Zhuge Liang/Movesets

Movesets
Dynasty Warriors=


 * Combo Attacks
 * Double Swipe: : Swipes fan twice in a row. Serves as the foundation for several combo attacks.
 * Advancing Fan Thrust (天嚴偽槍; lit. "Heaven Rigid False Spear"):  undefined: Extends Double Swipe by adding a short thrust done at a lower height.
 * Fan Strike (天再嚴; lit. "Heaven Twice Rigid"): Near Opponent   : Extends Double Swipe with two more swipes for additional damage.
 * Dancing Fan Melody (天嚴參周; lit. "Heaven Rigid Third Circuit"): 🡺 + ⸨🡺 + ⸩  : Performs a spinning fan slash done thrice while moving forward.
 * Dancing Fan (天嚴參周; lit. "Heaven Rigid Third Circuit"):  ⸨🡺 + ⸩  : Extends Double Swipe by chaining it to Dancing Fan Melody.
 * Feather Spear (天偽槍扇; lit. "Heaven False Spear Fan"): undefined undefined: Unleashes two thrusts with the first done slightly upward and the second performed at a lower angle.
 * Sacred Slash (空龍閃; lit. "Air Dragon Flash"): ⸨🡾 + ⸩ : Extends Shooting Star with an angled slash attack.
 * Shooting Star (天跳; lit. "Heaven Bound"): Holding 🡾 + undefined: Performs an uppercut motion with fan while standing up.
 * Sacred Stab (裏天偽槍; lit. "Reverse Heaven False Spear"): ⸨🡺 + ⸩ undefined: Lands a fan swipe followed by a thrust to the gut.
 * Mystic Strike (天龍閃; lit. "Heaven Dragon Flash"): ⸨🡺 + ⸩: Swipes fan at different angles with the first one done slightly upward and the second delivered at a lower angle.
 * Mystic Slash (裏天參周; lit. "Reverse Heaven Third Circuit"): ⸨🡺 + ⸩ : Unleashes three fan swipes in a row.
 * Enchanted Fan (寬立; lit. "Relax Stand"): Holding 🡸 + : Performs a fan waving stance. Serves as the foundation for two combo attacks. The stance replenishes the rage meter and lasts so long as the player holds the directional button input.
 * Swooping Fan (天昇臥龍扇; lit. "Ascension Lying Dragon Fan"): Holding 🡸 + ⸨🡸 + ⸩: Extends Enchanted Fan with a scooping uppercut strike.
 * Heart Attack (龍槍扇; lit. "Dragon Spear Fan"): Holding 🡸 + ⸨🡸 + undefined⸩: Extends Enchanted Fan with a quick stabbing motion to the opponent's midsection.
 * Whirlwind Throw: Near Opponent 🡸 + + undefined: Telekinetically paralyzes opponent to the air and spins them down on the ground.
 * High Bolt (神閃; lit. "God Flash"): 🡻 🡾 🡺 undefined: Fires a laser beam shot at eye level.
 * Low Bolt (神赴閃; lit. "God Joining Flash"): 🡻 🡿 🡸 undefined: Fires a laser beam while crouching. Does less damage compared to High Bolt, but is harder to avoid for opponents who have difficulty timing their jumps.
 * Spirit Fan (龍閃天昇; lit. "Dragon Flash Ascension"): 🡺 🡻 🡾 : Does an angular spin slash followed by a rising uppercut swipe.
 * Heaven and Earth (天跳; lit. "Heaven Bound"): 🡺 🡻 🡾 undefined: Similar to Shooting Star, but inflicts more damage while nudging Zhuge Liang slightly forward.
 * Upper Blade Barrier (渦障; lit. "Vortex Hinder"): 🡸 🡿 🡻 🡾 🡺 : Manipulates fan to spin around in a descending manner while remaining still.
 * Lower Blade Barrier (渦障; lit. "Vortex Hinder"): 🡺 🡾 🡻 🡿 🡸 : Manipulates fan to spin around in an ascending manner while remaining still.


 * Musou Attacks
 * Musou Slash Attack: 🡻 🡾 🡺 + : Unleashes two powerful fan swipes and a low round slash.
 * True Musou Slash Attack: Low Health + 🡻 🡾 🡺 + : Performs a more powerful variation of the Musou Slash combo that adds one spin slash and arising uppercut swipe.
 * Musou Thrust Attack: 🡻 🡾 🡺 undefined + : Unleashes a frontal thrust, a quick stab to the gut, and a scooping uppercut.
 * True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 undefined + : Performs a more powerful variation of the Musou Thrust combo that adds a slanted thrust chained to Zhuge Liang's Thunder Palm throw move.


 * Maneuvers
 * Block Slash: : Uses fan to swat away slash attacks.
 * Block Thrust: : Performs a blocking stance to repel thrust attacks.
 * Sidestep: + : Walks sideways to evade an incoming attack.
 * Blink (神行; lit. "God Row"): Counter + : Teleports away from the enemy.
 * Back Away: 🡸 🡸: Quickly backs away from an opponent.
 * Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style

 * -|Dynasty Warriors 2=

Fighting Style
Zhuge Liang lacks sufficient coverage for some of his attacks, but his second charge and Musou attack are among the strongest in the game. That being said, it's hard to juggle foes for added damage, forcing players to be more precise when dealing with enemy officers.
 * -|Dynasty Warriors 3=

Fighting Style
In this sequel, Zhuge Liang is given more options to fend off stronger foes once his fifth and sixth charge attacks are unlocked. Due to his low mobility, it is recommended to equip him with the Speed Scroll to make traveling easier.

However, he is still rather lackluster with his overall damage still being weak and the issue that most of his beam attacks have too narrow of a hitbox (on top of Zhuge Liang standing too upright when firing them) often causes them to whiff on juggled foes, making Zhuge Liang's juggle combos quite weak and limited. Even then like in the previous game, his poor reach from his fan helps his matters little, even with his strongest weapons unlocked.
 * -|Dynasty Warriors 4=

Dynasty Warriors 4: Empires
Zhuge Liang gains an additional skill in this title.


