User talk:SneaselSawashiro

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Please note that this is an automated message. However, if you still have any questions feel free to leave a message at the community portal, the forums or on my talk page and I'll see what I can do! When leaving your message, please be sure to sign your name by typing  ~ . Have fun and enjoy your stay! -- Kyosei (Talk) 22:28, September 6, 2012

Character Symbolism Sections
try to elaborate on Koei's version of the character only. These sections aim to focus on the original origin of a famous character trait within Koei's games or explain the historical/mythological meanings found with their weapons. It is not a section which particularly aims to compare said character to other versions of the same character in fictional contemporary media. Nor does it aim to explain how said traits make alterations in other fictional media. That's straying off topic.

There are very few exceptions to this, only because it is so strong a reference that it can't be ignored or stated in any other fashion. The Houshin Engi reference in Taigong Wang's section or the Hana no Keiji references in Keiji's sections, for example. Sake neko (talk) 16:14, November 8, 2013 (UTC)

Please refrain from adding Japanese notes for Chinese characters unless it is specifically Japanese origin (for instance Qinglong being green is Chinese, Qinglong being blue is typically Japanese). And please reread the sections you wish to edit to avoid repeating notes and observations which were previously done before like on Guan Yu's page. And please do not add more onyomi or English translations to a page because it is distracting to read. Humble Novice put them there for the benefit of people playing the Japanese only dub of the Rotk related games. Sake neko (talk) 16:59, April 22, 2015 (UTC)

Literal Translation
Well, I don't think literal translations for Musou attacks are necessary unless the localizes name is vastly different from the original. As for weapons, we already have that covered in the character symbolism section. Humble Novice (talk) 03:16, July 21, 2014 (UTC)

Please do not revert the voice actor names using macron spellings. If the voice actor or an official profile uses an English spelling of their name, use that. They actually bothered to write it out in a language they do not understand so respect that. Macron spellings are generally seen as a foreign invention and not truly faithful to how the actor may want to see it. We do not have to follow suit with Wikipedia's way of doing it.

They're fine for historical figures though. Sake neko (talk) 21:57, September 29, 2014 (UTC)

Re:Proposals
Facts like Zhang Fei and Lu Bu's taunts can just go on the respective character moveset pages/fighting style sections. It's what they're there for. Regarding voice actor trivia. No. There used to be that here and it was so prevalent it was just better to make the voice actors their own pages hence why it's now its own category on the wiki. In fact, I don't really like trivia sections. Most trivia I see on wikis tends to be full of info that could be easily integrated within the article itself or better implemented somewhere else on the wiki as a whole.

I've never been a fan of literal translations as localization is always more of a case of capturing the spirit of the meaning and, in real world logic, no one ever uses the literal meaning unless it makes sense.

Romanji for style names. I'm not a huge fan of it. Kyosei (talk) 06:40, September 30, 2014 (UTC)

A break
Since I have been making changes that are rubbing people the wrong way, I suppose I'll take a break from this wiki since I feel I don't want to cause anymore tensions. Of course, due to having a history as such with other wikis beforehand, I'd at least like to give out a word before my break from this wiki (I've already been blocked from other wikis due to my behavior and I'd rather not face such things due to regret).

Sorry, and I don't want to say at all that I might be back soon, or even do any wiki activity in a while. I hope. Better than forcing others to block me I suppose. SneaselSawashiro (talk) 23:35, September 30, 2014 (UTC)
 * As the only active admin here and thus the only one who has the ability to block you from editing, I don't see how any edits you've done recently, or at all, would warrant a block. You're doing fine. But if you feel it is necessary then take all the time you need. Kyosei (talk) 04:07, October 1, 2014 (UTC)

Style Names and English mispronunciations
Please stop trying to add these notes. I find they don't add much of anything and are superficial notes to Japanese culture rather than the actual figure in question.

