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| Crests and the subset Skills in ''Fire Emblem Warriors'' are upgrades to the different player characters in the game. They are functionally similar to the [[Hyrule Warriors/Badges|badges]] from ''Hyrule Warriors''. These crests are unlocked in the camp, earned through both gold and [[Fire Emblem Warriors/Materials|materials]]. Each character requires own unique materials to obtain their own crests. | | '''Crests''' and the subset Skills in ''Fire Emblem Warriors'' are upgrades to the different playable characters. They are functionally similar to the [[Hyrule Warriors/Badges|badges]] from ''Hyrule Warriors''. These crests are unlocked in the camp, earned through both gold and [[Fire Emblem Warriors/Materials|materials]]. Each character has a unique set of materials to obtain for acquiring their own crests. |
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| ==Crests== | | ==Crests== |
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| To see the required materials for each character, refer to their character pages. | | To see the required materials for each character, refer to their character pages. |
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| | [[Image:Galeforce (FEW).png|60px]] || Galeforce || [[Olivia]] || Warrior and Awakening Gauges fill when defeating strong enemies. | | | [[Image:Galeforce (FEW).png|60px]] || Galeforce || [[Olivia]] || Warrior and Awakening Gauges fill when defeating strong enemies. |
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| | [[Category:Items]] |
Latest revision as of 21:18, 16 July 2018
Crests and the subset Skills in Fire Emblem Warriors are upgrades to the different playable characters. They are functionally similar to the badges from Hyrule Warriors. These crests are unlocked in the camp, earned through both gold and materials. Each character has a unique set of materials to obtain for acquiring their own crests.
Crests
To see the required materials for each character, refer to their character pages.
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Combo Crest I
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- Gold: 100
- Effects: Enables a sixth regular attack (Y,Y,Y,Y,Y,Y).
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Combo Crest II
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- Gold: 500
- Effects: Enables a fifth strong attack (Y,Y,Y,Y,X).
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Combo Crest III
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- Gold: 1,000
- Effects: Enables a seventh regular attack (Y,Y,Y,Y,Y,Y,Y).
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Combo Crest IV
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- Gold: 3,000
- Effects: Enables a sixth strong attack (Y,Y,Y,Y,Y,X).
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Fang Crest I
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- Gold: 2,000
- Effects: Deals a little damage to guarding foes.
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Fang Crest II
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- Gold: 3,000
- Effects: Deals some damage to guarding foes.
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Fang Crest III
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- Gold: 5,000
- Effects: Deals a lot damage to guarding foes.
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War God Crest I
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- Gold: 500
- Effects: Displays the Stun Gauge for slightly longer.
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War God Crest II
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- Gold: 1,000
- Effects: Displays the Stun Gauge for somewhat longer.
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War God Crest III
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- Gold: 3,000
- Effects: Displays the Stun Gauge for much longer.
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Serenity Crest I
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- Gold: 1,000
- Effects: Fills the Awakening Gauge slightly faster.
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Serenity Crest II
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- Gold: 2,000
- Effects: Fills the Awakening Gauge somewhat faster.
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Serenity Crest III
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- Gold: 5,000
- Effects: Fills the Awakening Gauge much faster.
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Awaken Crest I
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- Gold: 500
- Effects: Awakening lasts slightly longer.
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Awaken Crest II
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- Gold: 1,000
- Effects: Awakening lasts somewhat longer.
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Awaken Crest III
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- Gold: 3,000
- Effects: Awakening lasts much longer.
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Fury Crest I
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- Gold: 500
- Effects: Fills the Warrior Gauge slightly faster.
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Fury Crest II
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- Gold: 1,000
- Effects: Fills the Warrior Gauge somewhat faster.
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Fury Crest III
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- Gold: 3,000
- Effects: Fills the Warrior Gauge much faster.
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Special Crest I
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- Gold: 2,000
- Effects: Grants a second Warrior Gauge.
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Special Crest II
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- Gold: 3,000
- Effects: Grants a third Warrior Gauge.
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Medicinal Crest I
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- Gold: 100
- Effects: Enables vulneraries, concoctions, and elixirs to be used three times.
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Medicinal Crest II
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- Gold: 1,000
- Effects: Enables vulneraries, concoctions, and elixirs to be used four times.
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Medicinal Crest III
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- Gold: 3,000
- Effects: Enables vulneraries, concoctions, and elixirs to be used five times.
