Pang De/Movesets

From Koei Tecmo Wiki

Movesets

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game

Main Attacks
Charge Attack 1: Triangle: Does a shockwave-inducing stomp that knocks over nearby enemies. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Swings right halberd upward, lifting opponents up to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Does downward strikes that have both picks being directed to the left and right repeatedly, ending the barrage with a leftward swipe to the front. The last hit stuns foes momentarily.
Charge Attack 4: Square Square Square Triangle: Performs a rotating strike with both picks held horizontally. Knocks away foes in front of Pang De.
Charge Attack 5: Square Square Square Square Triangle: Plunges both picks to the ground to produce an impacting launcher, flinging surrounding foes high up into the air.
Charge Attack 6: Square Square Square Square Square Triangle: Charges forward with both halberds outstretched, then crosses them inward upon stopping.
Normal Attack 1: Square Square Square Square: Swings both picks to the left and right twice with the last two hits being more full in semi-rotation.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a clockwise spin swing with both picks held in the same direction.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds an outward cross swing with the two picks pointed down at each side.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Does several swings to the right and left repeatedly while remaining stationary, ending the combo with a powerful rightward slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but finishes the attack with a hopping ground stab using both halberds. The resulting impact unleashes a massive radial shockwave that sends surrounding foes flying.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a round swipe that leaves the user facing the rear while sliding briefly.
Jump Attack: X Square: Does an outward swipe with both picks while leaping in the air.
Jump Charge: X Triangle: Attacks foes below with an aerial roll.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Lands a powerful rear swing to each side simultaneously using both halberds. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does several alternating swings to the right side.
Horse Musou Attack: Circle: Unleashes continuous quick swipes to the right while riding horse, ending the barrage with a radial shockwave emitted via double swing.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends

Xtreme Mode Skills
Special Ability - Armor Power-Up: Doubles party's defense power for 30 seconds. Occurs randomly.
Destiny Mode Skills
Favored Action: Rallying Troops
Taught Skill Type: Archery

Dynasty Warriors 5: Empires

Pang De gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Rush: Focuses on defeating nearby enemy officers.
Proposed Policy 1 - Replenish+: Restores 1,000 troops to all officers.
Proposed Policy 2 - Blockade: Interferes with enemy reinforcements for 1 turn, preventing them from joining a battle.

Dynasty Warriors: Online

Although Pang De's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Military
Battle Bonus: +7 to Defense

Dynasty Warriors Vol. 2

Pang De gains additional abilities and traits in this title.

Ability - Rally +: Restores the player's morale by 1.5 gauges.
Support Skill 1 - Fill Musou: Gradually refills the party's Musou gauge.
Support Skill 2 - Fortify: Doubles the party's defense power for 30 seconds at the start of battle.
Team Combination
Xi Gentlemen (西涼の士)
Required Characters: Ma Chao, Pang De
Bonus: +28 Attack, +28 Defense

Warriors Orochi

Modified Attacks
Charge Attack 1: Triangle: The bursting stomp effect has less range than it did in the base game, though it now inflicts elemental damage. The sequel removes that particular trait entirely. It also shrouds Pang De with a green aura that enables him to both repel and damage foes that come into contact with him for a brief moment.
Charge Attack 2: Square Triangle: Functions similarly to its base game incarnation, but can break through the enemy's guard.
Jump Charge: X Triangle: Functions similarly to its base game incarnation, though it can no longer be guarded against.
New Attacks
Special Attack: R1: Plows over enemies with a full body charge while covered within a blue aura. Pang De cannot be attacked or interrupted when performing this move. Consumes 40 Musou points.
Hyper Armor: Prevents enemies from interrupting combos with normal attacks.
Team Abilities
Ability 1 - Potence: Increases the team's attack.
Ability 2 - Power: Increases attack of Power-type characters.
Ability 3 - Acclaim: Increases experience points gained.
Ability 4 - Awakening: Increases damage done by Musou-based attacks.

Warriors Orochi 2

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Pang De performs his sixth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Sends a fierce gust of wind traveling forward.
Triple Attack 2: Low Health + L2 + R2 + Circle: Generates a pillar of ferocious wind by stabbing the ground.
Triple Attack 3: Low Health + L2 + R2 + Circle: Swings both weapons to produce air currents traveling at mid-range.
Triple Attack Finisher: Pang De unleashes three hefty swings done back and forth, then fiercely stabs the bottom tips of his halberds to the ground on each side. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Shield: Increases the defense of the allied commander.

