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This page pertains to miscellaneous information found in ''[[Uncharted Waters]]''. | |||
==Resources== | ==Resources== | ||
{| | {| border="1" cellpadding="3" style="font-size:13px; text-align:center" width="600" | ||
|-style="background:linear-gradient(#EA191A, #46162A); color:white" | |||
!colspan="2"|Resources | !colspan="2"|Resources | ||
!Description | !Description | ||
|- | |- | ||
|width="32"| [[Image:Food Icon (UW).png]] ||width="118"| Food ||width=" | |width="32"| [[Image:Food Icon (UW).png]] ||width="118"| '''Food''' ||width="450"| Used with water to maintain health. Costs gold to replenish. | ||
|- | |- | ||
| [[Image:Water Icon (UW).png]] || Water || Used with food to maintain health. Costs nothing to replenish. | | [[Image:Water Icon (UW).png]] || '''Water''' || Used with food to maintain health. Costs nothing to replenish. | ||
|- | |- | ||
| [[Image:Men Icon (UW).png]] || Men || Required for properly manning ships. Hired at inns. | | [[Image:Men Icon (UW).png]] || '''Men''' || Required for properly manning ships. Hired at inns. | ||
|- | |- | ||
| [[Image:Lumber Icon (UW).png]] || Lumber || Used for repairs outside of ports. Costs gold to replenish. | | [[Image:Lumber Icon (UW).png]] || '''Lumber''' || Used for repairs outside of ports. Costs gold to replenish. | ||
|} | |} | ||
==Facilities== | ==Facilities== | ||
{| border="1" cellpadding="3" style="font-size:13px; text-align:center" width="560" | |||
!rowspan="2" width="180"| [[Image:Harbor (UW).png|180px|border]] ||style="background:linear-gradient(#EA191A, #46162A); color:white" width="380"| Harbor | |||
{| | |||
!rowspan="2" | |||
|- | |- | ||
| | | Serving as an entrance to any port, the pier is where players can restock their supplies, transfer men and cargo between different ships, or set sail. It is by far the most essential facility to go through before resuming travels. | ||
|- | |- | ||
!rowspan="2"| [[Image:Lodge (UW).png|180px|border]] ||style="background:linear-gradient(#EA191A, #46162A); color:white"| Lodge | |||
|- | |- | ||
| | | The lodge allows players to skip days and fast-forward investment developments. It also provides information on a port's current economic and political standing. Can be useful for players who have nothing else to do in the meantime. | ||
|- | |- | ||
| [[Image: | !rowspan="2"| [[Image:Inn (UW).png|180px|border]] ||style="background:linear-gradient(#EA191A, #46162A); color:white"| Inn | ||
|- | |- | ||
| | | The inn acts as a hub of social activity where players may interact with other sailors or recruit potential mates. Barmaids can be wooed here for useful hints. Action commands done in this facility take up one day after exiting. | ||
|- | |- | ||
!rowspan="2"| [[Image:Guild (UW).png|180px|border]] ||style="background:linear-gradient(#EA191A, #46162A); color:white"| Guild | |||
|- | |- | ||
| | | A place where navigational instruments and valuable trinkets are sold. Information on the 3 major European powers is also offered here for a small price. Can be useful for beginning or intermediate players. | ||
|- | |- | ||
| [[Image: | !rowspan="2"| [[Image:Shipyard (UW).png|180px|border]] ||style="background:linear-gradient(#EA191A, #46162A); color:white"| Shipyard | ||
|- | |- | ||
| | | Players can buy, repair, or repair ships at this facility. Better ship models and fleet-related products become available for purchase as the port's industry level rises. Action commands done in this facility take up one day after exiting. | ||
|- | |- | ||
| [[Image: | !rowspan="2"| [[Image:Market (UW).png|180px|border]] ||style="background:linear-gradient(#EA191A, #46162A); color:white"| Marketplace | ||
|- | |- | ||
| | | A trading post filled with various products, this is where players can exchange goods for gold or vice versa. Prices fluctuate to reflect the port's current economy. Visiting this facility is vital to keeping a fleet financially stable. | ||
|- | |- | ||
| [[Image: | !rowspan="2"| [[Image:Castle (UW).png|180px|border]] ||style="background:linear-gradient(#EA191A, #46162A); color:white"| Castle | ||
|- | |- | ||
| | | Home of a local ruler, players may seek an audience here if their rank level is high enough. Only Lisbon, Seville, and Istanbul have this type of structure. Action commands done in this facility take up one day after exiting. | ||
|- | |- | ||
!rowspan="2"| [[Image:Church (UW).png|180px|border]] ||style="background:linear-gradient(#EA191A, #46162A); color:white"| Church | |||
|- | |- | ||
| | | This place of worship serves as the game's option hub, enabling players to save, adjust sound volume, or change message speed. Only available in the PC version due to censorship issues affecting console games at the time. | ||