 * Weapon Type: Club
 * Skill - Hawkeye: Repels an enemy ambush unit with a larger ambush.

Dynasty Warriors (PSP)
Zhuge Liang gains additional abilities and traits in this title.


 * Ability - Instructor: Allows sub-officers to level up at a faster rate than normal.
 * Boost - Healing +: Gradually refills the party's life gauge at a fast rate.
 * Skill - Recovery ++: Restores the party's life gauge by 100 points.

Dynasty Warriors Advance
Zhuge Liang is a unique NPC who fights with his own moveset in this title.


 * Normal Attack: B: Fires a green laser beam imbued with the blast element. Because it counts as an indirect attack, players can mitigate its damage output by equipping certain weapons with the right bonus stats.

Samurai Warriors: State of War
Zhuge Liang gains an additional skill in this title.


 * Sub-Officer Skill - Sorcery: Strengthens effects of attack charms.
 * Charge Attack 1: undefined: Hits foe with free hand. Has very narrow range.
 * Charge Attack 3:  undefined: Releases a burst of paper dolls that set surrounding foes on fire.
 * Charge Attack 6:     undefined: Shoots three vertical energy disks at different trajectories depending on which direction Zhuge Liang is facing.
 * Musou Attack: : Fires a series of vertical energy disks while hovering forward until Musou runs out. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
 * Jump Charge: undefined: Shoots white projectile at a wider distance.
 * Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style
In Dynasty Warriors 4, Zhuge Liang is a more potent character due to the inclusion of elemental orbs. He becomes an effective crowd clearer when given the Lightning Orb, though some players may opt to make him an officer slayer with the Vorpal Orb. It helps that he is one of the few characters in the game whose True Musou attacks are affected by elemental attributes. His jump charge is also easy to exploit despite its weak damage output.

When controlled by the AI, Zhuge Liang's charge attacks will be imbued with the blast element by default. Players are likely to have an easier time dodging his jump charge due to the CPU performing the attack outside of its processing range.
 * -|Dynasty Warriors 5=

Dynasty Warriors 5: Xtreme Legends

 * Xtreme Mode Skills
 * Special Ability 1 - Armor Power-Up: Doubles party's defense power for 30 seconds. Occurs randomly.
 * Special Ability 2 - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
 * Special Ability 3 - Suppress: Automatically puts down a defecting character's revolt, allowing players to avoid fighting them.


 * Destiny Mode Skills
 * Favored Action: Ambushing Officers
 * Taught Skill Type: Tactic

Dynasty Warriors 5: Empires
Zhuge Liang gains additional abilities and traits in this title.


 * Weapon Type: Unique
 * Skill - Taunt: Taunts an enemy officer into attacking while neglecting their current orders. Has a chance of failing.
 * Proposed Policy 1 - Development: Promotes industry within areas under the player's control, developing new items for production.
 * Proposed Policy 2 - Point Increase: Doubles the experience received by the player's controlled officer following a battle. Valid only for 1 turn. Policy will also be in effect automatically when participating in special battles.
 * Proposed Policy 3 - Raze Grounds: Engulfs the entire battlefield in flames, causing great damage to the enemy army for 2 minutes.

Dynasty Warriors: Online
Although Zhuge Liang's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.


 * Domestic Bonus: +10 to Distribution
 * Battle Bonus: +7 to Defense

Dynasty Warriors Vol. 2
Zhuge Liang gains additional abilities and traits in this title.


 * Ability - Tremor: Reduces morale of both enemies and allies by 4 gauges.
 * Support Skill 1 - Healing +: Gradually refills the party's life gauge at a fast rate.
 * Support Skill 2 - Add Recovery: Restores a portion of the player's life when activating an ability.


 * Team Combination
 * Academic Friends (師友)
 * Required Characters: Zhuge Liang, Lu Xun
 * Bonus: +28 Defense, +20 Growth


 * Dragon and Phoenix (臥龍と鳳雛; lit. "Sleeping Dragon and Fledgling Phoenix")
 * Required Characters: Zhuge Liang, Pang Tong
 * Bonus: +48 Life, +24 Attack, +24 Defense, +17 Growth


 * Invaluable Friends (水魚の交わり; lit. "Like Fish to Water")
 * Required Characters: Zhuge Liang, Liu Bei
 * Bonus: +57 Life, +28 Defense


 * Mr. and Mrs. Zhuge (諸葛夫妻)
 * Required Characters: Zhuge Liang, Yue Ying
 * Bonus: +57 Life, +28 Defense


 * Shu Scholars (蜀師弟)
 * Required Characters: Zhuge Liang, Jiang Wei
 * Bonus: +28 Attack, +20 Growth


 * Worthy Opponents (好敵手; lit. "Rivals")
 * Required Characters: Zhuge Liang, Sima Yi
 * Bonus: +28 Attack, +28 Defense

Dynasty Warriors DS: Fighter's Battle

 * Obstacle Effects
 * Obstacle Effect 1 - Stun: Slows down the movement of enemy troops for a set time. Only available to obstacle card version.
 * Obstacle Effect 2 - Confuse: Confuses the opponent, causing them to wander randomly. Only available to obstacle card version.
 * Obstacle Effect 3 - Whirlwind: Summons a whirlwind that displaces the opponent to a random location. Only available to obstacle card version.
 * Obstacle Effect 4 - Great Freeze: Freezes all enemy troops, greatly halting their movements temporarily. Only available to rare card version.
 * Obstacle Effect 5 - Great Earthquake: Causes the ground to shake, greatly damaging all enemies onscreen. Only available to rare card version.
 * Obstacle Effect 6 - Great Rally: Rallies the user's troops, temporarily increasing their speed and attack power greatly. Only available to rare card version.


 * Main Attacks
 * Normal Attack 1: Does a quick fan swipe while surrounded by a green vortex.
 * Normal Attack 2:Conjures a bright orb that immediately fires a wind projectile. Instantly knocks down players struck by it.
 * Strong Attack: Produces a magic circle on the ground that enables Zhuge Liang to fire three wind projectiles forward in different directions.

