WARRIORS: Abyss

From Koei Tecmo Wiki

WARRIORS: Abyss is a crossover game featuring characters from the Dynasty Warriors and Samurai Warriors. It combines the hack and slash genre the Warriors series is known for with roguelike elements. The game itself is only available via digital format.

Story

Heroes from the Three Kingdoms era and Warring States period are summoned to the underworld by a mysterious boy named Enma who asks them to help him subdue an ancient evil hellbent on conquering everything in sight. Agreeing to his request, they venture forth into the depths to face the evil entity's horde of undead creatures. Unlike in the Warriors Orochi series, story elements are limited to interacting with Enma through dialogue choices that hardly affect the narrative.

Gameplay

Preparations

When assembling a team of heroes, it is best to come up with a selection of characters that have great synergy potential with one another. Enma will recommend a variety of formations that fit them best, though players still have the freedom to experiment with each one to see which suits their fighting style more. Every formation has something different to offer with some emphasizing stat boosts while others provide more effective techniques. The game touts a staggering amount of 16 billion combination styles. Coming up with the best formation matters as the game's difficulty level gradually scales up in deeper areas.

Unlocking more characters requires the completion of stages and the accumulation of Karma Embers. If the player has amassed enough Karma Embers for themselves, they can open up pathways leading to different characters and form pacts with them in the Hall of Bonded Souls' Crystal Tree. Once a bond has been established, these characters can appear at Crystal Saplings and offer support to the team with their emblems. More characters being unlocked helps increase their overall parameters; those that happen to have special relations with one another will also trigger a bond bonus and raise the level cap.

Characters have their own unique passives with one person being designated as the player's avatar. They can even be strengthened with various emblems created by the spiritual energy within the underworld. These are obtained from treasure chests, defeated foes, and recruited allies. Note that the more distinguished a character is, the more emblems they tend to carry with them. Meanwhile, characters that have only one emblem are given very useful abilities to compensate. Obtaining the sufficient amount of emblems is necessary to unlock a character's unique strategy which can activate even if the person associated with them is not part of the player's current deck. Their true potential is unleashed once they gain access to their unique weapon.

While Dynasty Warriors and Samurai Warriors characters retain their EX attacks and hyper attacks respectively, it is no longer possible for them to guard against enemy hits. However, a swift evasive maneuver has been added for this title; it enables characters to dash their way out of an enemy's hit range, but takes time to recover before it can be used again. It is also possible to cancel attacks into an evasion by tapping X and resuming the canceled string afterwards with either Square or Triangle. Enemy projectiles can be deflect with attacks.

Battle

The main objective is to clear each area of enemies with a deck of six heroes before the allotted time runs out. Because no round is ever the same, players are forced to make use of different character combinations and tactics to succeed. The camera angle is set to a three-quarter perspective rather than the back-to-back view that Warriors titles are known for; this change was made to further convenience players. Enemy attacks are also telegraphed via range markers to make dodging easier.

Stages are normally comprised of 8 rounds and 4 floors. The eighth round of each floor contains a mid-boss that must be eliminated. These bosses come with a range of strong attacks and cannot be staggered. Defeating them will give players the option of choosing one of three special treasures that yield numerous effects for subsequent rounds. If the player loses, they keep some of the points earned while losing their current companions.

The game includes a hero summon feature which enables the player to deploy inactive combatants on the battlefield to provide a follow-up attack or support; summoning them requires activating the charge button input they are assigned with. For instance, if a character performs their second charge attack, they can deploy the first inactive ally to assist them. If the summon gauge is full, the player can summon every hero from their deck to fight in tandem until the gauge has been depleted, giving them an edge when things start to go awry. A quick summon feature is also available, though it has a cooldown time that prevents it from being exploited.

By completing floors, the player gains access to extra Crystal Saplings. Some areas have missions that yield rewards when completed, though these usually come with more challenging hordes of enemies to deal with. At times, the player will be interrupted with memories of the dead upon reaching the next round; interacting with them will present two or three choices that come with different perks and penalties before the battle starts. A shop feature in the form of the King's Cauldron is also available for players to make use of. Tears of Blood are used as currency to obtain items and formations from the shop, or they can purchase rare perks from the memories of the dead. Unique weapons can be found in chests, though these are difficult to come across in just one round.

Characters

Select characters from Dynasty Warriors 8: Xtreme Legends and Samurai Warriors: Spirit of Sanada are prominently featured in this title. More characters are planned to appear in later updates. Characters from the Jin Dynasty are available via free update.

Dynasty Warriors Characters

Wei Shu Wu Others Jin
Cao Cao Fa Zheng Daqiao Chen Gong Sima Shi
Cao Pi Guan Ping Gan Ning Diaochan Sima Yi
Cao Ren Guan Yinping Huang Gai Dong Zhuo Sima Zhao
Dian Wei Guan Yu Ling Tong Lu Bu Wang Yuanji
Guo Jia Huang Zhong Lu Meng Lu Lingqi Zhang Chunhua
Jia Xu Jiang Wei Lu Su Meng Huo Zhong Hui
Wang Yi Liu Bei Lu Xun Yuan Shao
Xiahou Dun Ma Chao Sun Ce Zhang Jiao
Xiahou Yuan Pang Tong Sun Jian Zhurong
Xu Huang Wei Yan Sun Quan
Xu Zhu Xingcai Sun Shangxiang
Xun Yu Xu Shu Taishi Ci
Yue Jin Yueying Xiaoqiao
Zhang He Zhang Fei Zhou Tai
Zhang Liao Zhao Yun Zhou Yu
Zhenji Zhuge Liang
  • Prior to version update 1.1.0.0, Sima Yi was classified as a Wei officer.