|} | |} | ||
==Ranks== | ==Ranks== | ||
{| | {| border="1" cellpadding="3" style="font-size:13px; text-align:center" width="500" | ||
|-style="background:linear-gradient(#EA191A, #46162A); color:white" | |||
!colspan="2" width="200"|Rank | |||
!width="100"|Fame | |||
!width="100"|Reward | |||
|- | !width="100"|Haggle | ||
! | |||
|- | |- | ||
| | |colspan="2"| '''Commoner''' || None || None || 5% | ||
|- | |- | ||
| | |width="100"| '''Page''' ||width="100"| ページ || 400 || 2,000 || 10% | ||
|- | |- | ||
| | | '''Squire''' || スクワイヤ || 1,600 || 10,000 || 15% | ||
|- | |- | ||
| | | '''Knight''' || ナイト || 3,600 || 15,000 || 20% | ||
|- | |- | ||
| | | '''Baronet''' || バロネット || 6,400 || 20,000 || 25% | ||
|- | |- | ||
| | | '''Baron''' || バロン || 10,000 || 15,000 || 30% | ||
|- | |- | ||
| | | '''Viscount''' || バイカウント || 14,400 || 24,000 || 35% | ||
|- | |- | ||
| | | '''Count''' || カウント || 19,600 || 21,000 || 40% | ||
|- | |- | ||
| | | '''Marquis''' || マーキス || 25,600 || 24,000 || 45% | ||
|- | |- | ||
| | | '''Duke''' || デューク || 32,400 || 36,000 || 50% | ||
|} | |} | ||
==Deeds== | ==Deeds== | ||
{| | {| border="1" cellpadding="3" style="font-size:13px; text-align:center" width="400" | ||
!width=" | |-style="background:linear-gradient(#EA191A, #46162A); color:white" | ||
!width="320"|Deeds | |||
!width="80"|Fame | !width="80"|Fame | ||
|- | |- | ||
Line 404: | Line 94: | ||
|- | |- | ||
| Fulfill market requests. || 200 | | Fulfill market requests. || 200 | ||
|- | |||
| Defeat merchant fleets in battle. || 250 | |||
|- | |||
| Defeat warships in battle. || 700 | |||
|- | |- | ||
| Fulfill inn requests. || 1,150 | | Fulfill inn requests. || 1,150 | ||
|- | |- | ||
| Fulfill guild requests. || 2,000 | | Fulfill guild requests. || 2,000 | ||
|} | |} | ||
==Port Values== | |||
*'''Mediterranean Ports''' - 30 | |||
*'''North European Ports''' - 120 | |||
*'''West African Ports''' - 270 | |||
*'''East African Ports''' - 480 | |||
*'''American Ports''' - 750 | |||
*'''Arabian Ports''' - 1,080 | |||
*'''Southeast Asian Ports''' - 1,920 | |||
*'''East Asian Ports''' - 2,470 | |||
==Commands== | ==Commands== | ||
;Sailing Commands | ;Sailing Commands | ||
*'''Move''' - Commands that involve steering and positioning. | *'''Move''' - Commands that involve steering and positioning the fleet. | ||
**'''Direction''' - Tack ship to change direction. | **'''Direction''' - Tack ship to change direction. | ||
**'''Cast Anchor''' - Maintain current position by dropping anchor and removing sails. Prevents ships from drifting carelessly. | **'''Cast Anchor''' - Maintain current position by dropping anchor and removing sails. Prevents ships from drifting carelessly. | ||
Line 504: | Line 202: | ||
**'''Crew''' - Request for additional crewmen. | **'''Crew''' - Request for additional crewmen. | ||
*'''Savings''' - Deposit up to 10,000,000 gold in the ruler's care. Only available in Lisbon. | *'''Savings''' - Deposit up to 10,000,000 gold in the ruler's care. Only available in Lisbon. | ||
;War Commands | ;War Commands | ||
Line 523: | Line 212: | ||
==Battle Experience== | ==Battle Experience== | ||
Combat experience can be earned by winning battles. Gain battle levels to increase | Combat experience can be earned by winning battles. Gain battle levels to increase attack parameters. Sinking enemy ships yield bonus points, but the amount received varies depending on the target's model. | ||
Each attack performed by a character is worth 2 experience points. | Each attack performed by a character is worth 2 experience points. | ||
*'''Latin''' - 100 | *'''Latin''' - 100 | ||
*'''Bergantin''' - 800 | *'''Bergantin''' - 800 | ||
Line 534: | Line 222: | ||
The highest battle level a character can attain is 50. Below is a list of levels and their respective experience requirements. | The highest battle level a character can attain is 50. Below is a list of levels and their respective experience requirements. | ||
*'''Level 1''' - 0 | *'''Level 1''' - 0 | ||
*'''Level 2''' - 50 | *'''Level 2''' - 50 | ||
Line 553: | Line 240: | ||
==Character Reference== | ==Character Reference== | ||
<gallery | <gallery mode=nolines> | ||
Sailor (UW).png|Sailor | Sailor (UW).png|Sailor | ||
House Keeper (UW).png|House Keeper | House Keeper (UW).png|House Keeper | ||
Line 570: | Line 257: | ||
==External Links== | ==External Links== | ||
*[http://mikesrpgcenter.com/uncharted/maps.html Mike's RPG Center World Map] | *[http://mikesrpgcenter.com/uncharted/maps.html Mike's RPG Center World Map] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Latest revision as of 01:31, 3 January 2024
This page pertains to miscellaneous information found in Uncharted Waters.
