Toukiden: The Age of Demons/Mitama Abilities

Mitama are souls which provide supplemental skills and abilities for Slayers. Over 200 Mitama are available in the vanilla game. Players can manipulate the experience of their Mitama by equipping one in battle or by visiting Shikimi.

With each level, a Mitama can learn a skill which boosts the protagonist's attributes (i.e.: health, speed, etc.), negate status ailments, and so on when equipped. Each one can hold an optimum of three skills, and every Mitama has a unique combination of skills they can learn to distinguish themselves. The maximum level cap for Mitama is 10.

Upgrading a character's weapon at the blacksmith increases the number of Mitama that can be equipped. A maximum of three Mitama can be equipped onto a weapon. The player has access to one dominant Mitama during battle, but the skills of a weapon's secondary Mitama are in effect.

Abilities
Each Mitama type offers unique abilities (tamafuri) which can be used once the protagonist has equipped them. They can be used by holding the R trigger and tapping, , undefined, or. Abilities have an allotted number of uses per mission and respective cooldown counters. These abilities can be restored by hurrying to the restorative spot on the map. Mitama/abilities can fall into one of the following properties below.


 * Attack (攻) - Power-focused fighting style. Stamina regenerates quicker when holding R.
 * Defense (防) - Guardian style. Activates a short, second health bar which regenerates while holding R. Negates flinching from attacks that don't go through.
 * Speed (迅) - Speedy and conservative. Reduces energy used for running and dodging.
 * Healing (癒) - Healing abilities. Self healing is greatly increased.
 * Spirit (魂) - Ranged attack type. Powerful spells can be used by tagging a target and charging up while holding R.
 * Deceit (隠) - Tricky one for specialists. Rewards more damage if user attacks foes from the rear.
 * Space (空) - Support for special abilities. Shortens the recovery time for abilities when holding R.
 * Luck (賭) - Randomized fighting style. Offers special powers from every other type, but the player has to gamble. Randomly regains used abilities after purifying a demon, and always shows where boss demons are.

Every Mitama has a minimal, solo healing ability.

Parameter Changing
These skills are mostly used to raise the player's stats and come in varying increments: Small (小), Medium (中), Large (大), and Special (特).

Battle Type
Most of these skills enhance the user's fighting capabilities and may affect their overall stats.

Weapon Proficiency
Improves certain aspects and features of each weapon moveset.

Status Annulment
Protects the user from specific status ailments.

Ability Strengthening & Effects
These skills improve the performance of a particular ability, often granting them additional effects.

Recovery=
 * -|Attack=
 * -|Defense=
 * -|Speed=
 * -|Healing=
 * -|Spirit=
 * -|Deceit=
 * -|Space=
 * -|Luck=

Combination
The following skills below are in effect if the protagonist has the related souls equipped together.

Triple Soul Combinations
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