Fighting Style

When controlled by the AI in Dynasty Warriors 5, most of Pang De's charge attacks will be imbued with the light element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game

Pang De is affiliated with the twin axes in this title. When equipped with it, Pang De can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Produces a dust storm cyclone by twirling both axes together, then violently strikes the ground to create a pillar of dirt.
Musou Attack - Sandstorm (爆砂断; lit. "Sandblasting Breaker"): Circle: Twirls right-handed axe momentarily before swinging it hard on the ground, creating an explosive area of effect in front of Pang De. Nearby foes will be flung high into the air as a result.
Alternate Musou Attack - Xiliang Charge (砂暴大征陣; lit. "Sandstorm Grand Expedition"): R1 + Circle: Pang De appears on horseback, then charges forward with four other riders while surrounded by an aura. He then delivers four swings and one large cross slash to the front before dismounting from his horse as it disappears with the other riders.
Notable Skills
  • Defense Up ++: Increases defense by a large amount.
  • Attack Range Up: Increases attack range.
  • Twin Axes Master: Gains expertise at wielding the twin axes.
  • Horsemanship: Keeps user from being knocked off of horses less often.
Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Defense General (典軍校尉) - Slightly increases damage inflicted on enemies when using EX weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Cavalier General (驃騎将軍) - Moderately increases damage inflicted on enemies when using power-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires

Pang De is affiliated with the mace in this title. When equipped with it, Pang De can perform the following unique attacks listed below.

EX Attack: Square Square Square Triangle Triangle: Strikes the earth with a smash powerful enough to produce a wide tremor that sends foes flying away.
Musou Attack - Terrain Excavator (爆砂断; lit. "Sandblasting Breaker"): Circle: Twirls mace momentarily before swinging it hard on the ground twice, causing the ground in front of Pang De to quake immensely. Nearby foes will be flung high into the air as a result.
Alternate Musou Attack - Conquering Army (砂暴大征陣; lit. "Sandstorm Grand Expedition"): R1 + Circle: Pang De appears on horseback, then charges forward with four other riders while surrounded by an aura. He then delivers four swings and one wide slash to the right before dismounting from his horse as it disappears with the other riders.
Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next

Pang De is affiliated with the mace in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Twirls mace around momentarily, then slams it into the ground.
Musou Attack: Circle: Pang De performs Sandstorm as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Shock: Tap Both Sides of Screen: Pang De drives his mace into the earth repeatedly, causing tremors to erupt in front of him. Following the attack's rhythm causes the shockwaves to become stronger and produce blue-colored dust.
Direct Breaks
Direct Break (Default) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Alternate) - Pikemen: Causes a group of pikemen to strike the earth, causing multiple shockwaves to travel forth.
Direct Break (Downloadable) - Shield Troop: Envelops the player within a protective barrier, inflicting damage to surrounding foes.
Stratagems
Stratagem Card (Default) - Unwavering Spirit (揺るがぬ士魂): Greatly increases player's attack, but decreases attack speed in turn.
Stratagem Card (Alternate) - Spirit of Xiliang (西涼の魂): Greatly increases player's mounted attack.
Stratagem Card (Downloadable) - Icy Protector (氷上の守護神; lit. "Tutelary of the Ice Rink"): Greatly increases defense of allied main camp.
Allied Stratagem: If deployed as a playable officer, Pang De will lend the player a unit of cavalry troops to lead into battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z

Pang De's Shin Sangoku Musou Online Z incarnation uses a weapon that did not get released for player avatars.

Main Attacks
Charge Attack 1: Slams mace on the ground.
Charge Attack 2: Knocks enemies into the air with a diagonal upward swipe.
Charge Attack 3: Jabs forward with the blunt end of the weapon, then launches a swing from right to left. Tap Triangle repeatedly to add more jabs.
Charge Attack 4: Performs a rotating swing done counterclockwise to knock foes away.
Charge Attack 5: Hops forward and smashes the ground to produce a tremor powerful enough to launch foes high up into the air. Tapping Triangle twice causes the user to twirl mace around while emitting a blue aura, then slams it into the ground to release a blue shockwave traveling forward.
Charge Attack 6: Does a counterclockwise spin slash followed by a short thrust that sends out a blue traveling shockwave.
Normal Attack: Delivers two counterclockwise swipes followed by a swing done clockwise, then repeats the process for the second half of the combo.
Evolution Attack: Inflicts another counterclockwise strike leading up to a hopping spin slash and arcing swing.
Musou Attacks
Musou Attack: Releases an energy burst that burns and dazes foes before performing Pang De's Sandstorm Musou attack from Dynasty Warriors 7: Empires.
Auxiliary Attacks
Dash Attack: Does a sweeping swing towards the right while pausing briefly.
Jump Attack: Swings mace at a low arc while leaping up in the air.
Jump Charge: Descends down and slams the earth to create a powerful launching impact.
Special Abilities
Best Formation 1 - Crescent Formation: 3 to 5 Units, Offense Type
Best Formation 2 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 3 - Crane Formation: 3 to 5 Units, Balanced Type
Support Skill - Steadfast Vassal (揺るがぬ士): Briefly raises all allied units' defense power by 5%.

Dynasty Warriors: Overlords

Introductory animation of Pang De.
Main Attacks
Strong Attack 1 (Dash): Raises mace up high before pounding it on the earth to release a purple mobile shockwave that inflicts 180% attack damage to foes caught within its short trajectory. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Briefly twirls mace while pivoting around, then plunges it hard on the ground to produce fissures brimming with bright purple energy. Deals 150% attack damage in the process. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Delivers an upward diagonal swing followed by a ground smash that produces fissures. Deals 210% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Performs a full circular slash with both hands before stomping the ground to generate a radial shockwave. Inflicts 180% attack damage to surrounding enemies. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Turns sideways before striking at foes with an upward diagonal swipe. Deals 210% attack damage on them.
Strong Attack 3: Jabs bottom tip of weapon twice before launching a wide momentous strike that inflicts 280% attack damage.
Strong Attack 4: Performs a two-handed sweeping strike to the left. Deals 170% attack damage to foes while knocking them away.
Strong Attack 5: Does a leaping overhead swing strong enough to send enemies in front of Pang De airborne. Deals 190% attack damage in the process.
Strong Attack 6: Unleashes a spinning slash while shrouded within a cyclone, then releases it in the form of a purple-colored wind funnel traveling forward. Inflicts a total of 300% attack damage to enemies in front.
Normal Attack 1: Does a sweeping horizontal swing to the left that deals 80% attack damage.
Normal Attack 2: Launches another horizontal swing in the same direction to inflict 80% attack damage to foes.
Normal Attack 3: Lands a backhanded rightward swing to deal 90% attack damage.
Normal Attack 4: Turns around to unleash a slanted strike, dealing 100% attack damage towards enemies.
Normal Attack 5: Holds mace upward and lands an ascending diagonal swipe that inflicts 120% attack damage to enemies in front.
Normal Attack 6: Jumps up and turns around to launch a powerful smash attack. Deals 170% attack damage in the process.
Special Attacks
EX Attack: Delivers a powerful overhead swing that produces a shockwave slam. Deals a total of 350% attack damage while granting a 16% Musou recovery bonus that lasts for 6 seconds.
Musou Attack: Performing a rendition of his Terrain Excavator Musou attack, Pang De holds his mace while charging and smashes it on the ground twice, dealing a total of 910% attack damage and bestowing him with a 6% defense buff that lasts for 8 seconds.
Auxiliary Attacks
Dash Attack: Lands a quick rotating swipe while sliding for a brief moment.
Switch Attack: Leaps down and pounds the earth hard to generate a slam effect. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Swiftly rolls on the floor to evade attacks from the enemy in an instant.
Horse Attacks
Horse Normal Attack: Swings weapon to the right back and forth repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Ferrous Armor: Increases defense in battle by 4%. Effects increase the higher Pang De's star ranking becomes.
Yongyi: Increases anti-super armor and anti-blocking capabilities by 8%. Effects increase the higher Pang De's star ranking becomes.
Thunderage: Provides Pang De with a stack of the static effect each time he hits an enemy. Upon accumulating 15 stacks, he consumes all of it to generate an electric field that lasts for 6 seconds, dealing damage equal to 40% of defense per second on foes within the field's boundary.
Combat Soul Skills
Heaven Combat Soul Skill: Increases defense by 20% when electric field effect is activated. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Inflicts enemies inside electric field with additional debuffs. The first effect causes them to lose 93 block points and 30% speed for 6 seconds after they attempt to dodge while the second one has enemy officers lose 21 extra super armor when attacked once per second. Reductions for both blocking and super armor become greater the higher the combat soul's ranking rises.
Human Combat Soul Skill: Causes EX attack and Musou attack to inflict a debuff that decreases the target's speed by 30% and damage output by 12.5% for 8 seconds. Damage reduction increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Gains a 6% boost in defense for 8 seconds after hitting enemies who have more than 50% of their maximum health.
Ornament Skill: Causes charge attacks to drain 1% of the enemy's health. Has a cooldown time of 10 seconds.
Horse Skills
Hidden Crow: Recovers health equal to 20% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Static Night: Recovers health equal to 30% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Clustered Gleam: Recovers health equal to 50% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Ghost Candle: Recovers health equal to 50% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Shadow Runner: Recovers health equal to 50% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
New Path
Required Characters: Jia Xu, Pang De
Bonus: +13,333 Health, +1,058 Attack
Parting of Ways
Required Characters: Pang De, Ma Chao
Bonus: +13,333 Health, +1,058 Attack
Winner of the Battle
Required Characters: Pang De, Guan Ping
Bonus: +8,356 Health, +663 Attack

