Taishi Ci/Movesets

All the movesets for Taishi Ci in the Warriors franchise.

Ground Moveset

 * undefined:
 * , undefined: Taishi Ci swings his left rod up in the air.
 * ,, undefined:
 * ,, , undefined: Stabs both weapons to the front side.


 * Continuously charges with weapons, ends with a powerful knockback attack.


 * , : Aerial swipe.


 * R1, : Shoots a normal arrow.
 * R1, undefined: Shoots a paralyzing bolt.
 * R1, : Unleashes a barrage of arrows.


 * L1, : Counterattack.

Ground Moveset
Remains the same with the following additions/changes:
 * ,, , , undefined: Plunges rods into the ground, creating a forward moving shockwave.
 * ,, , , , undefined, (undefined), (undefined): Swings his right rod repeatedly, ends with a dual-weaponed attack.


 * Dashing :

Horse Moveset

 * undefined: Leans to both sides and swings.
 * ,, , , , : Three attacks to the right side, three to the left.

Dynasty Warriors 4

 * R3: Releases wisps of light that stun enemies within range. Aura may change color in Free Mode to match the user's chosen side.

Ground Moveset
Removes power guards to replace with counterattacks. Remains the same with the following additions/changes:
 * undefined: A stomp that knocks enemies to the ground.
 * ,, undefined, (undefined), (undefined), (undefined): Repeatedly brings down weapons to the head, ends with a spin.


 * , undefined:


 * L1, undefined: Counterattacks with C4.

Horse Moveset

 * Repeating swings to all sides until the Musou gauge empties.

Ground Moveset
Removes bow moveset from previous games. Remains the same with the following additions/changes:


 * (True):
 * , undefined: Slams into the ground creating a quake.


 * Warriors Orochi
 * , : An airdash that makes him temporarily invincible. Taishi Ci leans slightly forward in the air for his dash.
 * R1: Multi-hitting stabs to his front that shoot small 'dart' waves. Costs no musou.
 * direction + R1: Smashes the ground with both of his rods, creating a flame quake. Costs no musou.


 * Warriors Orochi 2
 * Triple Attack 1: Pounds the ground to unleash a powerful pillar of wind.
 * Triple Attack 2: Causes ferocious gales to fill the user's area momentarily.
 * Triple Attack 3: Hurls a pair gusts quickly traveling at a long distance.

Dynasty Warriors 6
In the original release, he shared his moveset with Ma Chao, Sun Ce and Zhang He. See Spear Movesets for more details. The following moves are for his new moveset in Special.

Ground Moveset

 * string (Renbu ∞):
 * undefined string (Renbu ∞):
 * undefined (held):


 * , undefined:
 * Dashing :
 * Dashing undefined:
 * Dashing undefined:


 * Grapple attack :
 * Grapple attack undefined:


 * Special attack: Swift Attack: immediately boosts Taishi Ci's Renbu gauge up to the Infinite Renbu and grants higher attack and defense power. When used at low, red health, the effects of Swift Attack increase.

Horse Moveset

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 * undefined:

Dynasty Warriors: Strikeforce
Taishi Ci mainly uses the twin rods moveset in this title.

Dynasty Warriors 7
Taishi Ci is affiliated with twin rods in this appearance. When he is equipped with it, he can perform a unique attack exclusive to him. Upon performing his Musou techniques, he will automatically use the weapon in his attacks.


 * EX Attack:, , undefined, undefined: Swings his rods in a horizontal strike and then slams them into the ground.
 * Musou - Air Cannon (旋風砲): : Thrusts his rods forward to create a wind funnel.
 * Alternate Musou - Air Cannon X (真・旋風砲): R1 + : Prods one of his rods forward to catch the nearest opponent and throws them into the air then raises his weapons into the air to summon a vertical wind funnel.

He gains the following additions in Warriors Orochi 3.
 * Warriors Orochi
 * , undefined:


 * R1: Thrusts weapons powerfully to produce a whirlwind.

Dynasty Warriors 8
Taishi Ci keeps the same moveset from the previous title with the following additions.


 * Aerial Musou - (真・大岩落):, : Does a quick thrust and wide swing in mid-air, followed by a forceful pound on the ground.
 * Awakening Musou: Jabs weapons forward one by one. At the end of the move, the user lifts the enemy into the air and unleashes a large energy wave that blows them back. The extension has the user swipe diagonally back and forth with streaks of electricity surging from each hit before beating the enemy with more varying strikes.