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'''Free Mode''' (フリーモード) is a mode featured in several ''Warriors'' titles. Here are the general characteristics of this mode:
'''Free Mode''' (フリーモード) is a mode featured in several ''Warriors'' titles. Originally introduced in ''[[Dynasty Warriors 2]]'', it features several characteristics that distinguish it from [[Story Mode]].
#A one-way replication of unlocked stages that omits potential story progression, cutscenes or dialogue.  
#Allows one to replay unlocked stages without having to go through story introductions, cutscenes, and pre-battle dialogues.
#The option to play as a character different than the ones available/assigned in [[Story Mode]].
#Provides a faster method of grinding for loot and experience in order to strengthen characters.
#Fastest and alternate method of grinding for experience or loot before proceeding with Story Mode.
#Sometimes provides easier alternatives to acquiring rare weapons and items, though only certain characters can pull it off depending on their placement on the battle map.
#Might ease the unlocking requirements or process for rare weapons/items. Certain characters can only do it within this mode.
#Offers the choice of fighting from the perspective of factions and occasional third parties not made playable in Story Modes. It should be noted that this option is omitted entirely in the ''[[Warriors Orochi (series)|Warriors Orochi]]'' series.
#Possible choice to fight from the perspective of either faction —or occasional third parties— for the chosen map; this option is omitted in the ''[[Warriors Orochi (series)|Warriors Orochi]]'' series and the third-party [[Collaboration|collaboration titles]].
#Enables players to hear an enemy officer's death quote instead of their retreat phrase. Select characters may offer unique dialogue found only in this mode.
#Enemies will speak stock quotes when approached by the player character, making it one of the easiest methods of hearing a character's death quote in battle. Select characters may offer unique dialogue found only in this mode.  


Playable characters that can't be played within a game's main story mode are usually dubbed "Free Mode characters" by fans. These characters have unique traits to distinguish them from unique NPCs, player-created characters, or other generals on the field. Their prohibition from Story Mode is met with mixed impressions, especially with the fans who desire to experience more facets of the game's stories. Fans who do not prefer story repetition don't find this as a negative feature.
Playable characters that cannot be played within a game's own Story Mode are usually referred to as "Free Mode characters" by fans. They typically have special traits to distinguish them from unique NPCs, player-created characters, or other generic officers on the field. Their exclusion from Story Mode is often met negatively, especially with fans who desire to experience more facets of their respective games' narratives. Expansions or spin-off titles sometimes alleviate this problem by giving these characters their own unique stories.
 
Characters in the third-party ''Warriors'' collaboration titles may be solely available in the game's original mode (closest equivalent to Free Mode in these titles). These characters often differentiate themselves from "Free Mode characters" since they have individual side stories or optional objectives dedicated to them. Downloadable content might also highlight these characters in some way.


Characters in the third-party ''Warriors'' collaboration titles may solely be available in the game's original mode (closest equivalent to Free Mode in these titles). These characters often differentiate themselves from "Free Mode characters" since they have individual side stories or optional objectives dedicated to them. Downloadable content might also highlight them in some way.
[[Category:Game Modes]]
[[Category:Game Modes]]

Latest revision as of 20:04, 23 December 2023

Free Mode (フリーモード) is a mode featured in several Warriors titles. Originally introduced in Dynasty Warriors 2, it features several characteristics that distinguish it from Story Mode.

  1. Allows one to replay unlocked stages without having to go through story introductions, cutscenes, and pre-battle dialogues.
  2. Provides a faster method of grinding for loot and experience in order to strengthen characters.
  3. Sometimes provides easier alternatives to acquiring rare weapons and items, though only certain characters can pull it off depending on their placement on the battle map.
  4. Offers the choice of fighting from the perspective of factions and occasional third parties not made playable in Story Modes. It should be noted that this option is omitted entirely in the Warriors Orochi series.
  5. Enables players to hear an enemy officer's death quote instead of their retreat phrase. Select characters may offer unique dialogue found only in this mode.

Playable characters that cannot be played within a game's own Story Mode are usually referred to as "Free Mode characters" by fans. They typically have special traits to distinguish them from unique NPCs, player-created characters, or other generic officers on the field. Their exclusion from Story Mode is often met negatively, especially with fans who desire to experience more facets of their respective games' narratives. Expansions or spin-off titles sometimes alleviate this problem by giving these characters their own unique stories.

Characters in the third-party Warriors collaboration titles may solely be available in the game's original mode (closest equivalent to Free Mode in these titles). These characters often differentiate themselves from "Free Mode characters" since they have individual side stories or optional objectives dedicated to them. Downloadable content might also highlight them in some way.