Kotarō Fūma

Kotaro Fuma is one of the new playable characters in Samurai Warriors 2. Although he doesn't appear in the US release, Kotaro also appears as a bonus ninja character in Kessen III if the Enjoy disk is inserted. He is a ninja who is employed by the Hojo clan. A popular fable says that he assassinated Hanzō Hattori before his time.

He's symbolized by the characters for "disease" (疾) and "darkness" (闇).

Samurai Warriors
Kotaro is the wild card in the game as he strives to perpetuate endless chaos. He possesses various powers not seen by the other game's ninja, such as telling the future and becoming invisible at will. When his lord hears word of Ieyasu's retreat at Mikatagahara, he is ordered to assist Shingen with the pursuit. Although he does capture Ieyasu, Kotaro also kills Shingen to counteract the results. In a bid to spare their lives, Ieyasu and his men are forced to serve Kotaro. This displeases Hanzō and the ninja tries several times to liberate Ieyasu. Intrigued, Kotaro challenges his rival to a contest to see who can kill the land's most influential unifier, Hideyoshi. If Hanzō wins, Ieyasu would be freed.

After Hanzō's failure and Hideyoshi's death, the Hojo become leaders of the land. Bored with the idea of peace, Kotaro betrays his benefactors to pollute Japan with confusion. Left with nothing else to do, Kotaro decides to unify the land and heads with his army to Kyushu. Seeing a large force of Hideyoshi's former retainers there, Kotaro relishes the land's last great battle. In his ending, he rewards Ieyasu's loyalty by giving him ownership of the land and disappears.

His dream stage has him protecting the Hojo clan at Odawara Castle. Faced with the massive Toyotomi army, he also needs to fend off the Tokugawa forces. Whilst doing so, he has to stop Nene's interruptions.

Warriors Orochi
In both games in the series, Kotaro starts as admirer of Orochi. He is pleased by the snake's desire to send humanity into disarray. He also constantly shows up at unexpected moments to help or fight random forces, often with no point other than to sow confusion and chaos, ensuring that no side gains a clear advantage in the war. At one point he even questions himself why he helping or fighting a particular character, but just chalks it down to chaos.

Development
While the staff were in a meeting to decide what character could create a big impact for the Sengoku era, the idea to add an irregular trickster character came up. Kotaro was designed to fill that position and his ninja actions reflect his surreal nature. He is considered to be the series "original" ninja character. His very tall stature of 6'11" (210 cm) -which is actually the same height as Keiji and Honda- accentuates the improbability of his ninja abilities. His wild dreadlocks, fire patterned pants, and unnaturally pale skin were also added to create the same effect. The director adds that since there are no historical records of Kotaro fighting in person, gauntlets were assigned as his weapon. Though efforts were made to follow history, he states that Kotaro's scenario allowed him the most artistic liberties, challenging him to appeal to Warriors and history fans.

The game's character designer implies that Kotaro's look was one of the most criticized designs amongst the staff.

Voice Actors

 * David Rizk - Samurai Warriors 2 (English)
 * Keith Silverstein - Warriors Orochi series (English)
 * Nobuyuki Hiyama - Samurai Warriors and Warriors Orochi series (Japanese)

Quotes

 * "Chaos is never satiated."
 * "The enemy crumbles before me."
 * "The Hojo are so dull, but it might be fun to watch them die."
 * "Let's play a game. It's called "evisceration". Would you like to know the rules?"
 * "This battlefield will be a glorious wasteland."
 * "Now pain and suffering will overtake the land of the dying sun."
 * "Unification sounds so boring. I much prefer Japan in pieces."

Historical Information
Fuma Kotaro was the fifth head of the Fuma School and the most famous of its leaders. It's unknown when he was born but he is noted for having a legendary figure. He was 7'1" (216 cm), loaded with muscles, had a huge mouth, and up-tilted eyes. His yell was said to be heard from about three miles away. Rumors of his figure frightened outsiders as many envisioned him to be a wild beast. He served the present Hojo leaders at the time, Hojo Ujimasa and Ujinao.

Kotaro's famous battle was his army's night attack in 1580. With about 200 Fuma warriors, Kotaro lead a raid on Takeda Katsuyori's camp. They placed the army in utter confusion as they fell into Kotaro's various traps. One of which included strapping straw figurines onto horses and setting them loose in the Takeda camp. The soldiers couldn't identify their attacker and began to blindly attack one another.

When the Hojo clan fell and the wars ended, Kotaro and the remnants of the Fuma resorted to being thieves in Edo. The Tokugawa shogunate fortified a special defense force and enlisted informants for the Fuma whereabouts. They were eventually caught by Takeda shinobi, Kosaka Jinnai. In 1603, Kotaro was executed and the Fuma fell into ruin.

The Fuma school was located at Mt. Hakone and they were spies for the Hojo clan. The ninja were good at fighting on horseback, which lead to some speculation that they were descendants of nomadic tribes from China. It's speculated that the Fuma school served the Hojo family for about a hundred years. Some records suggests that their original family name was "Kazama" (風間) but was adapted into Fuma due to their infamous exploits.