Warriors Orochi

 * Modified Attacks
 * Charge Attack 3:  undefined: Functions similarly to its base game incarnation, though the glyph cannot be blocked.
 * Jump Charge: undefined: Functions similarly to its base game incarnation, but the lasers themselves are sent out all at once while being thinner in appearance.
 * Enhanced Charge: Tapping R1 instead of undefined for most charge attacks will enhance their damage output and hit speed while consuming a portion of Musou.


 * New Attacks
 * Special Attack: R1: Levitates fan to the front and conjures lightning bolts that spread outward to five directions. Consumes 60 Musou points. Though the attack is less powerful in Warriors Orochi 2, it now consumes less Musou than before.
 * Counter Attack: Counter + R1: Unleashes a radial shockwave to stagger surrounding enemies.


 * Team Abilities
 * Ability 1 - Awakening: Increases damage done by Musou-based attacks.
 * Ability 2 - Boost: Increases damage done by charge attacks.
 * Ability 3 - Focus: Increases the team's Musou.
 * Ability 4 - Conserve: Decreases Musou consumption rate.

Fighting Style
Due to his orb attacks inflicting light elemental damage, Zhuge Liang can break through an enemy officer's guard without having to equip the Light Orb, allowing him to make use of other orbs to further complement his fighting style. His Musou attack has also been considerably buffed in this installment, allowing him to connect hits more easily than before.

When controlled by the AI in Dynasty Warriors 5, most of Zhuge Liang's charge attacks will be imbued with the light element by default.
 * -|Dynasty Warriors 6=

Base Game

 * Officer Skills
 * Ward: Doubles defense power for 30 seconds when knocked down and near death.
 * Ice Resist: Nullifies ice elemental attacks.
 * Thunder Resist: Nullifies lightning elemental attacks.
 * Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
 * Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
 * Swift-Foot: Increases movement speed.
 * Special Start: Allows character to begin each battle with one tome.
 * Bonus Special: Receives one tome for defeating 300 enemies each time.
 * Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
 * Bag: Allows character to carry up to 3 tomes while making them appear much more frequently.


 * Tome Skills
 * Stamina: Increases the duration of special move.
 * Battlecry: Stuns nearby enemies upon activating special move.
 * Flame: Increases damage inflicted by Fire.
 * Hellfire: Greatly increases damage inflicted by Fire.

Dynasty Warriors 6: Empires
Zhuge Liang gains additional abilities and traits in this title.


 * Special Move - Fire: Releases flaming stones around the area.
 * Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. When under the effects of this move, Zhuge Liang positions his fan forward as he runs quickly.
 * True Speed Attack: True Speed + : Unleashes a funnel of wind forward while running.
 * True Speed Charge: True Speed + undefined: Sends out a green feathery tornado forward while briefly stopping.
 * Officer Card - Winds of Change (八卦陣; lit. "Bagua Formation"): Negates all cards currently in effect except for alliances while making every card available for use.

Dynasty Warriors: Strikeforce

 * Enemy-Only Attacks
 * Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
 * Enemy-Only Attack: Charges up and fires several long lasers traveling at multiple directions. Only used in Shin Sangoku Musou Multi Raid 2.


 * Card Combination
 * Virtuous Love (仁愛の治世; lit. "The Reign of Virtuous Love")
 * Required Characters: Zhuge Liang, Yue Ying
 * Bonus: +30 to Exchange


 * Strategist's Reckoning (軍師の賢政; lit. "Strategists' Political Affairs")
 * Required Characters: Sima Yi, Zhou Yu, Zhuge Liang
 * Bonus: +50 to Market

Fighting Style
In Dynasty Warriors 6, Zhuge Liang's attacks focus more on harnessing gusts of wind from his fan rather than simply swinging the weapon directly. One of his more formidable abilities is the power to emulate the effects and damage of a fire attack. When properly used, he can severely weaken a group of nearby enemy officers and easily take them out with just a few hits. Some of the enhancements in his skill tree, namely Flame and Hellfire, increase the damage of his special ability. Hellfire in particular is exclusive to Zhuge Liang, making him one of the deadliest fire starters in the game. His moveset usually leaves his back wide open, so players must take caution when charging into a crowd of enemies.

When controlled by the AI in Strikeforce, Zhuge Liang's attacks will be imbued with the wood element by default.
 * -|Dynasty Warriors 7=

Base Game

 * Notable Skills
 * Defense Up +: Increases defense by a medium amount.
 * Speed Up +: Increases speed by a medium amount.
 * Attack Range Up: Increases attack range.
 * Elemental Invulnerability: Nullifies enemy elemental attacks.
 * Smithing: Enables the user to create certain weapons.

Dynasty Warriors 7: Xtreme Legends

 * Titles
 * Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
 * Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
 * River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
 * Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
 * Strategist (軍師) - Significantly increases chances of receiving trade goods.
 * Master Strategist (尚書令) - Slightly absorbs health from enemies when damaging them using speed-type weapons.
 * Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
 * Prime Minister (丞相) - Significantly decreases damage taken from enemies when using speed-type weapons.

Dynasty Warriors 7: Empires

 * Officer Skills
 * Fame Type: Wise
 * Subordinate Special Command 1 - Slander: Advises a ruler with a very high friendship rating to banish an officer from their service. Increases wise fame by 1,500 and evil fame by 1,000 when used.
 * Subordinate Special Command 2 - Alienate: Creates distrust between the ruler of another kingdom and its officers. Increases wise fame by 3,000 when used. Also available as a special command for rulers.

Shin Sangoku Musou VS
Zhuge Liang is affiliated with the war fan in this title, though his EX attack and second Musou attack are absent.


