Dynasty Warriors 7: Xtreme Legends/Weapon Movesets


 * This page is for the new weapons introduced in Dynasty Warriors 7: Xtreme Legends. For weapon movesets in the other games, please see Dynasty Warriors 7 Movesets, Empires Movesets or DLC Weapon Movesets.

Weapons

 * See also: Dynasty Warriors 7: Xtreme Legends/Weapons


 * Orb and Scepter - a staff that can smack multiple magical orbs into foes. Guo Jia's EX Weapon.
 * Trishula - quick striking bladed weapons. Wang Yi's EX Weapon. Formerly planned as DLC.
 * Podao - a quick striking two-handed sword with long reach. Xiahou Dun's new EX Weapon
 * Dragon Spear - a spear that excels with quick combos. Zhao Yun's new EX Weapon.
 * Crescent Blade - a glave used for broad sweeping attacks. Guan Yu's new EX Weapon.
 * Twin Pike - a pike with a snake-shaped blade on each end. Zhang Fei's new EX Weapon.

Ground Moveset

 * undefined: Conjures a single orb which revolves around the user. Up to 5 orbs may be conjured this way.
 * , undefined: Uppercut swing with stick. Conjures an orb.
 * ,, undefined: Turning upwards swing. Conjures three orbs.
 * ,, , undefined: Hits away all previously conjured orbs in a straight line to the front.
 * ,, , , undefined: Jabs the nearest enemy for a few times with the tip of the scepter, then conjures two orbs, hits them so they travel in zig-zagging motions in a front arc.
 * ,, , , , undefined: Rains several chains of orbs from the sky into the enemies to the front, the number of chains depends on the number of orbs conjured.
 * ,,,,,: Four overhead horizontal swings. Quickly pokes opponents with stick three times before finishing with a stab.


 * Dashing : Sliding shot with conjured orb. Shoots any other conjured orbs forward.
 * , : Downwards swing. Fires any conjured orbs downward.


 * Switch Attack: Downwards swing with conjured orb. Hits any other conjured orbs.
 * Switch Feature(s): None.
 * Attack Feature(s): Orbs bounce in random directions once they are hit.

Horse Moveset

 * undefined: Swipes once with the scepter to the right, then jabs an orb to the left.
 * ,, , , , : Six alternating right-and-left swipes with the scepter.

Ground Moveset

 * undefined: A midair backflip, kicks the nearest enemy to the front in the process to break their guard.
 * , undefined: A horizontal slash with the left-hand trishula, then an upper-cut with the right-hand one.
 * ,, undefined: Quick butterfly kick with two slashes upon landing.
 * ,, , undefined: Jumps and stabs the ground heavily with both trishula.
 * ,, , , undefined: Flip kick that emits a miniature tornado.
 * ,, , , , undefined: Boomerangs both trishulas rapidly around the user once.
 * ,, , , , : Five left and right slashes with individual trishula. Lunges forward on last strike with both trishula.


 * Dashing : Slashes once with both trishulas.
 * , : Downward swipe with both trishulas.


 * Switch Attack: Low sweeping kick.
 * Switch features: None.
 * Attack features: While attacking, the user automatically blocks all enemy attacks.

Horse Moveset

 * undefined: Simultaneous rising cut with both trishula.
 * ,, , , , : Series of consecutive slashes with left and right trishula.

Fighting Style
A very fast weapon making it easy and great to combo with. Downside to this weapon is that it deals very little damage.

Ground Moveset

 * undefined: One kick forward which breaks enemy guards.
 * , undefined: An upper cut which sends a single enemy flying then smashes them down to the ground.
 * ,, undefined: Four right-and-left swings with the weapon ending with a ground smash.
 * ,, , undefined: A strong horizontal slash forward.
 * ,, , , undefined: Anticipated uppercut slash that launches foes.
 * ,, , , , undefined: Jumps and performs a mighty ground smash, create an area of effect.
 * ,, , , , : Four diagonal overhead slashes. Fifth strike is an underhanded rising diagonal slash. User strikes downward on the final swing.


 * Dashing : Sliding blunt of sword hilt.
 * , : Downwards swing.


