Keys: | Normal Attack • | Charge Attack • | Musou • | Jump/Mount |
Base Game
Zhong Hui is affiliated with the flying swords in this title. When equipped with it, Zhong Hui can perform the following unique attacks listed below.
- EX Attack: : Causes swords to form shadow duplicates and revolve around Zhong Hui continuously in a clockwise manner, juggling nearby foes with ease.
- Musou Attack - Quake Blades (激震剣; lit. "Extreme Quaking Swords"): : Causes all five swords to bury themselves in the ground and disappear momentarily, then reemerge as multiple large phantom swords that slice up opponents underneath their feet within a wide frontal area.
- Alternate Musou Attack - Steel Fury (飛翔千剣; lit. "Flying Thousand Swords"): R1 + : Zhong Hui forms a pentagon with his swords, then causes numerous sword-shaped phantom images to materialize from it and pierce through everything in their path while converging on a single point.
- Notable Skills
- Power Up: Increases power by a small amount.
- Attack Range Up: Increases attack range.
- Flying Sword Master: Gains expertise at wielding the flying swords.
Dynasty Warriors 7: Xtreme Legends
- Titles
- Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
- Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
- River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
- General Who Conquers Shu (征蜀将軍) - Slightly absorbs health from enemies when damaging them using EX weapons.
- Strategist (軍師) - Significantly increases chances of receiving trade goods.
- Master Strategist (尚書令) - Slightly absorbs health from enemies when damaging them using speed-type weapons.
- Minister over the Masses (司徒) - Significantly increases damage inflicted on airborne enemies.
- Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.
Dynasty Warriors 7: Empires
- Officer Skills
- Fame Type: Affluent
- Subordinate Special Command - Banquet: Organizes a banquet to increase friendship rating with another officer. Increases affluent fame by 1,500 when used. Also available as a special command for rulers.
- Ruler Special Command - Imperial Seal: Obtains the Imperial Seal in order to increase both fame and income. Increase affluent fame by 5,00 when used.
Dynasty Warriors Next
Zhong Hui is affiliated with the flying swords in this title.
- Unique Attacks
- EX Attack: : Serves the same function like in the base game.
- Musou Attack: : Zhong Hui performs Steel Fury as their main Musou attack with the game classifying it as a Multi-Strike type.
- Speed Musou Attack - Spurt: Tap Both Sides of Screen: Zhong Hui buries each sword into the ground to produce a pillar of energy, causing dark-colored blades to rise upward. The attack ends with all five swords rising above the surface in front of Zhong Hui while covered in energy.
- Direct Breaks
- Direct Break (Default) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
- Direct Break (Alternate) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
- Direct Break (Downloadable) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
- Stratagems
- Stratagem Card (Default) - Genius' Pride (英才の誉れ; lit. "Honor of a Genius"): Launches a fire attack on the first enemy base the player walks into.
- Stratagem Card (Alternate) - Brilliant Genius (英才の献策; lit. "Suggestion of a Genius"): Decreases stratagem cost by 25%.
- Stratagem Card (Downloadable) - Man of Confidence (自身と矜持; lit. "Ego and Pride"): Increases player's attack and defense.
- Allied Stratagem: If deployed as a playable officer, Zhong Hui will breach through the enemy army and decrease their defense power during battle. Has a chance of happening from time to time.
Shin Sangoku Musou VS
Zhong Hui is affiliated with the flying swords in this title, though his EX attack and second Musou attack are absent.
- Changed Attacks
- Jump Attack: B Y: Manipulates all swords to swing forth in a parabolic motion.
- Jump Charge: B X: Nosedives diagonally downward on the ground with all flying swords surrounding the user.
- Additional Attacks
- Ranged Attack: Lock-On Enemy + Y: Telekinetically hurls a sword at the target from a safer distance.
- Ranged Charge: Lock-On Enemy + X: Conjures several phantom swords rising up from the ground at a distance. Considered a miniscule version of Zhong Hui's Quake Blades Musou attack.
- Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
- Evasion: R: Twirls around in mid-air to evade the enemy's assault.
