Warriors Orochi 3

From Koei Tecmo Wiki

Warriors Orochi 3 (無双OROCHI2, Musou OROCHI 2) is the next installment of the crossover series Warriors Orochi. The theme of this title is to present a heroic drama with several different characters. Various episodes of friendship, romance, and betrayal have been promised to appear. The producer thinks the game's features has "powered up" the story and action from previous games. He also replied that the title was created to appease fans' demands for another title.

Continuity wise, this title takes place several years after the events in Warriors Orochi 2. The overall story for this title focuses on completely eradicating the Orochi forces. Many people have died during their conflict, and survivors seek to revert their deaths. Dynasty Warriors and Samurai Warriors characters are also given the opportunity to return to their respective time lines.

Early buyers will receive a downloadable serial code granting Santa costumes to Mitsunari, Wang Yuanji, and Da Ji. The Treasure Box release will also include a calendar which has characters represent the months and days individually, an original soundtrack, and an exclusive downloadable serial code for Ma Chao's weapon. Consumers who use Gamecity's shopping service have the option of obtaining a Three Kingdoms or Warring States themed hat.

Only North American copies of the game will be published on a disc for the Xbox 360 version; the PlayStation 3 version will be available as a PSN download and temporarily needs 22GB for the initial download but only 11GB to permanently store. SCEA refuses to publish games without English dubbing on retail discs.

Gameplay

See also Big Star Weapons

Many features and physics changes from Dynasty Warriors 7 are implemented within this title. The town system has been ported; players can initiate conversations with characters in the area, and weapons can be purchased or sold at a weapon shop. Various features within the battlefield ––such as the enemy A.I, missing morale gauge, swimming, and climbing–– additionally carry over. A music select before battle and the removal of a win pose screen affects this title as well.

Even the Switch Attack function remains, although it has been adapted to instead use characters within the player's current team instead of switching weapons. Known under the name "Switch Combo", the action uses a portion of the Musou Gauge as characters are quickly switched via L2 or R2 (PS3) or the left or right triggers (Xbox 360).

Players can create friendly bonds between playable characters. By doing so, they can alter the story scenario and the characters' attitudes. Bonds can be increased by participating in battle with characters, by accepting character missions during the pre-battle screen and completing them during the stage, or by hosting a banquet in town. Performing a Team Counter a la Warriors Orochi 2 increases the relationship between the character who attacks and the character being rescued. Similar to Samurai Warriors Chronicles, friendly characters may offer weapons for the character's usage.

A majority of the concepts introduced in Warriors Orochi 2 return or have been revised in this game. Triple Attacks are now called "True Triple Attack" and resemble Trinity Attacks or the Soul Bursts in TRINITY: Souls of Zill O'll. As characters hit their foes, a True Triple Attack gauge will be filled. When it's completely filled, characters can perform a simultaneous attack with all three members of the team; the higher the bonds between them, the stronger the attack. It's possible to swap characters for the attack. A special flash effect is shown when these attacks are used as finishers. All enemies will also drop items when they are defeated by this attack, and every single damaging attack landed on them is counted as a critical hit (originally exclusive to the Technique type).

Every character has the ability to attack with their normal chain (with the normal attack button) or a C2 (with the charge attack button) after connecting a dash attack, which is called a "Dash Chain". Characters may choose to initiate a "Break Guard" while in blockstun from guarding attacks, a parry used with the normal attack button timed during the enemy's attack to force them into a stagger/guard break state with no damage but with possible followups (airborne enemies are inflicted with massively-slow hit stun instead). Depending on the relationship/bond stats between characters, a successful Break Guard can also trigger a reversal from the inactive team member(s) with them performing their normal attack chain into their C4 attack.

In regards to the Dynasty Warriors cast, select characters from the series now use their weapons from Dynasty Warriors Next. Jump charge attacks return for every weapon type, especially with most characters also now merely gaining new basic jumping attacks with their prior jumping attacks from Dynasty Warriors 7 being re-allocated as jumping charge attacks.

Dynasty Warriors figures with shared movesets also receive altered charge attacks that help differentiate. Characters who had aerial Musou attacks from Dynasty Warriors 7 are restricted to using their first grounded one whereas a few who had alternate Musou Attacks now utilize them in this game, with some characters' new R1 Type Actions being possible alternate versions of their missing Musou Attack.

