Skill
|
Description
|
All-In
|
Level 1 |
Increases attack by 10% when health is under 50%.
|
Level 2 |
Increases attack by 15% when health is under 50%.
|
Level 3 |
Increases attack by 20% when health is under 50%.
|
Level 4 |
Increases attack by 25% when health is under 50%.
|
Assail
|
Level 1 |
Increases critical damage by 20% when chain reaches 100 or more.
|
Level 2 |
Increases critical damage by 30% when chain reaches 100 or more.
|
Level 3 |
Increases critical damage by 40% when chain reaches 100 or more.
|
Level 4 |
Increases critical damage by 50% when chain reaches 100 or more.
|
Assault
|
Level 1 |
Increases critical damage by 15% when Musou bars are more than half full.
|
Level 2 |
Increases critical damage by 20% when Musou bars are more than half full.
|
Level 3 |
Increases critical damage by 25% when Musou bars are more than half full.
|
Level 4 |
Increases critical damage by 30% when Musou bars are more than half full.
|
Berserk
|
Level 1 |
Increases attack speed by 15% for 20 seconds when receiving 5% or more damage.
|
Level 2 |
Increases attack speed by 20% for 20 seconds when receiving 5% or more damage.
|
Level 3 |
Increases attack speed by 25% for 20 seconds when receiving 5% or more damage.
|
Level 4 |
Increases attack speed by 30% for 20 seconds when receiving 5% or more damage.
|
Besiege
|
Level 1 |
Increases defense by 15% when 2 or more skills are in cooldown.
|
Level 2 |
Increases defense by 20% when 2 or more skills are in cooldown.
|
Level 3 |
Increases defense by 25% when 2 or more skills are in cooldown.
|
Level 4 |
Increases defense by 30% when 2 or more skills are in cooldown.
|
Blast
|
Level 1 |
Increases attack speed by 15% when chain reaches 100 or more.
|
Level 2 |
Increases attack speed by 20% when chain reaches 100 or more.
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Level 3 |
Increases attack speed by 25% when chain reaches 100 or more.
|
Level 4 |
Increases attack speed by 30% when chain reaches 100 or more.
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Blessed
|
Level 1 |
Increase Musou regeneration by 20% when health is higher than 50%.
|
Level 2 |
Increase Musou regeneration by 25% when health is higher than 50%.
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Level 3 |
Increase Musou regeneration by 30% when health is higher than 50%.
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Level 4 |
Increase Musou regeneration by 35% when health is higher than 50%.
|
Bloodshed
|
Level 1 |
Increases critical chance by 1% for every 50 chains reached. Can be stacked up to 5 times.
|
Level 2 |
Increases critical chance by 2% for every 50 chains reached. Can be stacked up to 5 times.
|
Level 3 |
Increases critical chance by 3% for every 50 chains reached. Can be stacked up to 5 times.
|
Level 4 |
Increases critical chance by 4% for every 50 chains reached. Can be stacked up to 5 times.
|
Bombard
|
Level 1 |
Increases critical chance by 2% for 5 seconds when killing any enemy. Can be stacked up to 5 times.
|
Level 2 |
Increases critical chance by 3% for 5 seconds when killing any enemy. Can be stacked up to 5 times.
|
Level 3 |
Increases critical chance by 4% for 5 seconds when killing any enemy. Can be stacked up to 5 times.
|
Level 4 |
Increases critical chance by 5% for 5 seconds when killing any enemy. Can be stacked up to 5 times.
|
Bone Crusher
|
Level 1 |
Every successful hit has a 25% chance to decrease enemy's defense by 25% for 10 seconds.
|
Level 2 |
Every successful hit has a 25% chance to decrease enemy's defense by 30% for 10 seconds.
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Level 3 |
Every successful hit has a 25% chance to decrease enemy's defense by 35% for 10 seconds.
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Level 4 |
Every successful hit has a 25% chance to decrease enemy's defense by 40% for 10 seconds.
|
Boost
|
Level 1 |
Increases attack speed by 10% when 2 or more skill are in cooldown.
|
Level 2 |
Increases attack speed by 15% when 2 or more skill are in cooldown.
|
Level 3 |
Increases attack speed by 20% when 2 or more skill are in cooldown.
|
Level 4 |
Increases attack speed by 25% when 2 or more skill are in cooldown.
|
Break
|
Level 1 |
Every successful hit has a 25% chance to decrease enemy's defense by 15% for 3 seconds.
|
Level 2 |
Every successful hit has a 25% chance to decrease enemy's defense by 20% for 3 seconds.