Samurai Warriors Characters

Tokugawa/Hōjō Oda Toyotomi Uesugi/Takeda Others
Hanzō Hattori Gracia Hanbei Takenaka Kanetsugu Naoe Goemon Ishikawa
Ieyasu Tokugawa Katsuie Shibata Hideyoshi Toyotomi Kenshin Uesugi Magoichi Saika
Ina Keiji Maeda Kanbei Kuroda Kunoichi Masamune Date
Kai Mitsuhide Akechi Kiyomasa Katō Masayuki Sanada Motonari Mōri
Kotarō Fūma Nobunaga Oda Mitsunari Ishida Nobuyuki Sanada Nagamasa Azai
Naomasa Ii Nene Sasuke Okuni
Naotora Ii Oichi Sakon Shima Shingen Takeda Takakage Kobayakawa
Tadakatsu Honda Ranmaru Mori Yoshitsugu Ōtani Yukimura Sanada Yoshimoto Imagawa
Takatora Tōdō Toshiie Maeda
Ujiyasu Hōjō

Original Characters

Navigation

Gameplay

Miscellaneous

Trophies

PS Icon Xbox Icon Name Unlock Method Type Xbox Points
Unrivaled Hero Obtain all other trophies. Platinum 180
Skyful of Bright Souls Form bonds with 81 heroes. Gold 70
Champion of Warriors Defeat a total of 100,000 enemies. Gold 70
Annihilating Blow Deal at least 1,500,000 damage in one go with Assemble. Gold 70
King's Right Hand Defeat Gouma with 20 heroes. Gold 70
Sleep, Gouma Defeat Gouma for the first time. Silver 30
Resonating Souls Form bonds with 50 heroes. Silver 30
Trusted Souls Form bonds with 60 heroes. Silver 30
Synchronized Souls Form bonds with 70 heroes. Silver 30
Genius Strategist Unlock 10 Formations. Silver 30
Eternal Hell Suffer 30 defeats. Silver 30
Hell's Plutocrat Acquire a total of 100,000 Tears of Blood. Silver 30
Radiant Embers Acquire a total of 50,000 Karma Embers. Silver 30
Unstoppable Warrior Defeat a total of 50,000 enemies. Silver 30
Eradicating Blow Deal at least 1,000,000 damage in one go with Assemble. Silver 30
Gouma's Nemesis Defeat Gouma with 5 heroes. Silver 30
Guardians of the Underworld Defeat Gouma with 10 heroes. Silver 30
Traversed the Blazing Waste Make it through the Blazing Waste for the first time. Bronze 10
Traversed the Glacial Wilds Make it through the Glacial Wilds for the first time. Bronze 10
Traversed the Blood-Stained Realm Make it through the Blood-Stained Realm for the first time. Bronze 10
Traversed the Desolate Expanse Make it through the Desolate Expanse for the first time. Bronze 10
Bonded Souls Form bonds with 10 heroes. Bronze 10
Company of Souls Form bonds with 20 heroes. Bronze 10
Congregation of Souls Form bonds with 30 heroes. Bronze 10
Crowds of Souls Form bonds with 40 heroes. Bronze 10
Up-and-Coming Strategist Unlock 1 Formation. Bronze 10
Seasoned Strategist Unlock 5 Formations. Bronze 10
Neverending Thorny Path Suffer 10 defeats. Bronze 10
Constant Setbacks Suffer 20 defeats. Bronze 10
Hell's Breadwinner Acquire a total of 10,000 Tears of Blood. Bronze 10
Hell's Bankroller Acquire a total of 40,000 Tears of Blood. Bronze 10
Flickering Embers Acquire a total of 5,000 Karma Embers. Bronze 10
Glowing Embers Acquire a total of 20,000 Karma Embers. Bronze 10
Veteran Warrior Defeat a total of 5,000 enemies. Bronze 10
Overwhelming Blow Deal at least 500,000 damage in one go with Assemble. Bronze 10

Development

According to an interview with producer Kotaro Hirata, he came up with the idea of a roguelite title similar to Hades II and Vampire Survivors right after finishing work on WILD HEARTS. He sought to present two different proposals for it to the company, but ended up choosing the prototype for WARRIORS: Abyss after noticing how compatible the Warriors format was with the roguelike genre. Development officially began on February 2024 and lasted for about a year.

Upon deciding on Abyss as the game's main title, Hirate initially considered having the Greek underworld Tartarus serve as an appropriate setting. However, he eventually opted to go for an Eastern motif instead because it was easier to work with and would appeal more to the Asian gaming market. As a result, the Buddhist god of Hell was turned into an approachable guide of sorts for players to easily identify with.

To make the roguelite aspect of WARRIORS: Abyss, the development team had to simplify the controls while providing numerous ways to build advantageous character builds. They also worked on making the graphical effects as bombastic and flashy as possible to make the game exciting.

Related Media

Famitsu released a gameplay video of WARRIORS: Abyss on their YouTube channel. To commemorate the game's sudden release, a campaign contest is being held on X where up to 20 participants have a chance of winning store cards worth ¥5,000. To enter, they must follow the game's official profile and post a tweet about WARRIORS: Abyss with the appropriate hashtag.

Trivia

  • With the exception of Enma, most character voice clips are reused from Warriors Orochi 4 and Samurai Warriors: Spirit of Sanada.

Gallery

English Launch trailer
Japanese Launch trailer
Taiwanese Launch trailer

External Links