 * Changed Attacks
 * Charge Attack 2: Y X: Launches nearby enemies into the air with a whirlwind.
 * Charge Attack 4: Y Y Y X: Does a hopping spin while a sphere of wind revolves around Zhuge Liang. The animation itself is taken from his fourth charge attack in older titles.
 * Charge Attack 5: Y Y Y Y X: Conjures a glyph on the ground that generates a pillar of wind to send nearby foes high up into the air.
 * Charge Attack 6: Y Y Y Y Y X: Fires five small laser beams in a frontal arc from right to left. Bears some similarities to Zhuge Liang's sixth charge attack from the third and fourth games.
 * Jump Attack: B Y: Sends out a gust of wind on the ground while twirling about in mid-air.
 * Jump Charge: B X: Shoots three lasers in a row while hovering in the air. Trajectory of the attack depends on which direction Zhuge Liang is facing at.


 * Team Combination
 * Intelligent Trio (知謀三傑)
 * Required Characters: Zhou Yu, Zhuge Liang, Sima Yi
 * Personal Tactic - Ambush Plan (奇襲の計): Increases movement speed and allows the user to bypass enemy bases without capturing them.


 * Dragon Kindred (龍の一族)
 * Required Characters: Zhao Yun, Zhuge Liang, Ryu Hayabusa
 * Personal Tactic - Soul Crushing Plan (魂消の計): Freezes all enemy officers briefly while depleting their Musou gauge completely.

Shin Sangoku Musou Online Z
Uses many of the same attacks offered by the dragon fan moveset albeit with some differences.


 * Modified Attacks
 * Charge Attack 1: Sends a mobile whirlwind traveling at a considerable distance.
 * Charge Attack 6: This move is identical to the feather fan's sixth charge variation of the fan charge attack.
 * Evolution Attack: Forgoes the normal attack string's sixth hit animation by swatting foes away with a wide electrical swipe towards the right.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhuge Liang's Thunderbolt Musou attack from Dynasty Warriors 7.
 * Jump Charge: Similar to what the dragon fan moveset has access to, but has a delay time that leaves the user suspended in mid-air much longer. This may be advantageous in avoiding dangerous foes depending on the situation.


 * Special Abilities
 * Best Formation 1 - Parallel Formation: 5 Units, Defense Type
 * Best Formation 2 - Crescent Formation: 3 to 5 Units, Offense Type
 * Best Formation 3 - Crane Formation: 3 to 5 Units, Balanced Type
 * Support Skill - Sleeping Dragon's Tactic (臥龍の采配): Attacks a specified enemy unit.

Dynasty Warriors: Overlords

 * General Tactics
 * Crouching Dragon: Increases Zhuge Liang's Musou regeneration speed by 4%. Effects increase the higher Zhuge Liang's star ranking becomes.
 * East Gale: Deals 8% more damage to debuffed enemies. Effects increase the higher Zhuge Liang's star ranking becomes.
 * Thunder Command: Causes both EX attack and Musou attack to deal extra damage equivalent to 3% of the target's maximum health. Additional debuffs add even more damage based on 1% of the target's maximum health, encouraging players to hit their foes with ailment-inducing attacks.
 * Seven-Star Altar: Gives certain attacks (sixth charge attack, EX attack, Musou attack) a 12% chance of conjuring a ring of ice to freeze surrounding foes for 1 second.


 * Musou Tactics
 * Musou Tactic 1: Gives Musou attack a 70% chance of freezing foes.
 * Musou Tactic 2: Imbues different charge attacks with unique effects: the dash charge and second charge are given a 70% higher chance of burning enemies, the gather charge as well as the third and fourth charges have a 55% higher chance of electrocuting foes, and the armor charge together with the fourth charge have a 35% higher chance of freezing opponents.
 * Musou Tactic 3: Grants Zhuge Liang 1 star each time he lands a charge attack on an enemy. He can carry up to 30 stars which are then used to prolong Zhuge Liang's Musou attack by 200 milliseconds per star. Extra stars can be obtained if Zhuge Liang is struck by a stronger enemy's hits, though the amount gained may vary depending on the type of attack used (normal attacks yield 1 star, charge attacks provide 3, and EX attacks as well as Musou attacks grant 7).
 * Musou Tactic 4: Provides Zhuge Liang a 40% chance of automatically activating his Musou attack via first normal hit regardless of how much Musou he currently has.


 * Combat Soul Skills
 * Heaven Combat Soul Skill: Causes normal attacks to deal 8% more damage and have a 20% chance to burn enemies. Bonus and chance increase the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead prolongs the duration of burns caused by the flame mark effect by 5 seconds while causing victims of the debuff to receive 86% more damage from Zhuge Liang.
 * Earth Combat Soul Skill: Deals 10% more damage and bestows a 10% moving speed bonus for 8 seconds when attacking a debuffed foe. Both bonuses increase the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead overrides other status effects with a 10 second buff that causes normal hits to boost charge attacks by 103% right after activating Zhuge Liang's EX attack. Effects can be stacked up to 10 times.
 * Human Combat Soul Skill: Causes sixth charge attack to deal 106% more damage against debuffed enemies. Also increases attack damage by 70% for every new debuff inflicted. Initial bonus increases the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead causes charge attacks, EX attacks, and Musou attacks to inflict the fallen stars effect on foes stricken by the freeze, burn, or electrocution debuffs. The effect itself deals extra damage based on 1.6% of maximum health, prolongs the freeze and electrocution ailment by 0.5 seconds, and intensifies the burn status.
 * Star Combat Soul Skill: Gives attacks a 25% chance of inflicting electrocution on burning enemies for 6 seconds. Chance increases the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead gives star consumption a 60% chance of generating one stack of star source that boosts attack power by 0.6%. Effects can be stacked up to 60 times.


 * Skin Skills
 * Suit Skill: Obtains elemental marks by hitting foes already debuffed by Zhuge Liang. Acquiring three different marks increases both attack and defense by 5% for 10 seconds.
 * Ornament Skill: Converts 4% attack damage against burning foes into health for 2 seconds.