For the Samurai Warriors characters, their True Musou is now replaced by their Ultimate Musou. Furthermore, the animation speed of their attacks has been increased to keep them on par with the rest of the cast, as well as featuring certain new animations up to date due to their base movesets being largely unchanged from their home series even up to this game. Unlike in in the two previous installments, all characters except Kojirō, Musashi and Goemon retain their missing C5/C9 attacks. Some of their R1 Type Actions however, may be reprisals of their Special Skills from their home series, which is especially true for the Special moveset-type characters.

Other traits for this title include:

  • A new character type called "Wonder" is available (being able to use the Spirit Charge Cancel from Samurai Warriors 3), and the Power, Speed, and Technique types each have reworked mechanics.
  • All character types are limited to a single R1 Type Action with the same visual and audio cues. By proxy, they now act more like typical special attacks but still are still somewhat type-dependent. The musou cost for said Type Actions are now fixed to be the same between all characters' types, with Power types having the most musou cost, Speed types having the least and both Technique and Wonder to have the exact same in-between cost.
    • Power-type Type Actions are normally powerful attacks, Speed-type Type Actions often have long range and/or fast execution, Technique-type Type Actions are often auxiliary-based launchers (to set up for critical hits) while Wonder-type Type Actions are combination-based attacks that can also be cancelled with a Spirit Charge for notable effectiveness.
    • All Type Actions can be used as a reversal when getting hit or blocking attacks much like a Musou Attack, and by proxy can now all be used to interrupt attacks. All Type Actions akin to the original Power-types' Special Arts/Sure-Killing Arts though cancel-able into as aforementioned, and also grant full invincibility until their recovery. Unlike Musou Attacks, Type Actions are all able to automatically reverse out of being frozen by the Ice element at the soonest-possible frame of being thawed.
  • Several characters have changed to new character types.
  • The blue spark emitted from landing a critical hit from specific sources is now more clearly visualized.
  • The combo counter retention unlike in Dynasty Warriors 7 is far more lax, and is even retained between the slowed-non-damage hitstun of a DW7-styled Musou Attack into the actual hitboxes.
  • New strategies, abilities, and weapon enhancements have been made.
  • The function to equip items on the preparation screen for older titles is available once more.
  • Musou can now be regained from taking damage.
  • Characters outside of the Warriors franchises will appear in this title and are called "Collaboration Characters" (コラボキャラクター). These characters will star in their own stages within the game. The producer noted that adding Tecmo characters within a Koei product is something that he has always planned after the company's merger. Yousuke Hayashi, the leader of Tecmo's Team Ninja, has expressed his enthusiasm for the project.
  • Players can collect rare gems and crystals as they defeat generals or finish stages. These can be used to purchase or strengthen weapons.
  • Items can be collected and equipped by characters to augment their overall stats or provide them with various advantages.
  • Two player co-op is available for home and online play. Voice chat is applicable for online segments. Team Musous are still available.
  • Downloadable content will include scenarios, music, costumes, and wallpapers. The DLC costumes in Dynasty Warriors 7 or Dynasty Warriors 7: Xtreme Legends are not compatible with Warriors Orochi 3 save data.

Modes

The producer remarked that they tried to put in Versus Mode from previous installments, but dropped plans to include it when programming became too difficult. He has no plans to restore it in this title.

Story Mode

In a departure from previous titles, stages in Story Mode are now part of one cohesive storyline divided into four chapters.

Free Mode

Same as various Warriors titles.

Musou Battlefields

Players can create their own scenarios after clearing a single battle and can upload them online for other users. Players can edit the officers on the map within a limited "cost" setting per map. These scenarios can be downloaded with an optional commentary segment available.

Online Play

Lets players work together to play unlocked stages in either Story or Free Mode. Players need to have the selected stage unlocked in their personal saves before they can play it online. Additional points and stronger weapons can be earned by teaming up with other players.

Gallery

Similar as before but with galleries for attack motions and voice samples.