Resources
Facilities
Ranks
Rank | Fame | Reward | Haggle | |
---|---|---|---|---|
Commoner | None | None | 5% | |
Page | ページ | 400 | 2,000 | 10% |
Squire | スクワイヤ | 1,600 | 10,000 | 15% |
Knight | ナイト | 3,600 | 15,000 | 20% |
Baronet | バロネット | 6,400 | 20,000 | 25% |
Baron | バロン | 10,000 | 15,000 | 30% |
Viscount | バイカウント | 14,400 | 24,000 | 35% |
Count | カウント | 19,600 | 21,000 | 40% |
Marquis | マーキス | 25,600 | 24,000 | 45% |
Duke | デューク | 32,400 | 36,000 | 50% |
Deeds
Deeds | Fame |
---|---|
Discover ports in Europe. | 20 |
Discover supply ports. | 100 |
Discover ports in Africa. | 120 |
Discover ports in the Americas and Arabia. | 220 |
Discover ports in Asia. | 320 |
Fulfill market requests. | 200 |
Defeat merchant fleets in battle. | 250 |
Defeat warships in battle. | 700 |
Fulfill inn requests. | 1,150 |
Fulfill guild requests. | 2,000 |
Port Values
- Mediterranean Ports - 30
- North European Ports - 120
- West African Ports - 270
- East African Ports - 480
- American Ports - 750
- Arabian Ports - 1,080
- Southeast Asian Ports - 1,920
- East Asian Ports - 2,470
Commands
- Sailing Commands
- Move - Commands that involve steering and positioning the fleet.
- Direction - Tack ship to change direction.
- Cast Anchor - Maintain current position by dropping anchor and removing sails. Prevents ships from drifting carelessly.
- Look - Commands that involve checking one's own surroundings.
- Inspect - Use telescope to inspect nearby ships or ports.
- Survey - Use sextant to calculate current position.
- Negotiate - Interact with a nearby ship for news or hints. Triggers a battle if used on pirates or hostile fleets during the day.
- Battle - Begin a battle with a nearby ship.
- Debark - Commands that involve landing a ship.
- Port Call - Enter the harbor of an adjacent port.
- Go Ashore - Land on the shore and camp out. Crew members will not consume as much supplies during this command.
- Information - Information-related commands.
- Fleet - View current status of fleet.
- Cargo - Inspect goods carried on board.
- Land - Use speculum to map out current position.
- Mates - View current status of player and recruited mates.
- Items - Check item inventory.
- Order - Logistics-related commands.
- Ration - Adjust food and water rations for crew members.
- Distribute - Reward mates with gold to keep their loyalty high.
- Personnel - Reassign navigators to different ships.
- Dispose - Abandon a ship to sea. Cannot use this command if captain is aboard the target ship.
- On Shore Commands
- Sail - Set sail to sea by leaving the shore.
- Fix - Use own lumber to repair damaged ships.
- Wait - Wait for several days. Ends by tapping the action button.
- Search - Search-related commands.
- Water - Find a spring to refill water supply.
- Treasure - Locate hidden treasure. Works on areas crossed on the map.
- Transfer - Commands involving reassignment of crew and cargo.
- Crew - Transfer crew between different ships.
- Cargo - Transfer cargo between different ships.
- Harbor Commands
- Sail - Set sail to sea by exiting the port.
- Restock - Stock up on water, food, and lumber; the last two cost gold.
- Transfer - Transfer men and supplies between different ships.
- Lodge Commands
- View - View miscellaneous data.
- Mates - Review status of own characters.
