Dynasty Warriors: Online/Weapon Movesets

Weapon Movesets in Dynasty Warriors: Online are practically inspired from the fifth installment albeit with some changes. For one, weapon stats and combos can also be increased by flasks dropped from enemies on the battlefield. Players can stock up to seven flasks and may obtain more by upgrading. Each weapon has different requirements for upgrading. The greater number of flasks used to upgrade a weapon, the stronger the upgrade will be. With seven flasks, players can upgrade the weapon's combo.

The Online Z expansion adds weapons from the seventh, eighth, and ninth titles. It also allows players to bring two weapons together and swap them freely; switch attacks exist, though they use the dash attack animation instead for this title.

Due to the online nature of the game, certain charge attacks or entire movesets may be buffed or nerfed for balancing purposes. Since the introduction of Online Z, some of the older movesets were revamped or entirely given new input extensions to maintain their appeal to players.

Moveset List
{{#tag:tabber| Weapon Movesets= Players are limited to second to fifth charge attacks of the original moveset. There are 6 different emblems that can be attached to a weapon to modify the first and sixth charge attacks. While most of these attacks are new, combinations may sometimes mimic the motions for the weapon's original sixth charge or the R1 abilities from the Warriors Orochi series. First charge versions are typically easier to activate, but tend to lack weapon elemental attributes that their sixth charge counterparts have. The emblems are as follows:


 * Thrust (突; lit. "Penetrate"): A frontal or projectile attack.
 * Pierce (砕; lit. "Smash"): A short-ranged or area of effect attack; some attacks may hit both front and back.
 * Crescent (盾; lit. "Shield"): An attack that curves; frontal or area of effect attack.
 * Moon (陣; lit. "Crowd"): Area of effect attack that will knock enemies away.
 * Fan (衛; lit. "Guard"): Sixth charge only. Powerful ranged attack that often knocks enemies away.
 * Eclipse (覇; lit. "Dominate"): Sixth charge only. Area of effect attack that tend to daze enemies.

Similar to older Dynasty Warriors games, weapons are restricted to their fourth charge until the player upgrades them to learn more. Upgrading also add an "evolution" that extends the weapon's normal combo when the Musou gauge is full. Learning a weapon's entire moveset and maintaining seven flasks unlocks the weapon's advanced ability. This ability is unique to each weapon, however two or more weapons can share the same skill. A~B=

Apex Blade
Liu Bei's weapon moveset from Dynasty Warriors 5. Its advanced skill is Acceleration.

Fighting Style
The apex blade, being one of the more balanced weapons in the game, comes with a lot of options for breaking through enemy crowds with ease. Their fan charge is exceptionally useful in that department even moreso after performing the button input extension. While not necessarily a powerhouse weapon, users of the apex blade are able to quickly mobilize on the battlefield due to its innate speed.

Shin Sangoku Musou Online Z revamps the moveset by giving it enhanced emblem moves, with some even depicted as water-based to better emphasize its ability to sweep away foes. Its expanded range can be further highlighted by using a weapon augmented with the wind or lightning attributes.

Arm Blade
Huang Gai's weapon moveset from Dynasty Warriors 7: Empires. Its advanced skill is Godly Hammer.

Fighting Style
Like in the main titles, the arm blade continues to be a powerful weapon that hits fast and hard while inflicting widespread damage on surrounding enemies. Despite being one of the slower movesets in terms of mobility, its destructive power against objects makes it ideal for raiding enemy strongholds where siege weapons are present. It should be noted that some of the arm blade's emblem attacks take heavy inspiration from Huang Gai's fighting style in more current games.

Arm Cannon
Guo Huai's weapon moveset from Dynasty Warriors 8. Its advanced skill is Fortitude.

Fighting Style
Originally a weapon meant to keep foes from a distance with crowd clearing maneuvers and multi-hitting shots, the inclusion of emblem attacks allows players to decide whether they should opt for moves that have longer range or inflict more splash damage. Due to the weapon's inherently low defense, users may opt to compensate this weakness by equipping defense-raising gear or relying on the thrust charge for convenient sniping. Those who opt for a more risky gameplay experience can try their luck with the more physically-oriented pierce and crescent emblems.

Ballistic Spear
Man Chong's weapon moveset from Dynasty Warriors 9. Its advanced skill is Penetration.

Fighting Style
The ballistic spear moveset, like in Dynasty Warriors 9, is a hybrid weapon that enables wielders to perform both melee combos and long-ranged attacks at will. This gives players consideration on whether or not they should prioritize on damaging foes directly or keeping a safe distance with moves like the thrust charge. The weapon's fan and eclipse charge attacks are its most powerful moves, so players are recommended to pick one of them for crowd clearing.

Despite its unseemly appearance, the ballistic spear's innately high attack power combined with its advanced skill is enough to tear through more impervious foes with ease. Its moveset works well with the ice attribute to keep more targets in place.

Battle Ge
Yueying's weapon moveset from Dynasty Warriors 8. Its advanced skill is Strong Guard.

Fighting Style
The battle ge is a polearm-type weapon that puts greater emphasis on defense. While the jump charge and various emblem attacks make it excellent for instant crowd clearing, its innately high defense and advanced skill help ensure that users survive more difficult battles. Players should make good use of the moon charge to help set up combos.

Battle Gloves
Meng Huo's weapon moveset from Dynasty Warriors 9. Its advanced skill is Toughness.

Fighting Style
The battle gloves moveset is surprisingly mobile despite its heavy appearance. Compared to the Nanman gauntlets, this weapon offers decent movement and attack speed while yielding high damage output. It also has a moving Musou attack that requires practice to properly maneuver while offering crowd clearing capabilities with some of its emblem attacks. Alternatively, players may opt to simply rely on the third and fourth charges for simple combo building.

Battle Rod
Xiahou Yuan's weapon moveset from Dynasty Warriors 5. Its advanced skill is Fury.

Fighting Style
The battle rod moveset is balanced in terms of attack power and speed. While not the most optimal weapon in terms of innate stats, some of its emblem attacks are effective at crowd clearing. Its pierce charge attack can make quick work of crowds especially if the user's weapon is augmented by the vorpal attribute. The move itself can potentially hit foes from behind if used after performing the third charge attack.

Though the normal attack string is not exactly the most damaging, its fast enough to get the job done when building combo hits. Later updates add new extended attacks that heighten the weapon's range and utility. And the more foes the battle rod is able to strike with one hit, the more Musou it accumulates.

Players familiar with Dynasty Warriors 5 may notice that the Online iteration of the battle rod lacks the moveset's useful first charge volley barrage. Due to the game's emblem system, this move was omitted entirely for player avatars and could only be accessed by using Xiahou Yuan's original spirit item. Users hoping to snipe foes from a distance can simply use the thrust charge as an alternative.

Battle Shield
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Strong Guard.

Fighting Style
An original weapon exclusive to Online, the battle shield is a pair of cymbals that produce radial shockwaves when used for charge attacks. Users are encouraged to rely more on charge moves and emblem attacks to defend themselves as its normal string is sorely lacking in speed and range.

Because many of its charge attacks often produce a variety of shockwaves, players will find themselves having an easier time clearing enemy crowds or juggling foes almost indefinitely using the second charge attack alone. For that reason, the weapon is ideal for quickly taking down bases not guarded by enemy commanders.

Battle Staff
Zhou Yu's weapon moveset from Dynasty Warriors 9. Its advanced skill is Majesty.

Fighting Style
The battle staff is a combo-heavy moveset that provides good crowd clearing moves and fast maneuvers to avoid enemy attacks. Although the weapon's innately high attack power and advanced skill make it one of the better movesets for defeating commanders, its low defense stats mean that players will have to make an effort not to make themselves vulnerable to enemy attacks. So long as users know what they are doing with the battle staff's arsenal of moves, it should pose little trouble to avoid as much damage as possible.

Bladebow
Yueying's weapon moveset from Dynasty Warriors 8: Empires. Its advanced skill is Aggression.

Fighting Style
The bladebow is a long-ranged moveset that employs melee strikes while firing arrows at the same time. Due to the game's more simplified system, the weapon no longer has its gimmick of strengthening charge attacks when undefined is pressed repeatedly at the right time. In its place is an advanced skill that triples the user's overall attack power when activated.

It is highly recommended to make full use of the fan or eclipse charge attacks to build up combos and clear enemy crowds. The thrust charge can be utilized for more instantaneous crowd clearing, though charging it up may leave users more vulnerable to enemy attacks. The weapon's Musou attack is somewhat tricky to control, but can be aimed correctly with enough practice.

Blue Dragon Sword
Sima Zhao's weapon moveset from Dynasty Warriors 7. Its advanced skill is Pulverize.

Fighting Style
Primarily based on the Dynasty Warriors 7 sword moveset, this particular weapon utilizes a combination of slashes and thrusts while incorporating some of Sima Zhao's personal moves. It is a highly mobile moveset that offers decent crowd control and combo building. The thrust and moon charges help immensely in getting out of enemy crowds.

Unlike many weapons in Online Z, the blue dragon sword's evolution attack has a unique trait in that each swing releases a slash wave reminiscent of the striking sword introduced in the eighth game. This gives it a slight edge in fending off waves of enemies during multiplayer battles.

Boomerang
Zhurong's weapon moveset from Dynasty Warriors 5. Its advanced skill is Wither.

Fighting Style
Like in the main series, the boomerang moveset offers a variety of powerful attacks that have good coverage while being somewhat sluggish. While past games have made it a good defensive weapon, its stats in Online are geared more towards offense while reducing its user's ability to soak up enemy damage.

The introduction of the emblem system gives boomerang users a wide range of options to complement their repertoire of charge attacks. With the jump charge changed into an energy disk attack, players can no longer innately set foes on fire for juggling purposes. While the pierce charge can set foes ablaze, it also has the effect of knocking them too far for them to be effectively juggled via combos.

Bow & Rod
Xiahou Yuan's weapon moveset from Dynasty Warriors 8. Its advanced skill is Toughness.

Fighting Style
The bow and rod moveset offers a number of melee strikes and long-ranged attacks that give players more options in fending off enemy troops. Although their archery-based charge attacks are more narrow in scope, the inclusion of certain emblems like the thrust and fan charges make it closer on par with this game's iteration of the long bow moveset. While slightly stronger than the battle rod in terms of raw power, its potency against siege weapons is slightly inferior unless players make up for it with multi-hitting moves.

Broad Axe
Xin Xianying's weapon moveset from Dynasty Warriors 9. Its advanced skill is Gravity.

Fighting Style
The broad axe is a powerhouse moveset that specializes in aerial combat, hitting foes with acrobatic swings, launching hits, and sweeping strikes. Overall, the weapon offers good coverage and maneuverability so long as players do not mind its mediocre movement speed.

Its assigned advanced skill works well for users playing more defensive roles in multiplayer battles. Not only does the skill raise attack power when in effect, it also makes spamming the weapon's jump charge more convenient while helping lower the chances of being knocked off by an opponent's charge attacks.

Broad Sword
Cao Cao's weapon moveset from Dynasty Warriors 5. Its advanced skill is Perseverance.

Fighting Style
The broadsword is one of the more offense-oriented weapons that sacrifices defense in favor of raw power. While players no longer have access to the moveset's fire orb attack from Dynasty Warriors 5, they can still entrap foes by using the thrust or pierce charges in conjunction with their regular attack string. For crowd clearing purposes, the moon charge works just fine so long as users do not overly depend on it as they move deeper into enemy territory.

Despite being a moveset that puts greater emphasis on quick offensive strikes, its advanced ability is more suited for protecting allied bases in multiplayer battles. Being aided by stronger allies is always a boon as it help mitigate the weapon's own insufficient defense stats.

Bronze Pike
Zhang Fei's weapon moveset from Dynasty Warriors 5. Its advanced skill is Fortitude.

Fighting Style
The bronze pike's decent reach and attack power makes it ideal for both crowd clearing and dueling officers. Users will likely utilize the third charge attack for those purposes, though their Musou attack should work just fine. Much of its emblem attacks involve striking the ground hard to attack enemies from all sides.

Despite its strengths, bronze pike wielders may have trouble contending with opponents wielding fast or indirect weaponry. Their advanced skill is purely situational and not all that useful unless players want to avoid being debilitated by elemental attacks.

<span title="直槍">Bronze Spear
Zhao Yun's weapon moveset from Dynasty Warriors 5. Its advanced skill is Reach.

Fighting Style
The first weapon players have access to in Online, the bronze spear moveset has become even more dynamic than in previous installments courtesy of its emblem attacks. Its thrust charge allows wielders to penetrate enemy crowds while the fan and eclipse charges work well as great crowd-clearing finishers for the attack string itself. By activating its advanced skill at the right moment, users will be able to eliminate crowds much faster. Overall, this weapon is balanced in terms of stats and utility, making it a good choice for novices and veterans alike.

<span title="牙壁">Buckler Blade
Cao Ren's weapon moveset from Dynasty Warriors 5. Its advanced skill is Deflect.

Fighting Style
Despite its strong emphasis on both power and defense, the buckler blade has some moves that make it viable for players who prefer speed. The third charge attack is still a reliable move for long-distance crowd clearing, though the inclusion of the pierce, fan, and eclipse emblems give users more options to choose from. Note that energy disk projectiles cannot destroy watch towers in the game, so users will have to resort to other means of damaging them when out raiding enemy bases.

True to its defensive nature, the weapon has innately high defense and comes with an advanced skill that renders wielders invulnerable to attacks for a brief moment. The skill should be used sparingly in battles involving enemy commanders or siege weaponry.
 * -|C~D=

<span title="月香鞭">Chain Whip
Diaochan's weapon moveset from Dynasty Warriors 7. Its advanced skill is Sacrifice.

Fighting Style
The chain whip in Online Z is not much different from its Dynasty Warriors 7 incarnation save for a few changes. For one, the weapon's health-draining switch attack has been turned into a regular emblem attack, forcing users to be careful when fighting stronger foes.

Being a moveset that prioritizes more on speed and combo building, its third charge extension and eclipse charge can quickly take down enemy crowds while racking up hits. In multiplayer battles, more experienced players can perform feints on opponents by using the fan charge's extended move. The weapon's advanced skill is not very useful unless players are willing to step back and play a support role during team showdowns.

<span title="夏圏">Chakram
Sun Shangxiang's weapon moveset from Dynasty Warriors 5. Its advanced skill is Protect.

Fighting Style
Chakrams in this game are still one of the better speed-based weapons players can gain access to, though this time it now has more options thanks to the inclusion of emblem moves. For heavy duty crowd clearing, users may continue to depend on the weapon's old sixth charge which has now been categorized as an eclipse-type move. But when facing weaker foes, it should be fine to use the pierce, crescent, and fan charges.

While not particularly strong in terms of raw power, the high-end chakrams users can find tend to have high defense stats that help compensate its short-ranged attack string. Beginners will find themselves using the third charge attack a lot for both combo building and crowd control early on before unlocking better moves.

<span title="壊双鞭">Chaos Rods
Taishi Ci's weapon moveset from Dynasty Warriors 9. Its advanced skill is Fortitude.

Fighting Style
Being the third iteration of Taishi Ci's moveset in the game, the chaos rods live up to its namesake with a variety of moves for different purposes. Its third and fourth charge attacks are the more notable parts of the weapon's arsenal of moves. Depending on how many times one taps undefined, a charge attack may either daze foes momentarily or knock them away. Being able to tell which input would be more appropriate is the key to mastering the chaos rods.

<span title="断月刃">Circle Blade
Ding Feng's weapon moveset from Dynasty Warriors 7: Empires. Its advanced skill is Strong Guard.

Fighting Style
Like in the main game, the key to making the most out of the circle blade is knowing when to press undefined for modified techniques once it flashes up during charge attacks. Due to this feature alone, it is one of the few weapons to have the most varied emblem attacks in its repertoire of moves.

Although wielding the circle blade means having to put up with lower movement speed, the weapon's innate defense combined with its advanced skill can turn users into a literal tank capable of absorbing damage. It also inflicts considerable damage against siege weapons, making it very useful for raiding bases when paired up with a lighter weapon for mobility purposes.

<span title="偃月刀">Crescent Blade
Guan Yu's weapon moveset from Dynasty Warriors 5. Its advanced skill is Toughness.

