Shinsaku Arima

Shinsaku Arima (有馬 真作, Arima Shinsaku) is a supervisor for Koei Tecmo's CG department. He lived in San Francisco for a time, having worked as both a 3D graphics instructor and an animator for DreamWorks Animation.

Arima began pursuing a career in computer graphics after reading an article about the rising demand for CG artists within the movie industry. He spent 3 months attending a vocational school to learn the necessary skills and eventually made his first demo reel. Although Arima initially wound up teaching others his trade at an American university, he became involved in the 3D production of The Matrix which led him to more job opportunities.

As a CG artist, Arima often imparts technical advice and tutorials to his juniors so they can improve their artistic skills at a leisurely pace. When it comes to production, he believes that improving work efficiency through technological advances should be prioritized since the work load can pile up over time if left unattended. He also encourages people to experiment with new software to produce unique effects for the team to make use of.

Arima personally finds Koei Tecmo's existence somewhat miraculous as the company provides his department the means they need to create new titles. He views their varied IP collection a strength as it gives them plenty of options to draw inspiration from.

Works

 * Nioh - visual quality controller
 * Attack on Titan 2 - CG project manager
 * Dead or Alive 6 - movie editor
 * Marvel Ultimate Alliance 3: The Black Order - CG quality control
 * Nioh 2 - visual quality supervisor