Warriors Orochi 3

Pang De retains his weapon moveset from Dynasty Warriors Next albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Slams weapon into the ground, causing nearby foes to lose their footing.
Team Abilities
Ability 1 - Potence: Increases attack strength for all team members.
Ability 2 - Fellowship: Increases damage inflicted with switch combos for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Pang De performs Sandstorm as their ground Musou attack.
Counter Attack: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Pang De performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Spins mace around before driving it into the earth. After performing the smash, temporary dust geysers will rapidly follow Pang De around, providing him with coverage support.
Midair Type Action: X R1: Swings weapon up and down diagonally three times in a row while airborne, with the last hit hurling affected enemies away.
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Normal Strategy Card: Dutiful Officer (士の本分; lit. "Officer's Duty"): Reduces the current officer's defense power in exchange for increasing their attack power.
Golden Strategy Card: Cavalry Expedition (騎兵隊遠征): Summons three horses in a row to rush at the opponent.
Team Attacks
Triple Rush 1: Delivers a batting strike to unleash a mobile shockwave zipping from the ground.
Triple Rush 2: Swings mace heftily back and forth while in mid-air.
Triple Rush 3: Does an overhead strike to send out a massive energy wave down on the ground, dispersing surrounding foes below.
Unique Triple Rush: Pang De can perform a triple rush attack unique to him if he happens to be paired up with his former compatriots Ma Chao and Ma Dai. For his part, he drops down to the ground hard enough to produce a mighty tremor before delivering an ascending strike that causes dirt to fly out.

Fighting Style

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game

Sample video of Pang De's fighting style.

Pang De is affiliated with the mace in this title. When equipped with it, Pang De can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Triangle Triangle: Strikes the earth with a smash powerful enough to produce a wide tremor that sends foes flying away.
EX Attack 2: Square Square Triangle Triangle: Launches enemies by slamming mace into the ground twice, then casts them down with an overhead swing while in mid-air. Introduced in Xtreme Legends.
Musou Attack - Terrain Excavator (爆砂断; lit. "Sandblasting Breaker"): Circle: Twirls mace momentarily before swinging it hard on the ground twice, causing the ground in front of Pang De to quake immensely. Nearby foes will be flung high into the air as a result.
Alternate Musou Attack - Conquering Army (砂暴大征陣; lit. "Sandstorm Grand Expedition"): R1 + Circle: Pang De appears on horseback, then charges forward with four other riders while surrounded by an aura. He then delivers four swings and one wide slash to the right before dismounting from his horse as it disappears with the other riders. Cannot be guarded against.
Aerial Musou Attack - Sandblaster (砂岩隆断; lit. "Sandstone Ridge"): X Circle: Stabs weapon unto the ground, causing a light-emitting tremor to erupt from it and send enemies below airborne.
Rage Attack: Launches a series of powerful blows done in a circular motion while moving forward. At the end of the attack, Pang De unleashes a fierce strike that sends out a sudden burst of energy flowing outward several times.
True Rage Attack: Should Pang De perform a 100-hit combo right in the middle of his Rage attack, he will do a leaping diagonal strike followed by a downward slam repeatedly before pounding the earth repeatedly .