Fighting Style
Slow yet powerful, the crescent blade has some new options that allow it to clear enemy crowds more efficiently. Its eclipse charge attack is particularly useful especially during rainy weather conditions due to its innate wind attribute. While the weapon's reach and attack speed are decent, users may find its overall mobility somewhat lacking. Nonetheless, it has a lot of potential for initiating ambushes or surprise attacks against rival players.

<span title="月牙鏟">Crescent Edge
Li Dian's weapon moveset from Dynasty Warriors 9. Its advanced skill is Penetration.

<span title="紅蓮笛">Crimson Flute
Zhenji's weapon moveset from Dynasty Warriors 7. Its advanced skill is Envenom.

Fighting Style
The crimson flute moveset differentiates itself from its Dynasty Warriors 5 counterpart by being able to emit sound waves as part of its normal attack string while utilizing charge attacks that have more range. The second input attack of the pierce charge attack is especially effective in destroying objects due to the high number of hits it can pull off. Also, being able to poison enemies with the crimson flute's advanced skill can be a huge plus.

Another advantage the weapon has is the innate ability to freeze foes using the moon charge. This gives users ample opportunities to pair it up with other elemental attacks or set up multiple sound orbs.

<span title="十字戟">Crossed Pike
Lu Lingqi's weapon moveset from Dynasty Warriors 8: Xtreme Legends. Its advanced skill is Berserk.

Fighting Style
The crossed pike moveset comes with a lot of spinning and throwing attacks that grants it flexibility in terms of combo building. It also has great crowd clearing attacks such as its moon and eclipse charges. Being more of a combo-friendly weapon, it is recommended to equip weapons augmented with the fire or wind attributes. Players may find its advanced skill very useful when up against opponents who are good at guarding against attacks.

<span title="長棍">Cudgel
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Reach.

Fighting Style
Considered a dissimilar precursor of the battle staff moveset in Dynasty Warriors 6, the cudgel uses fast strikes and sweeping combos to unbalance foes. It has some emphasis on flinching foes and weakening them with long combos.

Its third charge attack is best used for cutting into enemy crowds and raiding bases while the thrust charge makes long-range sniping a useful tactic in thinning out incoming troops. A high-tiered battle staff can easily destroy buildings and siege weapons due to having high damage output.

<span title="呪符">Cursed Deck
Zuo Ci's weapon moveset from Dynasty Warriors 5. Its advanced skill is Sacrifice.

Fighting Style
Already one of the most powerful movesets in Dynasty Warriors 5, the cursed deck now has more options than ever. Depending on which emblem charge the player uses for their personal repertoire of moves, they can either bolster the moveset's crowd clearing capabilities or disable enemies with a plethora of effects like stun or frozen. This makes the weapon itself rather ideal in battles where harsh weather conditions are the norm.

While the player avatar's version of the cursed deck lacks Zuo Ci's fire orb attack, they can still burn foes by performing the jump charge or fan emblem. This moveset also has a unique gimmick in that activating a Musou attack right after doing certain charge attacks may yield special effects.

In multiplayer battles, cursed deck wielders are more likely to be viewed with caution by both enemies and allies alike due to their omnidirectional attacks and tendency to sometimes disrupt combos performed by teammates. The weapon's advanced skill is of little use unless players prefer taking on a support role from the rear or happen to be too far to join in on the action.

<span title="打刀">Curved Blade
Zhou Tai's weapon moveset from Dynasty Warriors 7. Its advanced skill is Majesty.

Fighting Style
The curved blade moveset is more versatile than ever due to the variety of emblem attacks added to its arsenal. Players will find themselves relying on the pierce charge a lot early on before settling for the fan or eclipse charges depending on their personal preferences. While some attacks leave the user open as they sheath the curved blade, a glint of light will often provide them with cover to mitigate enemy attacks.

Due to its fast attacks and high damage stats, the weapon can make quick work of siege weaponry and towers. Like the Eastern sword, this moveset's advanced skill rewards users who constantly keep their health high by guarding against or outright avoiding enemy attacks.

<span title="長双刀">Curved Voulge
Wei Yan's weapon moveset from Dynasty Warriors 5. Its advanced skill is Leech.

Fighting Style
Like in the main games, the curved voulge remains an effective moveset in both crowd clearing and accumulating combos. However, its unorthodox moves make it one of the more difficult weapons to fully master especially after receiving a wide range of extended attacks in later updates. The voulge's Musou attack can be hard to aim when used by beginners.

The weapon's fifth charge continues to be a reliable way of thinning out enemy crowds while its thrust emblem attack gives users a way to set foes ablaze before juggling them. Activating the voulge's advanced skill turns the wielder into a self-sustaining killing machine. This helps offset its mediocre defense as well as the constant need to employ hit and run tactics against stronger foes.

<span title="匕首">Dagger
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Phoenix.

Fighting Style
An exclusive moveset introduced in Shin Sangoku Musou Online Z, the dagger specializes in quick short-ranged attacks and graceful kicks to subdue enemies before they can act. Mobility is perhaps its greatest strength as players will find themselves moving around a lot for some of its charge attacks.

The weapon's advanced skill makes it perfect for inflicting elemental damage in a hurry, though dealing with enemy crowds cab be rather risky. When up against human players, it is recommended to try attacking them from behind with a thrust charge.

<span title="戦戈">Dagger Axe
Yueying's weapon moveset from Dynasty Warriors 5. Its advanced skill is Luck.

Fighting Style
A polearm weapon that offers above average power and mobility, the dagger axe's emblem techniques give it an edge in crowd control. Both its third charge attack and jump charge are ideal for taking down watch towers in enemy bases. For some of its other attacks, using a weapon empowered by wind, ice, or lightning can provide users with some breathing room before unleashing their next attack. In some cases, freezing foes solid actually makes the weapon's own Musou attack more effective especially if a powerful target is equipped with a Stone Belt.

<span title="桃扇">Double Fans
Xiaoqiao's weapon moveset from Dynasty Warriors 5. Its advanced skill is Resonance.

Fighting Style
Compared to its sister weapon, the double fans moveset has some unorthodox attacks that are best utilized in the hands of more experienced players. Some moves such as the dash attack are best left unused for competitive modes while others like the Musou attack require constant practice or a wall to guide its trajectory.

While players may be tempted to spam the jump charge due to the game-breaking potential it had in Dynasty Warriors 5, the move has been altered to ensure that it cannot be abused for easy traveling or harassing competitors. On another note, this moveset is no longer purely physical as users can now attack from a distance with the thrust charge.

<span title="両刃槍">Double Trident
Jiang Wei's weapon moveset from Dynasty Warriors 8. Its advanced skill is Strong Guard.

Fighting Style
Like in Dynasty Warriors 8, the double trident is a versatile weapon that offers a lot of ways to attack or hinder foes, but now the inclusion of emblem attacks make it more potent in combo building. Its aerial moves are especially useful when isolating enemy officers from the crowd or making a quick escape. The weapon's innately high defense and advanced skill also give users tanking capabilities without compromising on speed.

<span title="龍牙鈎">Dragon Barbs
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Drain Guard.

Fighting Style
Bulky in appearance, this unique weapon has barbs that are attached to each other via elastic string which in turn enables players to perform whip-like moves. It is also associated with the wind element, making it even more effective during bad weather conditions. Many of the weapon's attacks involve a lot of rotating or spinning.

Being an effective weapon for raiding, the dragon barbs can easily destroy towers with one or two jump charge attacks. Users who prefer overwhelming enemies with rapid combos may find themselves more comfortable using the weapon's fan charge. Its advanced skill also makes it perfect for counterattacking purposes.

<span title="龍扇">Dragon Fan
Zhuge Liang's weapon moveset from Dynasty Warriors 7. Its advanced skill is Wither.

Fighting Style
Like in Dynasty Warriors 7, the dragon fan specializes in attacking foes at medium-range with gusts of wind while occasionally sending out whirlwinds or lightning. Online Z amplifies the moveset's effectiveness by giving it a unique evolution attack as well as several new lighting-related moves. Its moon charge is notable in that it can entrap foes that dare to step on them, granting the weapon a more tactical edge.

While the weapon's overall range is good, some gaps in-between attack motions can leave players at risk of getting hit by foes. As such, being able to keep a safe distance is paramount for survival. Because the lightning element is already integrated into the dragon fan's moveset, it may be best to wield weapons with different elements for additional variety.

<span title="龍槍">Dragon Spear
Zhao Yun's weapon moveset from Dynasty Warriors 7: Xtreme Legends. Its advanced skill is Reach.

Fighting Style
Similar to the bronze spear at first glance, the dragon spear emphasizes more on aerial strikes and sudden bursts of speed to catch enemies off-guard. Its balanced stats and good reach make it suitable for beginners. The weapon's Musou attack takes cues from its True Speed animations in Dynasty Warriors 6, making it effective for quickly mowing down enemy crowds while moving fast across the battlefield.

<span title="双斬剣">Dual Blade
Cao Pi's weapon moveset from Dynasty Warriors 8. Its advanced skill is Acceleration.

Fighting Style
Being a slightly faster version of the twin blades (even moreso if its advanced ability has been activated), this weapon focuses on delivering swift slashes to knock foes away. While lacking the ice orbs heavily utilized by its predecessor, the dual blade moveset can still innately freeze enemies with the eclipse emblem. Conversely, its Musou attack offers more coverage despite not being as mobile.

Because the weapon's dive feature does not exist in Online Z, players will have to be more careful when coming across enemy crowds as some of the moveset's attacks may leave them wide open. Fortunately, high-leveled dual blades tend to have superior defense values to help mitigate damage.

<span title="双鉤">Dual Hookblades
Yue Jin's weapon moveset from Dynasty Warriors 8. Its advanced skill is Reach.

Fighting Style
The dual hookblades moveset is as effective as ever when it comes to speed, though the addition of emblem attacks provide users with better ways to control enemy crowds. Its crescent and eclipse charges can easily take down groups of weak foes. For players who prefer aerial combat, the fan charge would be more suitable especially when used in tandem with the jump charge.
 * -|E~H=

<span title="弧刀">Eastern Sword
Zhou Tai's weapon moveset from Dynasty Warriors 5. Its advanced skill is Majesty.

Fighting Style
Initially a faithful reproduction of the Eastern sword moveset from the main titles, the inclusion of emblem attacks and charge extensions further enhance the weapon's overall utility. While already proficient in whittling down enemy crowds and dealing with officers, its pierce charge gives users a more reliable way to attack foes while keeping their distance in certain situations. This works well with hit and run tactics especially when under the effects of the weapon's own advanced skill.

The Eastern sword's third charge attack and jump charge are not only effective at juggling foes, but also taking down base towers. The ability to quickly overrun enemy bases is invaluable especially in competitive modes. Though it may be tempting to destroy minor foes with Musou attacks, these are best reserved for enemy commanders.

Like in Dynasty Warriors 5, the weapon's quick strikes and juggling capabilities make it very compatible with the fire attribute. Both the fifth charge attack and the unextended version of the fan emblem are perfect for prolonging combos until the target runs out of health.

<span title="峨嵋刺">Emei Piercers
Wang Yi's weapon moveset from Dynasty Warriors 9. Its advanced skill is Fracture.

Fighting Style
The emei piercers are suited for dealing with enemy commanders, though that does not necessarily mean they cannot be used effectively for crowd clearing as demonstrated by the fan and eclipse charges. While lacking some of its grappling maneuvers due to the game's more limited system, it instead adds more martial arts techniques as well as ice-based attacks to freeze enemies solid. The ability to immobilize foes is very useful especially when activating the moveset's advanced skill. Alternatively, players may opt to simply augment their attacks with the fire element and wear down enemy health through simple juggling.

<span title="伸細剣">Extension Blade
Yuan Shao's weapon moveset from Dynasty Warriors 9. Its advanced skill is Phoenix.

Fighting Style
A rapier with an extendable tip, its repertoire of moves is heavily comprised of quick strikes and long thrusts. Having been a purely physical weapon in its home game, Online Z grants the extension blade lightning-infused attacks to better distinguish it from the other sword-type movesets. This gives it multiple opportunities to rapidly build up combos while stunning foes for breathing room. The weapon's inherent lightning element also synergizes well with the wind and vorpal attributes.

<span title="隼双鉞">Falcon Axes
Ma Dai's weapon moveset from Dynasty Warriors 9. Its advanced skill is Reach.

Fighting Style
The falcon axes are an offshoot of the twin axes moveset that puts heavier emphasis on spinning slashes and arcing strikes. It has a couple of attacks in its move pool to deal with enemy crowds or handle officers in one-on-one duels. Already high in attack power and coverage, its advanced skill ensures that users will be able to dispose of groups at a faster rate.

<span title="牙剣">Fang Sword
Sun Jian's weapon moveset from Dynasty Warriors 5. Its advanced skill is Resonance.

Fighting Style
The fang sword is a blade-type moveset known for its fast slashing spins and sweeping strikes in the main installments. Online distinguishes it better by providing it with an array of new attacks, many of which happen to be indirect by nature.

Its thrust and pierce charges make it decent for thinning out weaker troops while the eclipse charge provide additional coverage when ending combos. The crescent charge is especially useful for interfering with enemy attacks or escaping from enemy crowds. The weapon's own advanced skill has dubious use since it largely depends on whether or not allies will be able to make efficient use of any power-ups shared with them by players.

<span title="狼牙棒">Fanged Club
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Gravity.

Fighting Style
Despite being branded an exclusive weapon in Online, this weapon's movesets are reminiscent of Xiahou Dun's own in Dynasty Warriors 6 albeit with some differences here and there. The most notable feature of this weapon is its ability to send rocks or stalagmites flying from the ground, giving it an edge in crowd clearing. Its low mobility is apparent, though users can mitigate this by pairing it up with a lighter weapon.

<span title="羽扇">Feather Fan
Zhuge Liang's weapon moveset from Dynasty Warriors 5. Its advanced skill is Wither.

Fighting Style
The feather fan's long-range techniques and Musou attack continue to be its greatest assets, though the addition of emblem charges means users now have a myriad ways to deal with enemy crowds. Players may opt to use the fan emblem's sixth charge variation for entrapping purposes or utilize the eclipse emblem for omnidirectional attacks.

The moveset itself is quite compatible with the ice attribute which gives players more opportunities to damage foes repeatedly without fear of knocking them away. Its assigned advanced skill is not particularly useful unless feather fan wielders are fine settling with the weapon's charge attacks alone.

<span title="焔刃剣">Flaming Sword
Sun Quan's weapon moveset from Dynasty Warriors 9. Its advanced skill is Majesty.

Fighting Style
Unlike its Dynasty Warriors 8 counterpart, this iteration of the flaming sword does not have a flame power-up that modify the moveset's charge attacks. Though the weapon itself does utilize some fire elemental attacks, they are actually few in number as most of the moves are comprised of fluid strikes and swings that the ninth game is best known for.

Because the flaming sword prioritizes more on combo building and juggling, setting foes on fire beforehand is highly recommended. Its advanced skill is very useful for players who excel at maintaining their health in competitive battles.

<span title="鉄笛">Flute
Zhenji's weapon moveset from Dynasty Warriors 5. Its advanced skill is Luck.

Fighting Style
Like in the main games, the flute moveset is all about making liberal use of sound bubbles to hamper enemy movements while performing charge attacks uninterrupted. Players will find themselves relying more on their Musou attacks to deal with stronger foes or remaining invincible for a brief moment.

Unlike in Dynasty Warriors 5, the jump charge available to players in this game has been given a start-up delay to prevent it from being spammed. Zhenji's version of the attack remains the same though. It should be noted that this weapon works best when augmented with the wind or lightning attributes to enhance its range.

<span title="飛刀">Flying Boomerang
Zhurong's weapon moveset from Dynasty Warriors 8. Its advanced skill is Wither.

Fighting Style
As an alternative to the original boomerang moveset, the flying boomerang offers a lot of close-range combos that are faster to perform than its counterpart. Being quicker in execution means that combos are much easier to perform, making the weapon very compatible with the fire attribute. It also shares its predecessors advanced skill which does not have much use outside of competitive battles.

<span title="飛翔剣">Flying Swords
Zhong Hui's weapon moveset from Dynasty Warriors 7. Its advanced skill is Boundary.

Fighting Style
The flying swords moveset in Online Z is hardly any different from its main game counterpart, though it does incorporate phantom blades into some of the weapon's emblem charge attacks rather than being restricted to Musou attacks alone. Its fan and eclipse charge attacks are devastating especially when employed against enemy crowds.

