Ma Chao/Movesets

Movesets
Dynasty Warriors 2= Ma Chao is affiliated with the trident in this title.

Fighting Style

 * -|Dynasty Warriors 3=

Fighting Style

 * -|Dynasty Warriors 4=

Dynasty Warriors 4: Empires
Ma Chao gains an additional skill in this title.


 * Weapon Type: Spear
 * Skill - Charge: Strengthens personal troops to attack the enemy main camp.

Dynasty Warriors (PSP)
Ma Chao gains additional abilities and traits in this title.


 * Ability - Ranger: Prevents morale and life from dropping when crossing mountains.
 * Boost - Electric Attack +: Imbues the player's charge attacks with a stronger lightning element.
 * Skill - Roar +: Reduces the enemy's morale by 2 gauges.

Samurai Warriors: State of War
Ma Chao gains an additional skill in this title.


 * Sub-Officer Skill - Persian: Starts missions mounted on a Persian horse. Only applies to outdoor missions.
 * Musou Attack: : The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
 * Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style
When controlled by the AI, Ma Chao's charge attacks will be imbued with the lightning element by default.


 * -|Dynasty Warriors 5=

Dynasty Warriors 5: Xtreme Legends

 * Xtreme Mode Skills
 * Special Ability 1 - Axe Power-Up: Doubles party's attack power for 30 seconds. Occurs randomly.
 * Special Ability 2 - Revolt: Stages a revolt against the party. Occurs if the defecting character is thoroughly dissatisfied with the player's actions.


 * Destiny Mode Skills
 * Favored Action: Defeating Officers
 * Taught Skill Type: Mount

Dynasty Warriors 5: Empires
Ma Chao gains additional abilities and traits in this title.


 * Weapon Type: Spear
 * Skill - Speed: Moves towards a target destination more efficiently.
 * Proposed Policy 1 - Train: Trains an officer to raise their experience by a random amount.
 * Proposed Policy 2 - Force March: Increases all allied units' speed for 2 minutes. Can cancel out the effects of Slow March.

Dynasty Warriors: Online
Although Ma Chao's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.


 * Domestic Bonus: +10 to Technology
 * Battle Bonus: +15 to Life

Dynasty Warriors Vol. 2
Ma Chao gains additional abilities and traits in this title.


 * Ability - Critical: Raises damage output against enemy officers for 30 seconds.
 * Support Skill 1 - Drive: Raises attack power if morale is high at start of battle.
 * Support Skill 2 - Scramble: Raises the party's movement speed for 30 seconds at the start of battle.


 * Team Combination
 * Xi Gentlemen (西涼の士)
 * Required Characters: Ma Chao, Pang De
 * Bonus: +28 Attack, +28 Defense

Dynasty Warriors DS: Fighter's Battle

 * Obstacle Effects
 * Obstacle Effect 1 - Stone Barrage: Drops three boulders on the enemy troops throughout the battlefield.
 * Obstacle Effect 2 - Great Earthquake: Causes the ground to shake, greatly damaging all enemies onscreen. Only available to rare card version.


 * Main Attacks
 * Normal Attack: Lands a frontal stab to knock targets down momentarily.
 * Strong Attack: Splits into four clones that collectively charge up power while twirling spear overhead to perform a dashing thrust.

Warriors Orochi

 * Modified Attacks
 * Charge Attack 1: undefined: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely, though it can be replicated by wielding a weapon with the Almighty skill.
 * Charge Attack 6:     undefined: Functions similarly to its base game incarnation, but can no longer inflict elemental damage. This has been rectified in the sequel.
 * Horse Charge Attack: undefined: Functions similarly to its base game incarnation, but can be performed while moving.


 * New Attacks
 * Special Attack: R1: Jumps into the air and hurls spear down on the ground, then charges forward upon landing to do a slide kick upon getting the weapon back. Consumes 50 Musou points. Warriors Orochi 2 makes the move easier to perform and has lightning erupt from the spear as it lands.
 * Hyper Armor: Prevents enemies from interrupting combos with normal attacks.