And you're implying that's the case in all Koei games when English localization in Romance of the Three Kingdoms beat DW to the punch ages before they were bothered it. Sake neko (talk) 02:11, October 19, 2014 (UTC)
 * You don't need to mention how the Japanese script refers to characters by their style names in the Warriors games. It's already mentioned wholesale on the style name article. Kyosei (talk) 02:19, October 19, 2014 (UTC)


 * Now you see why I needed the break? Well, might as well just ban me while you can if I keep wasting your time and driving you nuts with messes to clean up. Like I said it's happened before, and you stated I didn't need to be banned. So just slap me already....not like I ever was going to change in the end. SneaselSawashiro (talk) 04:23, October 19, 2014 (UTC)
 * Uh...just because another editor disagrees with your edits doesn't mean it's a case for banning. I'm never quick to ban anyone unless the edits in question are obviously trolling or abusive in nature. You clearly had good intentions so it's not that big a deal. I don't know what wikis or admins you've dealt with in the past but that doesn't really matter to me. I'm only judging you based on what you do here on this wiki. Just take a look at the active bans. I'm pretty lenient and patient. It takes a lot of persistence to get a block from me. Kyosei (talk) 06:23, October 19, 2014 (UTC)
 * Let's just say, someone like Sourenga has enough when people screw around with his localizations..... (forgive me for the long reply, I'm slow and lazy with stupidly poor management :P) SneaselSawashiro (talk) 07:29, November 20, 2014 (UTC)

Literal Translation 2
Regarding the idea, I'd like to do something a bit different from what I wanted to propose earlier. For the Musou attacks, especially with Yueying's second EX Attack edit giving an idea, is it fine if I try a templete like this? "This attack is known as [insert romaji name here (English translation here)] in the Asian script".

For the weapons, I feel they can be put in a bullet point section that also shows the romaji and literal tranlsations in either Character Symbolism or the Weapon section itself; just not in the weapon box names cause that would be tedious and take up too much template space.

P.S.: I can't do a "In the Asian script, Sun Ce yells out XXXXX" due to his attack cry not being audible enough for me. All I can hear is something-something-kyaku. SneaselSawashiro (talk) 01:42, April 12, 2015 (UTC)
 * If you want to be really specific, 豪 shouldn't use a single interpretation at all because even that would be off in this case. It should use the all the meanings with Keiji, but really it's hard to choose one. Either he's a strong unwieldy person, a courageous person who could potentially be a leader, or a manly man amongst men. That's what the tangorin definition is abbreviating with their single kanji definition. Sake neko (talk) 12:51, April 16, 2015 (UTC)
 * Well, I do get that part, but with Musashi's part to be honest, the kanji for 極 being ultimate I can understand, but it's the same kanji used in Wei Yan's previous weapons, meant to translate to "extreme" or "polar". The kanji combo for 究極 (kyuukyoku) would mainly translate to ultimate. Unless that's actually Omega Force of USA's call to use those kanji to translate to that (sometimes our country's localizations baffles me greatly but I have to know I can't argue with it....). Also, for the 斬 (zan) kanji, cut is close, but a ton of things use that as "slash". SneaselSawashiro (talk) 18:36, April 16, 2015 (UTC)
 * Not all things are going to be the exactly same, and it's up to localization to differentiate how to interpret something. If you believe that a kanji can only be read in one way, then you're mistaken. 斬 for instance can mean cut or slash, but it can also be used for kill. 極 can mean ultimate, extreme, polar, or perfection. It means something that cannot be topped. This is one of those cases where you're supposed to trust your gut feeling and not be so literal minded about it. It's the same for any language and translation. Like for instance, gut feeling; I don't actually mean you should touch your innards. Sake neko (talk) 18:57, April 16, 2015 (UTC)

Could you not do the literal translations? Some of them are completely off from the intended meanings and are thus misinforming rather than helpful. Kyosei (talk) 20:37, April 16, 2015 (UTC)