Mastering the normal attack string takes constant practice, though it is generally worth it to get a good feel of the weapon's unorthodox but highly effective charge techniques. Also, the advanced skill it has makes blocking more convenient especially when venturing deeper into enemy territory.

<span title="画戟">Framed Halberd
Lu Bu's weapon moveset from Dynasty Warriors 9. Its advanced skill is Berserk.

Fighting Style
Among the few weapons associated with Lu Bu in Online Z, the framed halberd moveset offers powerful attacks that have great reach and are easy to chain together. It utilizes a variety of ground strikes to disperse enemy crowds while being able to dominate the air with its jump charge. In comparison to the halberd and sky piercer, the weapon's Musou attack is by far the most mobile, though trying to get past an enemy's defense stance can be challenge unless the framed halberd's advanced skill is in effect.

<span title="断戟">Glaive
Lu Meng's weapon moveset from Dynasty Warriors 5. Its advanced skill is Recovery Guard.

Fighting Style
The glaive offers decent coverage with its normal attack string and innately balanced stats, though most of its regular charge attacks are narrow in range. But with the right emblem setup, users can compensate for the moveset's weakness. For instance, the fan and eclipse charges give players a decent crowd clearer whereas the thrust charge provides opportunities for entrapping foes and juggling them as they burn.

Despite its offensive capabilities, the glaive's advanced skill encourages players to fight more defensively. This provides the weapon with versatility from a tactical perspective as multiplayer battles tend to require more complex planning to overcome human opponents.

<span title="大斧">Great Axe
Xu Huang's weapon moveset from Dynasty Warriors 5. Its advanced skill is Toughness.

Fighting Style
The great axe moveset incorporates a lot of ground-striking attacks to clear enemy crowds, though it may not be effective when up against faster foes. Its jump charge is great for taking down watch towers and siege weaponry. More often than not, users are likely to find themselves using the weapon's fifth charge and its extension a lot when trying to break through hordes of troops. The third charge and crescent emblem work better for quick crowd clearing, though overusing these moves may leave players more open to counterattacks as they go deeper into the enemy army's domain.

<span title="砕棒">Great Club
Xu Zhu's weapon moveset from Dynasty Warriors 5. Its advanced skill is Godly Hammer.

Fighting Style
Like in the main titles, the great club moveset has high damage output but very little speed. This can be troublesome when trying to reach from one destination to another, so pairing it up with a faster weapon for mobility helps immensely. It is not recommended to use the normal attack string against foes who have higher super armor levels. Instead, users should utilize their charge attacks and emblem moves as frequently as they can to ensure foes will not get the upper hand.

The great club's advanced skill is very effective as it allows players to activate the weapon's True Musou attack which has a more superior finisher than the regular one. It is also ideal for destroying enemy bases and siege weapons. Some users may find it worthwhile to attach their great club with the wind attribute for improved range.

<span title="大剣">Great Iron Blade
Guan Ping's weapon moveset from Dynasty Warriors 8. Its advanced skill is Steadfastness.

Fighting Style
Similar to its Dynasty Warriors 5 counterpart, the great iron blade is all about dealing heavy damage against large groups of foes. Many of its emblem attacks come with unique extensions that help prolong combos. Although the weapon's sluggishness means wielders may find themselves getting interrupted every now and then, its advanced skill helps prevent that especially when paired up with items that raise super armor levels.

<span title="大鍘刀">Great Sickle
Zhou Cang's weapon moveset from Dynasty Warriors 9. Its advanced skill is Fortitude.

Fighting Style
The great sickle moveset has a number of combo-friendly moves that make juggling easier. However, the weapon is seriously hampered with its narrow range. Its fifth charge and eclipse emblem attack are the only ways great sickle users can effectively deal with enemy crowds. The thrust emblem can be used as a makeshift crowd clearer, though it may not be enough to deal with groups led by strong enemy officers. Its advanced skill is too situational for it to have much practical use unless players are dealing with sorcerers or officers wielding elemental weaponry.

<span title="巨剣">Greatsword
Fu Xi's weapon moveset from Warriors Orochi 2. Its advanced skill is Boundary.

Fighting Style
Another moveset that sacrifices attack speed for damage output, the greatsword has some new attacks that allow it to overcome some of its prior weaknesses. The pierce charge can be utilized to penetrate through enemy crowds or escape hazardous situations when health is low.

Although the greatsword has several ways to set enemies on fire, its normal attack string is hardly fast enough to effectively juggle them. Instead, players should capitalize on the moveset's potential for heavy duty crowd control. While the eclipse emblem attack is useful, it may be difficult to perform it on larger crowds without the user raising their super armor levels to avoid being interrupted by normal hits.

<span title="鉄戟">Halberd
Lu Bu's weapon moveset from Dynasty Warriors 5. Its advanced skill is Berserk.

Fighting Style
The halberd continues to be a reliable powerhouse weapon for players, sporting fast and damaging hits while providing great reach for many of its attacks. Its third charge attack is as effective as ever and can be applied to various situations such as controlling crowds, raiding bases, or suppressing enemy officers. Alternatively, the moon and eclipse charges may be more preferable for crowd clearing.

Although the moveset's crescent charge is a replica of Lu Bu's first charge attack from Dynasty Warriors 5, it cannot break through the enemy's guard nor set targets on fire. To compensate for this, users may simply activate the weapon's advanced skill to render all attacks unblockable for a brief period of time.

<span title="手斧">Hand Axe
Dian Wei's weapon moveset from Dynasty Warriors 8. Its advanced skill is Strong Guard.

Fighting Style
An alternative to the war axe, it specializes more on quicker swings and ground smashes to disrupt enemy lines with general ease. The weapon's crescent attack can inflict severe damage when fully charged which makes it perfect for axes infused with the ice attribute. Its high destructive power also makes the weapon viable for attacking bases filled with towers and siege weaponry.

From a tactical standpoint, hand axe users are excellent for multiplayer battles due to their advanced skill giving them the ability to become damage-soaking tanks. Opposing players are less likely to go after competitors who have innately high defense, so the skill also serves as a necessary deterrent at times.

<span title="大鉞">Heavy Axe
Xu Huang's weapon moveset from Dynasty Warriors 7: Empires. Its advanced skill is Toughness.

Fighting Style
Compared to its Dynasty Warriors 5 incarnation, the heavy axe uses more fluid swings and slashes to knock down enemies before they can strike first. It also has better attack range by virtue of it being bigger in size which works to its advantage when facing competitors wielding short-ranged weaponry.

Despite its heftiness, experienced users will have little trouble juggling foes with the weapon. The third and fifth charge attacks can make quick work of crowds especially if players are using a heavy axe imbued with the lightning element. The weapon also shares the great axe's own advanced skill, making it suitable for encroaching on enemy territory.

<span title="麟角刀">Horned Blade
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Thunderclap.

Fighting Style
The horned blade is a sword-type moveset that prioritizes more on strength and speed while neglecting defense. Much of its attacks are fast, nimble, and easy to maneuver. This makes it compatible with the fire element as players can simply set foes on fire with the fifth charge and juggle them endlessly.

While the weapon's normal attack string is sufficient for raiding enemy bases, its usage alone is not very effective against enemy crowds. The fan and eclipse charges serve to alleviate this problem, but it may prove burdensome for players who have to constantly set up attack strings just to activate them.

On another note, the horned blade's advanced skill enables users to breach through enemy crowds while gaining Musou at the same time. This tactic is very helpful when players need to preserve their health while thinning out enemy numbers at the same time. Its potency is magnified even more upon using Velocity Scrolls to greatly raise speed.
 * -|I~O=

<span title="斬馬刀">Iron Blade
Guan Ping's weapon moveset from Dynasty Warriors 5. Its advanced skill is Fortitude.

Fighting Style
The iron blade moveset is still a powerhouse weapon that yields high damage output while suffering from low attack speed, though several updates have given it a much-needed revamp in terms of utility. For one, its evolution attack has crowd clearing capabilities courtesy of the added shockwave effect. The second charge has also been given an extension to make it more useful.

In regards to its emblem attacks, iron blade wielders are able to inflict long-ranged damage by equipping the thrust and crescent emblems as part of their moveset arsenal. For heavy duty crowd clearing, the fan and eclipse emblems work wonders especially when paired with the wind or lightning attributes.

<span title="鉄鈎">Iron Claw
Zhang He's weapon moveset from Dynasty Warriors 5. Its advanced skill is Steadfastness.

Fighting Style
The iron claw moveset is as unorthodox as ever, though the addition of new charge attacks means players can quickly deal damage in unpredictable ways. The thrust charge allows users to pierce through the enemy ranks and scatter foes, providing enough space to unleash another attack. The pierce and eclipse charges work quite well for crowd clearing, though the latter is wider in scope and can inflict elemental damage on more foes depending on the type of claw equipped.

Although the iron claw is more suited for one-on-one combat against enemy officers, its advanced skill allows the user to safely perform combos in large enemy crowds, something the moveset had difficulty doing without special items in the main games. While the fire element is usually a good choice for enhancing the weapon's charge attacks, some players may find the vorpal attribute better for dueling in general.

<span title="鉄扇">Iron Fan
Xiaoqiao's weapon moveset from Dynasty Warriors 7. Its advanced skill is Fortify.

Fighting Style
Despite its mediocre range and attack power, the iron fan is surprisingly balanced in terms of combat utility and stats. The weapon has plenty of crowd clearing options to choose from with the fourth, fifth, and jump charges being rather notable. Its extended dash attack is also effective in breaching through large crowds.

On the other hand, some of its emblem attacks are of dubious use especially with some of their extensions. Due to the delay quirks involved in performing the thrust, pierce, and eclipse charges, users may need to skip out on them entirely if they wish to maximize the moveset to its fullest potential.

<span title="鉄鞭">Iron Rod
Huang Gai's weapon moveset from Dynasty Warriors 5. Its advanced skill is Godly Hammer.

Fighting Style
The iron rod is a powerful weapon that employs quick short-ranged strikes to wear down foes. Its third charge attack is very useful for dealing with enemy officers, building up combos, and taking down watch towers with general ease. The weapon's high destructive power makes it very ideal for raiding enemy bases.

Being one of the few movesets to employ the usage of bombs, iron rod users need to be wary of how they set up a bomb considering that allies will receive damage from them as well. This also applies to its True Musou attack which employs bombs as part of the finishing animation.

<span title="鉄槍">Iron Spear
Ma Chao's weapon moveset from Dynasty Warriors 5. Its advanced skill is Obliterate.

Fighting Style
Though mounted movesets are nonexistent in Online, the iron spear is still a force to be reckoned with. Its fast and precise strikes make it one of the easier movesets to handle and the addition of emblem attacks only add more options for various situations. The pierce charge can easily wipe out weaker crowds while the eclipse charge is great for isolating enemy officers.

Like in Dynasty Warriors 5, players may find it easier to navigate throughout the battlefield spamming the jump charge, though it depends on how fast their current running speed is. The iron spear's most versatile attack is its third charge which works effectively against troops and siege weaponry. Its innately high destructive power is further compounded upon activating the weapon's advanced skill.

<span title="鉄剣">Iron Sword
Zhou Yu's weapon moveset from Dynasty Warriors 5. Its advanced skill is Phoenix.

Fighting Style
A balanced moveset that has above average speed and reach, the iron sword utilizes agile swordsmanship to take down foes. Its dash attack and jump charge are good for breaking through crowds. When surrounded, one may opt to counter with the moon charge attack which grants enough time to follow up with another combo.

The iron sword's juggling potential is further complemented with the fire element, though this version of the weapon does not come with Zhou Yu's fire orb attack from Dynasty Warriors 5. This forces players to find other means of imbuing their weaponry with the attribute itself.

Attributes greatly benefit iron sword wielders as their advanced skill allows them to temporarily imbue all of their attacks with elemental properties. Given the weapon's emphasis on attack speed over raw power, it synergizes well with either fire or vorpal elements. A vorpal iron sword in conjunction with the advanced skill is perfect for dealing with enemy commanders with strong defenses so long as players do not overly rely on Musou attacks to survive.

<span title="穿刃">Jamadhar
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Thunderclap.

Fighting Style
A weapon designed specifically for stabbing, it offers high mobility and juggling potential while missing out on attack range. While the jamadhar has some emblem attacks to compensate for its lack of coverage, users will generally have difficulty clearing crowds unless they attach wind or lightning attributes to their weapons.

Another distinct feature of the jamadhar moveset is the ability to set up mines which function similarly to bombs used by iron rod and tyrant sword wielders. So long as players practice caution when it comes to planting their mines, they should have little problem utilizing them with allies in tow.

The jamadhar's fast-hitting Musou attack is arguably one of its best assets as the rapid strikes work well in racking up combos or taking down watch towers. It is also one of the few weapons to have an advanced ability that capitalizes on its naturally high speed.

<span title="宝戟">Jeweled Pike
Lu Meng's weapon moveset from Dynasty Warriors 9. Its advanced skill is Recovery Guard.

Fighting Style
Considered a faster version of the glaive from Dynasty Warriors 5, the jeweled pike employs fluid motions and twirls to overwhelm enemies. Although the moveset employs fiery effects that provide expanded range, none of them actually inflict fire damage save for the True Musou attack. Beginners will more likely rely on the third and fourth charges for building up combos until unlocking the rest of the weapon's repertoire of moves via flasking.

Since the weapon also shares the same advanced skill as its predecessor, users may find it rewarding to guard against enemy attacks for free healing. Its effects are especially helpful during confrontations against stronger officers or if the player is low on health.

<span title="螺旋槍">Lance
Deng Ai's weapon moveset from Dynasty Warriors 7. Its advanced skill is Pulverize.

Fighting Style
Added in Online Z, the lance is one of the heavier weapons players can get their hands on. Though sluggish and short on Musou, each hit from the normal attack string alone can inflict serious damage. While the lance may have lost its guard-breaking properties due to balancing issues, it now has a number of moves that provide more coverage for crowd clearing.

The weapon becomes even more destructive upon activating its advanced ability, allowing the user to destroy siege weapons with ease. Due to how slow the moveset can be, lance wielders benefit more from augmenting their weapons with the ice or wind attributes.

<span title="細剣">Light Sword
Nuwa's weapon moveset from Warriors Orochi 2. Its advanced skill is Boundary.

Fighting Style
With the inclusion of emblem attacks in this game, the light sword is now more than just a weapon with very fast moves. Many of its new charges can freeze foes, leaving them vulnerable to incoming attacks while helping compensate for the light sword's weaker attack power. It is even more effective in snowy weather due to the game's climate system affecting elemental attributes. Because of its rapid Musou attack, this weapon can easily destroy siege weapons in mere seconds.

<span title="迅雷剣">Lightning Sword
Sima Shi's weapon moveset from Dynasty Warriors 7: Empires. Its advanced skill is Wither.

Fighting Style
True to its moniker, this weapon is able to perform a variety of lightning-fast moves and electrical attacks courtesy of the game's emblem attack mechanic. Although much of its moves tend to be narrow in scope, users can rely on the pierce and fan charges to disperse enemy crowds if needed. The third charge in its full form as well as the Musou attack are very effective in damaging siege weapons.

Due to its notable attack speed, it is highly recommended to augment lightning swords with the fire attribute for juggling purposes. The weapon's advanced skill is not very useful unless the player is fine with fighting enemies without resorting to using Musou attacks.

<span title="長刀">Long Blade
Guan Yu's weapon moveset from Dynasty Warriors 7: Xtreme Legends. Its advanced skill is Toughness.

Fighting Style
This particular weapon shares similar traits with the crescent blade including having the same advanced ability. However, its stats lean more towards health and damage while being somewhat slower in mobility. The pierce charge allows users to innately set foes on fire, giving them the opportunity to synergize the attack with other combos imbued by different weapon elements. Overall, the long blade is well-suited for breaching areas controlled by enemies.

<span title="長弓">Long Bow
Huang Zhong's weapon moveset from Dynasty Warriors 7. Its advanced skill is Deflect.

Fighting Style
Unlike in the main series, the bow moveset's attack string has been nerfed significantly with each button input only firing one arrow in a single straight line. Though its evolution attack makes completing the string somewhat worth the trouble, players are still encouraged to maintain their distance when up against enemy crowds.

The weapon's real strength lies in its charge attacks. Though its full fifth charge is reliable in juggling and crowd clearing, one may find it better to employ the fan or eclipse charges due to the amount of damage they inflict. The pierce charge seems more like a novelty at first glance, though it does have potential for debilitating enemy officers if aimed correctly.

