Yosuke Aizawa

Yosuke Aizawa (相澤 洋輔, Aizawa Yosuke) is a programmer employed by Koei Tecmo since 2015. Although he had little knowledge of 3D graphic fundamentals at the time, he was able to learn on the job and contributed to the creation of game engines used for various titles.

Aizawa used to study protein structures during his university years, having been drawn by the idea of mastering highly specialized skills. At some point, he decided that pursuing a career in the video game industry would be more fulfilling for him. He specifically applied for Koei Tecmo because he wanted to join a company that could make high-quality console titles.

Nowadays, Aizawa is currently involved in producing assets for environments as well as character animations and expressions. He finds his work both meaningful and fun, often looking forward to seeing his efforts come to fruition. His position allows him to participate in game conventions where he gets to interact with engineers from around the world. One of Aizawa's goals is to master the creation and usage of 3D graphics even if it takes him years to understand every aspect of it.

Works

 * Fire Emblem Warriors - tools and library engineer
 * BERSERK and the Band of the Hawk - tools and library programmer
 * Dynasty Warriors 9 - programming support
 * Attack on Titan 2 - tools and library programmer
 * Marvel Ultimate Alliance 3: The Black Order - engineer
 * Dead or Alive 6 - tools and library programmer
 * Nioh 2 - tools and library engineer
 * Hyrule Warriors: Age of Calamity - tools and library engineer
 * Fairy Tail - tools and library programmer
 * Persona 5 Strikers - tools and library programmer