 * Exclusive Suit Skills
 * The following skills only take effect if Zhuge Liang is equipped with his Crying Crane costume.
 * Dark Snow: Hitting debuffed enemies grants a set amount of elemental plumes with frozen foes giving 5 ice plumes, electrified enemies yielding 2 thunder plumes, and burning opponents providing 1 fire plume.
 * Plume Blessings: Activates different buff effects depending on the type of elemental plumes gained via Dark Snow skill. The ice plumes add ice crystal stacks in proportion to the amount of hits done to enemies, the thunder plumes increase Musou regeneration by 15%, and the fire plumes boost attack power by 15%.
 * Psychic Mastery: Reduces dodge cooldown by 50%.


 * Horse Skills
 * Glitter: Instantly recovers 250 Musou points after performing Musou attack. Has a cooldown time of 40 seconds.
 * Shining Glint: Instantly recovers 250 Musou points after performing Musou attack. Has a cooldown time of 40 seconds.
 * Purple Sun: Increases damage dealt in battle by 10%.


 * Team Combination
 * An Advisor, A Friend
 * Required Characters: Zhao Yun, Zhuge Liang
 * Bonus: +13,333 Health, +1,058 Attack


 * Childhood Friends
 * Required Characters: Zhuge Liang, Pang Tong
 * Bonus: +13,333 Health, +1,058 Attack


 * Empty City Stratagem
 * Required Characters: Zhuge Liang, Sima Yi
 * Bonus: +13,333 Health, +1,058 Attack


 * Inferno
 * Required Characters: Guan Yu, Zhuge Liang
 * Bonus: +13,333 Health, +1,058 Attack
 * Special Skill: Gives attacks a 14% chance of summoning infernal flames that deal 280% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time. Also causes attacks to have a 15% chance of activating Zhuge Liang's Musou Mode and inflicting 400% attack damage on nearby foes within a 5 meter radius while causing them to stiffen 200 milliseconds. The enhanced skill also amplifies the effects of existing debuffs in different ways. Foes afflicted by the burn status receive 500% more damage from Musou attacks for 6 seconds while being left with a permanent flame mark that causes the target to explode if they perform their charge or EX attacks; though the explosion itself inflicts 55% attack damage for 3 seconds, it can be avoided if the victim does an evasive maneuver to remove the flame mark. For electrocuted enemies, they become 15% more vulnerable to attacks in addition to sustaining 125% worth of extra attack damage. While the ailment's duration time has been reduced to 4 seconds, it can now be stacked to further soften targets. Opponents affected by the freeze status stay frozen for 8 seconds and have their defense power lowered by 25%. However, each hit they receive reduces the ailment's duration by 1 second.


 * Neck and Neck
 * Required Characters: Zhou Yu, Zhuge Liang
 * Bonus: +13,333 Health, +1,058 Attack


 * Talented Couple
 * Required Characters: Zhao Yun, Pang Tong
 * Bonus: +13,333 Health, +1,058 Attack
 * Joint Skill: Zhuge Liang and Yueying perform a coordinated attack to inflict massive damage on surrounding foes. He personally contributes to the combo by conjuring a dome of glyph panels that Yueying ricochets to in a certain order. As the enemies within the dome are struck repeatedly, Zhuge Liang summons a large green dragon that an airborne Yueying redirects to the ground, triggering a powerful explosion of light to swallow up remaining targets in the process. He then gently brings his wife down on the earth with a small whirlwind afterwards.


 * The Dragon Beneath
 * Required Characters: Zhuge Liang, Pang Tong, Zhang Jiao
 * Bonus: +16,778 Health, +1,332 Attack


 * Worldwide Strategy
 * Required Characters: Guo Jia, Zhou Yu, Lu Xun, Zhuge Liang, Pang Tong
 * Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3
Zhuge Liang retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.


 * Changed Attacks
 * Charge Attack 4:   undefined: Hurls fan around while jumping in a turn to the left, akin to Zhuge Liang's original fourth charge attack from past games.
 * Charge Attack 6:     undefined: Shoots three lasers at right, center, and left, taking cues from Zhuge Liang's old sixth charge attack.
 * Jump Attack: : Waves fan and creates a short gust of wind to damage enemies below.
 * Jump Charge: undefined: Shoots three lasers in a row while hovering in the air. Trajectory of the attack depends on which direction Zhuge Liang is facing at.


 * Team Abilities
 * Ability 1 - Focus: Increases Musou capacity for all team members.
 * Ability 2 - Impact: Refills Musou by a set amount for every 100 KOs per member. Only available in Warriors Orochi 3 Ultimate.


 * Team Attacks
 * Triple Rush 1: Swings fan forward to unleash a mobile shockwave moving away from Zhuge Liang.
 * Triple Rush 2: Telekinetically holds up fan while in mid-air, causing nearby foes to be juggled repeatedly by an invisible force.
 * Triple Rush 3: Swings fan outward to release a wide energy wave traveling forward on the ground below.
 * Unique Triple Rush: Zhuge Liang can perform a special triple rush attack if he is paired up with his colleagues Pang Tong and Xu Shu. After letting Xu Shu perform the initial part of their coordinated attack, Zhuge Liang nods his head and conjures a powerful whirlwind around him.

Fighting Style

 * -|Dynasty Warriors 8=

Dynasty Warriors 8: Xtreme Legends

 * Bodyguard Skills
 * Battle Skill - Fire Attack: Starts a fire at the designated location. Its effect is powerful, but lasts only a short time.
 * Assistance Skill - Affluence: Causes enemies to occasionally drop gold when defeated.
 * Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires

 * Ways of Life Skills
 * Ways of Life - Unrecognised Genius: Resourceful Type, +1 to Virtue, 5,000 Employment Cost
 * Fixed Strategy - Invasion Request: Requests another faction to invade hostile territory on their behalf.
 * Stratagem Card 1 - Wind Altar: Places an altar to change the weather from sunny to gale, rain to storm, or snow to blizzard. Increases the stratagem gauge of allies near it.
 * Stratagem Card 2 - Taunt: Taunts an enemy unit into coming after the user for 15 seconds. Has a chance of failing and does not work on enemy commanders or units with special status.
 * Stratagem Card 3 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
 * Stratagem Card 4 - Thunderstorm: Causes a lightning storm across the entire battlefield to damage all enemies for 60 seconds. Becomes more effective during rain, storms, snows, and blizzards. Requires 3 allied units to temporarily withdraw for card to take effect.
 * Awarded Stratagem Card - Gale: Summons strong gales to damage enemies and force some of them to withdraw. Becomes more effective during gales, storms, and blizzards. Requires 2 allied units to temporarily withdraw for card to take effect.