The advanced skill assigned to this weapon ramps up its potential for defense, though some players are likely to find it redundant if they are more accustomed to firing arrows from a considerable distance. On the other hand, it does enable beginners to safely enter enemy crowds without fear of being struck from behind while guarding.

<span title="叉突矛">Long Fork
Xingcai's weapon moveset from Dynasty Warriors 5. Its advanced skill is Recovery Guard.

Fighting Style
A somewhat balanced weapon that prioritizes defense above all else, the long fork has decent range in its attacks. However, its average hit speed means players are at risk of being interrupted especially when fighting against a large group of enemies. Fortunately, certain charges like the moon emblem work well in dispersing crowds.

Aside from the innate defense stats the long fork yields, its advanced skill turns players into self-sustaining tanks. This is especially helpful in multiplayer battles where cooperation is often necessary to compensate for weaknesses between individuals.

<span title="鴛鴦鉞">Mandarin Duck Hooks
Lianshi's weapon moveset from Dynasty Warriors 9. Its advanced skill is Protect.

Fighting Style
The mandarin duck hooks is a highly mobile moveset that excels in combo building and aerial movesets. Though the weapon's range is somewhat mediocre, it is passable enough to deal with smaller enemy crowds. Though this iteration of the duck hooks lacks the stored charge attack gimmick it had in Dynasty Warriors 8: Xtreme Legends, its third and fourth charges harbor a variety of attacks to overwhelm foes and rival players alike. Its advanced ability also makes it useful for keeping allies alive in competitive modes.

<span title="堕落">Marbles
Da Ji's weapon moveset from Warriors Orochi. Its advanced skill is Godly Zone.

Fighting Style
The marbles moveset is not much different from what Da Ji uses in the Warriors Orochi titles, though it is notably the only weapon to have a unique advanced ability which makes its usage appealing to players who prefer constantly racking up combos without knocking targets away. Players who have mastered the moveset's crowd clearing capabilities will be able to mow down foes with general ease.

<span title="眉尖刀">Master Voulge
Wei Yan's weapon moveset from Dynasty Warriors 9. Its advanced skill is Fortify.

Fighting Style
The master voulge's key strength lies in performing different combos via button input extensions. In constrast to the curved voulge from the fifth game, this moveset places more emphasis on aerial combat through many of its emblem attacks. Its thrust charge is good for breaching crowds while the unextended jump charge can be spammed for easy crowd clearing. While the weapon's advanced skill is purely situational, it can be very useful when defending bases against enemy officers.

<span title="蛮拳">Nanman Gauntlets
Meng Huo's weapon moveset from Dynasty Warriors 5. Its advanced skill is Steadfastness.

Fighting Style
The Nanman gauntlets offer powerful crowd clearing attacks while sacrificing mobility. Despite its high destructive power, this weapon is constantly hampered by its low hit speed which renders users more vulnerable against faster opponents. On the other hand, players can mitigate this weakness by activating their advanced skill which further enhances the weapon's high defense stats. Later updates include more attack extensions to provide gauntlet users with additional hits and coverage, making the moveset viable in competitive game modes.

<span title="九環刀">Nine Rings Blade
Sun Jian's weapon moveset from Dynasty Warriors 9. Its advanced skill is Aggression.

Fighting Style
Unlike its Dynasty Warriors 8 counterpart, this incarnation of the nine rings blade does not automatically emit radial shockwaves per hit and is more physically direct. The fifth charge and eclipse emblem attack are ideal for crowd clearing while the weapon's advanced skill makes the aforementioned moves even deadlier for a short duration. Although the nine rings blade is perfect for dealing against officers, it may not stand up to rival players wielding more indirect weapons such as the long bow or throwing knives.

<span title="宝剣">Noble Sword
Yuan Shao's weapon moveset from Dynasty Warriors 5. Its advanced skill is Obliterate.

Fighting Style
The noble sword is a well-balanced moveset that offers a bit of utility while leaning more on siege weapon breaking due to its high damage stats and advanced skill. The number of crowd control moves it has access to makes the noble sword comparable to the apex blade.

Its pierce charge used to be a popular move with players before being altered for game balancing reasons. The crescent charge is good for taking down weaker crowds whereas the fan or eclipse charges are more suited for heavy duty crowd clearing. Overall, this weapon is perfect for players who prefer taking out enemy bases or handling large groups of foes.

<span title="野太刀">Nodachi
Ranmaru Mori's weapon moveset from Samurai Warriors 4. Its advanced skill is Berserk.

Fighting Style
The nodachi moveset is basically Ranmaru's moveset adapted to the game's battle mechanics. Certain effects are used to emulate the feel of a Samurai Warriors fighting style. The strengths and weaknesses of Ranmaru's attacks also apply here albeit with the inclusion of emblem attacks to consider. Due to its attacks being somewhat sluggish, players can remedy that by activating the weapon's advanced skill to bypass blocking or utilize the ice attribute to make enemies more easy to hit.

<span title="重手甲">Ogre's Fist
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Drain Guard.

Fighting Style
This unique moveset incorporates martial arts techniques to land hard-hitting combos. Despite its emphasis on close-ranged combat, the ogre's fist has some decent crowd clearing moves such as its fifth charge and fan emblem extensions. The eclipse charge works well as a combo finisher, though users may choose to follow it up with the weapon's Musou attack which does devastating damage on its own.

For balancing purposes, the weapon was intentionally given low Musou values so that its Musou attack would not be overused. However, players can still center their attack strategy around it by skillfully activating their advanced skill to drain Musou from attacking foes or raising their Musou stats with various gear.

<span title="打球棍">Orb & Scepter
Guo Jia's weapon moveset from Dynasty Warriors 7: Xtreme Legends. Its advanced skill is Boundary.

Fighting Style
The orb and scepter moveset is not as gimmicky like in the main games due to the lack of special functions needed to emulate its unique traits. Instead, its orb attacks are employed or even modified outright by tapping undefined repeatedly. These extensions provide superior coverage and add an element of surprise when used against rival players unaccustomed to the orb and scepter's unorthodox attacks.

It is highly recommended to equip either the fan or eclipse charges due to their impressive damage values. For quick and easy crowd clearing, the crescent charge works just fine in a pinch. Due to the large number of hits this weapon can accumulate, it can effectively destroy watch towers and siege weapons very quickly.
 * -|P~S=

<span title="貫薙槍">Piercing Spear
Ma Chao's weapon moveset from Dynasty Warriors 9. Its advanced skill is Steadfastness.

Fighting Style
The piercing spear is a polearm-based moveset that focuses more on building up combos with quick jabs and fluid twirls. Its attacks are fast and can easily overwhelm foes before they even have a chance to respond. The crescent, fan, and eclipse charges excel at taking down enemy crowds while the moon charge allows user to immediately rack up hits without having to go through the normal attack string. Activating the weapon's advanced ability helps ensure that users will not get easily interrupted by enemy attacks.

<span title="甲刀">Pirate Sword
Gan Ning's weapon moveset from Dynasty Warriors 5. Its advanced skill is Godly Speed.

Fighting Style
The pirate sword moveset uses fast swings and immediate strikes to gain the upper hand against enemies. Players also benefit from being able to quickly travel from one area to another thanks to the weapon's Musou attack and advanced skill. Although this moveset suffers from narrow attack range, its juggling potential cannot be underestimated. While the eclipse charge allows users to innately set foes on fire, some users may find it more convenient to trigger the element through items or weapon enhancements instead.

<span title="鉤鎌刀">Pole Blade
Zhang Liao's weapon moveset from Dynasty Warriors 5. Its advanced skill is Leech.

Fighting Style
While similar in function to the glaive moveset, the pole blade is geared more towards offense with many of its attacks designed to knock foes away with powerful swipes. Players are more likely to engage enemies with the third charge attack before unlocking more moves via flasking. The weapon has good coverage and damage output, though its average hit speed means juggling foes could prove somewhat challenging.

The pole blade is one of the few legacy weapons to receive a huge revamp in Online Z with some of its less popular moves gaining extensions. Its advanced skill allows users to sustain themselves in battles where sources of healing are scarce.

<span title="双杖">Pugil Sticks
Daqiao's weapon moveset from Dynasty Warriors 7: Empires. Its advanced skill is Fortify.

Fighting Style
The pugil sticks, a moveset that fires energy projectiles to bombard foes from a medium distance, has a number of new moves that diversify its combo potential. Its thrust charge works well as a quick launcher while the eclipse charge provides users with an actual long-distance attack. Though not exactly the strongest weapon available, its arsenal of ranged techniques make it suitable for players who wish to play a support role in team battles.

<span title="潰棒">Pulverizing Club
Xu Zhu's weapon moveset from Dynasty Warriors 8. Its advanced skill is Aggression.

Fighting Style
Though the pulverizing club shares the great club's strengths and weaknesses, its attacks are somewhat easier to maneuver and have more coverage. While a bit faster in general, its launcher charges are too slow to be properly utilized for juggling enemies. Therefore, users should invest in elemental attributes that immobilize targets for added accuracy. In contrast to the great club being a Musou-friendly weapon, the pulverizing club can potentially do more damage once its advanced skill has been activated.

<span title="麒麟刀">Qilin Fang
Xiahou Dun's weapon moveset from Dynasty Warriors 7: Xtreme Legends. Its advanced skill is Godly Speed.

Fighting Style
The qilin fang is a powerful weapon that offers good attack coverage and mobility thanks to its advanced skill. Though its attack speed is slightly worse than the scimitar, it can deliver a wide range of moves designed for taking out enemy crowds in an instant. The moveset also has a better Musou attack that lasts longer once users acquire some of the higher-tiered qilin fangs.

Due to the weapon's crowd clearing potential, it may be wise for players to imbue their weapons with the ice, wind, or lightning attributes. The vorpal attribute can be useful for certain setups, though that would mean skipping out on Musou attacks completely unless the user is in critical condition.

<span title="九歯鈀">Rake
Lu Su's weapon moveset from Dynasty Warriors 9. Its advanced skill is Fracture.

Fighting Style
A powerhouse moveset that touts high damage values, the rake's combo diversity and great coverage more than make up for its insufficient speed. Unlike its incarnation from the eighth game, it loses the ability to fling different pieces of terrain the user is standing on and has been made a siege weapon destroyer instead. The weapon's destructive power is heightened upon activating its advanced ability, allowing players to make quick work of enemy bases where watch towers and juggernauts are abundant.

<span title="刺剣">Rapier
Liu Shan's weapon moveset from Dynasty Warriors 7. Its advanced skill is Leech.

Fighting Style
Like in Dynasty Warriors 7, the rapier specializes in attacks that are proficient in combo building and attack speed. The weapon's third charge combined with the effects of its advanced skill make it a force to be reckoned with as the rapid slashes can restore life at a rapid pace.

Unique to Online Z is its ability to set up lightning traps, a trait shared by one other weapon in the game. Care should be taken when setting these traps up especially during multiplayer battles. Due to its association with lightning, users are encouraged to equip it during rainy weather conditions as the element itself becomes stronger when the climate turns bad.

<span title="紅龍刀">Red Dragon Sword
Sun Quan's weapon moveset from Dynasty Warriors 7. Its advanced skill is Perseverance.

Fighting Style
Being another offshoot of the sword moveset from Dynasty Warriors 7, the red dragon sword puts more emphasis on circular swings and fire attacks to distinguish itself with the slash-heavy blue dragon sword. While this weapon is generally good for juggling, many of its moves lend more to knocking foes back as they get set ablaze. The red dragon sword's advanced ability gives it a more defensive role in fortifying allied bases, further reflecting the protective nature of its original owner Sun Quan.

<span title="朴刀">Scimitar
Xiahou Dun's weapon moveset from Dynasty Warriors 5. Its advanced skill is Godly Speed.

Fighting Style
Like in the main games, the scimitar is a weapon that offers above average attack power and speed. Its moves are flexible enough to be applied to various situations, particularly in dealing with enemy officers and crowd clearing. The thrust and pierce charges give it a way to attack foes from a distance, something the fifth game had taken away for balancing purposes.

It should be noted that flasking is highly recommended for empowering the weapon as its initial state alone is not enough to survive more difficult missions. Activating the scimitar's advanced skill enables players to move at high speed which can be helpful in emergency situations that require immediate attention.

<span title="翳扇">Shadow Fan
Pang Tong's weapon moveset from Dynasty Warriors 9. Its advanced skill is Wither.

Fighting Style
The shadow fan has a number of moves that make it viable for keeping foes in the air while touting high attack values. A few of its emblem attacks can inflict fire damage which makes the weapon ideal for juggling. Its thrust charge is often used to support allied players fighting other competitors in multiplayer battles and is even be spammed for crowd clearing purposes. The fan charge has some potential as an escape maneuver and can be followed up with other emblem attacks once users have enough space between them and their enemies.

<span title="錫杖">Shaman Staff
Zhang Jiao's weapon moveset from Dynasty Warriors 7. Its advanced skill is Illusion.

Fighting Style
The shaman staff is a moveset that relies on its powerful charge attacks to invoke a variety of damaging effects. Like the sorcerer's staff, it has the ability to set foes on fire with some of its moves, but does not suffer as much from below average hitting speed or unorthodox hit frames.

Its fan charge is very powerful so long as players position themselves at a safer location while confronting crowds. Alternatively, shaman staff wielders may simply perform their Musou attack which does devastating damage while burning surrounding enemies. Its effectiveness is further magnified upon picking up the imperial seal power-up to gain infinite Musou.

<span title="短戟">Short Halberd
Han Dang's weapon moveset from Dynasty Warriors 8. Its advanced skill is Deflect.

Fighting Style
The short halberd's ability to modify charge attacks by tapping or holding undefined like in Dynasty Warriors 8 remains intact, though players must decide whether charging up is worth the risk of being interrupted by enemy attacks. Fortunately, equipping certain items to raise super armor levels should help mitigate that particular problem. The weapon's advanced ability can be very effective for players who are not generally accustomed to blocking attacks manually.

<span title="方天戟">Sky Piercer
Lu Bu's weapon moveset from Dynasty Warriors 7. Its advanced skill is Godly Hammer.

Fighting Style
A weapon that functions almost similarly to the halberd, its damage values is the highest among Lu Bu's weapons, making it one of the best siege weapon destroyers. The sky piercer's third and fifth charge come with a variety of extensions that are both damaging and high in range.

Though its Musou attack is incredibly powerful when used in conjunction with the weapon's advanced skill, players may ponder over whether a shorter or longer Musou bar would be appropriate for their own personal fighting style. A shorter Musou gives users a chance to perform their Musou attack twice while the advanced skill is still in effect whereas a longer one would prolong the striking motions before the buff eventually fades.

Due to how damaging the moveset's Musou attack can be, it may be superfluous to augment it with the vorpal attribute. Instead, using the lightning or ice attributes would more beneficial as their immobilizing effects could help stave off potential counterattacks from enemies.

<span title="裂空刀">Sky Splitter
Guan Ping's weapon moveset from Dynasty Warriors 9. Its advanced skill is Godly Hammer.

Fighting Style
Out of the three blades associated with Guan Ping, the sky splitter is centered around using the moveset's Musou attack to annihilate foes. Not only does the weapon have excellent attack power and above average Musou, its advanced ability allows users to perform a True Musou regardless of health while doubling its damage output at the same time.

When it comes to its regular combos, the thrust and pierce charges are notable for being able to attack foes from a distance. Its best moves for crowd clearing are the moon and eclipse charges, though the former is more convenient to pull off when facing weaker troops. In some cases, sky splitter users may find it preferable to use the jump charge to thin out enemy crowds beforehand.

<span title="蛇剣">Snake Sword
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Gravity.

Fighting Style
A sword-based moveset designed for slithering to the front lines with quick slashes and powerful thrusts, its stats are geared more towards offense. Although its low defense parameters means users will have to do their best to avoid or block attacks, they also have access to an advanced skill that prevents them from being juggled into the air.

When setting up combos with the snake sword, players are recommended to set targets on fire with the pierce charge. Though the fan charge is also fire elemental, its knockback traits make juggling next to impossible. The weapon's Musou attack is very powerful especially when performed with a high-tier snake sword that has been fully maximized in terms of enhancements.

<span title="妖杖">Sorcerer's Staff
Zhang Jiao's weapon moveset from Dynasty Warriors 5. Its advanced skill is Illusion.