Dynasty Warriors 8: Xtreme Legends

Bodyguard Skills
Battle Skill - Fire Attack: Starts a fire at the designated location. Its effect is powerful, but lasts only a short time.
Assistance Skill - Healing: Slowly restores the player's health when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires

Ways of Life Skills
Ways of Life - Elite Warrior: Brave Type, 2,500 Employment Cost
Fixed Strategy - Mass Donation: Donates supplies and money to the people in every territory owned.
Stratagem Card 1 - Ice Strike: Unleashes an icy force to freeze or juggle enemies. Becomes more effective during snow or blizzards.
Stratagem Card 2 - Poison Mist: Sprays a green mist around the user for 20 seconds, damaging any unit nearby.
Stratagem Card 3 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 4 - Archer Turret: Places a turret that fires down arrows on enemy bases within a 50 meter raidus.
Awarded Stratagem Card - Dragnet: Captures one enemy officer in battle within 60 seconds.

Dynasty Warriors: Unleashed

Pang De is only available in the Japanese server of the game, so rules and features pertaining to the global servers do not apply to him.

Main Attacks
Strong Attack 1 - Crumbling Rock Breaker (裂石破): Hops up and strikes the ground hard to produce a slamming effect while increasing attack power by 50% for 5 seconds. Has a cooldown time of 14 seconds.
Strong Attack 2 - Piercing Air Twister (突風旋): Performs three quick jabs using the mace's bottom tip, then delivers a frontal swing and a leaping slam. Has a cooldown time of 15 seconds.
Strong Attack 3 - Parting Wave Crusher (分波砕): Produces a whirlwind via mighty swing and sends out a stream of blue-colored wind forward to attack foes from a distance. Also reduces the enemy's defense power by 50% for 5 seconds. Has a cooldown time of 16 seconds.
Strong Attack 4 - Skyward Raid (空天襲): Launches two ground slams before leaping up to deliver an arcing swing. Has a cooldown time of 20 seconds.
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Terrain Excavator (爆砂断; lit. "Sandblasting Breaker"): Launches two powerful ground slams in a row, sending nearby foes airborne. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Slams the earth hard to produce a wide slam that leaves behind blue-colored fissures. Has a cooldown time of 15 seconds.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Passive Skills
Primary Skill: Recovers 0.3% of health per second. Activates after filling up one Musou bar.
Secondary Skill: Recovers 0.5% of health per normal hit. Activates after filling up two Musou bars.
Team Combination
Value of Loyalty (忠義の価値)
Required Characters: Cao Cao, Pang De
Bonus: Attack Speed +5%, Musou Generation +9%
Impressive Military (卓越した武)
Required Characters: Xu Huang, Pang De
Bonus: Attack +4%, Critical Damage +8%
Steadfast Subjects (忠義の臣)
Required Characters: Cao Ren, Pang De
Bonus: Element Advantage +4%, Skill Cooldown -4.5%
Western Liang Coalition (西涼連合軍)
Required Characters: Ma Chao, Ma Dai, Pang De
Bonus: Attack +3%, Critical Damage +7%, Attack Speed +4%
Steadfast Subjects (忠義の臣)
Required Characters: Xu Huang, Cao Ren, Pang De
Bonus: Attack +3.5%, Element Advantage +3.5%, Critical Chance +5%

