Attribute
|
Japanese
|
Rank
|
Cost
|
Obtain Method
|
Agility
|
神速
|
Unranked
|
1,200 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases attack speed. Does not apply to the speed of the user's Musou attack animation.
|
Reach
|
伸長
|
Unranked
|
1,200 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases attack range. Benefits characters who specialize in crowd-clearing.
|
Brawn
|
地撃
|
Unranked
|
1,400 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases damage of normal attacks. Benefits characters who specialize in combo strings.
|
Might
|
天撃
|
Unranked
|
1,400 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases damage of charge attacks. Benefits characters who specialize in combo finishers.
|
Aerial
|
空撃
|
Unranked
|
1,000 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases damage of aerial attacks. Benefits characters who specialize in airborne combat.
|
Destruction (1)
|
乱撃
|
Unranked
|
1,000 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases damage of Musou attacks. Benefits characters whose Musou attacks have high power.
|
Divinity
|
神撃
|
Unranked
|
1,400 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases damage of charge magic and unique magic. Benefits characters whose magic attacks have high power.
|
Diligence
|
練磨
|
Unranked
|
1,000 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases the amount of experience the user gains. Useful for leveling up characters.
|
Harmony
|
調和
|
Unranked
|
1,000 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases the amount of weapon compatibility the user gains. Renders weapons more effective.
|
Confluence
|
収斂
|
Unranked
|
1,000 Gems
|
Obtained from weapons or bought with gems.
|
Description: Fills up the Unity magic gauge at a faster rate while attacking enemies.
|
Flame
|
炎
|
Bronze
|
2,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Damages foes gradually with fire. Lasts indefinitely on airborne targets until they land.
|
Ice
|
氷
|
Bronze
|
2,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Freezes enemies for 3 seconds. Now works on airborne targets, causing them to land somewhat upright on the ground while frozen.
|
Bolt
|
雷
|
Bronze
|
2,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Releases bolts that cause foes to collapse and inflicts damage based on the target's health.
|
Wind
|
風
|
Bronze
|
2,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Pierces through an enemy's guard stance and inflicts damage based on the target's health.
|
Courage
|
勇猛
|
Bronze
|
1,000 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases damage against officers. Helps defeat particularly strong commanders in harder battles.
|
Harvest
|
恵桃
|
Bronze
|
2,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Causes peaches to appear more frequently upon defeating enemies.
|
Merriment
|
恵酒
|
Bronze
|
2,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Causes Musou wines to appear more frequently upon defeating enemies.
|
Wisdom
|
武勲
|
Bronze
|
3,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Occasionally causes mini experience scrolls to suddenly appear upon defeating an enemy officer.
|
Guerdon
|
報奨
|
Bronze
|
3,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Occasionally causes gems to suddenly appear upon defeating an enemy officer.
|
Fragment
|
蒐片
|
Bronze
|
3,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Occasionally causes a weapon attribute to suddenly appear upon defeating an enemy officer.
|
Prosperity
|
蒐集
|
Bronze
|
3,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Occasionally causes a weapon box to suddenly appear upon defeating an enemy officer.
|
Appraisal
|
目利
|
Bronze
|
1,000 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases the chances of obtaining better weapons. Works more effectively in harder battles.
|
Slay
|
斬
|
Silver
|
5,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Occasionally kills normal enemies and inflicts damage based on the target's health.
|
Absorption
|
吸生
|
Silver
|
5,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Drains enemy's life gauge. Does not work on targets who have already lost their full health.
|
Osmosis
|
吸活
|
Silver
|
5,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Drains enemy's Musou gauge. Does not work when performing attacks that consume Musou.
|
Assembly
|
煌武
|
Silver
|
3,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Increases damage based on the number of ally officers within the vicinity. Also applies to clones made by attacks or magic.
|
Aggression
|
進撃
|
Silver
|
3,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Doubles the user's attack power for 30 seconds upon performing a 300-hit combo.
|
Bastion
|
堅甲
|
Silver
|
3,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Doubles the user's defense power for 30 seconds upon performing a 300-hit combo.
|
Alacrity
|
快癒
|
Silver
|
3,000 Gems
|
Obtained from weapons or bought with gems from upgraded camp.
|
Description: Fully restores the user's health and Musou upon performing a 1,000-hit combo.
|
Judgment
|
神得
|
Silver
|
2,000 Gems
|
Obtained from weapons or bought with gems.
|
Description: Increases the amount of items received from enemies defeated by Unity magic.
|
Flamebolt
|
炎雷
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Flame and Bolt. Can be stacked with their singular versions.
|
Icebolt
|
氷雷
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Ice and Bolt. Can be stacked with their singular versions.