Fighting Style
Formerly considered a low-tier moveset in the older games, the sorcerer's staff comes with a lot of new tricks to help offset its below average stats and narrow attack string. For starters, two of its emblem techniques are classified as knockback attacks, something the original weapon did not have before. This gives it a means to effectively clear enemy crowds for breathing space.

Though the sorcerer's staff is as effective as ever in setting foes ablaze, its most useful tool still happens to be the third charge which works wonders against weaker troops and siege weapons. The weapon's Musou attack is not so much a super move as it is an escape maneuver. Though its advanced ability does have some usage in multiplayer battles, the effect itself is hardly enough to compensate for the moveset's flaws.

<span title="旋刃盤">Spinner
Bao Sanniang's weapon moveset from Dynasty Warriors 7. Its advanced skill is Thunderclap.

Fighting Style
The spinner is an unorthodox moveset that utilizes a combination of mid-ranged and melee attacks to damage foes. Though its attack string has some lagging issues here and there, the charge moves attached to it are fast and simple to make use of for combo building. A few of the weapon's attacks incorporate cat-like motions and reflexes, making it one of the more agile fighting styles. Users may find its assigned advanced skill helpful in building up Musou while quickly mowing down hordes of enemies.

<span title="飛麗爪">Splendid Claws
Zhang He's weapon moveset from Dynasty Warriors 7. Its advanced skill is Steadfastness.

Fighting Style
While the splendid claws moveset may not seem as unpredictable as its iron claw counterpart, it does have a repertoire of tricky attacks to keep rival players on their feet. Being able to perform reliable crowd clearing moves like the moon and eclipse charges give it an edge in battles where hordes of enemy troops are often present. The pierce charge, though rather difficult to master at first, can effectively confuse human competitors who are not accustomed to its triangular trajectory.

<span title="燕扇">Strategist Fan
Sima Yi's weapon moveset from Dynasty Warriors 5. Its advanced skill is Fortify.

Fighting Style
The strategist fan is one of the more difficult weapons that require tactical precision to function effectively. While beginners will find themselves using the fourth charge attack and jump charge a lot, true veterans are more likely to apply a variety of different combo setups for certain situations.

Initially valued for its long-distance laser attacks, the moveset now has a number of options thanks to the inclusion of emblem moves. Many of its new attacks make use of the lightning element in creative ways which adds more possibilities for strategically entrapping foes. Though the player avatar's version of the strategist fan lacks Sima Yi's ice orb attack in its arsenal of moves, later updates rectify this by turning the fifth charge into an ice elemental attack.

<span title="打双鞭">Striking Rods
Taishi Ci's weapon moveset from Dynasty Warriors 7. Its advanced skill is Fury.

Fighting Style
While seemingly similar to the twin rods moveset at first glance, the striking rods are primarily focused more on concentrated swings that may seem sluggish for users who generally prefer faster weapons. Due to its larger size, many of the weapon's attacks provide more coverage to make up for its mediocre speed. All of its emblem attacks have varying degrees of crowd clearing potential, giving them additional versatility.

For users of this weapon, the True Musou attack is perhaps its greatest asset of all as the finisher can damage enemies from a considerable distance. Its potency is further compounded by activating the advanced skill assigned to it for gradual Musou regeneration.

<span title="烈撃刀">Striking Sword
Sima Zhao's weapon moveset from Dynasty Warriors 9. Its advanced skill is Leech.

Fighting Style
Although this iteration of the striking sword lacks the ability to convert slash marks into timed energy waves, it is nonetheless an agile weapon that employs a lot of slashing motions. It has a long-distance projectile attack in the form of the thrust charge, though this move should not be relied on for heavy duty crowd clearing which the fan charge is more suitable for.

Being a somewhat fast moveset, its third and fourth charge attacks offer a lot of potential for setting up combos via partial extensions. This makes it very compatible with the fire attribute for juggling and aerial combat. Because the striking sword does not typically have the best defense, there are times when users will have to activate its advanced ability to stay alive in more difficult battles.

<span title="裂棒">Studded Club
Xu Zhu's weapon moveset from Dynasty Warriors 9. Its advanced skill is Aggression.

<span title="飛燕剣">Swallow Swords
Lu Xun's weapon moveset from Dynasty Warriors 9. Its advanced skill is Acceleration.

Fighting Style
The swallow swords in Online Z is all about performing quick and mobile attacks. Though many of its moves have a fiery motif, only the eclipse emblem and True Musou attack have actual fire properties and even they cannot be relied on for setting up juggling combos. Instead, players must imbue their weapons with the fire attribute instead. Alternatively, the lightning element would fit the swallow swords well considering how fragile its innate defenses are.

<span title="撃剣">Sword & Hook
Xu Shu's weapon moveset from Dynasty Warriors 7: Empires. Its advanced skill is Thunderclap.

Fighting Style
The sword and hook moveset in this game is a faithful reproduction of its original incarnation. It combines nimble swordsmanship, acrobatic martial arts, and hook slinging to perform a wide array of effects. Despite its swift strikes, the weapon is more suited for intermediate users who prefer some complexity in their movesets.

While the lack of radial attacks hurts its crowd clearing potency, the moveset is still viable for that purpose provided that users raise their attack range with items. Being a weapon that prioritizes on speed more, its advanced ability allows it to rush at foes while building up Musou along the way.

<span title="盾牌剣">Sword & Shield
Xingcai's weapon moveset from Dynasty Warriors 9. Its advanced skill is Strong Guard.

Fighting Style
The sword and shield moveset is not much different from how it functioned in the main games, though its Musou attack is one of the few special attacks that enable players to travel at high speeds while mowing down enemy crowds. Its extended charge attacks are fast, but can be easily interrupted. Fortunately, sword and shield users can soak in more damage due to the weapon's high defense parameters as well as its advanced ability tripling it for a brief moment. Being a mobile tank had its perks as players can immediately protect allies in the nick of time.
 * -|T~W=

<span title="導符">Talisman Cards
Zuo Ci's weapon moveset from Dynasty Warriors 8. Its advanced skill is Illusion.

Fighting Style
Like the cursed deck, the talisman cards moveset has excellent crowd clearing potential albeit with some focus on inflicting elemental attacks to hinder foes. The pierce, moon, and eclipse charges are good for handling large crowds whereas the crescent charge enables long-range sniping to thin out incoming troops. Although the weapon's diverse arsenal of moves makes it kind of overpowered, its advanced skill has very little use outside of multiplayer battles.

<span title="鏢">Throwing Knives
Wang Yuanji's weapon moveset from Dynasty Warriors 7. Its advanced skill is Envenom.

Fighting Style
Due to how effective the throwing knives moveset had been in Dynasty Warriors 7, its normal attack string was significantly nerfed to narrow down its range. To compensate, the weapon was given an advanced ability that could weaken enemies with poison, though this effect needs to be constantly activated for it to work.

Its emblem attacks are useful for crowd clearing in varying degrees with the fan and eclipse charges being the most potent in terms of damage output. Users of this particular weapon should not hesitate to employ a Musou attack especially when up against large crowds. Because of its low propensity for destruction, players should refrain from using it against siege weaponry.

<span title="雷鳴槍">Thunder Spear
Jiang Wei's weapon moveset from Dynasty Warriors 7. Its advanced skill is Sacrifice.

Fighting Style
The thunder spear is essentially the spear moveset from Dynasty Warriors 7 albeit influenced by Jiang Wei's personal fighting style as well as his main element of choice in that game. This weapon's main feature is using electricity to amplify some of its more powerful maneuvers. Users hoping to further diversify the thunder spear's potential should consider equipping weapons augmented with wind or ice since those particular elements along with lightning work best during bad weather conditions.

Its advanced ability has some tactical benefits, though players who are more action-oriented will not find it very helpful especially when fighting in the front lines. The best time to activate it is when the user is safe within allied territory and surrounded by multiple comrades.

<span title="旋棍">Tonfa
Sun Ce's weapon moveset from Dynasty Warriors 5. Its advanced skill is Majesty.

Fighting Style
Like in past installments, the tonfa continues to be a combo-friendly weapon that excels at dealing with enemy officers. Though its moveset generally does not offer much range, some of the weapon's attacks can be used for thinning out enemy numbers. Tonfa users will often find themselves performing the third charge attack while gathering enough flasks to unlock the rest of their repertoire of moves.

The fifth charge enables players to set foes on fire before juggling them. For its other moves, wielding a tonfa infused with lightning or wind can help compensate for the weapon's narrow range of attack. Its advanced skill is only effective if users are able to maintain their health as much as they can. Therefore, being able to guard or evade attacks is a must in order to make the most of the skill's benefits.

<span title="三尖槍">Trident
Jiang Wei's weapon moveset from Dynasty Warriors 5. Its advanced skill is Sacrifice.

Fighting Style
The trident moveset from the previous games has mostly remained the same, though the inclusion of emblem attacks provides it with ways to help overcome its flaws. For instance, the pierce charge gives it a reliable ranged attack that had been omitted in the fifth game. Two of its emblem techniques are associated with the wind attribute, though none of them have Jiang Wei's fire orb attack. The weapon's advanced skill is purely situational and only helps if players intend to support their teammates from a safe distance in multiplayer missions.

<span title="筆架叉">Trishula
Wang Yi's weapon moveset from Dynasty Warriors 7: Xtreme Legends. Its advanced skill is Perseverance.

Fighting Style
The trishula moveset remains very much the same, though its ability to deflect projectiles with its attack string has been omitted. Instead, users now have a variety of options that allow them to customize their attacks for combo setups. Its fan and eclipse charges are highly efficient at clearing crowds, with the latter having innate ice properties.

Trishula wielders will often have an easier time dealing with enemy commanders than crowds due to its limited attack range. Juggling foes indefinitely is also possible which makes it highly compatible with the fire element. The weapon's advanced skill is quite useful for keeping allied bases safe, making it the polar opposite of raid-friendly weaponry like Ma Chao's iron spear.

<span title="双鉞">Twin Axes
Zhang Liao's weapon moveset from Dynasty Warriors 7. Its advanced skill is Leech.

Fighting Style
The twin axes provide its users with above average power and range in exchange for less mobility. Much of its attacks have better coverage compared to axe-type movesets and are executed slightly faster. It is one of the few movesets with an original evolution attack string. When combined with the effects of its advanced ability, wielders of this weapon will be able to replenish their own life with ease especially when spamming the jump charge on weaker enemy crowds.

Depending on what sort of fighting style players wish to make with the twin axes, there is no doubt that at least one combo setup will have at least a ranged move like the thrust charge or a quick crowd clearer such as the moon charge. The fourth charge is also a good way to breach through hordes of enemies and even has a powerful extended attack.

<span title="双刃剣">Twin Blades
Cao Pi's weapon moveset from Dynasty Warriors 5. Its advanced skill is Acceleration.

Fighting Style
The twin blades continues to be a versatile weapon in terms of stats and attack variety. Though it still has the unique trait of conjuring elemental orbs after performing a charge attack, many of its new emblem techniques provide more opportunities for players to freeze foes. Even the weapon's True Musou attack had been altered in Online Z to better fit its ice motif.

Entrapping enemies with ice orbs is still a fundamental tactic of this moveset. With the inclusion of the thrust and fan emblem charges, swarming the area with multiple ice orbs helps mitigate the attack string's mediocre hitting speed. Meanwhile, patch updates have made it easier to conjure vorpal orbs through the second charge's button input extension rather than the evolution attack.

<span title="双龍剣">Twin Dragon Swords
Liu Bei's weapon moveset from Dynasty Warriors 7. Its advanced skill is Acceleration.

Fighting Style
Retaining much of its proficiency in crowd clearing, the twin dragon swords now sports a slew of new moves courtesy of the emblem system. Racking up combos is made easier by some of the emblem charges inflicting lightning elemental damage. Its jump charge is particularly effective for easy crowd control, though the evolution attack and fan charge are more suited against larger groups.

Although some of the weapon's attacks are tricky to combo with, its fifth charge can be utilized for juggling so long as the wielder is not surrounded by troops that include archers. As a speed-based moveset, the advanced ability of the twin dragon swords seems appropriate albeit not very useful in solo missions.

<span title="桜扇">Twin Fans
Daqiao's weapon moveset from Dynasty Warriors 5. Its advanced skill is Fortify.

Fighting Style
The twin fans moveset offers a variety of options that allow players to come up with different gameplay styles. Those who prefer simple crowd clearing can mostly rely on the full attack string to mow down enemies while moving away from danger. Alternatively, they could employ the eclipse charge which had been given an extension attack in lieu of its original cooldown delay.

Unlike in Dynasty Warriors 5, the moveset has even more attacks that can set foes on fire, making it easier to chip down an officer's health when doing combos. Later updates have the twin fans incorporate elements of its sister moveset, the double fans. This gives it additional ways to catch rival players off guard or stay in the air.

<span title="双錘">Twin Maces
Diaochan's weapon moveset from Dynasty Warriors 5. Its advanced skill is Rally.

Fighting Style
The twin maces in Online retains much of its strengths and weaknesses from previous games, but the inclusion of emblem attacks give the moveset some much-needed variety. Though fast and capable of juggling foes, its overall range leaves something to be desired. Players are more likely to use the fan and eclipse charges for crowd clearing, though the former attack has an extension that allows for quick escapes.

Its Musou attack is somewhat unimpressive and should only be used for emergency evasions. Twin mace users are able to prolong the survival of allied troops with their advanced ability, though this boon does not extend to friendly players, making it less useful in multiplayer battles.

<span title="双戟">Twin Picks
Pang De's weapon moveset from Dynasty Warriors 5. Its advanced skill is Aggression.

Fighting Style
One of the few weapons beginners gain access to at the beginning of the game. Despite its overwhelming power and above average range, the twin picks moveset is too slow for setting up combos or disrupting enemy attacks. Instead, users of this particular weapon should focus more on eliminating enemy commanders. With its advanced ability activated, dwindling an officer's health should pose very little trouble especially when performing the third charge and eclipse emblem attack.

Since racking up combos with the twin picks is strenuous at best, it would be better for players to augment their weapons with the lightning or wind attributes for additional coverage. The moveset's Musou attack is also a very powerful tool that should be saved for stronger officers or siege weapons.

<span title="双短銃">Twin Pistols
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Godly Speed.

Fighting Style
A new weapon introduced in Shin Sangoku Musou Online Z, the anachronistic twin pistols utilize attacks that include shooting at foes from a distance while delivering acrobatic feats for added flexibility. Much of the moveset's attacks such as the spinning shots are inspired by Masamune Date's fighting style in the Samurai Warriors series.

Though all of its emblem attacks employ different kinds of shots, the strongest among them is arguably the eclipse charge. The fan charge seems more like a novelty at first glance, but has some potential for debilitating foes especially if the user freezes them beforehand with an ice-attuned weapon. Its advanced ability not only lets players travel at a quicker pace, but also enables them to easily escape large crowds while keeping their distance which is essential for the moveset to function effectively.

<span title="双鞭">Twin Rods
Taishi Ci's weapon moveset from Dynasty Warriors 5. Its advanced skill is Fury.

Fighting Style
The twin rods moveset from past games mostly remains intact, though it received an array of emblem charges for combo diversity. While mostly a physically direct weapon, one of its attacks can innately set foes on fire, giving it juggling potential. Much of the moves had been given super armor properties in later updates, allowing users to perform them without fear of being interrupted.

The weapon's stats are somewhat balanced, though it sways a bit more on the offensive side. Its advanced ability is very effective for players opting to make Musou attacks their main method of attack. Users will want to combine this tactic with items that allow True Musou attacks to be activated regardless of health.

<span title="双剣">Twin Sabers
Lu Xun's weapon moveset from Dynasty Warriors 5. Its advanced skill is Rally.

Fighting Style
Available early on in the game, the twin sabers moveset has some new tools that make it effective at fighting foes from a distance. While lacking Lu Xun's fire orb attack, it can still attack foes indirectly by using the jump charge and pierce emblem attack. The stronger this weapon is, the more its limited range becomes less of an issue.

Due to being offense-oriented, this weapon's low defense values renders users more vulnerable to enemy attacks which makes guarding end evading important. Its moves are still easy to combo with, though it cannot take down siege weapons effectively without the appropriate enhancements to raise its destructive power.

Like with the twin maces, users of the twin sabers are able to gradually heal troops by activating their advanced ability. While being able to keep allied soldiers alive can help offset the dangers of fighting alone, its usage in competitive battles is somewhat dubious.

<span title="獄刀">Tyrant Sword
Dong Zhuo's weapon moveset from Dynasty Warriors 5. Its advanced skill is Phoenix.

