Solo challenges with their own distinct rules, they can only be done once a day, though it is possible to retry twice using ingots. The recommended elemental affinity for each one changes routinely. Players who achieve an "S" grade are permitted to play the next difficulty tier for better prizes.
Element: 1 Element
Rewards: Jades (Beta), Carat Gems
Objective: Protect the siege ram as it destroys the gates of Luoyang. Incoming enemies will periodically attack in droves, forcing players to remain on the defensive while the ram is in its charging phase. Defeating captains will speed up the ram's charging phase.
Difficulty Information
Difficulty
Normal
Hard
Elite
Musou
Chaos
Power
23,000
26,000
37,500
47,500
332,000
Rank Information
Rank
C
B
A
S
Minutes
3 Minutes
2.5~3 Minutes
2~2.5 Minutes
2 Minutes
Element: All Elements
Rewards: Coins
Objective: Destroy as many wooden oxen as possible within the time limit. Faster oxen will appear once time is almost over, though the coins they bear are more numerous. It is recommended to use quick attacks that have wide coverage in an area.
Objective: Defeat as much enemies as possible within the time limit. A straightforward hack and slash challenge where eliminated foes are gradually replaced with stronger ones. Foes will occasionally drop Musou wines and speed boots.
Objective: Knock all surrounding enemies off the stage's platform. It is recommended to use crowd-clearing moves for this particular challenge. Officers will occasionally arrive to hinder the player's progress.
Difficulty Information
Difficulty
Normal
Hard
Elite
Musou
Chaos
Power
23,000
26,000
37,500
47,500
332,000
Rank Information
Rank
C
B
A
S
Kills
Under 200 Kills
Over 200 Kills
Over 300 Kills
Over 400 Kills
Boss Fight
Upon clearing missions in Campaign Mode, players might be alerted of a boss character's brief presence in a random city. Confronting them will pit their whole team against the player's in a short brawl. Because these fights do not last long, it may take multiple rounds to completely whittle down the boss's health; note that each round consumes action points. Deploying officers to areas under their faction's jurisdiction will dramatically raise their stats for the whole battle.
Performances for this challenge are ranked by player participation. Whoever deals the most damage is considered one of the top 5. Rewards are received by defeating the boss in time or exchanging them with bravery points earned from previous brawls. Boss battles now reward players with coins for their efforts. It is also possible to intercede a friend's boss battle on their behalf.
Rewards
1x Flags (S) - 500,000 Damage Points
1x Flags (S) - 800,000 Damage Points
1x XP Gourd - 1,200,000 Damage Points
1x XP Gourd - 2,000,000 Damage Points
1x 2★ Artifact Chest - 3,200,000 Damage Points
3x 2★ Artifact Chest - 4,800,000 Damage Points
30x Legendary Fragment - 6,400,000 Damage Points
60x Legendary Fragment - 8,000,000 Damage Points
4x 2★ Artifact Chest - 12,000,000 Damage Points
1x 3★ Artifact Chest - 24,000,000 Damage Points
Exploration
Command an officer to explore a discovered territory for treasures. The expedition takes several hours to finish and any character dispatched cannot participate in other missions nor be replaced mid-journey. Rewards are normally found every 5 minutes and the deployed officer acquires experience from the time they spent exploring.
If players wish to accelerate the exploration process, they must spend ingots to do so. The amount required depends on the remaining hours left. New areas are unlocked by gaining more lordship levels.
Description: Ancient capital of the Han. Zhang Liang, a famous retainer who helped establish the Han Dynasty, named this place the "Celestial City". This city is now a bustling metropolis and a gathering place of merchants and workshops.
Description: One of the nine provinces of China delineated by the Great Yu himself. This place is an extremely important strategic location rich in iron mines. The Celestial Court therefore established a Bureau of Ironworks in this area.
Description: This place is famous for the Guandu River that flows through it. Lakes and lush lands that lie to the west were reputedly reserved by the aristocrats of the ancient state of Zheng for raising wild game for hunting.
Description: Named Xinye (new fields) for the fertile lands that cover the area. This place has productive farms used for growing crops and herbs, and was regarded as the place that gave birth to the Shu-Han kingdom. Its strategic location allows it to serve as "the central bastion and toll gate between the north and south."
Description: This lush city lies along the banks of the Yangtze River. After the Han government created the Tea Trail, it became famous throughout the empire for its highly developed tea culture.
Ladder of Glory
Introduced in later updates, this challenge pits the player's team against three random officers in a free-for-all match similar to boss battles. However, certain effects will come into play once two opponents have been defeated. Each tier consists of 10 rounds that rise in difficulty; the second tier introduces buffed opponents while the third tier brings in enemies with elemental attributes. When the player loses a round, they will no longer be able to participate until tomorrow.
Skipping tiers is possible by making use of the level pass requires ingots or coins; the overall cost is proportionate to the player's best star count divided by 3 rounded down to the nearest tenth. Up to 60 rounds can be bypassed. If the player chooses to fight, however, they forfeit the right to use the level pass for the entire day.
Enemy Effects
Attack Up - Increases the surviving opponent's attack power.
Entrenchment - Causes the surviving opponent not to flinch against attacks.
Spell Immune - Protects the surviving opponent from debuffs.
Rewards
Collecting stars is essential in order to obtain the mode's various prizes.
Unlocked by attaining an account level of 50, this mode allows players to collect meteorites by stargazing constellations. It costs silver coins and has a limit of 20 attempts per day, though the limit can be raised by spending ingots. Stargazing each time also yields Astral Fragments used for unlocking a character's meteorite slot.
There is a chance that players can unlock subsequent constellations which contain higher quality meteorites. Although exploring them will often bring players back to the Tortoise Constellation, it is possible to reach the better ones more easily by spending 150 ingots on the Phoenix Constellation. Sometimes, players may receive an extra chance to explore which nets not only better meteorites but also coins and ingots.