Characters

All of the characters who appeared in Musou OROCHI Z return in this title. In addition, all new characters added to the Dynasty Warriors and Samurai Warriors series up to Dynasty Warriors 7: Xtreme Legends and Sengoku Musou 3 Z join the playable cast.

New Characters

Collaboration Characters

Trophies/Achievements

Icon Name Unlock Method Type Xbox Points
True Musou Obtained all trophies. Platinum 100
Musou Collector Obtained level 4 weapons for all officers. Silver 30
Gallery of Heroes Unlocked all officers for play. Silver 30
Master of Time Cleared all scenarios. Silver 30
Musou Dilettante Obtained every equippable item. Silver 30
Slave of Sound Listened to all the music. Silver 30
Veteran Warrior Entered battle over 100 times with any one officer. Silver 30
A Kaleidoscope of Time Unlocked all wallpapers. Silver 30
The Dandy Captain Unlocked all costumes. Silver 30
First Design Cleared a battlefield created using Musou Battlefields. Bronze 10
First Forge Upgraded a weapon using Weapon Fusion. Bronze 10
First Purchase Purchased a weapon. Bronze 10
Joining Hands Cleared a stage using either online play or 2-player mode. Bronze 10
Reaching Beyond Purchased a weapon using crystals. Bronze 10
The Mead of Life Held a party. Bronze 10
Firm Bonds Raised the bonds of one pair of officers to its maximum. Bronze 10
Experienced Controller Used all mountable siege weapons. Bronze 10
Musou Fighter Achieved 1000 K.O.s. Bronze 10
Blinding Speed Cleared a stage in under 5 minutes. Bronze 10
Dance of the Blade Successfully performed a combo of 1000 or more. Bronze 10
Overwhelming Victory Obtained over 10,000 EXP in a single battle. Bronze 10
Blinding Light Used a True Triple Attack. Bronze 10
Challenger Successfully completed a mission. Bronze 10
Perfect Partner Raised compatibility of a weapon to maximum. Bronze 10
Grand Purchase Purchased a weapon that cost over 10,000 gems. Bronze 10
Icon Name Unlock Method Type Xbox Points
Peak of Performance Cleared all stages at Chaos difficulty. Gold 70
Musou Millionaire Gathered over 900,000 gems. Gold 70
In a Broken World Cleared Story Mode with the normal ending. Silver 30
Land of Peace Cleared Story Mode with the good ending. Silver 30
The Fated Place Cleared Story Mode with the true ending. Silver 30
A Warrior of Wealth Gathered over 500,000 gems. Silver 30
Noble Warrior Gathered over 100 crystals. Silver 30
Shopping Expert Purchased over 100 weapons. Silver 30
Otherworld Extravagance Held over 100 parties. Silver 30
Master of Battle Cleared any stage without taking any damage. Silver 30
Musou Warrior Achieved 3000 K.O.s. Silver 30
Mission Master Completed more than 10 missions in one battle. Silver 30
The Flame of Hope Cleared Chapter 1 in Story Mode. Bronze 10
A Hidden Smile Cleared Chapter 2 in Story Mode. Bronze 10
Unwavering Hope Cleared Chapter 3 in Story Mode. Bronze 10
Changing the Past Cleared all 10 Redux stages. Bronze 10
Banner of Victory Defeated the Hydra. Bronze 10
Traversing Time Returned to the past using Kaguya's power. Bronze 10


Expansions/Spin Offs

Related Media

Simultaneous store front meetings in Japan took place at the end of November until mid December for Dynasty Warriors Next and Musou Orochi 2. Attendees could obtain an original clear file for Musou Orochi 2 and could play demos for both games at these meetings. It is one of the titles that Koei presented at Jump Festa 2012. Akihiro Suzuki was on Famitsu TV to showcase the title one day before its release date on December 21. The hosts of NTV's late night televised program, Yoasobi San Shimai, later played the game in their 64th episode.

Two guidebooks will be available for this title. The first guidebook introduces the story, the game's system, and the new characters. Consumers who buy this book will also receive an downloadable serial code for a weapon for Hanbei that is compatible with the PS3 port of the game. The second guidebook includes guides for scenarios, rare weapons, trophies and other information for 100% completion. Another original weapon can be obtained through this book via downloadable serial code. Fans who purchase the official data compilation book (which has various illustrations and personal bios for the cast) can use the included downloadable serial code for an exclusive Shuten Dōji weapon.