Fighting Style
Due to its association with Dong Zhuo's fighting style, the tyrant sword moveset employs an odd mixture of skillful swordplay and violent slams. It is notable for being one of the few fighting styles in the game to actually employ bombs. Caution should be constantly practiced when using the moon charge attack as bombs can and will damage allies who haphazardly step into them.

The extended fifth charge and eclipse attack are excellent for dealing with large crowds. Though the jump charge also has crowd clearing potential, it is mostly effective against weaker foes in earlier maps. Alternatively, a strong player can simply spam the pierce charge to thin out large groups of enemies which can distract rival competitors in multiplayer battles.

Perhaps what makes this moveset even more powerful in Online is its advanced skill which applies a weapon's elemental attribute to just about every hit for a brief moment. Pairing the tyrant sword's fastest multi-hitting attack with the vorpal orb works wonders in cutting down particularly strong enemy commanders.

<span title="幻杖">Vision Staff
Pang Tong's weapon moveset from Dynasty Warriors 5. Its advanced skill is Illusion.

Fighting Style
In contrast to the sorcerer's staff focusing on fire damage, the vision staff primarily uses wind spells to better distinguish itself as a crowd clearing tool. Due to its unusual attack string and mediocre parameters, beginners will likely view the weapon's Musou attack as its only redeeming quality at first while ignoring its other moves. More experienced players will make use of the jump charge to zip past enemy lines or control crowds through the usage of the fan or eclipse attacks.

When it comes to applying elemental attributes for the vision staff, the fire element works well for juggling via the normal Musou attack whereas the lightning element can complement the overall range of certain charge attacks. Its advanced ability is not very useful outside of competitive battles, and even in maps where it can confound rival players, there is still a likelihood of it being overriden by another user with the same skill.

<span title="戦斧">War Axe
Dian Wei's weapon moveset from Dynasty Warriors 5. Its advanced skill is Aggression.

Fighting Style
While still a powerhouse moveset with a versatile array of attacks, the war axe is well-suited for different tasks. Its fifth charge works well in both juggling and crowd clearing while its third charge can severely damage siege weapons. Despite its average attack speed weighing it down, the weapon can effectively damage enemy commanders especially once its advanced skill has been activated.

War axe wielders in multiplayer battles are more likely to be targeted by human players due to their low mobility preventing them from going too far. Fortunately, Online Z allows users to pair the war axe with a faster weapon to mitigate its most glaring flaw.

<span title="盤刀">War Blade
Huang Zhong's weapon moveset from Dynasty Warriors 5. Its advanced skill is Deflect.

Fighting Style
The war blade is a sword-based moveset that incorporates archery-based attacks to make up for its rather awkward swings. Although past games have gradually rectified the weapon's mediocre attack range, Online fixes that problem by giving it emblem attacks that allow it to demolish enemy crowds with ease. Despite lacking Huang Zhong's first charge volley shot, its full thrust charge more than makes up for it.

Users of the war blade are encouraged to make full use of the moveset's bow charges on account of its innate defense values being quite low. To compensate for its fragility, players can simply activate the weapon's advanced ability to automatically block incoming attacks.

<span title="三尖刀">War Trident
Yu Jin's weapon moveset from Dynasty Warriors 9. Its advanced skill is Toughness.

Fighting Style
Unlike its iteration in Dynasty Warriors 8: Xtreme Legends, the war trident eschews elemental attacks in favor of more physical strikes that sometimes produces tremors to unbalance foes. Two of its emblem attacks can inflict lightning damage, though they can only be used as the user's sixth charge. Its above average range and powerhouse stats make it a viable choice for serving as the vanguard against enemy players in competitive battles. The war trident's advanced skill is also helpful in soaking up heavy damage.

<span title="波闘棍">Waving Nunchaku
Guan Suo's weapon moveset from Dynasty Warriors 7. Its advanced skill is Protect.

Fighting Style
True to its namesake, the waving nunchaku employs energy waves through its thrust charge and Musou attack in a bid to distinguish itself from the wood nunchaku. Its fast attacks are mostly restricted by its minimal range which can prove to be a hindrance against foes wielding polearm-type weapons. Because of its high combo potential, users are encouraged to imbue the waving nunchaku with the fire element. Alternatively, wind works just fine for expanding the moveset's coverage while slowing down enemy officers.

Due to the nature of the waving nunchaku's advanced skill, users will likely find themselves playing more of a support role in multiplayer battles. Therefore, staying alive and avoiding unnecessary risks is all the more paramount when tasked with supporting allied players.

<span title="火焔圏">Wheels
Sun Shangxiang's weapon moveset from Dynasty Warriors 7. Its advanced skill is Protect.

Fighting Style
Despite being slightly larger than its early game counterpart, the wheels offer more fluid combos and much quicker throws. Two particular aspects of the wheels that allow it to outshine the chakrams are its very fast Musou attack and innate ability to set enemies on fire. The weapon itself is also used like a makeshift bow for some of its emblem attacks, giving it long-ranged potential.

<span title="多節鞭">Whip
An original weapon exclusive to Dynasty Warriors: Online. Its advanced skill is Strong Guard.

Fighting Style
A multi-sectioned whip used for inflicting light and fast strikes, it functions similarly to Diaochan's weapon from Dynasty Warriors 6 only without the graceful dance moves and dashing maneuvers. The attack string consists of quicks swipes of moderate range while the charge attacks put more focus on unbalancing targets.

Its overall range is unexpectedly narrow for some maneuvers, though attacks such as the thrust and moon charges do provide additional range. When fighting enemy officers, the best way to damage them is to use the third charge attack and jump charge to isolate them from nearby troops. In multiplayer battles, the weapon can be rather effective at keeping rival players at bay.

Although the whip's innate defense values are very low, it has access to an advanced skill that triples the user's resistance against damage and elemental attacks. Activating it at the right time can mean the difference between life and death especially in more difficult battles.

<span title="旋撃棍">Whirling Tonfa
Sun Ce's weapon moveset from Dynasty Warriors 7. Its advanced skill is Majesty.

Fighting Style
A variation of the tonfa moveset from the fifth game, this weapon sports higher destructive power and more versatile attacks. Many of the whirling tonfa's emblem attacks have innate fire properties, making it more effective in good weather conditions. It shares the same advanced skill and combo building proficiency as its early game counterpart. The weapon's damage values are high enough to render it a siege weapon buster, though taking down juggernauts may be risky due to its below average attack range and defense.

<span title="翼扇">Winged Fan
Sima Yi's weapon moveset from Dynasty Warriors 9. Its advanced skill is Fortify.

Fighting Style
Unlike its predecessors from past titles, the winged fan is more physically oriented in terms of attacks. Despite wielding some very potent charge attacks, its real strength lies in being able to overwhelm foes with a barrage of hits which can be quite useful when up against other real players in competitive modes. It uses the same advanced ability as the strategist fan, giving it some additional use in defending allied bases.

<span title="積刃剣">Wolf Sword
Sun Quan's weapon moveset from Dynasty Warriors 5. Its advanced skill is Perseverance.

Fighting Style
The wolf sword is one of the more powerful sword-type movesets available due to its above average attack power, decent hit speed, and various crowd clearing moves. Novice players are more likely to rely on the third charge attack for building up combos and the thrust charge for thinning out enemy groups. Its moon emblem attack is very effective when used as a sixth charge attack due to being able to apply weapon attributes. Unlike Sun Quan's version of the wolf sword, the moveset's fifth charge attack is non-elemental.

<span title="両節棍">Wood Nunchaku
Ling Tong's weapon moveset from Dynasty Warriors 5. Its advanced skill is Protect.

Fighting Style
The wood nunchaku has a number of new martial arts techniques courtesy of the emblem charge system in Online. Its pierce and crescent charges are good for breaching enemy lines while its moon charge makes for a very convenient crowd clearer when utilized against weaker foes. Later updates gave his weapon a number of new extensions for its moves to further differentiate it from the waving nunchaku.

Like in the fifth game, the wood nunchaku's knack for combo building and juggling remains intact, making it compatible with fire elemental weapons. Alternatively, its crowd clearing attacks benefit more from the wind or lightning attributes especially in maps that have bad weather conditions.

The weapon's advanced skill enables wood nunchaku wielders to support allied players in multiplayer battles. Though this makes the user a vital asset to any team, it may also provoke rival players into targeting them constantly. Therefore, it may be for the best to keep a distance when employing the skill during competitive events. General Movesets= Introduced in the April 25, 2010 patch update, players can transform into named officers like Zhao Yun or Sun Shangxiang by using a spirit item that replaces their weapon's advanced ability with Musou Rage (無双覚醒, Musou Kakusei). Under the effects of the transformation, the user will be able to utilize a named general's full moveset and be impervious to normal hits. However, they will not be able to use any other item nor activate advanced skills. Note that spirit items cannot be used in showdown battles.

Many of the moves listed below are exclusive to named generals and cannot normally be used through weapon movesets alone. Also, some wield unique weapons that were not formally introduced for players in updates before the game's closure. B~G=

Bao Sanniang's Moveset
Bao Sanniang's moveset uses many of the same attacks offered by the spinner moveset albeit with some differences.


 * Charge Attack 1: Smacks spinner directly on a nearby foe.
 * Charge Attack 6: This move is identical to the moon charge attack.
 * Evolution Attack: Extends the normal attack string by unwinding spinner forward in an upright manner, creating a yo-yo slashing effect.
 * Musou Attack:

Fighting Style
The most notable move Bao Sanniang has at her disposal is an evolution attack that offers both mobility and coverage. This gives her a slight edge over regular spinner users.

Cai Wenji's Moveset
Cai Wenji's moveset uses a weapon that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Summons five orbs of light in a fan formation and slams them to the ground, causing them to burst violently for a few seconds.
 * Charge Attack 2: Does a leaping kick that sends an enemy airborne.
 * Charge Attack 3: Rapidly fires off multiple light projectiles while standing still strumming repeatedly. The user ends the barrage with a frontal sound wave being flung at a close distance.
 * Charge Attack 4: Emits a whirlwind-like sound wave that knocks nearby enemies away.
 * Charge Attack 5: Releases a whirlwind-like sound wave that sends multiple foes airborne, leaving them vulnerable to incoming combos.
 * Charge Attack 6: Twirls about once, creating a large sound wave that spreads out radially and a second one covering the user's frontal side momentarily.
 * Normal Attack: Generates a series of radial sound waves while trudging about, finishing the combo off with a larger sound wave.
 * Evolution Attack: Kneels down and strums the harp repeatedly to produce whirlwind-like sound waves to lift approaching enemies into the air.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Cai Wenji's Jade Light Musou attack from Dynasty Warriors 7.


 * Auxiliary Attacks
 * Dash Attack: Emits a sound wave while hopping about.
 * Jump Attack: Releases a sound wave in front of the user.
 * Jump Charge: Flips forward and releases a large sound wave while posing momentarily.

Fighting Style
A faithful recreation of the harp moveset from Dynasty Warriors 7, Cai Wenji's attacks are mostly left unchanged. The sound waves emitted by each hit provides impressive range, making the attack string alone suitable for crowd clearing. The evolution attack has launching capabilities, though it affixes the user in one spot while being performed.

Online Moves
Uses many of the same attacks offered by the broadsword moveset albeit with some differences.


 * Charge Attack 1: Sends out an orb of fire that explodes after a few moments.
 * Charge Attack 6: This move is identical to the fan charge attack.

Online Z Moves
Uses many of the same attacks offered by the blue dragon sword moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack, but dazes foes instead of knocking them back.
 * Charge Attack 3: Slashes in a zigzag formation multiple times, ending in a downward slash to the left. A copy of the broadsword's third charge attack. Tapping undefined again will have the user extend the move by freezing foes in ice.
 * Charge Attack 4: Similar to what the blue dragon sword moveset has access to, though energy wave is colored purple.
 * Evolution Attack: Extends the normal attack string by charging forward with a round strike that leaves behind yellow green streaks.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Cao Cao's Conquest Musou attack from Dynasty Warriors 7.

Fighting Style
There is not much difference between Cao Cao's fighting style and the broadsword moveset other than being able to inflict fire damage with the first charge attack. The ability to innately burn foes without resorting to True Musou attacks is necessary for players who prefer juggling their opponents.

Meanwhile, the Online Z version of Cao Cao utilizes ice attacks to keep enemies immobilized. Users should not hesitate to spam the third charge attack for building up combos and accumulating Musou.

Online Moves
Uses many of the same attacks offered by the twin blades moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack.
 * Charge Attack 2: Similar to what the twin blades moveset has access to, though tapping immediately after performing the attack will unleash an ice orb that explodes after a few seconds.
 * Charge Attack 6: Performs a frontal leftward swipe. Tapping immediately after performing the attack will unleash an ice orb that explodes after a few seconds.

Online Z Moves
Uses many of the same attacks offered by the twin dragon swords moveset albeit with some differences.


 * Main Attacks
 * Charge Attack 1: Swings both swords downward.
 * Charge Attack 2: Lifts left sword upward to send nearby enemies airborne.
 * Charge Attack 3: Slashes at foes back and forth before finishing the attack with a cross slash with both swords held in reverse.
 * Charge Attack 4: Performs a hopping spin slash.
 * Charge Attack 5: Stabs opponent with both swords. Tapping undefined twice adds two energy bursts for additional damage.
 * Charge Attack 6: Does an angular spinning attack that generates layers of radial shockwaves.
 * Evolution Attack: Similar to what the twin dragon swords moveset has access to, but lacks the extra motion that conjures lightning bolts.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Cao Pi's Glacier Pierce Musou attack from Dynasty Warriors 7.
 * Jump Charge: Does multiple downward thrusts followed by a outward cross slash with both swords while in mid-air.

Fighting Style
Cao Pi's version of the twin blades movesets has a unique sixth charge used for crowd clearing. Despite its simplicity, the attack is an effective combo finisher with an additional extension for entrapping purposes.

His Online Z incarnation has faster hits that work well for dueling officers and clearing crowds. The sixth charge and Musou attack have wide coverage, though these moves require much effort in order to activate. Players who need a quick method of escape from surrounding foes can perform the fourth charge.

Online Moves
Uses many of the same attacks offered by the buckler blade moveset albeit with some differences.


 * Charge Attack 1: Produces a minor shockwave by stomping left foot on the ground.
 * Charge Attack 6: Charges forth with buckler held close.

Online Z Moves
The moveset of Cao Ren's Shin Sangoku Musou Online Z incarnation uses a version of the buckler blade that did not get released for player avatars, though it shares a lot of moves with its predecessor.


 * Main Attacks
 * Charge Attack 1: Creates a wide electric field by stabbing the ground.
 * Charge Attack 2: Similar to what the buckler blade moveset has access to, but lacks button input extensions.
 * Charge Attack 3: Similar to what the buckler blade moveset has access to, but fires energy disks that are yellow green in color.
 * Charge Attack 4: Spins around once while performing a sweeping strike with the shield, then stomps the ground with left leg to produce a blue radial fissure cracking from the ground.
 * Charge Attack 5: Similar to what the buckler blade moveset has access to.
 * Charge Attack 6: Punches the earth repeatedly, causing rocks to erupt within the user's vicinity similar to a jackhammer. Juggles surrounding foes while launching them up into the air.
 * Normal Attack: Similar to what the buckler blade moveset has access to.
 * Evolution Attack: Extends the normal attack string by cycling back to the second hit sequence.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Cao Ren's Charging Bull Musou attack from Dynasty Warriors 7.


 * Auxiliary Attacks
 * Dash Attack: Similar to what the buckler blade moveset has access to, but has better range due to the dashing effect.
 * Jump Attack: Similar to what the buckler blade moveset has access to.
 * Jump Charge: Similar to what the buckler blade moveset has access to.

Fighting Style
While Cao Ren's unique sixth charge has some potential for breaching enemy crowds, the moveset employed by player avatars has better attacks to offer. Nonetheless, his third charge is still a very useful move with a lot of versatility.

In Online Z, Cao Ren's first charge is extremely convenient for taking down hordes of weaker enemies. For heavy duty crowd clearing, both his sixth charge and Musou attack work wonders.

Online Moves
Uses many of the same attacks offered by the twin fans moveset albeit with some differences.


 * Charge Attack 1: Releases an orb of fire that explodes after a few seconds.
 * Charge Attack 6: This move is identical to the eclipse charge attack.

