Shikimi

Shikimi (樒) is a secondary character who resides in Utakata Village. The player can find her temple outside the front entrance of the main headquarters.

Role in Games
She runs the ritual temple in Utakata Village and is the only person who can draw out a Mitama's true potential. She continues her business through any conflict.

When Izuchikanata draws near the village in Kiwami, Shikimi is the only one besides Horō to be completely unaffected by its miasma. She uses her priestess powers to keep portions of the residents' souls grounded in their reality. She entrusts the protagonist and Horō to bring everyone back to the mortal realm.

Personality
Calm and aloof, Shikimi moves at her own pace. She seems invested in helping Slayers and listening to souls, but no one claims to truly understand her. Not even the protagonist knows anything about her during the events of the main story. Since they are both priestesses, Kikka tries to get along with her.

Requests
The protagonist can complete her chain of personal requests to greatly boost their affinity ratings with her. Her requests are clearly labeled with her name in each posting. They must be completed in consecutive order.

Once her affinity is at maximum level with the protagonist, she will finally tell him/her a few details about herself. Higher affinity additionally increases the chances of her appearing within the village's bathing area.

Function
Pay her a minimal sum of haku to lower or raise a Mitama's level. The minimal cost for increasing experience is .01% of the sum until the next level, but price raises on how many points the player prefers to gain. She can initially level up any starting Mitama up to Level 3. By chapter 3, her limit is changed to Level 5. At the end of chapter 4, she can go to Level 8. After the main story is cleared, she can raise a Mitama to Level 10 (max). She is also capable of performing weapon fusions once the main story is complete.