Lu Bu/Movesets

All the movesets for Lu Bu in the Warriors franchise.

Ground Moveset

 * undefined: Spinning outward slash.
 * , undefined: Wide upward back swing.
 * ,, undefined: A turning downward stunning strike with the butt of the spear.
 * ,, , undefined: A turning backward thrust attack.
 * ,, , : An outward strike, inward strike, stab, then a turning outward one-handed swing.


 * Lu Bu repeatedly spinning around in a downward right direction, bringing a stiff halberd down with each jump. Ends with Lu Bu slamming his halberd into the ground.


 * , : Upward one-handed slash aimed downward. Same as Xiahou Dun's.


 * R1, : Shoots a normal arrow.
 * R1, undefined: Shoots a paralyzing bolt.
 * R1, : Unleashes a barrage of arrows.


 * L1, : Counterattack.

Fighting Style
His attacks have great reach, massive damage, and decent range.

Ground Moveset
Remains the same with the following additions/changes:
 * undefined: Heavy ground stomp quake.
 * , undefined: An upward lifting strike with the whole shaft of the spear.
 * ,, undefined: A powerful stunning slug to the right.
 * ,, , undefined: A quick, powerful right to left swing in a huge step forward that knocks back everyone he hits.
 * ,, , , undefined: An upward punt, tapping undefined again follows up with a slamming slash.
 * ,, , , , undefined: Several extremely quick crossing slashes, then plunges spear into the ground making a quake.
 * ,, , , , : All while one handed, an inward slash, outward strike, downward smash, outward swing, twirling spin swing to the right, then an inward leaning slash that has a crashing effect from most C4's.
 * (True): Same as before, but does some blows from his C6 with the last slash launching, and the final slam releases a quake.


 * Dashing : A back turning slash that has a crashing effect.

Horse Moveset

 * undefined: Lu Bu leans to each side, and swings his weapon.
 * ,, , , , : Three attacks to the right side, three to the left.

Fighting Style
His attack reach increases slightly over his previous counterpart.

Dynasty Warriors 4

 * R3: Stun nearby enemies by releasing sparks of red-colored lightning while stomping them for extra damage. Aura may change color in Free Mode to match the user's chosen side. One of the only two taunts that can inflict damage and K.O. enemies, and resembles Lu Bu's original C1.

Ground Moveset
Removes power guards to replace with counterattacks. Remains the same with the following additions/changes:
 * undefined: Lu Bu stabs his halberd into his foe via an unblockable grab, and if he connects, he takes it out of his impaled target and swings them around then smashes them away with a turning downward smash.
 * ,, undefined, (undefined), (undefined), (undefined): Swings halberd around Lu Bu 360° multiple times, and then swings right to left, and stomps into the ground making a staggering shockwave.


 * , undefined: Plants his spear into the ground to create a quake.


 * L1, undefined: Counterattacks with C4.

Horse Moveset

 * Repeating swings to all sides until the Musou gauge empties.

Ground Moveset
Removes bow moveset from previous games. Remains the same with the following additions/changes:
 * undefined: Temporary invincibility as he takes two advancing fiery swings and then a blue tremor stomp.
 * ,, undefined, (undefined), (undefined), (undefined): Same as before but damage of the shockwave is significantly increased and can K.O. targets properly.
 * ,, , , undefined: Lu Bu swings upward creating a massive energy explosion ripple of dark thunder that knocks victims into the air.
 * ,, , , , , , , : After the fifth attack, Lu Bu restarts his C4 chain.


 * Same as before, except the final blow now unleashes a quake for better range.


 * (True): Lu Bu turns from a leap and smashes the butt of the spear into the ground for a quake, then blasts foes away with a massive ring shockwave.
 * , undefined: Somersaults to land on the ground with a ground flash quake, then lashes out his halberd to the right in a turning strike.


 * Warriors Orochi
 * R1: Rushes forward with a small dash in a similar manner to his old Dynasty Warriors 3 C3 to grab his opponent, when it connects, Lu Bu runs with foe's throat in hand, plowing over anyone in his way, then leaps up in a spiraling jump to chokeslam them on the ground creating a red ground flashing quake and launching whoever is in the way.


 * Warriors Orochi 2
 * Triple Attack 1: Causes destructive energy to come rising up in front of the user.
 * Triple Attack 2: Smashes the ground with destructive energy.
 * Triple Attack 3: Unleashes a powerful radial shockwave.

Fighting Style
In Warriors Orochi, he is significantly weaker than many of the characters. Many of his charge attacks are too weak to kill efficiently within one use, even with very strong elements. His R1 attack is also not the greatest, as it is very hard to aim, especially in crowds.

In the second installment, he has been nerfed even more severely, although the shockwaves from the endings of his C3 and C6 now have elemental properties.