Online Z Moves
Uses many of the same attacks offered by the pugil sticks moveset albeit with some differences. Unlike in main titles, Daqiao's Shin Sangoku Musou Online Z incarnation wields twin fans to perform pugil stick moves.


 * Charge Attack 1: Holds both fans inward, then takes a leap back.
 * Charge Attack 3: Flings a fireball forward.
 * Charge Attack 4: Similar to what the pugil sticks moveset has access to, but fires the same red projectiles used for the normal attack string.
 * Charge Attack 5: Conjures a flowery whirlwind that surrounds the user while dazing and downing nearby foes.
 * Charge Attack 6: This move is functionally identical to the crescent charge attack, but releases a shower of red energy balls brimming with crimson petals.
 * Normal Attack: Similar to what the pugil sticks moveset has access to, but fires several red floral projectiles per swing rather than just one. These projectiles can phase through multiple foes rather than impacting them directly or detonating after traveling at a certain distance.
 * Evolution Attack: Generates a sound ripple while performing a leaping uppercut.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Daqiao's Spirit Wave Musou attack from Dynasty Warriors 7. Unlike in the main games, this attack can be prolonged with enough Musou and even manually aimed.
 * Jump Attack: Does a spin slash done counterclockwise while jumping.
 * Jump Charge: Similar to what the pugil sticks moveset has access to, but sends out an energy disk rather then two balls of energy.

Fighting Style
Daqiao's Dynasty Warriors 5 incarnation primarily excels at crowd clearing and combo building. Her first charge enables her to reliably set foes on fire before they can be juggled in the air.

For her Shin Sangoku Musou Online Z counterpart, Daqiao's attack string alone accumulates more hits and can phase through enemy crowds. Her Musou Attack, while stationary, can be rotated to any direction so long as the player has enough Musou to keep it working. This makes it very useful for defending bases from approaching foes.

Deng Ai's Moveset
Deng Ai's moveset uses many of the same attacks offered by the lance moveset albeit with some differences.


 * Main Attacks
 * Charge Attack 1: Drills the ground with lance, causing slanted red sparks to come out of the area. This attack can be manually rotated.
 * Charge Attack 6: Produces layers of spherical shockwaves by raising up lance, then plunges it on the ground after hopping to cause a wide tremor. Tapping undefined again will cause the user to perform Deng Ai's EX attack from Dynasty Warriors 7.
 * Evolution Attack: Emits layers of spherical shockwaves via hefty swing to the left.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Deng Ai's Drill Bombardment Musou attack from Dynasty Warriors 7.

Fighting Style
Despite its mediocre hit speed, Deng Ai's unique lance attacks are both damaging and wide in range. So long as players are fine with sticking to one spot for longer periods of time, they will have no trouble making use of their attacks to deal with enemy crowds.

Online Moves
Uses many of the same attacks offered by the hand axe moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the moon charge attack.
 * Charge Attack 5: Similar to what the hand axe moveset has access to, but has innate lightning element to stun foes.
 * Charge Attack 6: Smashes axe into the ground, creating an earthquake that downs surrounding foes.

Online Z Moves

 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Fighting Style
Dian Wei's Dynasty Warriors 5 moveset is essentially the same as its player avatar ounterpart, though the ability to stun foes with a lightning elemental launcher means that the user will have to rely on the second charge more for reliably sending foes airborne. The sixth charge works well for crowd clearing purposes and cannot be easily interrupted.

Online Moves
Uses many of the same attacks offered by the twin maces moveset albeit with some differences.


 * Charge Attack 1: Performs a sliding kick done forward.
 * Charge Attack 6: This move is identical to the fan charge attack.

Online Z Moves
Uses many of the same attacks offered by the chain whip moveset albeit with some differences.


 * Charge Attack 1: Gracefully whips the ground to conjure a green tornado.
 * Charge Attack 3: Similar to what the chain whip moveset has access to, but lacks button input extensions.
 * Charge Attack 4: Similar to what the chain whip moveset has access to, but sends out a peach-colored energy wave rather than a wide splash effect. The extension is also kept intact.
 * Charge Attack 6: Generates a wind updraft by spinning around clockwise several times.
 * Evolution Attack: Similar to what the chain whip moveset has access to, but adds an impacting launcher effect as the evolution attack sequence begins.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing an adaptation of Diaochan's Lunar Dance Musou attack from Dynasty Warriors 7 minus the flourishing petal effects. Instead, the user generates three tornadoes in a row followed by a large updraft of wind.

Fighting Style
Diaochan's Dynasty Warriors 5 moveset is very much the same as it was in the base game, though the slide attack is easier to execute due to it being less slow in Online.

Her Online Z counterpart has some notable differences in her personal moveset compared to those used by chain whip wielders. For one, it is much easier to clear crowds with the attack string alone due to its evolution phase triggering a launching effect. Due to the graphical limitations of the game, Diaochan's Musou attack has been made similar to Pang Tong's in terms of utility.

Ding Feng's Moveset
Deng Ai's moveset uses many of the same attacks offered by the circle blade moveset albeit with some differences.


 * Main Attacks
 * Charge Attack 1: Causes weapon to circulate in front of the user sideways. The attack's direction can be rotated.
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Online Moves
Uses many of the same attacks offered by the tyrant sword moveset albeit with some differences.


 * Charge Attack 1: Produces a small tremor by stomping on the ground with left foot.
 * Charge Attack 6: Slams the ground hard to generate a wide tremor.

Online Z Moves
Dong Zhuo's Shin Sangoku Musou Online Z incarnation uses a weapon that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Smashes the ground hard.
 * Charge Attack 2:
 * Charge Attack 3: Tosses several bombs in quick succession, then kicks one last bomb towards the enemy. Tapping undefined repeatedly will have the user throw more bombs in an arc, triggering four explosions around the user in a square pattern.
 * Charge Attack 4: Throws four bombs in a fan-shaped formation.
 * Charge Attack 5: Spins around while lobbing several bombs in a circle.
 * Charge Attack 6: Smacks foe with bomb, then smashes the ground to produce a dark purple radial shockwave.
 * Normal Attack: Hurls bombs forward from left to right repeatedly, setting foes on fire.
 * Evolution Attack: Extends the normal attack string by tossing even more bombs.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Dong Zhuo's Mad Bomber Musou attack from Dynasty Warriors 7.


 * Auxiliary Attacks
 * Dash Attack: Lobs a bomb within arcing distance.
 * Jump Attack: Throws a bomb down on the ground.
 * Jump Charge:

Fighting Style
Dong Zhuo's Dynasty Warriors 5 moveset puts more emphasis on stomps to unbalance foes which can be helpful in mitigating enemy attacks.

His Online Z counterpart's bomb moveset specializes in setting foes on fire from a distance with his third charge attack being a popular choice in clearing surrounding enemies. The fourth charge attack can also be utilized if up against multiple players fighting on the same side. Overall, users of this moveset will find it easy enough to disrupt enemy combos through the normal attack string alone.

Fu Xi's Moveset
Fu Xi's moveset uses many of the same attacks offered by the greatsword moveset albeit with some differences.


 * Charge Attack 1: Hops forth and launches an upward strike to the left and a downward swipe at the same direction.
 * Charge Attack 5: Similar to what the greatsword moveset has access to, but has a fire element added to it.
 * Charge Attack 6: Does a frontal stab followed by fast swings from behind. Attack can be extended with a total of three additional stabs.
 * Jump Charge: Similar to what the greatsword moveset has access to, but can inflict fire damage.

Fighting Style
Fu Xi's moveset is almost identical to the greatsword moveset used by players, though he has more options for setting enemies on fire. Despite his slow speed, he can at least prolong a combo by launching foes with his fifth or jump charge before unleashing a Musou attack on them.

Online Moves
Uses many of the same attacks offered by the pirate sword moveset albeit with some differences.


 * Charge Attack 1: Dashes forth while slashing left and right, ending the move with a frontal leftward swing while wielding sword from behind. Only counts as one hit despite the attack's motions.
 * Charge Attack 5: Similar to what the pirate sword moveset has access to, but has a fire element added to it.
 * Charge Attack 6: This move is identical to the eclipse charge attack, but generates a wide tornado instead of a fiery slash.

Online Z Moves
Gan Ning's Shin Sangoku Musou Online Z incarnation uses a weapon that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Rotates flail for a bit before throwing it at nearby foe to stagger them.
 * Charge Attack 2: Performs a flying roundhouse kick while swinging flail diagonally along the way.
 * Charge Attack 3: Pierces flail into the earth, causing fissures to erupt. Tapping undefined again activates Gan Ning's EX attack from Dynasty Warriors 7, though the explosive blast from the main games is replaced with yet another fissure.
 * Charge Attack 4: Turns body in the air at an angle and spins around, slamming flail head into the ground repeatedly with the last strike leaving red streaks in its wake. Press undefined multiple times to add more slams.
 * Charge Attack 5: Sends flail head forward, then twirls weapon overhead several times before landing it on the ground to produce a fiery pillar.
 * Charge Attack 6: Rotates flail around counterclockwise before doing a spin while hopping forward, ending the attack with a short swipe.
 * Normal Attack: Swings flail to the left then right, hops forward to launch a two-hit spinning slash done in an angle, then a frontal swing followed by an extended flail head thrust.
 * Evolution Attack: Extends the normal attack string by cycling back to the second hit sequence.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Gan Ning's Flying Shadow Musou attack from Dynasty Warriors 7.


 * Auxiliary Attacks
 * Dash Attack: Twirls flail around repeatedly while sprinting a short distance.
 * Jump Attack: Swings flail head towards the left while in the air.
 * Jump Charge: Strikes weapon on the ground to produce an impactful circle.

Fighting Style
Gan Ning's version of the pirate sword has some differences that set it apart from the one used by players, particularly its innate fire elemental launcher. His Musou attack is still a key component of his fighting style, though players are more likely to use it as a way to escape or surprise other competitors in multiplayer battles.

His Online Z incarnation has a faster moveset with better range, though some of his grappling techniques were altered to activate without connecting to an opponent or omitted entirely. Users should make good use of the third charge to effectively clear enemy crowds.

Online Moves
Uses many of the same attacks offered by the iron blade moveset albeit with some differences.


 * Charge Attack 1: Performs a hopping blade slam that produces a minor tremor.
 * Charge Attack 4: Similar to what the iron blade moveset has access to, but can be extended up to four times via additional button inputs.
 * Charge Attack 6: This move is identical to the fan charge attack.

Online Z Moves
Uses many of the same attacks offered by the great iron blade moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Charge Attack 1: Does an overhead slice trailed by yellow green streaks.
 * Charge Attack 2: Swings blade in a narrow arc.
 * Charge Attack 3: Rams blade's surface unto nearby foes.
 * Charge Attack 4: Performs a rightward circular swing to knock foes aside.
 * Charge Attack 5: Strikes the ground hard to produce a tremor that launches enemies up into the air. Tapping undefined again will activate a replica of Guan Ping's EX attack.
 * Charge Attack 6: Leaps up and throws blade on the ground, then triggers a tremor by picking it up while diving upside-down.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Guan Ping's Launching Slice Musou attack from Dynasty Warriors 7, though the attack now surrounds the user within a bright green hurricane rather than sending out wide slash mark.

Fighting Style
Guan Ping's version of the iron blade moveset has some notable advantages such as the extended fourth charge attack. The fact that transforming into a named officer grants super armor bonuses means players will not get easily interrupted by enemy attacks when performing moves.

His Online Z counterpart closely imitates the iron blade's attacks while retaining the auxiliary techniques of the great iron blade moveset. The Musou attack is made more effective with the finisher having wider coverage to take out surrounding enemies.

Guan Suo's Moveset
Guan Suo's moveset uses many of the same attacks offered by the waving nunchaku moveset albeit with some differences.


 * Charge Attack 5: Similar to what the waving nunchaku moveset has access to, but adds a shockwave effect to the roundhouse kick while causing the spin kick to release an energy wave. Tapping undefined again will have the user do another spin kick that produces a mobile whirlwind.
 * Charge Attack 6: Flails nunchaku to the front before spinning about and releasing a wide energy wave forward.
 * Evolution Attack: Performs two aerial somersault kicks. The first one leaves trails of green streaks in its arc while the second is done at a slightly higher altitude.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Guan Suo's Sweeper Strike Musou attack from Dynasty Warriors 7.

Fighting Style
Guan Suo shares some of his attack motions with Ling Tong due to both of them wielding the same weapon in Online Z, though the former should be easier to handle for players since much of them are derived from the waving nunchaku's repertoire of moves. Being a fast and effective combo builder, Guan Suo is best suited for dealing with enemy officers.

Online Moves
Uses many of the same attacks offered by the crescent blade moveset albeit with some differences.


 * Charge Attack 1: Hops forth while twirling blade towards the front.
 * Charge Attack 6: Unleashes a shockwave by doing a rightward slash.

Online Z Moves
Uses many of the same attacks offered by the long blade moveset albeit with some differences.


 * Charge Attack 1: Produces a tremor by jamming long blade's blunt end on the ground. Tapping undefined causes the user to be shrouded in fiery energy.
 * Charge Attack 6: Performs a wide diagonal swing towards the left.
 * Evolution Attack: Does a swing to the upper right while generating a green tornado around the user.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Guan Yu's Heavenly Gale Musou attack from Dynasty Warriors 7.

Fighting Style
Guan Yu's Dynasty Warriors 5 incarnation has an exclusive sixth charge that makes crowd clearing much easier than utilizing the full attack string alone. Its first charge is convenient for taking out weaker troops or breaking through hordes.

His Online Z self has a unique evolution attack that instantly ejects foes away from the user. Though the Musou attack itself is very strong, it has a start-up delay that renders the move less effective unless players have high Musou stats.

Guo Huai's Moveset
Guo Huai's moveset uses many of the same attacks offered by the arm cannon moveset albeit with some differences.


 * Main Attacks
 * Charge Attack 1: Produces a wide tremor by firing arm cannon upward.
 * Charge Attack 2: Similar to what the arm cannon moveset has access to, but adds an explosive effect to the undefined extension's swing.
 * Charge Attack 3: Similar to what the arm cannon moveset has access to, though ground shot causes an explosion instead.
 * Charge Attack 4: Similar to what the arm cannon moveset has access to, but lacks the button input extension.
 * Charge Attack 5: Strikes arm cannon on the ground hard, causing a tremor to erupt and launch nearby foes airborne.
 * Charge Attack 6: This move is identical to the fan charge attack.
 * Normal Attack: Similar to what the arm cannon moveset has access to, though each swing has the user generate a gust of wind for additional coverage.
 * Evolution Attack: Crouches down and fires an explosive shot around the user's vicinity, knocking foes away while setting them ablaze.
 * Musou Attack: Releases an energy burst that burns and dazes foes before using the animations of Guo Huai's Vampire Palm Musou attack from Dynasty Warriors 7 to create two powerful tremor eruptions.
 * Dash Attack: Pauses briefly before firing an incendiary bullet that sets nearby enemies on fire.

Fighting Style
For players looking to try an alternate variation of the arm cannon moveset, Guo Huai's attacks come with different effects that tend to offer better coverage. Due to grappling moves being nonexistent in this game, it is no longer possible to drain health with the Musou attack. On the plus side, transformed characters are given enhanced armor levels that keep them from being flinched by enemy attacks.

Guo Jia's Moveset
Guo Jia's moveset uses many of the same attacks offered by the orb and scepter moveset albeit with some differences.


 * Main Attacks
 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Fighting Style

 * -|H~M=

Online Moves
Uses many of the same attacks offered by the iron rod moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the moon charge attack.
 * Charge Attack 3: Similar to what the iron rod moveset has access to, but delivers frontal kicks rather than side kicks.
 * Charge Attack 5: Similar to what the iron rod moveset has access to, but lacks standard launching effects.
 * Charge Attack 6: Produces a tremor by pounding the ground hard.
 * Musou Attack: Similar to what the iron rod moveset has access to, but has less reach.

Online Z Moves
Uses many of the same attacks offered by the pulverizing club moveset albeit with some differences.


