Princess Ruto

Princess Ruto (ルト姫, Ruto-hime) is a playable character in Hyrule Warriors. Players can unlock her in the game's Adventure Mode. She originated from Ocarina of Time.

Role in Game
When Impa and Sheik entered the Era of The Hero of Time, a fairy named Navi says that the Gorons kidnapped the Zora Princess Ruto. After rescuing her, she will tell the player that in order to get into the Water Temple is to open the floodgates. Afterwards, she will retreated into the temple to find the Mirror of Truth. But when she does, Wizzro (disguised as Zelda) imprisoned her in the Central Chamber of the temple.

After Lake Hylia, Ruto will only appear if Darunia is playable. If played as Darunia, Ruto will activate the Statue of Waves and Flames in The Temple of The Sacred Sword.

After defeating Cia, Ruto and Darunia will go back to their time. Lana recalls them in Gerudo Desert to aid the Hyrulean Forces against Ganondorf.

In the final battle, if the player chooses Darunia, Ruto will take his place in defeating the southern Argorok, and stalling Ganondorf for the player to reclaim the Castle Keep.

Personality
Princess Ruto is a tomboyish, proud, but kind individual. She is rather shy to those whom she trusts.

Quotes
See also: Princess Ruto/Quotes

Gameplay
Ruto users a Wave Meter, located underneath her special attack gauge. It fills up in portions each time Ruto finishes a charge attack. When it's completely filled, the scales on her arms will glow blue.


 * X: If her Wave Meter is full or even partially full, Ruto will stand in place fire off small waves of water like a turret until her Wave Meter drains, finishing with a giant wave that hits a large area in front.
 * Y, X: Ruto dives into a puddle in front of her, then pops out of another one, knocking enemies back. Fills up 1/3 of her Wave Meter.
 * Y, Y, X: Ruto dives into a puddle, then swims forward while underwater, hitting any enemies in her path. She then pops out, knocking back any enemies nearby. The direction she swims in can be manipulated with the control stick. Fills up 1/3 of her Wave Meter.
 * Y, Y, Y, X: Ruto creates a water sphere/bubble where she stands, entrapping enemies in it. She then swims around in it while damaging them, and finishes by exploding the bubble. Fills up 1/2 of her Wave Meter.
 * Y, Y, Y, Y, X: Ruto dives into a puddle, only to pop out and dive into another. She repeats this three times, and then leaps out of a puddle in the center, knocking back enemies. Fills up 1/4 of her Wave Meter.
 * Y, Y, Y, Y, Y, X: Ruto goes under water, then summons a massive wave that travels forward, damaging any enemies that gets caught in it. Fills up 1/2 of her Wave Meter.
 * Y, Y, Y, Y, Y, Y, Y: Ruto does four water slashes with her hands, and then sends out a ring of water in front of her. She'll jump and throw orbs of water in front of her, then dive into a pool of water, only to emerge out of it a few seconds later, knocking back enemies.


 * A: Ruto extends her left arm and winks before diving underwater and rapidly swims in a clockwise circular path along the ground, generating a Maelstrom, vacuuming in and trapping nearby enemies. After swimming seven laps she dives underwater, disappearing momentarily before diving high out of the water causing a waterspout to knock the enemies upwards.


 * Focus Spirit + A: Ruto twirls around 360° clockwise as she leaps into the air and fires multiple fish-shaped water projectiles towards the ground at an angle.
 * Focus Spirit Finisher: Ruto slams the ground to create a large shockwave.


 * Weak Point Smash: Ruto ensnares enemies in a large bubble of water, then summons a waterspout to finish them off.

Fighting Style
Princess Ruto's Zora Scale provides her with mastery over water, with her attacks making use of her swift mobility in water along with aquatic arrays and projectiles. She can summon pools of water almost anywhere, including the ground, allowing her to dive in and swim through it, effectively letting her "swim" through solid ground and earth. Many of these attacks are very wide ranged and powerful hitting, while also allowing her to re-position herself on the battlefield, allowing her to be slippery and untouchable while plowing through fields of enemies.

Badge Materials

 * See also: Hyrule Warriors/Badges

Attack Badges=
 * -|Defense Badges=
 * -|Assist Badges=

Heart Locations
Heart Pieces=
 * -|Heart Containers=

Gallery
Images=