Marvel Ultimate Alliance 3: The Black Order/ISO-8

ISO-8 are mysterious crystals that enhance a playable character's combat abilities in various ways depending on their hue and size. According to Marvel canon, the material itself originated from a mysterious phenomenon known as the Pulse which made it highly sought after by S.H.I.E.L.D. and other organizations.

These crystals can be earned by clearing missions in Story Mode or Infinity Trials, though those of higher quality are often acquired in harder stages. Each character has one ISO-8 slot with more unlocked via leveling up or alliance enhancements.

After a certain point in Story Mode, players will be able to modify ISO-8 by breaking them down into fragments used for creating even stronger crystals. The higher the ISO-8's rarity, the more steep the consumption of fragments will be. Once a crystal has a bonus of +5, they can be upgraded to the next tier.

Type List

 * Purple - Boosts strength and attack.
 * Red - Boosts vitality and critical hits.
 * Orange - Boosts mastery and stagger gauge damage.
 * Yellow - Boosts resilience.
 * Green - Boosts durability and other bonuses.
 * Blue - Boosts extreme bonus and energy.
 * White - Boosts credits and survivability.
 * Rainbow - A mixture of the aforementioned types. Found in higher difficulty levels.

Attributes
Purple=
 * Tier 1
 * Increases strength by 5.0%.
 * Increases light-attack damage by 8.0%.
 * Increases heavy-attack damage by 8.0%.


 * Tier 2
 * Increases strength by 6.8%.
 * Increases light-attack damage by 11.0%.
 * Increases heavy-attack damage by 11.0%.
 * Increases the damage of piercing attacks by 10.0%.
 * Increases the damage of projectile attacks by 10.0%.
 * Increases damage done when burning by 5.9%.
 * Increases damage done by 14.0%, but increase damage taken by 14.0%.
 * Increases the stagger rate by 11.0%, but reduces the rate EP is recovered by 50.0%.


 * Tier 3
 * Increases strength by 6.8%


 * Tier 4


 * Tier 5
 * Increases strength by 500.
 * -|Red=
 * Tier 1
 * Increases vitality by 4.0%.


 * Tier 2
 * Increases vitality by 5.2%.
 * Increases the amount restored by HP restore orbs by 9.8%.
 * Increases the rate that HP restore orbs drop by 11.0%.


 * Tier 3
 * Increases vitality by 6.4%.
 * Increases the rate that HP restore orbs drop by 12.8%
 * Increases HP recovery by 3.0% every 10.0 seconds when your HP is 25% or less.


 * Tier 4


 * Tier 5
 * Increases vitality by 500.
 * Increases vitality by 1,000.
 * Recovers 8.0% of extreme attack damage done as HP.
 * -|Orange=
 * Tier 1
 * Increases mastery by 5.0%.


 * Tier 2
 * Increases mastery by 6.8%.
 * Increases damage to the stagger gauge by 12.0%, but decreases HP damage done by 14.0%.
 * Increases the damage of energy attacks by 10.0%.
 * Adds a fire ability attribute to the combo finisher.
 * Increases the damage done to burning enemies by 8.0%.
 * Increases the damage done to enemies effected by bind by 8.0%.


 * Tier 3
 * Increases mastery by 8.6%.
 * Increases the damage of energy attacks by 12.4%.
 * Increases damage to the stagger gauge by 13.2%, but decreases HP damage done by 13.4%.
 * Adds a 7.0% chance to stun a staggered enemy.


 * Tier 4


 * Tier 5
 * Adds a shock ability attribute when HP is 25% or less.
 * Increases mastery by 500.
 * Increases mastery by 1,000.
 * -|Yellow=
 * Tier 1
 * Increases resilience by 5.0%.


 * Tier 2
 * Increases resilience by 6.8%
 * Decrease damage taken from energy attacks by 11.0%.
 * Increases resilience by 16.0%, but decreases durability by 6.0%.
 * Decreases the duration of paralyzed on heroes by 1.0 seconds.
 * Decrease the duration of frozen on heroes by 1.0 seconds.


