Skull Knight

Skull Knight (髑髏の騎士, Dokuro no Kishi) is a secondary character in Berserk and a non-playable character in BERSERK and the Band of the Hawk.

Skull Knight is an enigma cloaked in mystery who may or may not be a fallen king. What is known for certain is that he is a mighty entity who has the power to distort dimensions and that he opposes the God Hand. It is with his power that he saves Guts, Rickert, and Casca from their first encounters with the Apostles, or the demonic entities of the setting.

He appears at random intervals of the narrative, often to support Guts or to offer words of grim foreboding.

Personality
Skull Knight is an ancient wanderer who seems to have intimate knowledge of the world's fantasy origins. While he does hunt Apostles, he appears to have a respectable rivalry with Zodd.

He watches over Guts's adventures and advises the youth, apparently interested in the man's struggle and potential. As the story develops, Skull Knight appears to share many parallels with Guts: both have worn the Berserker Armor, both have had a friendly relationship with witches, and both have wandered alone in their fight against the God Hand.

Quotes

 * "To take a step into this world, outside of both the world of living and the world of the dead... you must be either very brave or mad."
 * "You must be searching for a way to understand the truth of this world. Yet you will have to start with defeating these spirits..."
 * "The door to an another level of the Astral world has opened. Let us proceed."
 * "A Behelit? The fetish for summoning the Five Angels."
 * "You should gather all the Behelits you can find. You will receive some reward in exchange."
 * "Continuing to fulfill wishes is the only path that will lead you to the Abyss. Do not forget."
 * "Likely, we will meet somewhere again. Be sure to survive till that day."
 * "It pleases me to meet you again, the one who searches for the Truth of this world."
 * "It would seem you have improved your skill, but from here on, you will not be able to pass with just ordinary skills."
 * "Let me test your strength. If you are not able to defeat me, you will not survive any further."
 * "You are skilled. Perhaps... ...you might be the one who will be able to get close to the Truth of this world..."
 * "I am the foe of the inhumans."
 * "You will be dispersed."
 * "I have no time for worthless vermin."
 * "Our foes do not stand a chance."
 * "The defense held."
 * "You will have to pass through me."
 * "It would seem my help wasn't needed."
 * "That is past redemption."
 * "No matter how many you cut, you cannot escape the currents of causality."
 * "You never tire of fighting, do you, Immortal One?"
 * "I had not thought there was still a sword capable of reaching me."
 * "You did well to reach this far, Seeker. It would seem this is one of the ends."
 * "From now on, our paths go separate ways. I did enjoy fighting with you for this short time."
 * "I am aware of how barbaric this is..."
 * "Perhaps you are... a fish that breaches the water's surface..."
 * "Does this, too, lie within the torrent of causality?"
 * "A human sword cannot touch those who exist outside of the reason."
 * "At last I face you."
 * "Will you throw your life away?"
 * "He also exists outside of the reason."
 * "So this is the end."

Fighting Style
Skull Knight mainly utilizes a three-hit combo, and whilst spinning can shoot a wave of energy forward. He can also stab the ground and send a shockwave forward. For his Death Blow, Skull Knight sets his sword in his mouth, turns it into the Sword of Actuation, stabs it into the ground and unleashes a powerful wave of energy.

He is the only non-playable character to have a unique Death Blow animation.