Soul

Souls (ソウル) refers to the job system in the Zill O'll series. "Soul" in this franchise is synonymous to character classes typically found in fantasy RPGs.

Each character has their individual starting proficiencies which can be altered by the player with Soul Points they have earned from quests. Soul Points are used to boost a character's individual Soul traits, which can be mixed and matched to unlock additional Souls for the affected character.

Most characters in the game can change their current Soul at whim. Souls determine which Skills a character can learn and use in battle. Skills includes magicks, special attacks, passive abilities, and so forth. Unique Souls can also be unlocked if the player fulfills special conditions and, unlike other types, can only be used by the named individual.

When a character levels up, their currently equipped Soul determines which of their stats will increase. If the player wants to have a character specialize in particular stats, they can change their Soul appropriately before they level up. This is how the player can customize the strengths of their characters.


 * Soul traits
 * 1) Brave = warrior type
 * 2) Kind = archer type
 * 3) Search = mage type
 * 4) Belief = priest type
 * 5) Wild = berserker type
 * 6) Cool = rogue type


 * Character stats
 * STR - strength = physical attack strength
 * VIT - vitality = character health
 * INT - intelligence = offensive spell strength
 * MIN - mind = healing spell strength
 * AGI - agility = speed
 * DEX - dexterity = critical hit
 * Random - randomly obtain a point in the aforementioned traits

This page lists the classes which appear in Zill O'll and its revamps. Souls featured in TRINITY: Souls of Zill O'll are not shared amongst the three party members and are unique to the individual. Their Souls should be listed on each respective character page.

General Souls
These Souls are shared between characters and be used by anyone as long as they are unlocked per individual.