Dynasty Warriors (PSP)

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Dynasty Warriors (真・三國無双 PSP, Shin Sangoku Musou PSP) is a portable version of Dynasty Warriors 4 with tactical elements that differentiate it from Empires. It was one of the first games to be released during the handheld console's launch.

Gameplay

While gameplay mechanics and controls are largely the same, battlefields are segmented into small, separate squares due to the PSP's limitations. Unlike the mainstream titles, characters do not retain stat growth and weapon levels after each fight. Instead, their stats are derived from the officers serving under them. Musou Mode is completely straightforward with 5 stages per faction, though the choice of battles varies between unaffiliated characters.

Entering a hostile square means fighting enemy troops until their morale or fighting spirit (which can span up to 8 gauges) gradually wears down; the process can be hastened by eliminating as many enemies as possible or utilizing certain skills. Likewise, the player's fighting spirit dwindles if they lose allies or remain idle. Should it plummet completely, the battle will end in failure and all deployed officers will be lost. The arrival of reinforcements is essential to keep morale high enough for the player to survive, especially in higher difficulty settings where in general, the enemy AI is known to be extremely aggressive (even to the point of refusing to move around obstacles and/or walls).

When taking a square from an enemy officer, the player must dwindle the opposing side's morale to a specific amount before they can appear; if their subordinates have been defeated beforehand, they will respawn together with the officer leading them. This rule does not apply to officers invading the player's squares as they will always be present during the attack. Defeated officers spawn in forts periodically which may help or hinder the player depending on how much territory they currently have.

Time limit is determined by the amount of supplies on hand. These increase by taking enemy supply depots scattered throughout the map. But due to the game's more aggressive AI carried over from Dynasty Warriors 4 Empires (as they actively will strafe less often around obstacles and focus more on running up to the player to attack them whenever, even if they knocked down onto the ground), it is recommended to clear nearby areas first and ensure that no other enemy officers are present. If the player recuperates in a depot or the main camp, supplies will decrease in proportion to the amount of damage sustained.

Fighting raises the player's levels which in turn provide stat boosts and better weapons. Using charge attacks to critically wound dying foes earns experience points for leveling up; chaining 10 or more hits together yields additional experience. Reaching Level 10 allows the player to reach their full potential and perform a True Musou attack regardless of their current health. Since levels always reset to 1 per battle, claiming enemy territory will often be a top priority before attacking the main camp. If defeated in combat, players will still gain points earned but lose their current deployed as a result.

Additionally, two types of events can occur:

  • A random enemy officer via the player having gained a 400 K.O.s will choose to pursue the player to end their spree and will be powered up. However defeating pursing officer will give you weapon box as a result which will increase player level by 1.
  • The commander of the battlefield on the player's forces will issue an assault on a specific stronghold by the enemy main camp, or the main camp itself if the your allies failed to capture that certain locations above.

Trivia

  • Portraits for NPC officers are taken directly from the Romance of the Three Kingdoms games.
  • The Samurai Warriors cast appear as bodyguard officers in this title.
  • This was the first Dynasty Warriors game to be released in PSP.

Gallery

External Links

Dynasty Warriors
Main Titles Dynasty WarriorsDynasty Warriors 2Dynasty Warriors 3Dynasty Warriors 4Dynasty Warriors 5Dynasty Warriors 6Dynasty Warriors 7Dynasty Warriors 8Dynasty Warriors 9
Expansions Empires (4)Empires (5)Empires (6)Empires (7)Empires (8)Empires (9)Special (6)Special (7)Xtreme Legends (3)Xtreme Legends (4)Xtreme Legends (5)Xtreme Legends (7)Xtreme Legends (8)
Spin-Offs 100man-ninAdvanceApuriBlastBlazing BattlesDS: Fighter's BattleGodseekersMahjongNextOnlineOverlordsPSP PortPSP Port Vol. 2SLASHStrikeforceStrikeforce 2UnleashedVersus
Wei Characters
Kingdom Icon - Wei (DWOV).png Cai WenjiCao CaoCao PiCao RenCao XiuDian WeiGuo JiaJia XuLi DianMan ChongPang DeWang YiXiahou DunXiahou YuanXu HuangXu ZhuXun YouXun YuYu JinYue JinZhang HeZhang LiaoZhenji
Wu Characters
Kingdom Icon - Wu (DWOV).png Cheng PuDaqiaoDing FengGan NingHan DangHuang GaiLianshiLing TongLu MengLu SuLu XunSun CeSun JianSun QuanSun ShangxiangTaishi CiXiaoqiaoXu ShengZhou TaiZhou YuZhu Ran
Shu Characters
Kingdom Icon - Shu (DWOV).png Bao SanniangFa ZhengGuan PingGuan SuoGuan XingGuan YinpingGuan YuHuang ZhongJiang WeiLiu BeiLiu ShanMa ChaoMa DaiPang TongWei YanXiahoujiXingcaiXu ShuYueyingZhang BaoZhang FeiZhao YunZhou CangZhuge Liang
Jin Characters
Kingdom Icon - Jin (DWOV).png Deng AiGuo HuaiJia ChongSima ShiSima YiSima ZhaoWang YuanjiWen YangXiahou BaXin XianyingZhang ChunhuaZhong HuiZhuge Dan
Other Characters
Kingdom Icon - Other (DWOV).png Chen GongDiaochanDong BaiDong ZhuoHua XiongLu BuLu LingqiMeng HuoYuan ShaoYuan ShuZhang JiaoZhurongZuo Ci
Miscellaneous Characters
NPC Shu NPCsWei NPCsWu NPCsJin NPCsOther NPCsBodyguardsUnit TypesLixia
Playable Edit CharactersPhoenix, Dragon, ChimeraShin Sangoku Musou Blast OfficersBeauty YuFu XiKing MuLei BinNuwaSanzangSun WukongXi WangmuXiang Yu
Various Factions
Allied ForcesDong Zhuo's ForcesFive Bushel SectForces in XiliangGongsun Zan's ForcesHan DynastyHeishan BanditsLiu Biao's ForcesLiu Yao's ForcesLiu Zhang's ForcesLu Bu's ForcesNanmanTen EunuchsWuwanYellow TurbansYuan Shao's ForcesYuan Shu's Forces