Nu Gundam

RX-93 Nu Gundam  (RX-93 νガンダム) is a Newtype mobile suit personally designed by Amuro. A notable figure who helped with its development is Chan Agi. It is uniquely equipped with the Psycommu system, an utility that heightens a Newtype's abilities and channels the pilot's emotions as a source of power. Together with the Psycho Frame, it has the potential to unleash its true capabilities. Although it was still in its testing phases, Amuro eventually pilots it to stop Char's rebellion. The pilot and the suit's whereabouts remain unknown after the battle.

Its formal launch in the movie is fondly remembered by several Japanese Gundam fans. The background music that plays in the movie, titled Sally, is used in the Japanese version of the game (especially during the Char's Counterattack related story modes).

Stationary

 * undefined: Fires a shot from its rifle. May normally fire up to three times.
 * , undefined: Launching cut with a beam saber. Breaks through opponent's guard.
 * ,, undefined: Fires two missiles.
 * ,, , undefined: Unleashes all funnels to shoot in a fan formation in front of the mecha.
 * ,, , , undefined: A single uplifting slash. Makes Nu Gundam and its foe airborne.
 * ,, , , , undefined: Uses all funnels to create a pyramid barrier around itself. The funnels will hit multiple times when they start the barrier. Resembles the move done by Amuro in his fight against Quess and Gyunei.
 * ,, , , , , , : Several left and right cuts with its saber.
 * Held (Smash Attack): A single powerful cut with its saber.
 * Stands in place and has all funnels circle around Nu Gundam. Funnels shoots downwards.
 * Combination CP: Advances while cutting several times with saber.

Nu Gundam's charge attack combinations (C2~C6) and its Smash Attack may be canceled into a Boost Attack.

Dashing/Aerial

 * (Boost Attack): Rushes forward with shield arm in front.
 * ,, , : Three spinning punches.
 * , undefined: Launches all six funnels to fire in a straight line forward.
 * Aerial : Uses its bazooka to shoot forward. Juggles opponents with each shot. Pauses for the final blow.

Skills
Pilots may learn the following skills when using this Mobile Suit in Dynasty Warriors: Gundam 2
 * Leadership - Ally pilots will deal more damage
 * Range Enhance - Attacks increase their reach
 * Hates to Lose - 15 second attack power boost after winning duels
 * High Tension - CPs will always be Hyper CP

In the third title, the players can unlock a unique ability for Nu Gundam with the following special requirements.
 * Psycoframe - After shooting down 250 Mobile Suits, damaging attacks will increase the recovery rate for SP gauge.
 * How to obtain: Build up a level 4 relationship rating with Amuro.

Mission Mode
The following section is for Dynasty Warriors: Gundam 2.

How to obtain License: Have licenses for Gundam, Gundam MK-II, Z Gundam and ZZ Gundam. Have a friendship level of trust with Amuro. Clear the two part mission, The Strongest Gundam.
 * The Strongest Gundam 1
 * Difficulty: 3/8
 * Location: Axis, Lunar 2
 * Ally/Allies - Amuro
 * Enemy/Enemies -


 * The Strongest Gundam 2
 * Difficulty: 4/8
 * Location: Axis, Lunar 2
 * Ally/Allies -
 * Enemy/Enemies - Amuro

How to unlock permission to obtain Part 4s: Finish the Extra Mission: Amuro Ray.
 * Amuro Ray
 * Requirements: Finish both of Amuro's stories in Official Mode. Be a Newtype and have a Nu Gundam license. Be friends with at least 10 people. View the following Terminal event.
 * Difficulty: 7/8 (Hard only)
 * Ally/Allies -
 * Enemy/Enemies -