Mayuko Omori: Difference between revisions

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'''Mayuko Omori''' (大森 まゆこ, ''Ōmori Mayuko'') is a Japanese illustrator and 2D artist. She is currently the senior leader of Koei's CG division and was hired by the company in 1996. Her responsibilities include cleaning up an artist's rough artwork whilst determining the colors, highlights, and other effects for them within a game. Character stills and portraits seen in ''[[Neoromance]]'' titles make up the bulk of her work experience.
'''Mayuko Omori''' (大森 まゆこ, ''Ōmori Mayuko'') is a Japanese illustrator and 2D artist. She is currently the senior leader of Koei's CG division and was hired by the company in 1996. Her responsibilities include cleaning up an artist's rough artwork whilst determining the colors, highlights, and other effects for them within a game. Character stills and portraits seen in ''[[Neoromance]]'' titles make up the bulk of her work experience.


==Works with Koei==
==Works==
Omori has been credited within the following projects (listed chronologically by game's first release date).
Omori has been credited within the following projects (listed chronologically by game's first release date).



Revision as of 05:18, 15 October 2021

Mayuko Omori (大森 まゆこ, Ōmori Mayuko) is a Japanese illustrator and 2D artist. She is currently the senior leader of Koei's CG division and was hired by the company in 1996. Her responsibilities include cleaning up an artist's rough artwork whilst determining the colors, highlights, and other effects for them within a game. Character stills and portraits seen in Neoromance titles make up the bulk of her work experience.

Works

Omori has been credited within the following projects (listed chronologically by game's first release date).

External Links

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