Shin Sangoku Musou Blast

 * Original Card
 * Unit Type: Archer
 * Musou - Sleeping Dragon Thunderbolt (臥龍豪雷): Conjures a wide shower of lightning bolts to smite surrounding enemies. Based on Zhuge Liang's Thunderbolt Musou attack from the original game.
 * Skill - Divine Lightning (神雷): Sends out lightning to damage and stun enemies within range.
 * Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers

 * Type Ability
 * Health Recovery: Restores a portion of health at the start of every turn.


 * Normal Attacks
 * Virtual Flash (虚閃; lit. "Hollow Flash"): Hits multiple foes. Has a chance of fainting enemies.
 * Compelling Force (迫気; lit. "Urgent Vigor"): Hits multiple foes. Lowers enemy's spirit by 10%.


 * EX Attacks
 * Exploding Strike EX (爆薙Ex; lit. "Burst Mower EX"): Hits multiple foes. Has a chance of paralyzing enemies.
 * Tiger Flash EX (連虎閃Ex; lit. "Chain Tiger Flash EX"): Hits multiple foes. Has a chance of fainting enemies. Lowers enemy's speed by 10%.


 * Musou Attacks
 * Thunderbolt (豪雷; lit. "Great Thunder"): Hits multiple foes. Has a chance of paralyzing enemies.
 * Bound Lightning (縛雷): Hits multiple foes. Has a chance of paralyzing enemies.
 * Lightning Strike (散雷; lit. "Scatter Thunder"): Hits multiple foes. Has a chance of paralyzing enemies.

Dynasty Warriors: Unleashed

 * Team Attacks
 * Triple Attack 1: Performs a shortened version of Bolt to contribute to the combo.
 * Triple Attack 2: Performs switch attack to contribute to the combo.
 * Triple Attack 3: Performs a shortened version of Lightning to contribute to the combo.


 * Global Server-Exclusive Passive Skills
 * Primary Skill - Ultimate Preemption: Increases attack of all officers by 10%.
 * Secondary Skill: Increases Musou regeneration of shield-type officers by 10%.
 * Tertiary Skill: Increases attack speed of Shu officers by 20%.


 * Japanese Server-Exclusive Passive Skills
 * Primary Skill: Increases Musou regeneration by 30%. Activates after filling up one Musou bar.
 * Secondary Skill: Increases charge skill power by 30%. Activates after filling up two Musou bars.


 * Team Combination
 * 7 Captures and Releases (七縦七擒; "Seven Attempts and Seven Captures")
 * Required Characters: Zhuge Liang, Meng Huo
 * Bonus: Attack +5%, Musou Generation +4%


 * Draw Your Sword (子龍と臥龍; "Zilong and Wolong")
 * Required Characters: Zhao Yun, Zhuge Liang
 * Bonus: Attack Speed +4%, Musou Generation +5%


 * Equal Talents (龍と妻; "Dragon and Wife")
 * Required Characters: Zhuge Liang, Yueying
 * Bonus: Shield Damage +4%, Element Advantage +4%


 * Follow Wolong (南征北伐; "Southern and Northern Expeditions")
 * Required Characters: Zhuge Liang, Ma Dai
 * Bonus: Element Advantage +4%, Musou Generation +4.5%


 * Forever Rivals (反骨の相; "Rebellious Phase")
 * Required Characters: Zhuge Liang, Wei Yan
 * Bonus: Max Health +4.5%, Musou Generation +5%


 * Grass Hut (水魚の交わり; "Like Fish to Water")
 * Required Characters: Zhuge Liang, Liu Bei
 * Bonus: Max Health +5%, Musou Generation +4%


 * Great Diplomats (天下の外交; "Diplomacy Under Heaven")
 * Required Characters: Zhuge Liang, Lu Su
 * Bonus: Critical Chance +4%, Musou Generation +5%


 * Rivals to the Death (宿敵; "Nemeses")
 * Required Characters: Zhuge Liang, Sima Yi
 * Bonus: Shield Damage +4%, Musou Generation +4.5%


 * Talented Duo (比肩する叡知; "Comparable Wisdom")
 * Required Characters: Zhuge Liang, Zhou Yu
 * Bonus: Skill Cooldown -4.5%, Musou Generation +5%


 * Two Masters (臥龍鳳雛; "The Sleeping Dragon and the Fledgling Phoenix")
 * Required Characters: Zhuge Liang, Pang Tong
 * Bonus: Element Advantage +5%, Musou Generation +3.5% (+9% in the Japanese server)


 * Wind's Talker (妖と神算と; "Sorcery and Divine Foresight")
 * Required Characters: Zhuge Liang, Zhang Jiao
 * Bonus: Critical Chance +4.5%, Element Advantage +4.5%


 * Wolong's Successor (龍と麒麟児; "The Dragon and the Prodigy")
 * Required Characters: Zhuge Liang, Jiang Wei
 * Bonus: Critical Damage +5%, Musou Generation +4%


 * Be Smart (先見の明; "The Foresighted")
 * Required Characters: Zhuge Liang, Zhou Yu, Gan Ning
 * Bonus: Skill Cooldown -4%, Musou Generation +3.5% (+7% in the Japanese server), Critical Damage +4.5% (+9% in the Japanese server)
 * Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Gan Ning. He is the first to act during the whole combo. Only applies to the global server.