 * Tier 3
 * Increases resilience by 8.6%.
 * Decreases damage taken from energy attacks by 12.2%.


 * Tier 4
 * Decreases damage taken from energy attacks by 13.4%.


 * Tier 5
 * Increases resilience by 500.
 * Increaseso resilience by 1,000%.


 * -|Green=
 * Tier 1
 * Increases durability by 5.0%.
 * Increases resistance to having attacks interrupted by a little bit, but decreases damage dealt by 16.0%.
 * Increases durability by 13.6%, but decreases resilience by 6.6%.


 * Tier 2
 * Increases durability by 6.8%.
 * Decreases damage taken by 11.0% when your HP is 25% or less
 * Increases durability by 16.0%, but decreases resilience by 6.0%.
 * Increases the likelihood of being targeted by the enemy 33.0%.


 * Tier 3
 * Increases durability by 8.6%.
 * Increases the rate at which green ISO-8 will drop by 10.0%.
 * Increases the likelihood of being targeted by the enemy by 36.0%.
 * Decreases damage taken from melee attacks by 12.2%.


 * Tier 4
 * Increases durability by 10.4%.
 * Decreases damage taken from projectile attacks by 13.4%.


 * Tier 5
 * Increases resistance to being interrupted while attacking by a little bit.
 * -|Blue=
 * Tier 1
 * Increases energy by 4.0%.
 * Increases the rate abilities restore the extreme gauge by 11.0%.
 * Increases the rate synergy attacks restore the extreme gauge by 11.0%.
 * Extreme gauge restore rate increases by 11.0% when your HP is 25.0% or lower.


 * Tier 2
 * Increases energy by 5.2%.
 * Increases the rate abilities restore the extreme gauge by 12.8%.
 * Increases the rate synergy attacks restore the extreme gauge by 12.8%.
 * Extreme gauge restore rate increases by 12.8% when your HP is 25.0% or lower.
 * Increases the rate that EP restore orbs drop by 11.0%.
 * Increases EP recovery rate by 12.0% when your HP is 30.0% or less.
 * When doing damage to an enemy gifted with the phoenix force, EP recovery is increased by 9.8%.
 * Increases extreme gauge restore rate by 16.0% when attacked while guarding.
 * Restores EP a set amount when attacked while guarding.


 * Tier 3
 * Increases energy by 6.4%.
 * Increases the rate abilities restore the extreme gauge by 14.6%.
 * Increases EP recovery rate by 10.0% when dealing damage to the enemy and your EP is 30.0% or less.
 * Increases the rate the extreme gauge fills by 7.0%.
 * Increases the rate synergy attacks restore the extreme gauge by 14.6%.


 * Tier 4
 * Increases the rate basic attacks restore the extreme gauge by 21.0%.


 * Tier 5
 * Increases energy by 500.
 * Increases energy by 1,000%.


 * -|White=
 * Tier 1
 * While above 25% HP, any attack that reduces a character's HP to 0 will instead reduce it to 1 HP.
 * Increases the rate at which credits will drop by 10.0%.
 * Increases the amount of ISO-8 fragments you acquire from defeating enemies or destroying boxes by 3.4%.


 * Tier 2
 * Decrease damage taken by 2.0% per ally in need of reviving.
 * Increases the amount of ISO-8 fragments you acquire from defeating enemies or destroying boxes by 5.8%.
 * Increases the rate at which credits will drop by 11.2%.


 * Tier 3
 * Increases the c amount of ISO-8 fragments you acquire from defeating enemies or destroying boxes by 8.2%.


 * Tier 4


 * Tier 5

Farming Method
One of the best methods of farming for ISO-8 is to repeat the mission segment "Great Hall of Asgard Reclaimed". The first step is to destroy all visible crates and not talk to Odin. Then save, quit, and continue. This will cause all the crates to respawn while enabling the player to retain the items they previously found. The process can be repeated as many times as possible.

Gallery

 * Purple ISO-8