Icon | Item Card | Description |
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Compass | Search an unexposed area of the map to see where other item cards can be used. |
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Bomb | Use on walls to find hidden caves. |
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Water Bomb | Use on rocks in the water to destroy them. |
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Raft | Use this on piers to get to the opposite shore. |
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Ladder | Use to move across broken docks in the water. |
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Hookshot | Use on distant targets to pull self towards them. |
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Ice Arrow | Use on flaming circles to uncover hidden stairways. |
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Candle | Use on trees to uncover hidden stairways. |
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Digging Mitts | Use to dig into the ground that have been marked with green X's. |
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Power Bracelet | Use to move heavy rocks, tomb stones, and statues to uncover hidden stairways. |
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Recorder | Use on small bodies of water, patches of desert sand, open fields, heavy objects unaffected by the power bracelet, and trees not burned by the candle to reveal secrets and enemies. |
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Goddess's Harp | Use on small groups of Goddess Butterflies to make a Gossip Stone appear. |

Adventure Mode (アドベンチャーモード) is a virtual board game experience. The main objective for each map to search for the key to the boss's dungeon and defeat the boss.
The modes are battles organized on a 16 x 8 square grid based on the original Zelda game's map. Elemental Fairies can be rescued to remove damaging elemental fields from enemy areas. Secondary objectives awarding a heart or Gold Skulltula may be present based on the selected player character or the stage. Score an "S" (Japan) or "A" (international) rank on some battle sequences to obtain heart containers, heart pieces, weapons, or alternate-color costumes for that character (these may require being unlocked by an item card first). Exclusive battle scenarios with varied allies and opponents are present.
Console Differences
The Wii U and 3DS versions feature different map layouts and rewards. As the 3DS version includes the DLC content from the base title, rewards have been allocated to different maps.
Beating the first Adventure Map will unlock the Great Sea Map, then beating that unlocks the Master Quest Map. Beating that Map will automatically unlock both Termina and Twilight Maps.
Item Cards
These situational commands are available only in this mode.
Icon | Item Card | Description |
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Wind Waker | Eliminates wind barriers. |
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Salvage Arm | Use on green glowing circles to unlock new rewards. |
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Sea Map | Use on splashes in the water to have a Fishman appear and mark enemy locations on the map. |
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Cannon | Destroys enemy ships. |
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Hero's Bow | Stops tornadoes. |
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Boomerang | Defeats Big Octos. |
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Hyoi Pear | Lures seagulls to find hidden treasure. |
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Power Bracelets | Used for moving Stone Heads. |
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Hammer | Used for activating switches. |
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Deku Leaf | Use on windmills to reveal hidden passages. |
Maps
Adventure Map
Default map. Players can play it to unlock characters, weapons, heart pieces, and heart containers not found in Legend Mode.
Characters unlocked on this map: |
Weapons unlocked on this map: |
Players also need to play this mode to unlock all Lv. 2 and Lv. 3 weapons for non-DLC characters that aren't obtained in Legend Mode.
- 3DS Differences
In addition to everything mentioned above, the following can also be unlocked on this map:
Characters: |
Weapons:
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Some costumes have also been moved here. Lv. 2 and Lv. 3 weapons are now obtained on other maps.
Switch Differences
By comparison, as certain characters and weapons are already obtainable in other maps and modes, the following can be unlocked on this map:
Characters: | Weapons:
|
Some costumes have also been moved here. Lv. 2 and Lv. 3 weapons are now obtained on other maps. The Zora Tunic and Goron Tunics have also been moved here.
Rewards Map
This map is unlocked by completing an illustration piece from defeated Gold Skulltulas. Within it, specific characters and bosses depicted in each puzzle can be fought, making it an ideal area for farming rare materials. Players only have access to the squares tied to illustration pieces they've completed. It is possible to unlock more reward maps via the DLC maps, as they each come with a set of Gold Skulltula, and new puzzle, per map.
Completing a non-DLC map unlocks the Zora Tunic for Link while finishing all of them unlocks his Goron Tunic.
- 3DS Differences
The costumes unlocked here have been changed. See gallery below for more details.
Master Quest Map

DLC only map that contains bonus 8-bit weapon skins, heart containers, heart pieces, and palette-swapped costumes for all characters available up to this point. Contains the second and third level weapons for Cia, Volga, and Wizzro.
Additional rules for this map include:
- Speed Run: Players must complete the stage in under 15:00.
- No Healing: Players are unable to use potions or find hearts during battle. Leveling up will not heal players as it usually does.
- No Guarding: Players will always have their guard broken by all attacks. Dodges still work.
- No Item Attacks: Players are unable to use their attack items, such as the bombs, during battle.
- Don't Get Hit!: All allies die to a single attack; players will die if they are hit consecutively twice.
- 3DS Differences
This map now contains all Lv. 3 weapons. This carries over to the Switch version.
Twilight Map

DLC only map that contains additional 8-bit weapon skins, recolor costumes, heart containers, heart pieces, and Gold Skulltula. Also, defeated enemies drop x2 Materials if they drop any.
Map squares enveloped in Twilight will obscure the view of enemies on the battlefield map. The Tears of Light card is required in order to remove them. Other rules that apply to Twilight squares are:
- No Special Attacks: Defeating enemies will not fill the Special gauge, and no Force Fragments will appear.
- No Focus Spirit: Magic Jars will not appear, leaving players unable to fill their Magic gauge.
- No Item Attacks: Players are unable to use attack items like bombs or arrows during battle.
- 3DS Differences
Lv. 4 (+) weapons for various characters are now available on this map. 8-bit weapons have been removed.
Switch Differences
Lv. 4 weapons for various characters are now available on this map.
Termina Map