 * Switch Attack: Turning slash.
 * Switch features: Can turn character whilst switching between weapons and gains a temporary speed boost.
 * Attack features: If players press in the middle of a undefined attack, it can be canceled and the user will ram and break their opponent's block.

Horse Moveset

 * undefined: Left and right slashes to both sides of saddle.
 * ,, , , , : Series of downwards slashes on the right side of saddle.

Ground Moveset

 * undefined: A sliding charge with the weapon.
 * , undefined: Smash the ground once, knocking several enemies upward.
 * ,, undefined: A few twirling juggles using the spear's tip, followed by a ground smash.
 * ,, , undefined: A 360-degree overhead spinning slash.
 * ,, , , undefined: Knee-slides forward, followed by a sudden upper-cut.
 * ,, , , , undefined: Two strong jabs forward, then reverts the weapon and does a heavy ground smash using the weapon's shaft.
 * ,, , , , : A swing to the right, then another to the left, followed by two overhead swings, a stab forward , and a heavier swing to the right.


 * Dashing: A few juggling swings, ends with a stronger left-to-right slash to the front.
 * , : Rapid juggling hits at airborne enemies; pressing the button extends the juggle.


 * Switch Attack: Brackets up a small group of enemies using the spear's tip, then send them diagonally upwards.
 * Switch feature(s): None.
 * Attack features: Charge attacks capable of canceling each other.

Horse Moveset

 * undefined: An anticipated swing to the left, then to the right.
 * ,, , , , : Six swings to the right.

Fighting Style
A more flexible version of the Spear moveset found in the original game, this moveset is an amalgamation of all of Zhao Yun's movesets prior to Dynasty Warriors 6. It is fast, user-friendly as the normal Spear, and is able to rack up combos pretty quickly.

Ground Moveset

 * undefined: Stomps the ground with the butt end of the weapon, breaks nearby enemies' guards. It also temporarily imbues the user's attacks with fire.
 * , undefined: Vertical slash.
 * ,, undefined: Four overhead diagonal slashes and finishes with a stronger diagonal slash that stuns enemies.
 * ,, , undefined: A strong horizontal slash forward.
 * ,, , , undefined: A spinning slash that ends in a ground smash, stunning nearby enemies.
 * ,, , , , undefined: A stronger diagonal slash forward which unleashes an air wave.
 * ,, , , , : Three overhead diagonal slashes. Follows with a horizontal slash before adjusting grip for another overhead slash to the right. Adjusts grip again for a final horizontal slash.


 * Dashing : Sliding diagonal slash.
 * , : A downward swing.


 * Switch Attack: Rising diagonal slash.
 * Switch feature(s): None.
 * Attack feature(s): None.

Horse Moveset

 * undefined: An anticipated swing to the right, then to the left.
 * ,, , , , : Six swings to the right.

Ground Moveset

 * undefined: Sends out a 360-degree shockwave around the user, sends nearby enemies flying.
 * , undefined: Smashes the nearest enemy down with the right-hand head, then hits him/her upward with the left-hand one.
 * ,, undefined: Four overhead swings with one head, and a final heavier slash which stuns enemies.
 * ,, , undefined: Two wide slashes, one to the left and one to the right.
 * ,, , , undefined: A overhead swing, causing a ground smash.
 * ,, , , , undefined: Stabs the nearest enemy, smashes him/her twice on the ground, and then swings him/her out.
 * ,, , , , : Three diagonal cuts. Takes weapon into one hand and swings it upwards. Uses other hand to bring the weapon downwards. Finishes with a horizontal swing.


 * Dashing : Punches forward with the user's right hand while skidding to a halt.
 * , : A downward swing with the right-hand-side blade of the weapon.


 * Switch Attack: Jumps forward and performs a mighty right-to-left slash.
 * Switch Feature(s): None.
 * Attack features: If players press in the middle of a undefined attack, it can be canceled and the user will ram and break their opponent's block.

Horse Moveset

 * undefined: Left and right swings on both sides of saddle.
 * ,, , , , : Six alternating left-and-right slashes.