Yellow Turban Rebellion

The Yellow Turban Rebellion (黄巾の乱), sometimes also translated as the Yellow Scarves Rebellion, was a peasant rebellion led by Zhang Jiao against Emperor Lingdi of the Han Dynasty. It is named for the color of the scarves which the rebels wore around their heads. The rebels were associated with secret Taiping Taoist societies and the rebellion marked an important point in the history of Taoism. The rebellion is the opening event in the Chinese literary classic, Romance of the Three Kingdoms.

In the games, this battle leads to the end of the rebellion and the Yellow Turbans. Further chaos ensued as various warlords vied for control over disputed territory after the rebellion.

Dynasty Warriors
In Dynasty Warriors 2 through Dynasty Warriors 4, the rebellion is usually the starting stage for most of the characters in the series. Later titles aim to limit this battle for conquerors and the parties mentioned to have been there in the novel.

During the battle, the Han forces often attack Zhang Jiao's position from three different directions. The army offensive is usually lead by Cao Cao, Sun Jian, and Liu Bei's forces. They start far from their destination and often need to claim a castle or fortification before they march to the location of Zhang Jiao's base. Most titles place the Yellow Turbans leader on top of a mountain or large hill on the opposite side of the map.

Guarding him are his young brothers, Zhang Liang and Zhang Bao, who are located in different parts of the map. They perform an act of sorcery, which changes in each title. Though not necessary, defeating them can lessen the strain caused by their magic for the player's allies. When the player faces the Yellow Turban's leader, he will usually not perform any sorcery and will fight as a foe surrounded with a red aura. Dynasty Warriors 4 allows the option to defeat each brother individually before facing him. In this case, Zhang Jiao will conduct exploding flaming boulders to defend himself.

While playing as the Yellow Turbans side of the battle, the player can lead the army's offensive. Dynasty Warriors 4 allows a standard offensive against the Han forces. When Zhang Jiao's brothers are approached by the enemy army, they will continue to conjure their magic. The main key to their attack is defeating one of the attacking generals quickly before their allies give out. Dynasty Warriors 5 adds a new twist by allowing Zhang Jiao the option to covert Sun Jian and Cao Cao to his philosophy, the Way of Peace. He does so by staying close to the altars stationed on the map and they will join the Yellow Turbans when they are convinced. Sorcery is usually triggered after one of the enemy officers are routed.

Warriors Orochi
Using guerrilla tactics against the Orochi army, Nene has gained some success as a rebel army in the the first title. In one of Wei's Gaiden stages, Cao Pi is ordered to send aid to Dong Zhuo, who is quelling Nene's insurrections. With the tyrant stationed in the center, he orders Zhang Liao to root out the sources of her ninja tricks since his army is frozen by Nene's sorcery. Goemon is captured by Nene and saving him will let the players release the troops. At the same time, Kunoichi appears and beelines for Dong Zhuo, putting him in danger. Nene also creates two doubles of herself, using the west and eastern garrisons as a source of energy for the illusion. As players head towards the western base, Nene casts a spell that has boulders roll down on her foes; she protects the eastern base with mini tornadoes. Her last trick is using her magic to summon Kotarō and Hanzō to guard her. When the gates to her camp are guarded by her two "children", and Nene faces the serpent army when the doors are opened.

If players dispel Nene's doubles within four minutes of their appearance, she will be impressed by Wei's "children" and joins their army to look out for them.

In Warriors Orochi 2, Xu Huang and Musashi are training here until they encounter Da Ji's fleeing forces. While Sakon is busy on his visit to Shingen, the two warriors work together and volunteer to capture Da Ji and the girl she is with, Himiko. To guard their lady in command, several Orochi generals sacrifice themselves for her safe escape. Xu Huang and Musashi respond by showing their might to the large army that tries to stop them. As they cut a path through their pursuit, Kojirō appears to disrupt his rival. Da Ji slows her escape and eventually fights them to buy time for Himiko. As she experiences trouble, Himiko will turn around and try to return to help her friend. Once Da Ji is defeated, Himiko listens to the vixen and continues her escape. If she reaches her destination, she is cut off by Gao Sheng and He Yi's reinforcements. Confused, she remains there, and it allows the two warriors to catch up to her.

It's also possible to end the stage earlier by eliminating Da Ji and Himiko as soon as possible. If Himiko is defeated first, Da Ji will become upset and stop her escape to punish the ones who defeated her.