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Level 3 |
Every successful hit has a 25% chance to decrease enemy's defense by 25% for 3 seconds.
|
Level 4 |
Every successful hit has a 25% chance to decrease enemy's defense by 30% for 3 seconds.
|
Chaos
|
Level 1 |
Increases critical damage by 20% when Musou bars are all full.
|
Level 2 |
Increases critical damage by 25% when Musou bars are all full.
|
Level 3 |
Increases critical damage by 30% when Musou bars are all full.
|
Level 4 |
Increases critical damage by 35% when Musou bars are all full.
|
Charge
|
Level 1 |
Increases attack speed by 10% when health is over 50%.
|
Level 2 |
Increases attack speed by 15% when health is over 50%.
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Level 3 |
Increases attack speed by 20% when health is over 50%.
|
Level 4 |
Increases attack speed by 25% when health is over 50%.
|
Chill
|
Level 1 |
Decreases skill cooldown by 10% for 20 seconds when receiving 5% or more damage.
|
Level 2 |
Decreases skill cooldown by 15% for 20 seconds when receiving 5% or more damage.
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Level 3 |
Decreases skill cooldown by 20% for 20 seconds when receiving 5% or more damage.
|
Level 4 |
Decreases skill cooldown by 25% for 20 seconds when receiving 5% or more damage.
|
Combat
|
Level 1 |
Increases attack by 5% when 2 or more skills are in cooldown.
|
Level 2 |
Increases attack by 10% when 2 or more skills are in cooldown.
|
Level 3 |
Increases attack by 15% when 2 or more skills are in cooldown.
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Level 4 |
Increases attack by 20% when 2 or more skills are in cooldown.
|
Contend
|
Level 1 |
Increases defense by 15% for 10 seconds when killing soldiers.
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Level 2 |
Increases defense by 20% for 10 seconds when killing soldiers.
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Level 3 |
Increases defense by 25% for 10 seconds when killing soldiers.
|
Level 4 |
Increases defense by 30% for 10 seconds when killing soldiers.
|
Contuse
|
Level 1 |
Increases attack speed by 2% for every 50 chains reached. Can be stacked up to 5 times.
|
Level 2 |
Increases attack speed by 3% for every 50 chains reached. Can be stacked up to 5 times.
|
Level 3 |
Increases attack speed by 4% for every 50 chains reached. Can be stacked up to 5 times.
|
Level 4 |
Increases attack speed by 5% for every 50 chains reached. Can be stacked up to 5 times.
|
Counter
|
Level 1 |
Increases counter element effect by 10% for 20 seconds when receiving 5% or more damage.
|
Level 2 |
Increases counter element effect by 20% for 20 seconds when receiving 5% or more damage.
|
Level 3 |
Increases counter element effect by 30% for 20 seconds when receiving 5% or more damage.
|
Level 4 |
Increases counter element effect by 40% for 20 seconds when receiving 5% or more damage.
|
Crush
|
Level 1 |
Increases shield damage by 30% for 10 seconds when killing soldiers.
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Level 2 |
Increases shield damage by 40% for 10 seconds when killing soldiers.
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Level 3 |
Increases shield damage by 50% for 10 seconds when killing soldiers.
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Level 4 |
Increases shield damage by 60% for 10 seconds when killing soldiers.
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Defy
|
Level 1 |
Increases defense by 20% and counter element effect by 10% when health is under 35%.
|
Level 2 |
Increases defense by 25% and counter element effect by 15% when health is under 35%.
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Level 3 |
Increases defense by 30% and counter element effect by 20% when health is under 35%.
|
Level 4 |
Increases defense by 35% and counter element effect by 25% when health is under 35%.
|
Devote
|
Level 1 |
Increases attack speed by 2% for every 50 kills. Can be stacked up to 4 times.
|
Level 2 |
Increases attack speed by 3% for every 50 kills. Can be stacked up to 4 times.
|
Level 3 |
Increases attack speed by 4% for every 50 kills. Can be stacked up to 4 times.
|
Level 4 |
Increases attack speed by 5% for every 50 kills. Can be stacked up to 4 times.
|
Dominate
|
Level 1 |
Increases shield damage by 30% when health is under 50%.
|
Level 2 |
Increases shield damage by 35% when health is under 50%.