Warriors Orochi 4

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Pang De wields the Mjölnir as their sacred treasure in this title. When equipped with it, Pang De can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Pang De performs Conquering Army as their ground Musou attack.
Normal Magic: R1 + Square: Flings Mjölnir forward towards the ground, emitting a powerful electric burst. Enemies sent airborne by this attack get struck by brief lightning bolts afterwards. The bolts themselves are able to hit downed foes, but can be guarded against. This magic is compatible with characters who specialize in fast attacks.
Charge Magic: R1 + Triangle: Jumps into the air and conjures a magic circle that calls down lightning to smite foes on a designated spot. Can be aimed by having a target appear on the ground via zoomed-in lock-on view.
Unique Magic: R1 + Circle: Pang De empowers his mace with the power of Mjölnir, coating it in golden electricity. He then strikes the earth hard, producing an intense pillar of lightning accompanied by several lesser bolts showering around the area. In the Japanese script, he gives the attack a name of its own (襲砂断雷陣; lit. "Raiding Sand Shear Lightning Formation").
Summon Magic: R1 + X: Summons mount to Pang De's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +3, Speed +2
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Assail: Increases attack speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.
Team Combination
Liang Warriors (涼州の士; "Warriors of Liang Province"): Deploying Pang De together with Ma Chao, Ma Dai, and Dong Zhuo will have their team's attack power be doubled every 300 KOs.

Fighting Style

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game

Sample video of Pang De's fighting style.

Pang De is affiliated with the mace in this title. When equipped with it, Pang De can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Performs a rotating swing to juggle foes before launching them higher by doing a slam attack on the lower left. Pang De does another slam to the lower right before leaping up and casting his victim to the ground hard with a downward strike. Takes cues from his second EX attack in Dynasty Warriors 8: Xtreme Legends.
Unique Trigger Attack: R1 + Triangle: Unleashes a spin slash followed by an overhead smash that sends nearby enemies flying into the air. Based on the mace moveset's fifth charge in the eighth installment. The version 1.16 update strengthens this attack's launching effect, making it more reliable for taking out stronger foes.
Special Technique: R1 + Circle: Strikes the earth with a powerful smash to produce a red shockwave traveling forward and leaving behind fissure trails. Imbued with the slash element, this move is based on Pang De's first EX attack in the eighth installment. In the Japanese script, he gives this move a name similar to his old Musou attack (裂砂断; lit. "Rending Sand Cut").
Musou Attack: Circle: Launches a series of wide blows aimed to the lower left while dashing briefly with each hit. The move's finisher has Pang De pivot briefly before slamming the ground hard twice with each swing accompanied by fiery streaks. Launches surrounding enemies to the air while setting them on fire. Based on Pang De's Terrain Excavator Musou attack from the eighth title.
Aerial Musou Attack: X Circle: Stabs weapon unto the ground, causing an air blast to erupt and send nearby opponents sky high as they sustain wind damage along the way. Derived from Pang De's Sandblaster Musou in the last game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires

Officer Skills
Secret Plan - Warrior Slash (士の斬撃; lit. "Officer's Slash Attack"): Unleashes a weak slash attack and fills secret plan gauge for plans not in use by a low amount while reducing a low portion of own health.
Military Unit: Cavalry
Title: Baima General (白馬将軍)
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the mace. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Pang De.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Pang De.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Pang De.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Pang De.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Pang De.
Special Attacks
Unique Attack 1 - Sandstone Ridge (砂岩隆断): Performs special technique from the base game. Available by default.
Unique Attack 2 - Rigid Sand Cleave (剛砂断): Performs unique trigger from the base game using the mace. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Pang De.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Pang De.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Pang De.

Normal Version Attacks

Class Type: Defense

Mystic Version Attacks

Class Type: Attack

Abyss Version Attacks

Class Type: Snipe

Other Skills

Memory Abilities
Soul of a Loyal Warrior (忠烈の士魂)
Characters: Pang De
Rank: N
Bonus: +197 Defense
Breeze of Xiliang (西涼の風)
Characters: Pang De, Ma Chao, Ma Dai
Rank: SSR
Bonus: +257 Attack, +257 Defense, +257 Musou
Skill - Heal (快癒): Recovers 10 health points every 4 seconds.
Team Combination
Walking on the Path of Righteousness (正道を往く)
Required Characters: Pang De, Yu Jin
Bonus: +100 Defense, +50 Health
Running Through Xiliang (西涼を駆ける)
Required Characters: Pang De, Ma Chao, Ma Dai
Bonus: +100 Defense, +50 Health, +50 Musou

Fighting Style