 * Grand Strategist (大軍事家; "Great Military Strategists")
 * Required Characters: Guo Jia, Lu Xun, Zhuge Liang
 * Bonus: Skill Cooldown -3.5%, Critical Chance +4%, Musou Generation +4% (+8% in the Japanese server)
 * Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Guo Jia and Lu Xun. He is the first to act during the whole combo. Only applies to the global server.


 * Great Advisor (大軍師; "Grand Military Advisors")
 * Required Characters: Zhou Yu, Zhuge Liang, Sima Yi
 * Bonus: Skill Cooldown -4.5%, Musou Generation +4% (+8% in the Japanese server), Element Advantage +4.5% (+3% in the Japanese server)
 * Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Sima Yi. He is the second to act during the whole combo. Only applies to the global server.


 * Shu Talents (蜀漢の礎; "The Cornerstone of Shu Han")
 * Required Characters: Guan Yu, Zhang Fei, Zhuge Liang
 * Bonus: Skill Cooldown -3%, Critical Chance +3.5%, Element Advantage +4%
 * Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Guan Yu and Zhang Fei. He is the last to act during the whole combo. Only applies to the global server.


 * True Friends (同門軍師; "Fellow Military Advisors")
 * Required Characters: Zhuge Liang, Pang Tong, Xu Shu
 * Bonus: Critical Chance +3%, Element Advantage +4.5%, Shield Damage +2.5% (+8% in the Japanese server)
 * Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Pang Tong and Xu Shu. He is the first to act during the whole combo. Only applies to the global server.


 * Japanese Server-Exclusive Team Combination
 * Remnants of Great Virtue (大徳の残した者)
 * Required Characters: Zhuge Liang, Liu Shan
 * Bonus: Defense +4%, Max Health +4%


 * Zhuge Clan (諸葛一族)
 * Required Characters: Zhuge Liang, Zhuge Dan
 * Bonus: Attack Speed +4.5%, Critical Chance +5%


 * Strategists of the Chaotic Era (乱世の謀士)
 * Required Characters: Jia Xu, Zhuge Liang, Sima Yi
 * Bonus: Max Health +4%, Shield Damage +8%, Critical Damage +8%


 * The Three Individuals and Masters of Benevolence (三者三様の仁)
 * Required Characters: Zhuge Liang, Liu Bei, Liu Shan
 * Bonus: Defense +3.5%, Element Advantage +3%, Attack +4%

Warriors Orochi 4

 * Team Combination
 * Genius Strategists (神謀鬼算; lit. "Divine Plot Demonic Calculations"): Deploying Zhuge Liang together with Jia Xu, Zhou Yu, Hanbei Takenaka, and Motonari Mōri will provide their team with a Tear of the Gods at the beginning of battle.

Fighting Style

 * -|Dynasty Warriors 9=

Dynasty Warriors 9: Empires

 * Officer Skills
 * Secret Plan - Ingenious Scheme (神算鬼謀; lit. "Divine Calculations Demonic Scheme"): Unleashes an extraordinary lightning attack with each activation decreasing the amount of secret plan gauge required for it.
 * Military Unit: Archer
 * Title: Sleeping Dragon (臥龍)
 * Unique Political Ploy - Wall Destroyed: Damages areas owned by another faction while decreasing their defense level by 15.
 * Reputation Bonus: Commanding +25%, Ingenious +90%, Eloquent +50%, Benevolent +80%, Evil -50%

Normal Version Attacks

 * Class Type: Special


 * Repel Attacks
 * Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
 * Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
 * True Repel Attack (真・吹飛攻撃): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 60.


 * Launch Attacks
 * Launch Attack (打上攻撃): Launches foes into the air. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
 * Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
 * True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 75.
 * Final Launch Attack (打上攻撃・絶): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 13, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 105.


 * Stun Attacks
 * Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
 * Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
 * True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
 * Busted Stun Attack (気絶攻撃・破): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 85.


 * Guard Break Attacks
 * Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 25.
 * True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 55.
 * Final Break Spirit Attack (崩し仙撃・絶): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 8.8 seconds. Unlocked by reaching level 95.


 * Recover Attacks
 * Recover (治癒): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 2 and a cooldown time of 13.6 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 5.
 * Modified Recover (治癒・改): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 5 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 30.
 * True Recover (真・治癒): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 8 and a cooldown time of 16.3 seconds. Unlocked by reaching level 50.
 * Busted Recover (治癒・破): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 8 and a cooldown time of 15 seconds. Unlocked by reaching level 80.
 * Final Recover (治癒・絶): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 8 and a cooldown time of 14.5 seconds. Unlocked by reaching level 115.


 * Upgraded Unique Attacks
 * Modified Scattered Lightning (散雷・改): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
 * True Scattered Lightning (真・散雷): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
 * Busted Scattered Lightning (散雷・破): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 17.6 seconds. Unlocked by reaching level 90.

Mystic Version Attacks

 * Class Type: Snipe


 * Repel Attacks
 * Repel Spirit Attack (吹飛仙撃): Knocks away foes. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
 * Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
 * True Repel Spirit Attack (真・吹飛仙撃): Knocks away foes. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 60.


 * Launch Attacks
 * Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 25.
 * True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 55.


 * Stun Attacks
 * Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
 * True Stun Attack (真・気絶攻撃): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
 * Busted Stun Spirit Attack (気絶仙撃・破): Stuns foes momentarily. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 75.


 * Guard Break Attacks
 * Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
 * Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
 * True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 9.6 seconds. Unlocked by reaching level 65.
 * Busted Break Spirit Attack (崩し仙撃・破): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 8.8 seconds. Unlocked by reaching level 85.


 * Missile Attacks
 * Missile Attack (射撃): Fires a projectile at foes from a distance. Has an attack damage value of 30 and a cooldown time of 11.2 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 5.
 * Modified Missile Attack (射撃・改): Fires a projectile at foes from a distance. Inflicts lightning elemental damage. Has an attack damage value of 38 and a cooldown time of 12.3 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 30.
 * True Missile Attack (真・射撃): Fires a projectile at foes from a distance. Inflicts fire elemental damage. Has an attack damage value of 45 and a cooldown time of 13.6 seconds. Unlocked by reaching level 50.
 * Busted Missile Attack (射撃・破): Fires a projectile at foes from a distance. Inflicts ice elemental damage. Has an attack damage value of 45 and a cooldown time of 12.3 seconds. Unlocked by reaching level 80.


