Iga

The Crossing of Iga (神君伊賀越え) refers to the event of Hanzō Hattori leading his lord safely across enemy territory after the death of Nobunaga Oda at Honnoji. In the game, the various incarnations of Ise Nagashima (伊勢長島) or Ise also take place on this stage.

Samurai Warriors
In Samurai Warriors, the actual crossing is the third stage in Hanzo's story. After slaying Nobunaga at Honnoji, Mitsuhide sets his sights on consolidating his power and decides to eliminate the now vulnerable Ieyasu. To insure his lord's safety, Hanzō escorts him through Iga to reach the Nagonoura port. In Goemon Ishikawa's upper path scenario, he catches word of a hefty reward for Ieyasu's head and decides to collect the bounty.

In the Xtreme Legends expansion, Ina and Tadakatsu Honda also take part in escorting their lord to safety. The Saika also appear in this version of the stage. For Ina, fulfilling her duty to protect her charges unlocks her upper path. Defeating Mitsuhide or ignoring to escort generals to safety results in opening her lower path story.

The massacres of Ise also share this stage, which is essentially when Nobunaga and his vassals force the submission of the Ikko rebels. Magoichi Saiga's version of the stage tries to prevent the Oda troops from overwhelming the rebels but ultimately fails in convincing them to not surrender. Masamune Date will also interrupt the battle in his personal story mode. The battle of Ise is when Nobunaga must oppress an uprising peasant revolt after conquering the Imagawa at Okehazama. Ikko rebels will assist the peasants in their rebellion. Failing to wipe out the rebels unlocks Nobunaga's lower path scenario.

The dance of Ise occurs in Okuni's story and Goemon's lower path. After successfully defeating Nobunaga at Osaka, an enraged Mitsuhide orders a pursuit of Okuni and Goemon. The two must cross Ise to safety from the chasing army.

Kessen
In Kessen III, Nobunaga has the option to wipe out the Iga ninja resistance lead by Sandayu Momochi. He personally leads an expedition into Iga with the threat of ninja ambushes. The army needs to march through forests and traps to reach their main goal. Armies also have the power to teleport from shrines scattered around the map.