Prey the Stars/Skins

In Prey the Stars, players have the option of using any skin they find after winning a round. Not only do skins alter a monster's appearance, they also grant stat bonuses and other beneficial effects. New skins are earned by clearing a stage, fulfilling certain challenges, or filling up the spirit gauge. They can also be acquired by devouring other monsters wearing them on the field. Better quality skins are usually found in higher difficulty settings.

If the player finishes the game a second time, all of their collected skins will receive a 5 point bonus per eating stat. Likewise, clearing all 132 challenges will result in a 10 point bonus, rendering each skin more potent than before. Only the Basic form is unaffected by these additional points.

There are also special skins players can obtain by completing every single challenge (including post-game tasks) within a stage. Appearance-wise, these skins are no different than their regular counterparts other than being marked by an orbiting red star. Note that only the character who completes the remaining challenges can obtain the special skin for themselves.

Skin List
Normal Skins=
 * -|Special Skins=

Skin Abilities
Most skins come with their own set of abilities that enhance a monster's performance in various ways. Unlike special abilities gained from eating objects, these techniques are more passive in nature and cannot be disabled by any means. The game introduces two types of skin abilities: those that affect the user's elemental preference and others that improve specific actions. Elemental abilities may either strengthen or weaken a monster's power over a particular element. A skin can only have two of them at a time. As for skill-based abilities, these are marked by individual letters and are independent from one another. Therefore, players are limited to using a skin with an ability that matches their preferred playing style.


 * Dash - Increases movement speed.
 * Charm - Increases the chances of generating bonus sprits.
 * Easy Eat - Best biting part of the timing gauge increases.
 * Phantom - Increases length of invincibility after taking damage.
 * Lucky - Increases the chances of getting a good skin.
 * Wiper - Removing fire from objects becomes easier.
 * Inhale+ - Allows player to suck in more spirits.
 * Vampire - Reduces an opponent's stomach gauge with normal attacks.
 * Size Up - Begin the game with a Level 2 stomach gauge.
 * Gabu Last - Makes GABUGABU Time last longer.
 * Xtra Form - Makes transformations last longer.
 * High Time - Activates GABUGABU Time when player transforms.
 * More Form - Increases the chances of transforming.
 * Fill Fast - Can eat fewer power-up objects to increase in size.
 * One Bite - Will sometimes be able to eat an object with only one bite, lick, or suck.

Gallery
Gabu=