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Level 3 |
Increases shield damage by 40% when health is under 50%.
|
Level 4 |
Increases shield damage by 45% when health is under 50%.
|
Explode
|
Level 1 |
Increases critical chance by 2% for every 50 kills. Can be stacked up to 4 times.
|
Level 2 |
Increases critical chance by 3% for every 50 kills. Can be stacked up to 4 times.
|
Level 3 |
Increases critical chance by 4% for every 50 kills. Can be stacked up to 4 times.
|
Level 4 |
Increases critical chance by 5% for every 50 kills. Can be stacked up to 4 times.
|
Fearless
|
Level 1 |
Increases attack by 5% and shield damage by 20% when Musou bars are more than half full.
|
Level 2 |
Increases attack by 10% and shield damage by 25% when Musou bars are more than half full.
|
Level 3 |
Increases attack by 15% and shield damage by 30% when Musou bars are more than half full.
|
Level 4 |
Increases attack by 20% and shield damage by 35% when Musou bars are more than half full.
|
Fury
|
Level 1 |
Increases attack speed by 5% for 5 seconds when killing soldiers.
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Level 2 |
Increases attack speed by 10% for 5 seconds when killing soldiers.
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Level 3 |
Increases attack speed by 15% for 5 seconds when killing soldiers.
|
Level 4 |
Increases attack speed by 20% for 5 seconds when killing soldiers.
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Glaciate
|
Level 1 |
Decrease skill cooldown time by 20% when chain reaches 100 or more.
|
Level 2 |
Decrease skill cooldown time by 25% when chain reaches 100 or more.
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Level 3 |
Decrease skill cooldown time by 30% when chain reaches 100 or more.
|
Level 4 |
Decrease skill cooldown time by 35% when chain reaches 100 or more.
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Guardian
|
Level 1 |
Bestows a 15% chance of being immune to damage for 5 seconds when under attack. Needs 8 seconds to reactivate.
|
Level 2 |
Bestows a 20% chance of being immune to damage for 5 seconds when under attack. Needs 8 seconds to reactivate.
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Level 3 |
Bestows a 25% chance of being immune to damage for 5 seconds when under attack. Needs 8 seconds to reactivate.
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Level 4 |
Bestows a 30% chance of being immune to damage for 5 seconds when under attack. Needs 8 seconds to reactivate.
|
Guerrilla
|
Level 1 |
Increases critical chance by 10% when health is under 50%.
|
Level 2 |
Increases critical chance by 15% when health is under 50%.
|
Level 3 |
Increases critical chance by 20% when health is under 50%.
|
Level 4 |
Increases critical chance by 25% when health is under 50%.
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Half-Light
|
Level 1 |
Decreases skill cooldown time by 10% when Musou bars are more than half full.
|
Level 2 |
Decreases skill cooldown time by 15% when Musou bars are more than half full.
|
Level 3 |
Decreases skill cooldown time by 20% when Musou bars are more than half full.
|
Level 4 |
Decreases skill cooldown time by 25% when Musou bars are more than half full.
|
Inner-Peace
|
Level 1 |
Decreases skill cooldown time by 10% when Musou bars are more than half full.
|
Level 2 |
Decreases skill cooldown time by 15% when Musou bars are more than half full.
|
Level 3 |
Decreases skill cooldown time by 20% when Musou bars are more than half full.
|
Level 4 |
Decreases skill cooldown time by 25% when Musou bars are more than half full.
|
Insurrection
|
Level 1 |
Increases attack speed by 15% when health is above 50%.
|
Level 2 |
Increases attack speed by 20% when health is above 50%.
|
Level 3 |
Increases attack speed by 25% when health is above 50%.
|
Level 4 |
Increases attack speed by 30% when health is above 50%.
|
Invade
|
Level 1 |
Increases critical chance by 10% when 2 or more skills are in cooldown.
|
Level 2 |
Increases critical chance by 15% when 2 or more skills are in cooldown.
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Level 3 |
Increases critical chance by 20% when 2 or more skills are in cooldown.
|
Level 4 |
Increases critical chance by 25% when 2 or more skills are in cooldown.
|
Legion
|
Level 1 |
Increases attack by 5% when chain reaches 100 or more.
|
Level 2 |
Increases attack by 10% when chain reaches 100 or more.