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Remedy Crest I
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- Gold: 500
- Effects: Slighty increases recovery via staves, medicines, and tonics.
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Remedy Crest II
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- Gold: 1,000
- Effects: Moderately increases recovery via staves, medicines, and tonics.
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Remedy Crest III
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- Gold: 3,000
- Effects: Greatly increases recovery via staves, medicines, and tonics.
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Relief Crest I
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- Gold: 500
- Effects: Slightly increases HP recovery while in allied forts.
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Relief Crest II
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- Gold: 1,000
- Effects: Moderately increases HP recovery while in allied forts.
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Relief Crest III
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- Gold: 2,000
- Effects: Greatly increases HP recovery while in allied forts.
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Prayer Crest I
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- Gold: 1,000
- Effects: Survive one mortal blow with 1 HP remaining.
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Prayer Crest II
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- Gold: 2,000
- Effects: Survive two mortal blow with 1 HP remaining.
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Prayer Crest III
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- Gold: 5,000
- Effects: Survive three mortal blow with 1 HP remaining.
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Blade Crest I
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- Gold: 1,000
- Effects: Slightly decreases damage received from swords.
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Blade Crest II
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- Gold: 2,000
- Effects: Partially decreases damage received from swords.
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Blade Crest III
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- Gold: 3,000
- Effects: Moderately decreases damage received from swords.
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Blade Crest IV
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- Gold: 4,000
- Effects: Substantially decreases damage received from swords.
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Blade Crest V
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- Gold: 5,000
- Effects: Greatly decreases damage received from swords.
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Lance Crest I
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- Gold: 1,000
- Effects: Slightly decreases damage received from lances.
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Lance Crest II
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- Gold: 2,000
- Effects: Partially decreases damage received from lances.
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Lance Crest III
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- Gold: 3,000
- Effects: Moderately decreases damage received from lances.
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Lance Crest IV
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- Gold: 4,000
- Effects: Substantially decreases damage received from lances.
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Lance Crest V
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- Gold: 5,000
- Effects: Greatly decreases damage received from lances.
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Axe Crest I
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- Gold: 1,000
- Effects: Slightly decreases damage received from axes.
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Axe Crest II
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- Gold: 2,000
- Effects: Partially decreases damage received from axes.
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Axe Crest III
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- Gold: 3,000
- Effects: Moderately decreases damage received from axes.
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Axe Crest IV
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- Gold: 4,000
- Effects: Substantially decreases damage received from axes.
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Axe Crest V
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- Gold: 5,000
- Effects: Greatly decreases damage received from axes.
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Bow Crest I
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- Gold: 1,000
- Effects: Slightly decreases damage received from bows.
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Bow Crest II
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- Gold: 2,000
- Effects: Partially decreases damage received from bows.
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Bow Crest III
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- Gold: 3,000
- Effects: Moderately decreases damage received from bows.
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Bow Crest IV
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- Gold: 4,000
- Effects: Substantially decreases damage received from bows.
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Bow Crest V
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- Gold: 5,000
- Effects: Greatly decreases damage received from bows.
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Tome Crest I
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- Gold: 1,000
- Effects: Slightly decreases damage received from tomes.
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Tome Crest II
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- Gold: 2,000
- Effects: Partially decreases damage received from tomes.
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Tome Crest III
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- Gold: 3,000
- Effects: Moderately decreases damage received from tomes.
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Tome Crest IV
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- Gold: 4,000
- Effects: Substantially decreases damage received from tomes.
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Tome Crest V
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- Gold: 5,000
- Effects: Greatly decreases damage received from tomes.
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Dragon Crest I
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- Gold: 1,000
- Effects: Slightly decreases damage received from dragons.
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Dragon Crest II
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- Gold: 2,000
- Effects: Partially decreases damage received from dragons.
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Dragon Crest III
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- Gold: 3,000
- Effects: Moderately decreases damage received from dragons.
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Dragon Crest IV
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- Gold: 4,000
- Effects: Substantially decreases damage received from dragons.
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Dragon Crest V
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- Gold: 5,000
- Effects: Greatly decreases damage received from dragons.
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Claw Crest I
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- Gold: 1,000
- Effects: Slightly decreases damage received from claws.
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Claw Crest II
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- Gold: 2,000
- Effects: Partially decreases damage received from claws.
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Claw Crest III
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- Gold: 3,000
- Effects: Moderately decreases damage received from claws.