Is it only for the kanji symbols for the Samurai Warriors characters, or just in general? And if I'm provoking this matter further once more....I guess I need to take a break....AGAIN.... (fml) SneaselSawashiro (talk) 20:55, April 16, 2015 (UTC)
 * The problem with some of the literal translations is all of them only take in account the modern/contemporary meaning or only using one translation as if it's the only way it can be translated. Usually, Koei likes to derive meanings from more archaic origins or different meanings entirely than the transliterations you're using. Everything in language changes based on the context it's being used and literal translations doesn't always reflect that. For example, 娘 (musume) would generally be translated as daughter, but it can also be used as another way to address a young lady or maiden who is not directly related to the speaker. You can't just make clear cut translations. Kyosei (talk) 21:55, April 16, 2015 (UTC)


 * From the looks of it, you seem to have this kind of problem with almost every wiki you've joined. There are other ways to contribute even if you don't have much time in your hands; spelling checks, grammar corrections, and proper hyperlinking are some examples of helping out. No one's really mad at you, but your pity party act isn't very endearing nor sincere. Humble Novice (talk) 07:07, April 17, 2015 (UTC)


 * Well, still slap me either way. I'm still not doing things right regardless. But meh, I have to thank you for pointing that out since I always punch myself a lot. Bad habit of mine, and I'm personally very angry at myself for doing such stupid mistakes I'm not supposed to do anyway, yet I keep doing them. SneaselSawashiro (talk) 20:28, April 17, 2015 (UTC)


 * And yes, you are right. I need to stop this stupid pity act. Just part of me is just afraid of what people have said if they notice I've done something that isn't acceptable by certain standards. I would have to be working on how to take such news and how to handle my mistakes better I'll admit. Too much of a bad habit of beating myself up due to trying to meet expectations only to seemingly not fulfill a specific criteria and thus supposedly invoke someone's wrath. SneaselSawashiro (talk) 02:06, April 18, 2015 (UTC)

11th Weapons
Say, do you own this weapon walkthrough by any chance? I noticed some of the things you wrote in Jiang Wei's weapon page are taken from the guide and elaborated upon to make it look different. It's a cause for concern because viewers may think we copied it without asking permission from the original writer. Humble Novice (talk) 06:49, April 17, 2015 (UTC)

No, I actually don't own that page, but I was simply pointing out the things that I personally found out that could happen on Jiang Wei's Legend Mode due to the two videos (the blurry English one and the Japanese version attempt). I think that info was copied unto this wiki in some way, but due to the things that occured in the two videos I had to point them out in a more elaborate fashion just in case. One was that Liu Shan can indeed exit past the two gates and you simply can just isolate your fights from him, and second is that each gate seems to only be closed for a certain amount of time, and it's possible to either engage in a quick fight as soon as you close the gates or have the officers come to you near the gongs. Liu Shan if he's past the gates will always head to either an onscreen general or active entry point, and due to the nature of DW4's system for the latter, they re-spawn very often and must often be tended to. In the English version attempt, Liu Shan is often occupied with enemy peons, so you don't have to act that quick if he happens to be outside the gates. SneaselSawashiro (talk) 20:27, April 17, 2015 (UTC)

For proof, here's the Japanese version of Jiange (Kenkaku in on'yomi): https://www.youtube.com/watch?v=cmaxJDvmHXw&hd=1 and here's the English version: https://www.youtube.com/watch?v=yPO_CwVgn0Y&hd=1 Update, turns out only one gate can actually be closed/open at a time, and enemy peons can actually go through the open gates to assault Liu Shan. SneaselSawashiro (talk) 20:41, April 17, 2015 (UTC)

Translations on Talk Pages Only
I figured with what I did here on the Kingdom Hearts Wikia for KHII: http://www.khwiki.com/Talk:Kingdom_Hearts_II#An_in-depth_boss_explanation_that_cannot_be_included_in_the_main_gameplay_section