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Level 3 |
Increases attack by 15% when chain reaches 100 or more.
|
Level 4 |
Increases attack by 20% when chain reaches 100 or more.
|
Majestic
|
Level 1 |
Increases critical damage by 20% for 10 seconds when killing soldiers.
|
Level 2 |
Increases critical damage by 25% for 10 seconds when killing soldiers.
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Level 3 |
Increases critical damage by 30% for 10 seconds when killing soldiers.
|
Level 4 |
Increases critical damage by 35% for 10 seconds when killing soldiers.
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Numb
|
Level 1 |
Decreases skill cooldown time by 20% when Musou bars are all full.
|
Level 2 |
Decreases skill cooldown time by 25% when Musou bars are all full.
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Level 3 |
Decreases skill cooldown time by 30% when Musou bars are all full.
|
Level 4 |
Decreases skill cooldown time by 35% when Musou bars are all full.
|
Oppose
|
Level 1 |
Increases attack speed by 10% and counter element effect by 5% when health is below 50%.
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Level 2 |
Increases attack speed by 15% and counter element effect by 10% when health is below 50%.
|
Level 3 |
Increases attack speed by 20% and counter element effect by 15% when health is below 50%.
|
Level 4 |
Increases attack speed by 25% and counter element effect by 20% when health is below 50%.
|
Plague
|
Level 1 |
Increases shield damage by 20% when 2 or more skills are in cooldown.
|
Level 2 |
Increases shield damage by 25% when 2 or more skills are in cooldown.
|
Level 3 |
Increases shield damage by 30% when 2 or more skills are in cooldown.
|
Level 4 |
Increases shield damage by 35% when 2 or more skills are in cooldown.
|
Plated
|
Level 1 |
Increases defense by 20% for 20 seconds when receiving 5% or more damage.
|
Level 2 |
Increases defense by 25% for 20 seconds when receiving 5% or more damage.
|
Level 3 |
Increases defense by 30% for 20 seconds when receiving 5% or more damage.
|
Level 4 |
Increases defense by 35% for 20 seconds when receiving 5% or more damage.
|
Protest
|
Level 1 |
Increases attack by 5% and counter element effect by 5% when health is under 50%.
|
Level 2 |
Increases attack by 10% and counter element effect by 5% when health is under 50%.
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Level 3 |
Increases attack by 15% and counter element effect by 5% when health is under 50%.
|
Level 4 |
Increases attack by 20% and counter element effect by 5% when health is under 50%.
|
Recover
|
Level 1 |
Decreases skill cooldown time by 20% when health is below 35%.
|
Level 2 |
Decreases skill cooldown time by 25% when health is below 35%.
|
Level 3 |
Decreases skill cooldown time by 30% when health is below 35%.
|
Level 4 |
Decreases skill cooldown time by 35% when health is below 35%.
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Resist
|
Level 1 |
Increases counter element effect by 25% when chain reaches 100 or more.
|
Level 2 |
Increases counter element effect by 30% when chain reaches 100 or more.
|
Level 3 |
Increases counter element effect by 35% when chain reaches 100 or more.
|
Level 4 |
Increases counter element effect by 40% when chain reaches 100 or more.
|
Revive
|
Level 1 |
Increases defense by 15% and maximum health by 10% when health is more than 30%.
|
Level 2 |
Increases defense by 20% and maximum health by 15% when health is more than 30%.
|
Level 3 |
Increases defense by 25% and maximum health by 20% when health is more than 30%.
|
Level 4 |
Increases defense by 30% and maximum health by 25% when health is more than 30%.
|
Roar
|
Level 1 |
Increases attack by 10% for 20 seconds when receiving 5% or more damage.
|
Level 2 |
Increases attack by 15% for 20 seconds when receiving 5% or more damage.
|
Level 3 |
Increases attack by 20% for 20 seconds when receiving 5% or more damage.
|
Level 4 |
Increases attack by 25% for 20 seconds when receiving 5% or more damage.
|
Scuffle
|
Level 1 |
Increases attack damage by 15% when Musou bars are full.
|
Level 2 |
Increases attack damage by 20% when Musou bars are full.
|
Level 3 |
Increases attack damage by 25% when Musou bars are full.
|
Level 4 |
Increases attack damage by 30% when Musou bars are full.
|
Secure
|
Level 1 |
Increases defense by 15% when health is under 50%.
|
Level 2 |
Increases defense by 20% when health is under 50%.
|
Level 3 |
Increases defense by 25% when health is under 50%.