Consumers who purchase the 509th volume of Dengeki Playstation magazine will obtain an downloadable code for a Da Ji costume and weapon. A similar offer is also available for PlayStation 3 users who use the product code of the December 22nd Weekly Famitsu issue. This magazine will offer original costumes and weapons for Lu Xun and Gracia and an original scenario.

mu-mo is offering an downloadable serial code for consumers who purchase Sandaime J Soul Brother's collaboration song for this title via their service, Chaku Utafull. The code grants players a Sandaime J Soul Brother themed outfit for Lu Xun. These bonuses are only available for the PlayStation 3 because the developers find it difficult to do the coding for the Xbox 360.

A four panel comic book called Musou Orochi 2 Special Commander is being published and will be available for purchase in March.

Mitsubishi Electric is also performing a collaboration with this title with its 3D wide display throughout December. Interested fans can watch original content on the screens in various store fronts.

Musou Orochi 2 is one of the Warriors titles involved in Koei's collaboration campaign with the Chimney Group in Japan. During the campaign, consumers can use the QR codes written on notification posters to obtain an original image. Da Ji represents the Warriors Orochi series. Additionally, a menu based on the image of Warriors characters will appear throughout February. Consumers who order from the menu can then obtain collectible trading cards with their purchase. The first menu had a short televised segment on TV Tokyo's WBS.

Image Song

Performed by Sandaime J Soul Brothers

*Used for commercials.

Trivia

  • Music associated with the collaboration characters are re-arranged themes from their respective franchises.
    • Ryu - VIVID RYU ~DW SW MIX~ - A remix of "Ryu's Determination" (Act 4, Part 2) from the classic Ninja Gaiden series
    • Ayane - TEHU ~DW SW MIX~ - A remix of "Tehu Tehu" from Dead or Alive 2
    • Joan of Arc - SAINT OF SALVATION - A remix of "Joan of Arc" from Bladestorm.
    • Nemea - FIERCE BATTLE - A remix of the boss battle theme from Zill O'll.
    • Achilles - PROFOUND SOLDIER - A remix of the music during his duel with Hektor from Warriors: Legends of Troy
  • Xiahou Ba, Xiahou Dun and Sima Shi's portraits are not changed in-game when Helmetless Xiahou Ba, Eyepatchless Xiahou Dun and Maskless Sima Shi are used respectively.
  • Cai Wenji, Daqiao, Jiang Wei, Fu Xi, Nuwa, Sun Wukong and Sanzang's fury outfits debuted in the western released as DLC, however their fury forms debuted in Shin Sangoku Musou: Multi Raid 2 which has not been localized.

Gallery

External Links

Warriors Orochi
Warriors OrochiWarriors Orochi 2Musou OROCHI ZWarriors Orochi 3Musou OROCHI 2 SpecialWarriors Orochi 3 HyperWarriors Orochi 3 Ultimate100man-nin no Musou OROCHIWarriors Orochi 4Warriors Orochi 4 Ultimate
Characters
Warriors Orochi
Da JiOrochi
Warriors Orochi 2
BenkeiDodomekiFu XiGyūkiHimikoKiyomori TairaNuwaOrochi XSanzangSun WukongTaigong WangYoshitsune Minamoto
Warriors Orochi 3
Added Characters
HundunKaguyaKyūbiNezhaSeimei AbeShennongShuten DōjiSusano'oTamamoYinglong
Guest Characters
AchillesAyaneJoan of ArcKasumiMomijiNemeaRachelRyu HayabusaSophitia AlexandraSterkenburg Cranach
Warriors Orochi 4
AthenaAresDiamondbackGaiaHadesLokiOdinPerseusYang JianZeus
Unique NPCs
Heavenly EmperorHydra
Factions
ShuWeiWuSamuraiOrochiMysticsUnaffiliatedCoalition
Series Game Elements
PowerSpeedTechniqueWonderWeapon FusionTeam AbilitiesTeam CombinationsStrategiesPersonal ItemsTreasure GuideMusou BattlefieldsYashio'oriDivine MirrorSacred TreasuresOuroboros Bracelets