I could include personal stuff on the pages that won't interfere with any of the pages itself by putting it as a topic on the discussion pages. This will include rough translations of both the Musou attacks and the main weapon sets on their respective pages. Even if any of my stuff on said discussion pages should be included, I doubt it since I've noticed parts of this wiki are already delicate enough. SneaselSawashiro (talk) 20:34, April 20, 2015 (UTC)

Proofread
Proofread, proofread, proofread. That is a golden tip for anyone who wants to write. It helps you know if you are repeating information or if you're being too wordy. Just doing that alone can help you write concisely. I'm not perfect with proofreading or writing either. A lot of my minor edits are just going back and fixing my own mistakes. Be it spelling errors, grammar messes, or a bumbling lapse in judgment because I had something in my head but didn't actually put it down. I can be really wrong about something sometimes, and it's fine with me if someone else notices it and fixes it.

I admit I'm annoyed, but mostly because you are jumping the gun on a lot of things. I don't expect everyone who comes here to write or read the same way. I do expect someone to try to improve if they keep stating that it's their wish to improve. Stop beating yourself up, take note of the criticism you receive everywhere, and keep practicing. Sake neko (talk) 05:30, April 27, 2015 (UTC)

Then I need to find some sort of program or whatever that can at least help me proofread....my damn word program doesn't seem to allow it as well as before. SneaselSawashiro (talk) 05:54, April 27, 2015 (UTC)
 * Proofreading is a skill you should teach yourself. Or you can ask someone else to read your writing and edit it before you post it. Sake neko (talk) 05:56, April 27, 2015 (UTC)

Personal Musou Warriors idea
Ever since looking at Smite for a while due to me being a regular League of Legends player (I main Master Yi and Wukong and my summoner name is the same as this wikia account and my deviantart), I thought of a badass idea.

WHY ISN'T AO GUANG/GOU KOU IN WARRIORS/MUSOU OROCHI. I swear, his Smite incarnation is fit for the idea.

I'm a personal brainstormer with a ton of imagination put into several dream-game fanfics, a massive crossover and over 100 original characters on my deviantart, with my personal Warriors Musou Orochi-like crossver fic as one of the many things I've been indulging in. From there, indeed I've reworked several of the DW/SW incarnations of the historical Koei Warriors figures.

Thus, I have a feeling in that setting, an incarnation of the East Sea Dragon King Ao Guang (Toukai Ryuu'ou Gou Kou) similar to his current Smite incarnation IS PERFECT. Can't tell what character type he'd be, but I can easily imagine his R1 Type Action to a more upped-version of his Wild Storm ability from Smite. Sadly, not sure how to work his Dragon form transformation from his ultimate into a Koei game, since I feel it may take up a lot. However, there may be hopes due to an upcoming XboxOne version of Smite in the works. SneaselSawashiro (talk) 08:23, April 27, 2015 (UTC)

For those curious about my awful deviantart shit (lol of course it'd be awful in some way), here's the primer for my "Musou Warriors dream-game" (which takes a lot more cues from both the Hedgehog Engine, CC2, Kingdom Hearts and J-Stars Victory Vs.): http://sneaselsawashiro.deviantart.com/art/Variation-Force-RC-Primer-524568301 and the stupid fic I have planned for it which along with all my other projects I may take way too much scatterbrained time to finish: http://sneaselsawashiro.deviantart.com/gallery/46536763/Revolver-Chronicles-Afterland-Warriors SneaselSawashiro (talk) 08:29, April 27, 2015 (UTC)

Movesets
Can you please go back and remove all the instances where you added "Cx is the same as yy's attacks" in the moveset sections? The movesets themselves should just say what each function does since it is the legend for each character. Character comparisons and elaborations can come later in the fighting style section. Sake neko (talk) 04:06, April 29, 2015 (UTC)

Oh....oops. FML. :P Also, I gotta look at the recent activity page more or even at all to make better changes with people like you, so FML again. SneaselSawashiro (talk) 04:47, April 29, 2015 (UTC)