DLC only map that contains additional 8-bit weapon skins, masks for characters to wear, heart containers, heart pieces, and Gold Skulltulas.
Players are given a limited amount of time to traverse the area, losing one hour for each battle they participate in. When the time counter reaches zero, the moon will fall and reset the entire map to its initial state; Rupees, experience points, loot, and item cards acquired are still kept when this occurs. The counter can only be stopped by finding and defeating the Dark Ruler who is hidden somewhere on the map.
Map squares filled with owl statues are immune to the effects of the moon's descent; their protection also extends to other neighboring squares. To activate these statues, players must clear the square they reside in.
Certain battles may pit players against third-party forces in a fierce challenge. The competitor with the highest score wins.
- KO-Count Competition: Compete to earn points by defeating enemies.
- Rupee Competition: Compete to collect the most Rupees during battle. Stronger enemies carry more Rupees.
- Keep-Taking Competition: Compete to capture the most keeps. Cooperate with allies to capture as many keeps as possible.
- 3DS Differences
8-bit weapon skins are replaced with Lv. 4 weapons. This applies to the Switch version as well
Great Sea Map
A new map introduced in Legends, it is based on the overworld of The Wind Waker. Like the others, it has costumes for characters to wear, heart containers, heart pieces, and Gold Skulltulas. This map also contains all Lv. 2 weapons that cannot be unlocked in Legend Mode.
Map squares that contain hazards will cause different rules to affect battles. Items such as the Cannon, Boomerang, and Hero's Bow can get rid of these hazards. Special rules that apply to these squares are:
- Don't Get Hit!: Squares with Big Octos will cause playable characters to die in a single hit. Use Boomerang to remove the Big Octo.
- Double Damage: Squares with Warships will cause players to receive twice as much damage as usual. Use Cannon to remove the Warship.
- No Attack Items: Squares with Tornadoes will prevent players from using offensive items in battle. Use Hero's Bow to remove the Tornado.
Switch Differences
Because certain characters and weapons are already obtainable in other maps and modes, the following can be unlocked on this map:
Characters: |
This map now contains all Lv. 2 weapons.
Master Wind Waker Map
Hyrule Warriors Legends DLC only map that contains additional recolor costumes, heart containers, heart pieces, and Gold Skulltula, as well as Medli's Lv. 2 through 4 weapons.
Map squares that contain some of the same hazards as the Great Sea Map will cause different rules to affect battles. Using items on them will function the same as before. But like with the Master Quest Map, it also contains many new rules that cannot be ignored.
Endless Night Rules for this map include:
- Speed Run: Players must complete the stage in under 20:00.
- No Healing: Players are unable to use potions or find hearts during battle. Leveling up will not heal players as it usually does.
- No Guarding: Players will always have their guard broken by all attacks. Dodges still work.
- No Special Attacks: Players are unable to use their Special Attacks.
- No Focus Spirit + No Fairy Magic: Magic Jars wont appear so players are unable to use Magic/Fairy abilities.
- No Rental Skills: Players are unable to use the My Fairy Rental skills.
Koholint Island Map
Hyrule Warriors Legends DLC only map that contains additional recolor costumes, heart containers, heart pieces, weapon ranks, and Gold Skulltula. The Lv. 2-4 weapons for Marin and Linkle's Boots are found here. Unlike most Adventure Mode maps, this one does not come with any additional rules in order to challenge players. Rather, 8 of the 11 item cards are designed to empower the player to some degree, making it one of the easiest maps to explore.
With the Eight Instruments of the Sirens, the player must dissipate eight map squares infected with Nightmares, a black mist preventing players from accessing a square. Initially, the instruments are only capable of being used on these squares. Once all of the Nightmare squares have been cleansed with the instruments, players will be able to use them at any time.
The Koholint Map is designed to be used in terms of material farming, Rupee gathering, and generating experience points to level up characters.
Switch Differences
Lv. 4 (+) weapons for various characters are now available on this map. 8-bit weapons have been brought back as skins for these weapons. Marin is now an unlockable.
Grand Travels Map
Hyrule Warriors Legends DLC only map that contains additional recolor costumes, heart containers, heart pieces, weapon ranks, and Gold Skulltula. The Lv. 2-4 weapons for Toon Zelda and Toon Link's Sand Wand are found here.
Switch Differences
Toon Link's Sand Rod and its Lv. 2-4+ weapons and Toon Zelda and her Lv. 2-4+ weapons are now unlockable on this map.
Lorule Map
Hyrule Warriors Legends DLC only map that contains additional recolor costumes, heart containers, heart pieces, weapon ranks, and Gold Skulltula. The Lv. 2-4 weapons for Ravio and Yuga are found here.
Switch Differences
Ravio, Yuga, and their Lv. 2-4+ weapons are now unlockable on this map.
Gallery
Rewards Map Illustrations
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The following are the various Gold Skulltula Illustrations needed to unlock squares in the Rewards Map.
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Costume Gallery
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The following are the various costumes one can earn from each Adventure Mode Map.
* Note: These costumes can only be unlocked in this map in Legends and Definitive Edition. + Note: These costumes can only be unlocked in this map in Definitive Edition.
+ Can only be unlocked in this map in HW. * Can only be unlocked in this map in Legends and Definitive Edition.
* Can only be unlocked in this map in Legends and Definitive Edition. + References the Four Swords & Four Swords Adventures when paired with the Hero's Tunic, Zora Tunic, and Goron Tunic.
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Fairy Gallery
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The following are the various Fairies one can find on each Adventure Mode Map in Legends.
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