 * Upgraded Unique Attacks
 * Modified Scattered Lightning (散雷・改): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
 * True Scattered Lightning (真・散雷): Performs an upgraded version of first unique attack. Inflicts ice elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.

Abyss Version Attacks

 * Class Type: Defense


 * Launch Attacks
 * Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 60.
 * True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
 * Busted Launch Attack (打上攻撃・破): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 85.


 * Stun Attacks
 * Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
 * Modified Stun Attack (気絶攻撃・改): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
 * True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
 * Busted Stun Attack (気絶攻撃・破): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 75.


 * Guard Break Attacks
 * Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 15.
 * Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
 * True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 9.6 seconds. Unlocked by reaching level 55.
 * Final Break Spirit Attack (崩し仙撃・絶): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts poison elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 8.8 seconds. Unlocked by reaching level 95.


 * Endurance Attacks
 * Endurance (堅守): Damages foes while invoking armor effect on self. Has an attack damage value of 5, a spirit damage value of 30, and a cooldown time of 14.4 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 5.
 * Modified Endurance (堅守・改): Damages foes while invoking armor effect on self. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 38, and a cooldown time of 15.8 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 30.
 * True Endurance (真・堅守): Damages foes while invoking armor effect on self. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 17.3 seconds. Unlocked by reaching level 50.
 * Busted Endurance (堅守・破): Damages foes while invoking armor effect on self. Inflicts poison elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 15.8 seconds. Unlocked by reaching level 80.


 * Upgraded Unique Attacks
 * Modified Scattered Lightning (散雷・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
 * True Scattered Lightning (真・散雷): Performs an upgraded version of first unique attack. Inflicts poison elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
 * Busted Scattered Lightning (散雷・破): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 17.6 seconds. Unlocked by reaching level 90.


 * Miscellaneous Attacks
 * Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
 * Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts poison elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Dynasty Warriors 3 Version Attacks

 * Class Type: Speed


 * Launch Attacks
 * Launch Spirit Attack (打上仙撃): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
 * Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
 * True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 55.


 * Guard Break Attacks
 * Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
 * Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 25.
 * True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 9.6 seconds. Unlocked by reaching level 45.


 * Sneak Attacks
 * Sneak Attack (奇襲): Quickly pursues foes and greatly diminishes their stamina. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 25 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 5.
 * Modified Sneak Attack (奇襲・改): Quickly pursues foes and greatly diminishes their stamina. Inflicts slash elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 24 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 30.
 * True Sneak Attack (真・奇襲): Quickly pursues foes and greatly diminishes their stamina. Inflicts wind elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 23 seconds. Unlocked by reaching level 50.


 * Upgraded Unique Attacks
 * Modified Scattered Lightning (散雷・改): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.


 * Miscellaneous Attacks
 * Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts slash elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
 * Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Other Skills

 * Memory Abilities
 * Suspended in the Moonlit Night (月夜に浮かぶ)
 * Characters: Zhuge Liang
 * Rank: SR
 * Bonus: +227 Attack, +227 Musou
 * Skill - Heal (快癒): Recovers 7 health points every 6 seconds.


 * Destined Foes (宿命の好敵手)
 * Characters: Zhuge Liang, Sima Yi
 * Rank: SSR
 * Bonus: +386 Attack, +386 Health, +386 Musou
 * Skill - Restore (全快): Recovers 10 health and Musou points every 4 seconds.


 * Dragon and Prodigy (龍と麒麟児)
 * Characters: Zhuge Liang, Jiang Wei
 * Rank: SSR
 * Bonus: +257 Musou, +257 Willpower, +9 Speed
 * Skill - Heal (快癒): Recovers 10 health points every 4 seconds.


 * Supreme Wisdom - Dynasty Warriors 8 (至高の知 『7』)
 * Characters: Zhuge Liang
 * Rank: UR
 * Bonus: +1,691 Defense, +1,691 Health
 * Skill 1 - Drain (吸生): Recovers 15 health points every 2 seconds.
 * Skill 2 - Technique (技撃): Increases skill attack damage by 10%.


 * A Wish to the Glimmering Star (煌めく星々に願いを)
 * Characters: Zhuge Liang, Ma Dai
 * Rank: UR
 * Bonus: +980 Attack, +980 Defense
 * Skill 1 - Steadfast (堅牢): Reduces damage from officers by 15%.
 * Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.


 * Winning Strategy (必勝の計略)
 * Characters: Zhou Yu, Zhuge Liang
 * Rank: UR
 * Bonus: +980 Attack, +980 Musou
 * Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
 * Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.


 * Water Mirror's Former Pupils (水鏡の同門)
 * Characters: Zhuge Liang, Pang Tong, Xu Shu
 * Rank: UR
 * Bonus: +847 Attack, +847 Defense, +847 Willpower
 * Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
 * Skill 2 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.


 * Team Combination
 * Dragon and Dog (龍と狗)
 * Required Characters: Zhuge Liang, Zhuge Dan
 * Bonus: +100 Defense, +50 Musou


 * Like Fish to Water (水魚の交わり)
 * Required Characters: Zhuge Liang, Liu Bei
 * Bonus: +50 Defense, +100 Willpower


 * To the Origin of Three Points (三分の原点ヘ)
 * Required Characters: Lu Xun, Zhuge Liang
 * Bonus: +100 Defense, +50 Musou


 * Wolong and His Companion (臥龍とその伴侶)
 * Required Characters: Zhuge Liang, Yueying
 * Bonus: +100 Musou, +50 Willpower


 * Water Mirror (水鏡)
 * Required Characters: Zhuge Liang, Pang Tong, Xu Shu
 * Bonus: +50 Defense, +50 Health, +100 Willpower