 * Team Abilities
 * Ability 1 - Potence: Increases the team's attack.
 * Ability 2 - Impulse: Increases the team's speed.
 * Ability 3 - Cavalier: Increases the team's attack and defense while mounted.
 * Ability 4 - Power: Increases attack of Power-type characters.

Fighting Style
When controlled by the AI in Dynasty Warriors 5, most of Ma Chao's charge attacks will be imbued with the light element by default.


 * -|Dynasty Warriors 6=

Base Game
Ma Chao is affiliated with the spear in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.


 * Standard Attacks
 * undefined Renbu String Infinite: Similar to the third undefined Renbu string, though Ma Chao's thrust sends out a linear shockwave traveling forward.
 * Jump Charge: undefined: Hovers in the air with spear lifted up, then smashes it on the ground to produce a minor tremor that burns foes.


 * Special Attacks
 * Musou Attack: : Does an empowered version of the first to third Renbu string repeatedly with the chain's lone thrust releasing a small energy projectile each time. The finisher is comprised of a side twirl, a frontal thrust releasing a medium projectile forward, and a fire elemental tremor produced via low stab.
 * True Musou Attack: Low Health + : Similar to the regular Musou attack, but adds the fire attribute to each hit.
 * Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Ma Chao runs forward while leaning his upper body forward and holding his spear in a defensive position as the special move is in effect.
 * True Speed Attack: True Speed + : Performs a faster version of the spear moveset's dash attack without sacrificing too much momentum.
 * True Speed Charge: True Speed + undefined: Performs a faster version of the spear moveset's dash charge while imbuing it with fire properties.


 * Officer Skills
 * Ice Resist: Nullifies ice elemental attacks.
 * Thunder Resist: Nullifies lightning elemental attacks.
 * Recovery: Improves the effect of recovery items.
 * Spirit: Increases the amount of Musou gained.
 * Horsemanship: Increases overall abilities of current horse.
 * Bonus Special: Receives one tome for defeating 300 enemies each time.
 * Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.


 * Tome Skills
 * Stamina: Increases the duration of special move.
 * Battlecry: Stuns nearby enemies upon activating special move.
 * Rush: Inflicts heavy damage on weak enemies by simply touching them during True Speed.
 * Power Rush: Defeats weak enemies instantly by simply touching them during True Speed.

Dynasty Warriors 6: Empires
Ma Chao gains additional abilities and traits in this title.


 * Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
 * Additional Move - True Speed: Serves the same function like in the base game and its expansion.
 * Officer Card - Rush of Ma Chao (錦馬超の猛攻; lit. "Splendid Ma Chao's Onslaught"): Increases player's attack when invading, though a nearby enemy will automatically attack as a result.

Dynasty Warriors: Strikeforce

 * Enemy-Only Attacks
 * Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.


 * Card Combination
 * Shu Han's Five Tigers (蜀漢の五虎)
 * Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
 * Bonus: +99 to Blacksmith (Workshop in Multi Raid 2)

Fighting Style
When controlled by the AI in Strikeforce, Ma Chao's attacks will be imbued with the earth element by default.


 * -|Dynasty Warriors 7=

Base Game

 * Notable Skills
 * Power Up ++: Increases power by a large amount.
 * Attack Range Up: Increases attack range.
 * Horsemanship: Keeps user from being knocked off of horses less often.

Dynasty Warriors 7: Xtreme Legends

 * Titles
 * Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
 * Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
 * River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
 * Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
 * Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
 * General Who Conquers the West (征西将軍) - Significantly increases damage inflicted on enemies when using power-type weapons.
 * Cavalier General (驃騎将軍) - Moderately increases damage inflicted on enemies when using power-type weapons.
 * Tiger General (五虎大将軍) - Moderately increases attack and defense against officers when using EX weapons.

Dynasty Warriors 7: Empires

 * Officer Skills
 * Fame Type: Brave
 * Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
 * Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Shin Sangoku Musou Online Z
Uses many of the same attacks offered by the thunder spear moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Modified Attacks
 * Charge Attack 1: Pole vaults while kicking at a full radius before smashing the ground to produce a tremor.
 * Charge Attack 2: Does upward strike using spear's blunt end, sending nearby foes airborne. Tapping undefined again adds a turning swing and a downward slam.
 * Charge Attack 3: Delivers multiple jabs and an overhead swing towards the right. Pressing undefined repeatedly adds more jabs while extending the attack with a low-air barrel rush while shrouded in green-colored bursts.
 * Charge Attack 5: Twirls spear around to send out a mobile whirlwind traveling at a short distance.
 * Charge Attack 6: Performs a wide circular swing to the left.
 * Evolution Attack: Unleashes a conal shockwave traveling forward on the ground.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Ma Chao's Thunderslice Musou attack from Dynasty Warriors 7.
 * Jump Charge: Spins in mid-air before striking the ground with spear to produce a tremor.


 * Special Abilities
 * Best Formation 1 - Arrow Formation: 5 Units, Offense Type
 * Best Formation 2 - Geese Formation: 5 Units, Balanced Type
 * Best Formation 3 - Scale Formation: 1 to 5 Units, Offense Type
 * Support Skill - Ma Chao the Splendid (錦馬超): Attacks a specified enemy unit.

Dynasty Warriors: Overlords

 * Joint War Enemy-Only Attacks
 * Enemy-Only Attack: As a Joint War boss in the Mobilization at Xie Valley mission, Ma Chao will summon four different generic officers and force players to guess which one he specifically describes. If they defeat the wrong officer will have him unleash a devastating attack in reprisal.


 * General Tactics
 * Morning Sun: Increases critical rate in battle by 8%. Effects increase the higher Ma Chao's star ranking becomes.
 * Integrity: Increases block recovery speed by 8%. Effects increase the higher Ma Chao's star ranking becomes.
 * Lightning Ride: Causes EX attack to deal 42% additional true damage. Effects increase the higher Ma Chao's star ranking becomes.


 * Combat Soul Skills
 * Heaven Combat Soul Skill: Gains a 7% movement speed bonus and a 9% damage boost if there are no enemies close to Ma Chao within a 10 meter radius. Effects disappear after 6 seconds once foes close in. Both bonuses increase the higher the combat soul's ranking rises.
 * Earth Combat Soul Skill: Causes attacks to summon a thunderbolt after every 40 seconds, dealing 400% attack damage and inflicting the electric induction debuff. Bonus increases the higher the combat soul's ranking rises.
 * Human Combat Soul Skill: Gains an 80% critical damage boost that lasts for 8 seconds. The effect is automatically bestowed after every 20 seconds. Bonus increases the higher the combat soul's ranking rises.


 * Skin Skills
 * Suit Skill: Recovers 50 block points each time Ma Chao hits an electrified foe. Has a cooldown time of 5 seconds.
 * Ornament Skill: Increases critical rate in battle by 5%.


 * Exclusive Suit Skills
 * The following skills only take effect if Ma Chao is equipped with his Speedy Racer costume.
 * Glowing Trail: Imbues all moves with a special effect.
 * A Lightning Flash: Enhances second charge attack with a thunder effect that pierces through an enemy officer's super armor gauge by 1,000 points. Has a cooldown time of 90 seconds, preventing the effect from being exploited.
 * Stars Fleeting: Gains 40% speed bonus for 2 seconds after performing Musou attack.


 * Horse Skills
 * Green Parasol: Increases critical rate by 10% and critical damage by 45% when health is below 50%.
 * Glory: Increases critical rate by 15% and critical damage by 62% when health is below 50%.
 * Clustered Gleam: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
 * Dilu: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
 * Ghost Candle: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
 * Purple Sun: Increases damage dealt in battle by 10%.


 * Team Combination
 * Night Battle
 * Required Characters: Zhang Fei, Ma Chao
 * Bonus: +13,333 Health, +1,058 Attack


 * Nightmare Blossom
 * Required Characters: Wang Yi, Ma Chao
 * Bonus: +10,111 Health, +802 Attack
 * Joint Skill: Ma Chao performs a special coordinated attack with Wang Yi in which the two warriors duel back and forth while inflicting collateral damage to nearby foes. The duel starts off with Ma Chao delivering two circular swipes followed by a leaping slam which Wang Yi parries. He then blocks her thrown ice picks by twirling his spear forward before unleashing a wide spin slash. After being kicked into the air, he descends down to clash with Wang Yi one last time, producing an explosive burst of light that swallows up the area around them.


 * Parting of Ways
 * Required Characters: Pang De, Ma Chao
 * Bonus: +13,333 Health, +1,058 Attack


 * Strip For a Fight
 * Required Characters: Xu Zhu, Ma Chao
 * Bonus: +13,333 Health, +1,058 Attack


 * Tiger General
 * Required Characters: Zhao Yun, Ma Chao
 * Bonus: +13,333 Health, +1,058 Attack
 * Special Skill: Gives attacks a 14% chance of summoning furious thunderbolts to strike the enemy, dealing 220% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time.


 * Heroes of Shu
 * Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
 * Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3
Ma Chao retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.


 * Changed Attacks
 * Charge Attack 1: undefined: Pole vaults at a full radius before smashing the ground. Resembles one of Ma Chao's old first charge attacks from past games.
 * Charge Attack 4:   undefined: Stabs forward with spear in a large step forward to unleash a vertical air wave. Bears a resemblance to Ma Chao's original fourth charge attack.
 * Charge Attack 5:    undefined: Twirls weapon with left hand in a wild yet controlled flailing fashion to briefly produce a small spiral whirlwind. Resembles Ma Chao's fifth charge attack from Dynasty Warriors 5.
 * Jump Charge: undefined: Slams the ground upon landing to produce a large fissure.


 * Team Abilities
 * Ability 1 - Stamina: Refills life by a set amount for every 100 KOs per member.
 * Ability 2 - Vitality: Increases life capacity for all team members. Only available in Warriors Orochi 3 Ultimate.


 * Team Attacks
 * Triple Rush 1: Lands a powerful strike that unleashes a mobile shockwave on the ground.
 * Triple Rush 2: Delivers several rapid stabbing motions in a row.
 * Triple Rush 3: Does an aerial slashing motion that sends out a wide energy wave forward on the earth.
 * Unique Triple Rush 1: Ma Chao is able to perform a unique triple rush attack if Zhao Yun and Huang Zhong happen to be his teammates. When initiating the move, Ma Chao starts off by twirling his spear at high speed towards the front, creating a wide green slashing circle that keeps enemies at bay.
 * Unique Triple Rush 2: Due to their former ties, Ma Chao can perform a special triple rush if paired up with Ma Dai and Pang De. He contributes to his team's attack by diving upside-down and using his spear as a makeshift pole to spring himself towards Ma Dai's five ink balls. Once near their location, he then strikes the ground to make them burst into large dragon afterimages.

Fighting Style

 * -|Dynasty Warriors 8=

Dynasty Warriors 8: Xtreme Legends

 * Bodyguard Skills
 * Battle Skill - Forage: Collects weapons, materials, and items on the way to the targeted location. The greater the distance, the greater the results will be.
 * Assistance Skill - Assault: Increases the player's attack power when they are near death.
 * Rouse Skill - Protect: Increases the player's defense power when they are near death.

Dynasty Warriors 8: Empires

 * Ways of Life Skills
 * Ways of Life - High Spirited Commander: Brave Type, 3,000 Employment Cost
 * Fixed Strategy - Large Draft: Uses up plenty of resources to recruit a large amount of troops.
 * Stratagem Card 1 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
 * Stratagem Card 2 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
 * Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
 * Stratagem Card 4 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
 * Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Shin Sangoku Musou Blast

 * Original Card
 * Unit Type: Cavalry
 * Musou - Thunderslice (轟雷斬; lit. "Roaring Thunder Slash"): Slashes the opponent before striking the ground to conjure lightning traveling across the affected area.
 * Skill - Splendid Ma Chao's Flight (錦馬超飛翔): Increases attack power and movement speed for 60 seconds.
 * Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers

 * Type Ability
 * Attack Compensation: Increases attack in proportion to the amount of health lost.


 * Normal Attacks
 * Piercing Dance (舞穿; lit. "Dancing Thrust"): Hits multiple foes.
 * Leaping Wave (跳波): Hits multiple foes.
 * Collapsing Attack (崩攻震; lit. "Crumbling Attack Quake"): Hits multiple foes.
 * Fierce Winds (猛風旋; lit. "Blistering Whirlwind"): Hits multiple foes.


 * EX Attacks
 * Piercing Dance EX (舞穿Ex; lit. "Dancing Thrust EX"): Hits multiple foes. Lowers enemy's speed and defense by 10%.
 * Fierce Winds EX (猛風旋Ex; lit. "Blistering Whirlwind EX"): Hits multiple foes. Has a chance of fainting enemies.


 * Musou Attacks
 * Thunderslice (轟雷斬; lit. "Roaring Thunder Slash"): Hits multiple foes. Has a chance of paralyzing enemies.
 * Spiral Pierce (無影螺旋脚; lit. "Void Shadow Spiral Spinning Kick"): Hits multiple foes. Has a chance of fainting enemies.
 * Heaven's Spear (轟天槍; lit. "Roaring Sky Spear"): Hits multiple foes.

Dynasty Warriors: Unleashed

 * Team Attacks
 * Triple Attack 1: Performs a shortened version of Seismic Shatter to contribute to the combo.
 * Triple Attack 3: Performs a shortened version of Hurricane of Spears to contribute to the combo.


 * Global Server-Exclusive Passive Skills
 * Primary Skill - Marshal of Divine Fury: Increases critical chance of all officers by 10%.
 * Secondary Skill: Increases attack of dodge-type officers by 15%.
 * Tertiary Skill: Increases element advantage of Shu officers by 40%.


 * Japanese Server-Exclusive Passive Skills
 * Primary Skill: Increases critical chance for normal attacks by 30%. Activates after filling up one Musou bar.
 * Secondary Skill: Recovers 0.6% of health per second. Activates after filling up two Musou bars.


 * Team Combination
 * Cronies of Ma (馬氏一族; "Ma Clan")
 * Required Characters: Ma Chao, Ma Dai
 * Bonus: Element Advantage +4.5%, Skill Cooldown -3%


 * Eye for An Eye (怨敵; "Sworn Enemies")
 * Required Characters: Cao Cao, Ma Chao
 * Bonus: Skill Cooldown -4.5%, Attack Speed +5%


 * Ji's Grudge (終わらぬ復讐; "Never-Ending Vengeance")
 * Required Characters: Wang Yi, Ma Chao
 * Bonus: Skill Cooldown -3.5%, Critical Damage +5%


 * Riding Masters (馬術の達人; "Equestrian Masters")
 * Required Characters: Ma Chao, Lu Bu
 * Bonus: Attack +3%, Element Advantage +5%


 * Tongguan Battle (潼関の激聞; "Extreme Battle of Tong Gate")
 * Required Characters: Xu Zhu, Ma Chao
 * Bonus: Attack Speed +5%, Shield Damage +4.5%


 * Tough Call (死闘の果て; "Result of the Death Match")
 * Required Characters: Zhang Fei, Ma Chao
 * Bonus: Defense +5%, Attack Speed +3%


 * Governors of Liang (涼州刺史; "Liang Province Inspectors")
 * Required Characters: Ma Chao, Wei Yan, Jiang Wei
 * Bonus: Attack Speed +4.5%, Shield Damage +3.5% (+7% in the Japanese server), Musou Generation +4% (+8% in the Japanese server)
 * Team Attack: Ma Chao will be able to perform a triple attack if he happens to be partnered with Wei Yan and Jiang Wei. He is the first to act during the whole combo. Only applies to the global server.


 * Shu Heroes (蜀の猛将; "Shu Fighters")
 * Required Characters: Zhao Yun, Ma Chao, Ma Dai
 * Bonus: Attack Speed +3.5%, Shield Damage +3% (+6% in the Japanese server), Attack +3.5%


 * Shu Tigers (忠義の将; "Loyal Generals")
 * Required Characters: Zhao Yun, Ma Chao, Huang Zhong
 * Bonus: Attack Speed +3.5%, Critical Damage +3% (+6% in the Japanese server), Element Advantage +4% (+2% in the Japanese server)
 * Team Attack: Ma Chao will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Huang Zhong. He is the last to act during the whole combo. Only applies to the global server.


 * Steel Wall (龍の遺言; "Testament of the Dragon")
 * Required Characters: Ma Chao, Wei Yan, Ma Dai
 * Bonus: Defense +4%, Critical Damage +3.5% (+7% in the Japanese server), Max Health +4%


 * Superb Spear Skills (屈指の槍使い; "Outstanding Spearmen")
 * Required Characters: Zhao Yun, Ma Chao, Jiang Wei
 * Bonus: Critical Chance +4.5%, Attack +3%, Critical Damage +4.5% (+9% in the Japanese server)
 * Team Attack: Ma Chao will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Jiang Wei. He is the first to act during the whole combo. Only applies to the global server.


 * Japanese Server-Exclusive Team Combination
 * Heroic Fighting Spirit (英雄の闘志)
 * Required Characters: Zhao Yun, Ma Chao, Wen Yang
 * Bonus: Attack +4%, Attack Speed +4.5%, Critical Damage +9%


 * Western Liang Coalition (西涼連合軍)
 * Required Characters: Ma Chao, Ma Dai, Pang De
 * Bonus: Attack +3%, Critical Damage +7%, Attack Speed +4%

Warriors Orochi 4

 * Team Combination
 * Five Tiger Generals (五虎将軍): Deploying Ma Chao together with Zhao Yun, Guan Yu, Zhang Fei, and Huang Zhong will provide their team with a Tear of the Gods at the beginning of battle.
 * Liang Warriors (涼州の士; "Warriors of Liang Province"): Deploying Ma Chao together with Pang De, Ma Dai, and Dong Zhuo will have their team's attack power be doubled every 300 KOs.

Fighting Style

 * -|Dynasty Warriors 9=

Dynasty Warriors 9: Empires

 * Officer Skills
 * Secret Plan - Prepare to Charge (突撃の用意; "Charging Preparations"): Fills secret plan gauge for plans not in use by a moderate amount while reducing a low portion of own health.
 * Military Unit: Cavalry
 * Title: Xiliang Brocade (西涼の錦)
 * Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Normal Version Attacks

 * Class Type: Speed


 * Launch Attacks
 * Launch Attack (打上攻撃): Launches foes into the air. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
 * Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.


 * Guard Break Attacks
 * Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
 * Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 25.
 * True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 9.6 seconds. Unlocked by reaching level 45.


 * Sneak Attacks
 * Sneak Attack (奇襲): Quickly pursues foes and greatly diminishes their stamina. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 25 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 5.
 * Modified Sneak Attack (奇襲・改): Quickly pursues foes and greatly diminishes their stamina. Inflicts wind elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 24 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 30.


 * Upgraded Unique Attacks
 * Modified Roaring Thunder Slash (轟雷斬・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.


 * Miscellaneous Attacks
 * Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
 * Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Mystic Version Attacks

 * Class Type: Defense


 * Stun Attacks
 * Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
 * Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.


 * Guard Break Attacks
 * Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 15.
 * Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.


 * Endurance Attacks
 * Endurance (堅守): Damages foes while invoking armor effect on self. Has an attack damage value of 5, a spirit damage value of 30, and a cooldown time of 14.4 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 5.
 * Modified Endurance (堅守・改): Damages foes while invoking armor effect on self. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 38, and a cooldown time of 15.8 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 30.


 * Miscellaneous Attacks
 * Repel Spirit Attack (吹飛仙撃): Knocks away foes. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
 * Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Abyss Version Attacks

 * Class Type: Snipe


 * Repel Attacks
 * Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
 * Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.


 * Launch Attacks
 * Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 25.
 * True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 55.


 * Stun Attacks
 * Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
 * Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.


 * Guard Break Attacks
 * Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
 * Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.


 * Missile Attacks
 * Missile Attack (射撃): Fires a projectile at foes from a distance. Has an attack damage value of 30 and a cooldown time of 11.2 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 5.
 * Modified Missile Attack (射撃・改): Fires a projectile at foes from a distance. Inflicts lightning elemental damage. Has an attack damage value of 38 and a cooldown time of 12.3 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 30.
 * True Missile Attack (真・射撃): Fires a projectile at foes from a distance. Inflicts wind elemental damage. Has an attack damage value of 45 and a cooldown time of 13.6 seconds. Unlocked by reaching level 50.


 * Upgraded Unique Attacks
 * Modified Roaring Thunder Slash (轟雷斬・改): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.

Dynasty Warriors 3 Version Attacks

 * Class Type: Attack


 * Launch Attacks
 * Launch Attack (打上攻撃): Launches foes into the air. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
 * Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
 * True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.


 * Stun Attacks
 * Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
 * Modified Stun Attack (気絶攻撃・改): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.


 * Chain Attacks
 * Chain Attack (連撃): Hits foes several times in a row. Has an attack damage value of 35 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 5.
 * Modified Chain Attack (連撃・改): Hits foes several times in a row. Inflicts wind elemental damage. Has an attack damage value of 44 and a cooldown time of 16 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 30.


 * Upgraded Unique Attacks
 * Modified Roaring Thunder Slash (轟雷斬・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.


 * Miscellaneous Attacks
 * Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts wind elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
 * Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Other Skills

 * Memory Abilities
 * Brocade Adorned in the Earth's Breath (錦、大地の息吹を纏い)
 * Characters: Ma Chao
 * Rank: R
 * Bonus: +205 Attack
 * Skill - Anti-Missile (防射): Reduces damage from archers by 7%.


 * Breeze of Xiliang (西涼の風)
 * Characters: Pang De, Ma Chao, Ma Dai
 * Rank: SSR
 * Bonus: +257 Attack, +257 Defense, +257 Musou
 * Skill - Heal (快癒): Recovers 10 health points every 4 seconds.


 * Secret Thoughts (秘めた想い)
 * Characters: Zhang Fei, Ma Chao, Xiahouji, Wang Yi
 * Rank: SSR
 * Bonus: +514 Attack, +514 Willpower
 * Skill - Heal (快癒): Recovers 15 health points every 4 seconds.


 * Five Tiger Generals (五虎大将軍)
 * Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
 * Rank: UR
 * Bonus: +579 Attack, +579 Defense, +579 Musou
 * Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
 * Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.


 * Passionate Soul's Blade - Dynasty Warriors 7 (熱き魂の刃)
 * Characters: Ma Chao
 * Rank: UR
 * Bonus: +1,315 Attack, +1,315 Defense, +1,315 Health
 * Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
 * Skill 2 - Ground Assault (地撃): Increases normal attack damage by 18%.


 * Passionate Soul's Blade - Dynasty Warriors 8 (熱き魂の刃)
 * Characters: Ma Chao
 * Rank: UR
 * Bonus: +713 Attack, +713 Musou, +713 Willpower
 * Skill 1 - Ground Assault (地撃): Increases normal attack damage by 18%.
 * Skill 2 - Technique (技撃): Increases skill attack damage by 10%.


 * Team Combination
 * Crimson Inevitability (深紅の因縁)
 * Required Characters: Wang Yi, Ma Chao
 * Bonus: +100 Musou, +50 Willpower


 * Death Battle of Tong Gate (潼関の死闘)
 * Required Characters: Xu Zhu, Ma Chao
 * Bonus: +100 Defense, +50 Willpower


 * Ma Clan (馬一族)
 * Required Characters: Ma Chao, Ma Dai
 * Bonus: +50 Defense, +100 Willpower


 * Piercing Fighting Spirit (闘志貫いて)
 * Required Characters: Zhao Yun, Ma Chao
 * Bonus: +100 Musou, +50 Willpower


 * Running Through Xiliang (西涼を駆ける)
 * Required Characters: Pang De, Ma Chao, Ma Dai
 * Bonus: +100 Defense, +50 Health, +50 Musou