Dong Zhuo/Movesets

All the movesets for Dong Zhuo in the Warriors franchise.

Ground Moveset

 * undefined:
 * , undefined: Jumps in the air with sword up, knocking an enemy into the air.
 * ,, undefined:
 * ,, , undefined: Dong Zhuo turns around and plunges his sword from his left side.


 * A series of slashes, ended with Dong Zhuo flipping over sideways and landing on his belly, creating a giant earthquake.


 * , : Jump, then swing.


 * R1, : Shoots a normal arrow.
 * R1, undefined: Shoots a paralyzing bolt.
 * R1, : Unleashes a barrage of arrows.


 * L1, : Counterattack.

Ground Moveset
Remains the same with the following additions/changes:
 * ,, , , undefined: Headbutts the ground, creating a small quake.
 * ,, , , , undefined: Dong Zhuo slams his sword into the ground, causing a quake that knocks down nearby enemies.


 * Dashing :

Horse Moveset

 * undefined: Dong Zhuo leans to each side, and swings his weapon to each side.
 * ,, , , , : Three attacks to the right side, three to the left.

Dynasty Warriors 4

 * R3: Releases wisps of light that stun enemies within range. Aura may change color in Free Mode to match the user's chosen side.

Ground Moveset
Removes power guards to replace with counterattacks. Remains the same with the following additions/changes:
 * undefined: A blue tremor stomp that knock over enemies.
 * ,, undefined, (undefined), (undefined), (undefined): A quick series of left-to-right slashes ended with two overhead bashes to the head.


 * , undefined:


 * L1, undefined: Counterattacks with C4.

Horse Moveset

 * Repeating swings to all sides until the Musou gauge empties.

Ground Moveset
Removes bow moveset from previous games. Remains the same with the following additions/changes:


 * (True):
 * , undefined, (undefined), (undefined): Dong Zhuo jumps, then performs a flip onto the ground, stomping the ground up to three times. Staggers foes with each stomp.


 * Warriors Orochi
 * R1: Unblockable power throw where Dong Zhuo reaches for an enemy, then with foe in hand he spins up into the air then throws them down while yelling "Go to hell!"


 * Warriors Orochi 2
 * Triple Attack 1: Surrounds the area with fierce winds by striking the ground.
 * Triple Attack 2: Produces a column of air to fill the vicinity around the user.
 * Triple Attack 3: Performs a body slam that causes gales to come rising from above.

Dynasty Warriors 6

 * He shares his attacks with Xu Zhu, Wei Yan and Huang Gai. See Mace Movesets for more details.
 * Special attack: Swift Attack: immediately boosts Dong Zhuo's Renbu gauge up to the Infinite Renbu and grants higher attack and defense power. When used at low, red health, the effects of Swift Attack increase.

Dynasty Warriors: Strikeforce
Dong Zhuo mainly uses the cudgel moveset in this title.

Dynasty Warriors 7
Dong Zhuo is affiliated with the flail in this appearance. When he is equipped with it, he can perform a unique attack exclusive to him. Upon performing his Musou techniques, he will automatically use the weapon in his attacks.


 * EX Attack: undefined, undefined: Trips his opponent, lands on their back as they fall, grabs their chin from behind and snaps their neck.
 * Musou - Mad Bomber (大爆殺): : Throws multiple bombs in front of him.
 * Aerial Musou - Black Hole (壊滅暗黒球):, : Throws a large ball of evil spirits down towards his opponents.

Dynasty Warriors Next
For this title, Dong Zhuo uses bombs as his weapon. These weapons were previously only available as downloadable content in Dynasty Warriors 7.


 * EX Attack: undefined, undefined:

He gains the following additions in Warriors Orochi 3.
 * Warriors Orochi
 * , undefined:


 * R1: Throws two bombs that orbit around the user. The bombs explode when they come in contact with an enemy.

Shin Sangoku Musou 7
Dong Zhuo keeps the same moveset from the last expansion title, but also gains additional attacks to his repertoire of techniques.


 * Alternate Musou - (尾破壊殺): R1 + : Grabs an opponent and subdues them from the rear.
 * Awakening Musou: Continuously throws bombs at a short distance while moving. At the end of the attack, the user conjures a massive fireball and sends it below the ground. The extension has the user toss more wildly, adding even more explosives near the end of the combo.