Dynasty Warriors 5: Xtreme Legends/Destiny Mode

Destiny Mode was a mode introduced and solely used in Dynasty Warriors 5: Xtreme Legends. It essentially is an RPG where the player creates his or her own original officer, and play as them soldier in one of the Three Kingdoms. Players start off as a low-ranked Private under one of the playable officers, but can rise up through the army ladder through achievements displayed in battle. Destiny mode consists of 8 stages, and always starts out during the Yellow Turban Rebellion.

Character Creation
When beginning Destiny mode, an elderly man named "Shui Jing", recognizes the player's character as someone who wants to end the chaos throughout the land. He also sees that the character has extraordinary talent. He asks the player questions, which will determine the character's personal information. When Shui Jing asks, "What name do you go by in this world?", the player chooses a name that can have up to 10 characters.

When he says, "Forgive an old man for asking, but what gender are you?", the player chooses either Male or Female. This is followed by choosing facial features, with 10 styles of hair, and 10 faces to choose from. Players cannot choose the tone of skin or color of hair that is used. Players then choose the voice and personality that their character will employ, Passionate, Heroic, or Calm. Next, the immediate weapon of choice is picked. One of the choices is the sword modeled after parts of Huang Zhong's moveset. The others are a Spear with a style similar to Jiang Wei, and lastly a Pike similarly modeled after Lu Meng. The inquiries end with Shui Jing asking the player what officer he or she wants to serve, which will play a huge part in the character's style.

Also, characters start out with the Jerkin set of clothing, and the color of clothing changed can be picked. Below are the outfits the character can wear:

Battle
Before battle, in the Info Screen stage, please can choose their weapon and objectives. Objectives are targets at the beginning of the stage that will grant Skill Points after completion. If an objective is not cleared by the end of the stage or its time limit, the Skill Points offered are not rewarded. Not achieving objectives will not lower morale, nor achieving them will raise morale.

Battles are played as in any other Mode, only with a few additional additions. Instead of battle-specific conditions, battles are won by either defeating the enemy commander, or taking a specific base. Battles are lost by the player being defeated in battle, or time running out. Before purchasing any Skills, players start out with only two attacks. Through the purchase of COMBO and MELEE Skills however, the attack chain will branch out into a normal moveset. Battles are usually shorter than Legend Mode or Free Mode counterparts, only facing a part of the army rather than the army in the non-Destiny mode battle. Also before battle, the player is briefed on the situation by the Kingdom ruler, then being motivated and briefed by the commanding officer.

During battle, players can find ambushes on the battlefield when the hidden enemy enters a certain radius on the map. However, the location of the enemy may disappear if not defeated and/or left alone.

Ranks
Ranks affect the number of objectives able to be chosen, what Skills can be bought, and how many subordinate soldiers accompany the player.

Skills
Skills are special abilities able for purchase that upgrade the abilities of the player. Before battle, players can buy Skills, and start out with 50 Skill Points. The Skills are: