Warriors Orochi 3 Ultimate

Warriors Orochi 3 Ultimate (無双OROCHI2 アルティメット, Musou OROCHI 2 Ultimate) is a third re-release and sequel of Warriors Orochi 3 which continues from the original game's good ending. Akihiro Suzuki returns as the producer and Yōji Noda is the director. The new music in this title was composed by Ayako Toyoda.

The Premium Box includes a complete soundtrack set for the Warriors Orochi series, CD sized character stickers of the entire playable cast, and postcards for the original characters designed by Akihiro Yamada. Pre-order bonuses will be a downloadable serial code for Halloween costumes and postcards for Kaguya, Mitsunari Ishida, and Zhao Yun. These characters were the most popular ones of the three series chosen by my GAMECITY users in a poll.

First print purchases come with a downloadable serial code for DEAD OR ALIVE 5 Ultimate which unlocks collaboration costumes for Kasumi, Momiji, and Ayane.

Changes

 * Everyone has been tweaked to play slightly different than the original game a la Warriors Orochi 2. The maximum level cap is 100 instead of 99; stock experience is capped at 999,999 as opposed to 99,999. Character growth is influenced by weapon enhancements and character parameters, meaning that even maximum leveled characters can still be altered to a degree. Upon maximizing a character's level, players can reset them via a promotion for permanent stat bonuses (via upgrade stones earned per level up) up to three times (or nine after downloading the 1.05 update patch).
 * All members in a player's team can fight on the field simultaneously by tapping the down button.
 * Each character is given a second personal skill that contributes to the team's overall stats. This skill is unlocked through a character's second promotion.
 * Players can play on opposing sides in certain stages via additional scenarios added to the game.
 * "Triple Rush", a stronger variation of Switch Combos, launches foes into the air for greater combo freedom. It is easier to cancel attacks using this skill. Unique versions are triggered by performing the attack using a specific set of characters, with more than 50 team combinations available.
 * All characters can now use "Midair Type Actions" by pressing R1 while in the air. These drain half the amount of Musou as their grounded R1 counterparts, and can also be used to break out of airborne flinching similar to midair Musou Attacks. Some Dynasty Warriors characters' aerial R1 Type Actions are altered versions of their missing aerial Musou Attack, while a select few Samurai Warriors characters' aerial Type Actions can be used from their jumping charge attack landings.
 * Technique-types have a new ability known as the "Evasion Step": press while being attacked to perform an evasive sidestep.
 * Speed and Wonder-types can now have their grounded-based cancels work as normal on moves that bring them up into the air; Speed-types will still jump cancel from the ground, while Wonder-types can no longer perform airborne Spirit Charge Cancels through this until very late in an active animation.
 * Two players can activate their teams' Musou to have all six characters attack with a special energy effect. This is called "Shin Musou Burst".
 * Dynasty Warriors 8 ' s version of horse whistling is present. Press up on the directional pad to use it.
 * Characters can now carry four to six items instead of two. The two extra slots are unlocked at level 100. A separate slot is available for saddles. New items are in the game.
 * New five-star weapons and unique "mystic weapons" for the entire cast can be acquired by collecting materials to forge for the former, or completing specific requirements within Story or Free Mode for the latter. New weapon attributes are available. The limit cap for crystals is 999.
 * The maximum K.O. count is now 10,000.
 * A Samurai Warriors 3-like color editor is available to customize characters' appearances. Unlocked by clearing the final chapter, this feature is restricted to non-downloadable costumes and can only edit certain parts of the costume for characters owned by Team NINJA. It is initially available in Gauntlet Mode, though customized colors are not retained in other gameplay modes.
 * Downloadable content so far includes costumes and weapons. Save data and DLC from Warriors Orochi 3 can be transferred to Ultimate, with previously purchased DLC available to purchase free upon release.

Modes
The modes in the original game and Hyper's Duel Mode return with the following changes.

Story Mode
Four new chapters are added to this entry which highlight two major story arcs:
 * The Tale of the Latter Day - Taking place after Hydra's defeat, a new threat emerges in the form of Tamamo whose machinations sow mistrust and discord among the heroes. Has two different endings.
 * The Tale of the Former Day - Set before the events of the first game, it explains Orochi's origins and the crime he committed.

Various new side stories for the playable cast are also included. These stories showcase characters who had few appearances in the main story arc.

Gauntlet Mode
A new addition focusing on a five man team. Known as Unlimited Mode in Asian versions, the overall goal is to have these characters survive various trials in order to escape a multi-leveled dungeon; if a character within the players' team perishes, players may choose to wait for their natural resurrection or proceed onwards to the next level without them. Players cannot save until they have completed at least one level and difficulty gradually increases based on their progression. Co-op within this mode has two players control two characters within a single team with the freedom to swap with a single button tap; unused members are controlled by the AI.

Players may select a designated team formation for their party. Effects for this ability are reliant on the party's character and composition, but players generally gain special bonuses or techniques when these formations are activated by at least three characters in their team. Certain techniques may yield different effects when used together. "Dragon spots" are scattered within each map, and they can either restore health, provide buffs, or warp the party to a different part of the map.

Weapons, levels, and experience earned within this mode can be kept for other modes. An option to further strengthen weaponry can be accessed via rare materials collected from treasure chests throughout the battlefield. These chests may be laden with various traps. Materials can also be earned by completing missions given by a female mystic at the main camp. This mode also contains exclusive items and weapon attributes not seen anywhere else.

Shin Musou Battlefields
A renewal of the Musou Battlefields feature. Warriors now cost nothing to change, and in-battle quotes, and notifications can be customized by players.

Characters
The entire cast from Hyper and Xu Shu appear with the following new additions.

Bugs and Glitches

 * Himiko is unable to activate the bonus skills of the Dragon's Eye or Heavenly Sash equipable items.
 * In the "Rescue the Heavenly Emperor" stage, using a healing skill on the Heavenly Emperor as he passes through the escape point will result in an automatic defeat for the player.
 * Hideyori Toyotomi uses the "Mystic Officer" set of dialogue for generic officers in Gauntlet Mode, which is most likely a programming error.
 * In Gauntlet Mode, if Odawara Castle is played, then occasionally at higher miasma levels, enemies will get stuck in a parallel plane between the second and third floor of the northern castle's interior. The only way to get them out is the stand at the stair level between the two floors and have the enemy units drop down gradually from the said plane.
 * In the "Battle of Jieting" stage (chapter 3, recruit Guan Ping), it's possible to defeat Toshiie Maeda in the Central Garrison before Katsuie Shibata reaches it (the gate is still closed), e.g. by Hundun's C4 and C6. When this happens, the event in which Katsuie Shibata talks to Guan Ping will never trigger, thus making the stage unbeatable. The same result can also happen in "Battle of Xuchang" stage by killing Shuten Dōji before opening the gate.
 * In the Changban stage (of which the victory condition is defeating Mitsuhide Akechi and Zhuge Liang), you actually only have to defeat Zhuge Liang to win.

Differences between ports
The PlayStation 4 version of the title has the known changes planned:
 * Standard option to live record and comment through the Share button. User comments may trigger hidden commands to make recovery items appear, attack surrounding foes with elemental effects, etc.
 * Different effects and lighting techniques and higher resolution graphics.
 * 150 more enemy soldiers on the screen.
 * Cross save and play between other ports with several bonuses for the PlayStation 4 version.
 * Three additional scenarios in Unlimited Mode.
 * Bonus in-game currency and stock experience points.
 * 20 original wallpapers.
 * Two of all materials in Unlimited Mode already collected.

First print purchases come with downloadable Toukiden collaboration costumes for Kaguya, Taigong Wang, and Nuwa.

The Nintendo Switch port has save data benefits with select Warriors Switch titles.

The PS Vita version cannot render as much enemies on screen.

The PC version will include all DLC content with exception Sophitia's Special costume, Collaboration wallpapers and Weapon Pack from Treasure Box.

Related Media
Warriors Orochi 3 Ultimate is conducting an Online Campaign. During this time players who access and play the game online across the various PlayStation consoles will receive special bonuses.

The PS4 port is a part of Gamecity's PS4 Summer online shopping campaign.