- Fleet - Review status of own ships.
- Port - Display a port's current status. Includes data on economy and industry levels, support ratings towards the three major powers, and local price index.
- Lodging - Spend a whole night at the lodge.
- Inn Commands
- Crew - Commands involving human resources.
- Recruit - Hire crewmen to join the fleet. Amount depends on the port's economy.
- Assign - Reassign crewmen to different ships.
- Find Mates - Recruit new navigators if any are available.
- Quit Mates - Dismiss current navigators.
- Gossip - Listen for news from other sailors. May provide useful hints.
- Tip - Tip the waitress to receive interesting news. Can be done multiple times to earn the waitress's favor.
- Gamble - Play Poker or Blackjack for extra money. Limit cap is determined by the port's economy. In Poker, players must come up with a superior hand and wager as many rounds as possible to win. Blackjack is a less risky game that requires a hand lesser than or equal to 21.
- Guild Commands
- Purchase - Buy items that improve navigation and battle skills.
- Sell - Sell unneeded items.
- Nation Information - Display a nation's revenue, hostility, and friendship levels. Requires a small sum of gold.
- Shipyard Commands
- Buy - Commands involving the purchase of ships.
- Buy Used Ship - Buy an old ship. Costs less than new ones.
- Build New Ship - Commission a new ship to be built. More expensive than used vessels, but provides further customization features.
- Sell - Sell useless ships. Flagship cannot be sold unless the captain switches vessels.
- Fix - Pay ship builder to repair current fleet.
- Remodel - Commands involving ship remodeling.
- Guns - Buy new guns. Unneeded guns can be sold for half the price.
- Sails - Change current sails.
- Figurehead - Adorn figurehead to ship for good luck, mitigating the chances of natural disasters from occurring.
- Rename Ship - Rename ship for a minimum fee.
- Invest - Invest money on shipyard. Raises port's industry level in proportion to the amount of gold given. Cannot be done in Lisbon, Seville, and Istanbul.
- Marketplace Commands
- Sell - Sell current goods.
- Buy - Buy local goods.
- View Market - Check current rates of local market.
- Invest - Invest money on market. Raises port's economy level in proportion to the amount of gold given. Cannot be done in Lisbon, Seville, and Istanbul.
- Palace Commands
- Meet King/Sultan - Receive an audience with a ruler to check his nation's influence in other ports.
- Secret Call - Woo Princess Christiana in secret. Only available in Lisbon. Options to impress her include professing the protagonist's love, giving her flowers, or presenting valuable treasures as presents. Her favor enables the player to obtain more funds from the King of Portugal.
- Request - Request-related commands.
- Funds - Request for additional funds.
- Crew - Request for additional crewmen.
- Savings - Deposit up to 10,000,000 gold in the ruler's care. Only available in Lisbon.
- War Commands
- Move - Move forward using mobility points. The direction of the wind as well as various obstacles may change the ship's speed. Cannot be used if adjacent to an enemy ship.
- Stop - Remain on current position.
- View - View status of all hostile ships in battle. The top number is listed as durability whereas the bottom value represents crewmen.
- Fire - Fire hostile ships from a distance to reduce their durability. Available if guns are equipped on the ship. Can only fire two or three panels away from both sides depending on the type of gun being used.
- Rush - Storm an adjacent enemy ship to reduce their crewmen's numbers. Command is effective if the attacker has more sailors than the target.
- Flee - Lead own ships away from battle. Weak navigators are prone to capture while disloyal ones will flee with their ship in tow.
Battle Experience
Combat experience can be earned by winning battles. Gain battle levels to increase attack parameters. Sinking enemy ships yield bonus points, but the amount received varies depending on the target's model.
Each attack performed by a character is worth 2 experience points.
- Latin - 100
- Bergantin - 800
- Nao - 1,600
- Carrack - 2,500
- Galleon - 3,600
The highest battle level a character can attain is 50. Below is a list of levels and their respective experience requirements.
- Level 1 - 0
- Level 2 - 50
- Level 3 - 200
- Level 4 - 450
- Level 5 - 800
- Level 6 - 1,250
- Level 7 - 1,800
- Level 8 - 2,450
- Level 9 - 3,200
- Level 10 - 4,050
- Level 11 - 5,000
- Level 12 - 6,050
- Level 13 - 7,200
- Level 14 - 8,450
- Level 15 - 9,800
- Level 16+ - 12,000
Character Reference
-
Sailor
-
House Keeper
-
Inn Keeper
-
Shop Keeper
-
Ship Builder
-
Trader
-
Bishop
-
Chancellor
-
King of Portugal
-
Princess Christiana
-
King of Spain
-
Sultan of Turkey