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Claw Crest IV
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- Gold: 4,000
- Effects: Substantially decreases damage received from claws.
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Claw Crest V
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- Gold: 5,000
- Effects: Greatly decreases damage received from claws.
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Surge Crest
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- Gold: 5,000
- Effects: Promotes a base class at Lv. 15 or higher to an advanced class.
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Skill Crest I
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- Gold: 1,000
- Effects: Allows the use of Rank D weapons.
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Skill Crest II
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- Gold: 2,000
- Effects: Allows the use of Rank C weapons.
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Skill Crest III
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- Gold: 3,000
- Effects: Allows the use of Rank B weapons.
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Skill Crest IV
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- Gold: 4,000
- Effects: Allows the use of Rank A weapons.
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Skill Crest V
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- Gold: 5,000
- Effects: Allows the use of Rank S weapons.
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Mastery Crest
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- Gold: 5,000
- Effects: Releases the true power of this warrior's unique weapon.
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Sanctuary Crest
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- Gold: 10,000
- Effects: The Goddess's protection sleeps within this warrior's unique weapon.
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Talent Crest I
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- Gold: 1,000
- Effects: Increases the number of skill slots to four.
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Talent Crest II
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- Gold: 2,000
- Effects: Increases the number of skill slots to five.
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Talent Crest III
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- Gold: 5,000
- Effects: Increases the number of skill slots to six.
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Skills
Skills are a subset of crests found within the boost category of crests. Each character possesses their own unique skill, which no other character can access until initially unlocked by the character who it originally belonged. Each character initially earns their skill with three of their own silver class material, while any other character require the original character’s essence to unlock the skill (which are earned through a max level bond between characters). Every character can have up to three skills equipped at a time, with the ability to unlock three more slots through the Talent Crest
Image
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Name
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Original Owner
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Effect
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Potent Potion |
Rowan |
Using a recovery item heals nearby allies by the same amount.
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Live to Serve |
Lianna |
Using a staff heals yourself by the same amount.
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Luna |
Chrom |
Lower enemy's Def and Res on a hit. Increases with Lck.
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Str +10 |
Lissa |
Increases Str by 10.
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Pavice |
Frederick |
Reduce damage from swords, axes, and spears. Increases with Lck.
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Sol |
Cordelia |
May recover HP by slaying strong enemies. Increases with Lck.
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Solidarity |
Robin |
Increases Vanguard's damage when paired up as a Support unit.
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Awakening |
Lucina |
Increases Vanguard's damage when paired up as a Support unit.
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Astra |
Ryoma |
Increases the speed of regular and combo attacks.
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Def +10 |
Hinoka |
Increases Def by 10.
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Skl +10 |
Takumi |
Increases Skl by 10.
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Max HP +50 |
Sakura |
Increases Max HP by 50.
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Aegis |
Xander |
Reduce damage from bows, tomes, and stones. Increases with Lck.
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Trample |
Camilla |
Increases damage dealt to foot soldiers.
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Mag +10 |
Leo |
Increases Mag by 10.
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Res +10 |
Elise |
Increases Res by 10.
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Dracoshield |
Corrin |
Decreases damage the Vanguard receives while in Pair Up.
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Paragon |
Marth |
Grants more experience from defeating enemies.
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Sp +10 |
Caeda |
Increases Sp by 10.
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Armored Blow |
Tiki |
Prevents enemy attacks from interrupting your attacks.
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Pass |
Lyn |
Prevents enemy attacks from interrupting your movement.
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Lck +20 |
Celica |
Increases Lck by 20.
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Payday |
Anna |
Receive more gold. Increases with Lck.
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Amaterasu |
Azura |
Slowly heals the partner while in Pair Up.
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Counter |
Oboro |
Makes blocking powerful attacks sometimes emit shockwaves.
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Lethality |
Niles |
May raise power of critical hits and combos. Increases with Lck.
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Lone Wolf |
Navarre |
Increases damage when not paired up with another unit.
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Iote's Shield |
Minerva |
Nullifies enemy effectiveness.
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Quick Wit |
Linde |
Critical hits fill Awakening gauge regardless of weapon advantage.
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Resonating Power |
Owain |
Boosts damage dealt based on how close the unit's Str and Mag are.
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Vengeance |
Tharja |
HP slowly drains; normal damage rises in proportion to remaining HP.
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Galeforce |
Olivia |
Warrior and Awakening Gauges fill when defeating strong enemies.
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