- Musou Attacks
- Normal Musou Skill - Despair (絶気): ZL or Y + B: Depletes the Musou gauge of nearby enemy officers completely.
- Rare Musou Skill - Recovery (回復): ZL or Y + B: Restores the user's health.
- Musou Attack: A: Zhong Hui performs Quake Blades as their ground Musou attack.
- Musou Rush: Hold A: Zhong Hui duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Zhong Hui will manipulate his swords into sending the opponent airborne before skewering them upward. He then finishes the attack by arranging his swords in a pentagon formation to send out multiple phantom blades flying towards the center. The finisher is taken directly from Zhong Hui's Steel Fury Musou attack in the base game. If the opponent wins, Zhong Hui will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
- Team Combination
- Jiange Trio (剣閣トリオ)
- Required Characters: Jiang Wei, Deng Ai, Zhong Hui
- Personal Tactic - Stagnation Plan (鈍重の計): Activates the Stagnation skill effect on a wider scale, slowing down all enemy officers.
Shin Sangoku Musou Online Z
Made playable via spirit item, Zhong Hui's moveset uses many of the same attacks offered by the flying swords moveset albeit with some differences.
- Modified Attacks
- Charge Attack 1: Does a quick forward slash using all swords.
- Charge Attack 6: This move is identical to the thrust charge attack.
- Evolution Attack: Pauses momentarily before manipulating swords to charge forward while returning to the user.
- Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhong Hui's Quake Blades Musou attack from Dynasty Warriors 7.
- Special Abilities
- Domestic Bonus: +10 to Distribution
- Battle Bonus: +7 to Defense
- Best Formation 1 - Snake Formation: 3 to 5 Units, Defense Type
- Best Formation 2 - Geese Formation: 5 Units, Balanced Type
- Best Formation 3 - Arrow Formation: 5 Units, Offense Type
- Support Skill - Grand Speech (大演説): Raises a specified allied unit's attack power.
Warriors Orochi 3
Zhong Hui retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.
- Changed Attacks
- Jump Attack: : Causes swords to swing to the right while leaping.
- Jump Charge: : Nosedives to the ground while surrounded by all swords.
- Team Abilities
- Ability 1 - Technique: Increases abilities of Technique-type warriors.
- Ability 2 - Focus: Increases Musou capacity for all team members. Only available in Warriors Orochi 3 Ultimate.
- Special Attacks
- Musou Attack: : Zhong Hui performs Quake Blades as their ground Musou attack.
- Counter Attack: Counter + L1 + : Quickly swats away an enemy's attack, causing them to stagger briefly.
- Assist Attack: Counter + L1 or R1: Zhong Hui performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
- Grounded Type Action: R1: Skewers enemies in front of Zhong Hui with all five floating swords. Has enough range to knock away approaching crowds.
- Midair Type Action: R1: Submerges all swords into the earth upon landing, causing several sword afterimages to rise up in front of Zhong Hui. Functions as a lesser version of Zhong Hui's Musou attack.
- Shift Step: Direction + L1 + : Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping while in shift step position. In Ultimate, pressing upon being hit will cause the user to automatically back away from their attacker.
- Normal Strategy Card: Rare Talent (非凡の才; lit. "Extraordinary Talent"): Summons several floating swords that fly towards the opponent and skewer them from different directions.
- Golden Strategy Card: Road to Glory (栄達の道): Reduces the opponent's speed and defense. Becomes more effective if fewer officers happen to be remaining on the team.
- Team Attacks
- Triple Rush 1: Commands a sword to zip by at high speed while causing a mobile shockwave to follow in its wake.
- Triple Rush 2: Causes swords to spin around Zhong Hui continuously in mid-air.
- Triple Rush 3: Hurls a massive energy wave down on the ground, causing enemy crowds below to quickly disperse.
- Unique Triple Rush: If Zhong Hui's teammates happen to be Yuan Shao and Yoshimoto Imagawa, he will be able to do a unique triple rush attack alongside them. For his part, Zhong Hui sends each of his sword flying out one by one to continuously juggle foes into the air.