Medli

Medli (メドリ, Medori) is a playable character in Hyrule Warriors Legends. She originated from The Wind Waker. She is the personal attendant of the Dragon Deity of her home land Valoo, and the Sage of the Earth.

Personality
Medli is a sweet young girl who hails from Dragonroost Island, the home land of her people the Rito. Shes very polite and generous to those whom she meets, always giving a courteous bow in their direction when speaking to them. However she has self doubt issues, and often questions her ability to do almost anything yet holds a soft determination that manages to get her through most troubles. She tends to put others before her self and as a result will often times put her self in dangerous situations to help those in need, yet her cautious and positive outlook helps her manage to get through said dangers.

She also has a playful and somewhat mischievous side to her personality as well. Her desire and determination to help others can often times allow her to willing bend, or break, the rules set by authoritative figures for what she considers the greater good.

Rito Harp
If Medli ever finds her self in the air, pressing Y while in the air will cause her to perform a series of powerful wing beats and dash attacks, juggling enemies in the air. Pressing X will cause her to perform a powerful spiraling dive bomb attack that damages air born enemies on her way down, and cause a minor explosion upon impacting the ground and damaging enemies. If her Unique Ability Bar is full pressing B will allow her to dash forward momentarily, allowing for multiple Y combos.


 * X: Performs a corkscrew attack directly into enemies in front of her. Fully charges her unique ability bar.
 * Y, X: Dashes into the air and performs a back flip kick to knock enemies into the air. Can be comboed with her air attacks.
 * Y, Y, X: Dashes forward and trips, falling to the ground and sends enemies flying.
 * Y, Y, Y, X: Performs a series of zig-zag patterns in their, gaining altitude as she does, to knock enemies into the air and damaging them as she does so. Can be comboed with her air attacks.
 * Y, Y, Y, Y, X: Spins around forming a tornado that launches her into the air. Draws in enemies during the tornadoes creation. Enemies are dispersed and sent flying as she falls back to the ground.
 * Y, Y, Y, Y, Y, X: Plays her harp as beams of light shoot down from the sky. a magic emblem forming on the ground as she plays before exploding and sending enemies flying. Fully charges her unique ability bar.
 * Y, Y, Y, Y, Y, Y: Plays her harp, shooting out gusts of wind to damage enemies. Combo finisher ends with forming a tornado to draw in enemies, and shooting a beam of light from her harp (can be redirected to attack multiple angles) before sending enemies flying after the tornado explodes.


 * A: Creates a massive orb of wind that damages enemies while drawing them in. Then jumps up into the air and then dive-bombs into the enemies in the orb of turbulent wind.


 * Focus Spirit + A: Looks around a few moments before flying forward, flapping her wings, and sending out a burst of wind all around her.
 * Focus Spirit Finisher: Plays her harp softly before gracefully spinning and holding her harp out in front of her, forming an explosion of light to send enemies flying.


 * Weak Point Smash: Summons a small orb of wind over her head, then jumps up into the air and flies around it forming a tornado, before flying into the center of it and causing the tornado to explode.

Weapons
The second, third, and + variations cannot be unlocked without the Master Wind Waker DLC pack in Legends.

Badge Materials

 * See also: Hyrule Warriors/Badges

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 * -|Defense Badges=
 * -|Assist Badges=

Heart Locations
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 * -|Heart Containers=

Gallery
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