|
Level 4 |
Increases defense by 30% when health is under 50%.
|
Slam
|
Level 1 |
Every successful hit has a 25% chance to stun an enemy for 2 seconds.
|
Level 2 |
Every successful hit has a 25% chance to stun an enemy for 2.5 seconds.
|
Level 3 |
Every successful hit has a 25% chance to stun an enemy for 3 seconds.
|
Level 4 |
Every successful hit has a 25% chance to stun an enemy for 3.5 seconds.
|
Smash
|
Level 1 |
Increases shield damage by 9% for every 50 kills. Can be stacked up to 4 times.
|
Level 2 |
Increases shield damage by 11% for every 50 kills. Can be stacked up to 4 times.
|
Level 3 |
Increases shield damage by 13% for every 50 kills. Can be stacked up to 4 times.
|
Level 4 |
Increases shield damage by 15% for every 50 kills. Can be stacked up to 4 times.
|
Soar
|
Level 1 |
Increases critical chance by 1% and attack speed by 1% for every 100 chains reached. Can be stacked up to 4 times.
|
Level 2 |
Increases critical chance by 2% and attack speed by 2% for every 100 chains reached. Can be stacked up to 4 times.
|
Level 3 |
Increases critical chance by 3% and attack speed by 3% for every 100 chains reached. Can be stacked up to 4 times.
|
Level 4 |
Increases critical chance by 4% and attack speed by 4% for every 100 chains reached. Can be stacked up to 4 times.
|
Strike
|
Level 1 |
Increases attack speed by 15% when Musou bars are more than half full.
|
Level 2 |
Increases attack speed by 20% when Musou bars are more than half full.
|
Level 3 |
Increases attack speed by 25% when Musou bars are more than half full.
|
Level 4 |
Increases attack speed by 30% when Musou bars are more than half full.
|
Sub-Zero
|
Level 1 |
Every successful hit has a 25% chance to freeze an enemy for 2 seconds.
|
Level 2 |
Every successful hit has a 30% chance to freeze an enemy for 2 seconds.
|
Level 3 |
Every successful hit has a 35% chance to freeze an enemy for 2 seconds.
|
Level 4 |
Every successful hit has a 40% chance to freeze an enemy for 2 seconds.
|
Suffer
|
Level 1 |
Every successful hit has a 25% chance to bleed an enemy, dwindling 2% of their maximum health for 3 seconds.
|
Level 2 |
Every successful hit has a 30% chance to bleed an enemy, dwindling 2% of their maximum health for 3 seconds.
|
Level 3 |
Every successful hit has a 35% chance to bleed an enemy, dwindling 2% of their maximum health for 3 seconds.
|
Level 4 |
Every successful hit has a 40% chance to bleed an enemy, dwindling 2% of their maximum health for 3 seconds.
|
Tsunami
|
Level 1 |
Increases critical chance by 10% for 20 seconds when receiving 5% or more damage.
|
Level 2 |
Increases critical chance by 15% for 20 seconds when receiving 5% or more damage.
|
Level 3 |
Increases critical chance by 20% for 20 seconds when receiving 5% or more damage.
|
Level 4 |
Increases critical chance by 25% for 20 seconds when receiving 5% or more damage.
|
Unwind
|
Level 1 |
Decreases skill cooldown time by 20% for 10 seconds when killing soldiers.
|
Level 2 |
Decreases skill cooldown time by 25% for 10 seconds when killing soldiers.
|
Level 3 |
Decreases skill cooldown time by 30% for 10 seconds when killing soldiers.
|
Level 4 |
Decreases skill cooldown time by 35% for 10 seconds when killing soldiers.
|
Uplift
|
Level 1 |
Increases Musou regeneration by 25% when 2 or more skills are in cooldown.
|
Level 2 |
Increases Musou regeneration by 30% when 2 or more skills are in cooldown.
|
Level 3 |
Increases Musou regeneration by 35% when 2 or more skills are in cooldown.
|
Level 4 |
Increases Musou regeneration by 40% when 2 or more skills are in cooldown.
|
Vigorous
|
Level 1 |
Increases defense by 10% when chain reaches 100 or more.
|
Level 2 |
Increases defense by 20% when chain reaches 100 or more.
|
Level 3 |
Increases defense by 30% when chain reaches 100 or more.
|
Level 4 |
Increases defense by 40% when chain reaches 100 or more.
|