|
Flamewind
|
炎風
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Flame and Wind. Can be stacked with their singular versions.
|
Icewind
|
氷風
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Ice and Wind. Can be stacked with their singular versions.
|
Boltwind
|
雷風
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Bolt and Wind. Can be stacked with their singular versions.
|
Flameslay
|
炎斬
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Flame and Slay. Can be stacked with their singular versions.
|
Iceslay
|
氷斬
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Ice and Slay. Can be stacked with their singular versions.
|
Boltslay
|
雷斬
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Bolt and Slay. Can be stacked with their singular versions.
|
Windslay
|
風斬
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Wind and Slay. Can be stacked with their singular versions.
|
Tri-Element
|
三極
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Combines the effects of Fire, Ice, and Bolt. Can be stacked with their singular versions.
|
Storm
|
裂風
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Causes air waves to occur with each successful attack against officers or monsters. Has a 10% chance of triggering.
|
Echo
|
誘爆
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Causes shockwaves to occur with each successful attack. Has a 10% chance of triggering.
|
Wrath
|
天攻
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Causes all attacks to trigger weapon attributes so long as life gauge remains full. Can synergize with Brilliance starting on Update 1.03.
|
Grace
|
天佑
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Causes all attacks to trigger weapon attributes so long as life gauge is less than half.
|
Brilliance
|
天舞
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Causes all attacks to trigger weapon attributes so long as Musou gauge remains full. Can synergize with Wrath starting on Update 1.03.
|
Revival
|
再臨
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Causes life gauge to fully replenish itself after the user is defeated. Works only once per battle.
|
Steadfast
|
迅雷
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Reduces reaction when struck by attacks and prevents the user from falling off their mount.
|
Berserker
|
猛襲
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Doubles damage taken, but allows normal attacks to inflict critical damage on enemies.
|
Rigor
|
猛砕
|
Gold
|
None
|
Obtained from weapons acquired in high difficulty battles.
|
Description: Doubles damage taken, but allows charge attacks to inflict critical damage on enemies.
|
Belltoll
|
騒鈴
|
Gold
|
None
|
Obtained from the downloadable gameplay challenge "Rampage".
|
Description: Produces a chiming effect that makes foes stronger, though the experience gained from them increases. Added in Update 1.03.
|
Meteor
|
流星
|
Gold
|
None
|
Obtained from the downloadable gameplay challenge "Bridge Melee".
|
Description: Attaches a bomb to an airborne target that then explodes after 1 second. Inflicts minor damage. Added in Update 1.03.
|
Surge
|
怒涛
|
Gold
|
None
|
Obtained from the downloadable gameplay challenge "Rampage".
|
Description: Raises user's abilities based on KO count, increasing by 10% for every 100 kills with 1,500 being the maximum. Effects vary depending on what series the individual comes from. Dynasty Warriors characters deal more damage against enemy officers, Samurai Warriors characters inflict more harm on enemy troops, and Warriors Orochi characters become more effective against monsters while replenishing magic at a faster rate. Added in Update 1.03.
|
Supergiant
|
巨星
|
Gold
|
None
|
Obtained from the downloadable gameplay challenge "Bridge Melee".
|
Description: Enlarges user's size when performing charge magic or unique magic during a 1,000-hit combo. As a giant, the user can only move, jump, and block. Running towards an enemy damages them outright while jumping on the ground unleashes a massive shockwave. Does not synergize with Wrath, Grace, or Brilliance. Added in Update 1.03.
|
Windstorm
|
暴風
|
Gold
|
None
|
Obtained from the downloadable gameplay challenge "Rampage".
|
Description: Generates a whirlwind that sucks in nearby enemies after defeating an officer. Added in Update 1.03.
|
Unity
|
共闘
|
Gold
|
None
|
Obtained from the downloadable gameplay challenge "Bridge Melee".
|
Description: Increases damage of charge magic if target had been immediately struck by another player. Added in Update 1.03 only to be replaced with Assimilation in the next patch.
|
Assimilation
|
無心
|
Gold
|
None
|
Obtained from the downloadable gameplay challenge "Bridge Melee".
|
Description: Gradually draws in more enemies and replenishes Musou while guarding. Despite the potential risks, it may be used to help gain extra Musou when in a pinch. Added in Update 1.04.
|
Merciful Blessing
|
慈恵
|
Gold
|
None
|
Obtained from the gameplay challenge "Godspeed" in Ultimate.
|
Description: Causes peaches and Musou wines to appear more frequently upon defeating enemies.
|
Destruction (2)
|
破壊
|
Gold
|
None
|
Obtained from the gameplay challenge "Destruction" in Ultimate.
|
Description: Doubles attack power for 30 seconds after performing a switch combo. Effects immediately dissipate upon switching to another character.
|