Ground Moveset

 * string (Renbu ∞): Keeps his weapon as a cross as he slashes and twirls it six times. Performs a quick stab with one of the blades' ends and follows with two stronger swings. Waves his weapon in a criss-cross motion in front of him, sending seven x-shaped airwaves forward.
 * undefined string (Renbu ∞): Uplifting slash with blades together. Separates them for a dual downwards cut. Connects them again for another rising smash. Hurls a x-shaped airwave. Finishes by bashing the ground with the middle section of his connected weapon.
 * undefined (held): Hurls his connected weapon a great distance in front of him. Hits foes as it flies forward and returns to Lu Bu. Lu Bu will not move until his weapon is returned to him or if he is hit.
 * Series of swings with his weapon connected and detached. Ends with him hurling his weapon around him in a 360 radius. It flies for four rotations before he catches it with one hand. The weapon will not hit people who are too close to him.


 * , : Downwards swing. All four blade tips cut at once.
 * , undefined: Hovers into the air and separates both blades. Plunges them into the earth as he lands.
 * Dashing : Simple swing that sends a x-shaped airwave forward.
 * Dashing undefined: Lifts both arms in the air, hops, and smashes the ground with one of his blade's ends. If you press undefined when he smashes the ground, he will do an uppercut. The uppercut applies only to 2nd Renbu and above.


 * Grapple attack : Plunges the connecting part of his weapon forward. If he connects, he lifts his foe and throws them on the ground behind him.
 * Grapple attack undefined: Turning rising slash. If he connects, he juggles his enemy atop his weapon. He spins it one handed, cutting them with his weapon's blades like a blender. Finishes by harshly swinging to the right, hurling his opponent forward.
 * Deadlock attack: Stabs one of his blades into his foe, spins them with one halberd still attached to the chest, reconnects his halberd, and performs an X-slash.


 * Special attack: Swift Attack: immediately boosts Lu Bu's Renbu gauge up to the Infinite Renbu and grants higher attack and defense power. When used at low, red health, the effects of Swift Attack increase. Makes him similar to his frightfully strong CPU counterpart.

Horse Moveset

 * string: Quick twirling swings to the right. Number of strikes is determined by the Renbu gauge.
 * undefined: Separates both blades. With a blade in each hand, he simultaneously cuts foes on both sides of his saddle.
 * faster version of the string that ends with a undefined attack. The final strike is far more powerful than usual, creating a large blast once executed.

Fighting Style
Dynasty Warriors 6 grants him excellent crowd control and dueling. He can practically plow through any obstacle and is especially deadly with an infinite Renbu gauge. He is the only character in the game who is limited to one Special Tome, but he makes up for it by having all of his stats maxed out at level 50. Overall, the changes he received have made him a more balanced character in terms of playability.

Dynasty Warriors: Strikeforce
Lu Bu mainly uses the cross pikes moveset in this title.

Dynasty Warriors 7
Lu Bu is affiliated with halberd in this appearance. When he is equipped with it, he can perform a unique attack exclusive to him. Upon performing his Musou techniques, he will automatically use the weapon in his attacks.


 * EX Attack:, , undefined, undefined: Reaches out to grab an enemy. If it connects, Lu Bu with an electrified hand slams the enemy to the floor.
 * Musou - Spirit Bomb (無双天武掌): : Roars then thrusts halberd forward, creating a wide, powerful blast of energy and red lightning forward in a funnel.
 * Aerial Musou - Armageddon Strike (灰燼撃):, : While airborne, roars and pounds the ground, hitting enemies in a large radius with a shattering quake.


 * Warriors Orochi 3
 * , undefined: Slams the earth with enough force to create fissures rising from below.
 * R1: Skewers enemy before dragging them around.
 * , R1 (Ultimate only): Produces a massive tremor by throwing weapon unto the ground through sheer might.

Fighting Style
In Dynasty Warriors 7, Lu Bu is the only character who can stack triple synergy, giving him the highest attack power of all characters in the game.

Dynasty Warriors 8
Lu Bu keeps the same moveset from the previous title with the following additions.


 * EX Attack 2 (Xtreme Legends only):, , , undefined, undefined:
 * Alternate Musou - Unparalleled Might (天覇無双剣): R1 + : A grapple move with two different functions. If this attack is used in front of an enemy, it will cause the user to brutally smash the intended target using weapon charged with energy. In case the move does not connect, the user will temporarily gain the effects of hyper armor by unleashing a massive dark force that may also devastate surrounding foes.
 * Awakening Musou: Does quick broad strikes multiple times in a row. Ends the assault by mercilessly stabbing weapon into the target before causing them to fly away via energy burst. By triggering the extended version, the user will start slashing at one side, dragging the closest enemy while surrounded by a menacing aura, and flinging them into the air in time for an upward skewer attack.