 * Charge Attack 1: Turns to the rear and squats down, then does a hip attack forward to stagger nearby enemies.
 * Charge Attack 3: Similar to what the pulverizing club moveset has access to, but adds a undefined extension in which the user charges forward and launches a hefty strike towards the front.
 * Charge Attack 4: Leaps up high and slams the ground to produce blue radial fissures before jumping to the air again.
 * Charge Attack 5: Sets club down before launching a frontal punch with left fist.
 * Charge Attack 6: Slams club on the ground hard to produce a wide impactful circle.
 * Evolution Attack: Plants club unto the ground and punches at it repeatedly.
 * Musou Attack: Releases an energy burst that burns and dazes foes, then initiates a roll attack while emanating an immense aura. Upon running out of Musou, the user stands up and lets out an intense roar that sends surrounding foes flying.

Fighting Style
The differences between Huang Gai's iron rod moveset and the one player avatars have access to seem miniscule at best, though players undergoing the transformation benefit from the added armor level bonus.

In Online Z, he shares a lot of moves with Xu Zhu, though their Musou attacks differ greatly due to them being taken from the seventh game. Despite being a good crowd clearer, his sluggishness makes him hard to use against faster enemy officers.

Online Moves
Uses many of the same attacks offered by the war blade moveset albeit with some differences.


 * Charge Attack 1: Shoots five arrows in a fan formation. Tap undefined to repeat the attack up to six times.
 * Charge Attack 3: Similar to what the war blade moveset has access to, but fires five arrows in a row rather than just three.
 * Charge Attack 6: Performs two spinning slashes towards the right.
 * Dash Attack: Similar to what the war blade moveset has access to, but dazes foes rather than knocking them down.

Online Z Moves
Uses many of the same attacks offered by the long bow moveset albeit with some differences.


 * Charge Attack 1: Does a windmill kick to the left.
 * Charge Attack 2: Shoots at the ground to produce an erupting fissure.
 * Charge Attack 3: Sends out a single powerful arrow.
 * Charge Attack 6: Lands a shot to the sky, causing multiple fire arrows to rain down on the surrounding area.
 * Evolution Attack: Forgoes the normal attack string's sixth hit animation in favor of raining down multiple arrows from the sky. Comparatively more simplified than the long bow moveset's own evolution attack.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Huang Zhong's Ultra Volley Musou attack from Dynasty Warriors 7.
 * Jump Charge: Similar to what the long bow moveset has access to, but fires three golden arrows instead of just two.

Fighting Style
One of the advantages Huang Zhong's version of the war blade moveset is his personal first charge which allows him to pelt foes with a barrage of arrows. While not as flashy as the moveset's emblem attacks, it does a good job racking up hits while interrupting enemy combos.

His Online Z iteration makes use of unextended charge attacks that are simple yet effective. The sixth charge and evolution attack work best against large groups of enemies, though players are recommended to perform the combos leading up to these attacks from a slightly shorter distance when facing stronger opponents.

Jia Xu's Moveset
Jia Xu's moveset uses a weapon that did not get released for player avatars. Attacks are based on his Warriors Orochi 3 incarnation.


 * Main Attacks
 * Charge Attack 1: Performs a quick lunging slash. Can break through the enemy's guard.
 * Charge Attack 2: Sends nearby foes airborne via upward sickle toss.
 * Charge Attack 3: Performs a rotating kick sideways on the right.
 * Charge Attack 4: Throws sickle around the user like a boomerang, knocking away surrounding enemies.
 * Charge Attack 5: Wraps chain around enemies, violently yanks them upward, then creates a small tremor that send them flying. Tapping undefined again has the user do a low circular swipe followed up by an upward flaming slash.
 * Charge Attack 6: Flails weapon in a circular motion several times, producing multiple radial shockwaves along the way.
 * Normal Attack: Launches a frontal diagonal swing from left and right, then delivers several flail tosses done differently. The first toss has the sickle whipped forward in a circle, the second dragging the weapon to the rear from the user's left side, the third being thrusted forth in a straight line, and the last one flailed towards the front at a rightward angle.
 * Evolution Attack: Extends the normal attack string by cycling back to the second hit sequence.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Jia Xu's Shadow Strike Musou attack from Dynasty Warriors 7. Does not need a target to activate unlike in the main games.


 * Auxiliary Attacks
 * Dash Attack: Turns around and flails sickle to the right in a circle before retracting it.
 * Jump Attack: Extends sickle downward while leaping in the air.
 * Jump Charge: Descends down slowly before unleashing an impactful blast using sickle.

Fighting Style
Being one of the faster movesets available via spirit items, Jia Xu's charge attacks are quick and offer impressive range, though some of them can easily be interrupted by stronger foes if players are not careful enough. Some of its grappling attacks have been altered to accomodate the game's more limited battle mechanics.

Online Moves
Uses many of the same attacks offered by the trident moveset albeit with some differences.


 * Charge Attack 1: Spins around before conjuring an orb of fire that detonates after a brief moment.
 * Charge Attack 6: This move is identical to the fan charge attack.

Online Z Moves
Uses many of the same attacks offered by the thunder spear moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the moon charge attack.
 * Charge Attack 4: Similar to what the thunder spear moveset has access to, but lacks button input extensions.
 * Charge Attack 5: Similar to what the thunder spear moveset has access to, but lacks button input extensions.
 * Charge Attack 6: This move is identical to the trident's fan charge attack.
 * Evolution Attack: Extends the normal attack string by replacing the normal sixth hit with a high leap followed by a deep diving attack with the user directing their spear downward while upside-down.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Jiang Wei's Thunder Charge Musou attack from Dynasty Warriors 7.
 * Jump Charge: Pauses briefly in the air, then performs a watered-down version of Jiang Wei's Thunder Dragon Musou attack from Dynasty Warriors 7.

Fighting Style
Jiang Wei's version of the trident moveset can innately set enemies on fire, giving players the opportunity to gradually damage enemy officers while juggling them with combos. Other than that, it has very little difference from what player avatars normally gain access to.

For his Online Z incarnation, Jiang Wei's attacks have some focus on aerial assault. Although it has some start-up delay, his jump charge can reliably damage enemy crowds with ease.

Lianshi's Moveset
Lianshi's moveset uses a weapon that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Does a spinning kick that sends out a sudden radial shockwave.
 * Charge Attack 2: Scatters foes with an explosive shot on the ground.
 * Charge Attack 3: Performs a spinning kick that releases a sudden radial shockwave followed by a frontal fan spread shot.
 * Charge Attack 4: Causes a tremor to erupt by firing near the ground.
 * Charge Attack 5: Shoots four sprays of bolts respectively to the left and right side, then to the front and the back. The user cocks their crossbow afterwards.
 * Charge Attack 6: Launches a wide energy wave forward.
 * Normal Attack: Fires a spray of crossbow bolts forward several times.
 * Evolution Attack: Extends the normal attack string by firing a burst shot into the air that causes water geysers to erupt around the area.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Lianshi's Tsunami Rain Musou attack from Dynasty Warriors 7 minus the healing effect.


 * Auxiliary Attacks
 * Dash Attack: Fires a sudden spray of bolts to daze foes.
 * Jump Attack: Shoots downward while up in the air.
 * Jump Charge: Flips forward and fires a large array of bolts down on the enemy, causing them to disperse before landing.

Fighting Style
While Lianshi's crossbow moveset still suffers from its lack of maneuverable attacks, it is nonetheless effective at taking down a swarm of approaching enemies. Though attacking foes from all sides is risky, the armor level bonus provided by the spirit item transformation helps keep players from being interrupted too much.

Online Moves
Uses many of the same attacks offered by the wood nunchaku moveset albeit with some differences.


 * Charge Attack 1: Performs a quick frontal kick while dashing forth.
 * Charge Attack 4: Similar to what the wood nunchaku moveset has access to, but downs foes rather than knocking them away.
 * Charge Attack 6: Performing a spinning hope that generates a fiery surge of energy. Despite its appearance, the attack does not actually set enemies on fire.

Online Z Moves
Uses many of the same attacks offered by the waving nunchaku moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Charge Attack 1: Performs a flying kick and falls on the ground, then gets up afterwards.
 * Charge Attack 2: Does two backflip kicks in a row.
 * Charge Attack 3: Similar to what the waving nunchaku moveset has access to, but includes an extension which has the user do a one-legged pose before thrusting the ground to produce an erupting fissure and flipping up to perform an overhead aerial slash with orange red streaks trailing it. Upon landing, the user momentarily flails their nunchaku for a bit before resuming their standard fighting stance.
 * Charge Attack 4: Hurls nunchaku to the front, causing it to spin a few times in an arc before returning back.
 * Charge Attack 5: Turns around by doing a low sweeping kick, then follows up with a somersault kick. Both attacks are accompanied by orange red streaks.
 * Charge Attack 6: Tosses nunchaku upward to perform a fiery breakdance with several kicks, then catches the nunchaku after a backflipping handstand.
 * Evolution Attack: Performs two aerial somersault kicks. The first one leaves trails of fire in its arc while the second is done at a slightly higher altitude.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Ling Tong's Flame Kicks Musou attack from Dynasty Warriors 7.

Fighting Style
Ling Tong's wood nunchaku is not that different from the version used by player avatar version aside from a few different charge attacks. Unlike in the fifth game, the sixth charge had been stripped of its fire properties.

In Online Z, Ling Tong shares some motions with Guan Suo while using a few of his own. His attacks are swift and combo-friendly, making them viable for slaying enemy officers.

Online Moves
Uses many of the same attacks offered by the apex blade moveset albeit with some differences.


 * Charge Attack 1: Does an evasive dash that allows the user to go behind foes and hit them with a fast swing.
 * Charge Attack 6: This move is identical to the eclipse charge attack.

Online Z Moves
Uses many of the same attacks offered by the twin dragon swords moveset albeit with some differences.


 * Charge Attack 1: Swings both swords downward.
 * Charge Attack 4: Similar to what the twin dragon swords moveset has access to, but adds a layered radial shockwave to the spin slash for additional range.
 * Charge Attack 6: Performs a turning slash with both sword crossed together. Press undefined to extend the attack with a crouching strike with left sword pointed downward to the front and right sword raised upward to the rear.
 * Evolution Attack: Similar to what the twin dragon swords moveset has access to, but lacks the extra motion that conjures lightning bolts.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Liu Bei's Electric Fang Musou attack from Dynasty Warriors 7.
 * Jump Charge: Similar to what the twin dragon swords moveset has access to, but tosses two lightning orbs instead of one.

Fighting Style
There is not much difference between Liu Bei's fighting style and the apex blade moveset other than being able to perform an attack that can potentially bypass an enemy's guard.

His Online Z incarnation uses a variation of the twin dragon swords with extra motions added to some of the charge attacks. While Liu Bei's Musou attack is stationary, the amount of damage it can inflict on surrounding enemies is astounding especially if the player uses an imperial seal beforehand.

Liu Shan's Moveset
Liu Shan's moveset uses many of the same attacks offered by the rapier moveset albeit with some differences.


 * Charge Attack 1: Leans forward to poke someone, leaving the target flinched for a brief moment.
 * Charge Attack 2: Similar to what the rapier moveset has access to, but adds an extension in which the user delivers a lightning-infused slash in a frontal arc.
 * Charge Attack 6: This move is identical to the thrust charge attack.
 * Evolution Attack: Extends the normal attack string by posing with sword held downward on the ground and emitting a fiery aura that flinches surrounding enemies.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Liu Shan's Lightning Wave Musou attack from Dynasty Warriors 7.
 * Jump Charge: Launches short multiple thrusts before landing.

Fighting Style
Players who are accustomed with utilizing the rapier moveset will find Liu Shan's own attacks more manageable, though the differences do switch up the kind of combos they can perform. Two of his attacks merely leave opponents in a flinched state. While seemingly not as useful as dazing or downing them, flinched foes are easier to combo with which in turn fills up the user's Musou gauge even more.

Online Moves
Uses many of the same attacks offered by the halberd moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the crescent charge attack, but has fire properties and can break through the target's guard. Later updates render this attack blockable for balancing purposes.
 * Charge Attack 6: This move is identical to the eclipse charge attack.

Online Z Moves
Uses many of the same attacks offered by the sky piercer moveset albeit with some differences.


 * Charge Attack 1: Holds weapon horizontally and lets out a fierce war cry that causes the ground to shake violently, downing surrounding foes in the process.
 * Charge Attack 3: Similar to what the sky piercer moveset has access to, but dizzies foes instead of staggering them. Does not include additional button inputs.
 * Charge Attack 5: Similar to what the sky piercer moveset has access to, but adds a radial shockwave during the jabbing motion.
 * Charge Attack 6: Launches an upward strike, then slashes wildly back and forth before letting out a roar that sends out waves of energy around the user. Tap undefined repeatedly for additional slashes.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing an adaptation of Lu Bu's Spirit Bomb Musou attack from Dynasty Warriors 7. It has the user generate a radial shockwave via war cry and launches several funnels of wind at a great distance.
 * Dash Attack: Similar to what the sky piercer moveset has access to, but dizzies foes instead of knocking them away.
 * Jump Charge: Similar to what the sky piercer moveset has access to, but launches foes instead of staggering them.

Fighting Style
Lu Bu's halberd moveset does not have anything exceptionally notable that the player avatar version already possesses other than a fire elemental crescent charge that used to be unlockable in earlier versions of Online.

His version of the sky piercer moveset in Online Z yields different effects for some of the attacks. The fifth and sixth charges are best reserved for enemy crowds while the jump charge can easily launch foes for juggling purposes.

Online Moves
Uses many of the same attacks offered by the glaive moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack.
 * Charge Attack 6: Performs a frontal swipe to the right while hopping forward.

Online Z Moves
Lu Meng's Shin Sangoku Musou Online Z incarnation uses a version of the pike that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Staggers an enemy with a diagonal strike using pike's blunt end.
 * Charge Attack 2: Hits the nearest enemy with rear end of pike, then delivers a swing using the blade end before scooping target into the air with weapon's blunt end.
 * Charge Attack 3: Leaps forward repeatedly while delivering twirling slashes followed by a leftward swing.
 * Charge Attack 4: Does a circular slash done clockwise, knocking surrounding enemies away.
 * Charge Attack 5: Slams weapon on the earth to produce a launching tremor.
 * Charge Attack 6: Sends out a layer of radial shockwaves by twirling pike overhead.
 * Normal Attack: Lands a horizontal swing to the right, another towards the left, a diagonal swipe to the upper right, a frontal vertical slice, a turning slash, and a circular swing to end the combo.
 * Evolution Attack: Extends the normal attack string by cycling back to the third hit sequence.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Lu Meng's Penetrating Blaze Musou attack from Dynasty Warriors 7: Xtreme Legends.


 * Auxiliary Attacks
 * Dash Attack: Does a horizontal swing to the right while pausing for a brief moment.
 * Jump Attack: Swing pike rightward while leaping in the air.
 * Jump Charge: Spins in mid-air before slamming pike on the ground, producing an impactful circle that sweeps enemies off their feet.

Fighting Style
Lu Meng's pike moveset does not have anything exceptionally notable that the player avatar version already possesses other than a unique sixth charge attack used for crowd clearing.

His Online Z incarnation, on the other hand, has a restricted moveset that offers decent attack range and damage output despite its more simplistic moves. The fifth and sixth charges work best against large groups of foes.

Online Moves
Uses many of the same attacks offered by the twin sabers moveset albeit with some differences.


 * Charge Attack 1: Launches an orb of fire that detonates after a brief moment.
 * Charge Attack 6: This move is identical to the eclipse charge attack.

Online Z Moves
Uses many of the same attacks offered by the twin dragon swords moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Charge Attack 1: Launches an orb of fire that detonates after a brief moment.
 * Charge Attack 2: Lifts foes to the air by doing an upward slash using left sword.
 * Charge Attack 3: Similar to what the twin dragon swords moveset has access to, but has an additional input move in the form of Lu Xun's EX attack from Dynasty Warriors 7.
 * Charge Attack 4: Flips forward while swinging both swords in tandem. Reminiscent of the fourth charge attack used by the twin sabers moveset.
 * Charge Attack 5: Does an ascending spiral slash.
 * Charge Attack 6: Performs a spinning slash before leaping up to do a rising swipe with the second motion triggering an explosion on the ground.
 * Evolution Attack: Extends the normal attack string by using motions from Lu Xun's Blaze Kick Musou attack, namely the fiery spin slash done while crouching and the two flaming kicks.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Lu Xun's Volcano Smash Musou attack from Dynasty Warriors 7.
 * Jump Charge: Does multiple downward thrusts followed by a outward cross slash with both swords while in mid-air.

Fighting Style
Lu Xun's moveset in Online works exactly as it did in Dynasty Warriors 5 with fast attacks and juggling being his greatest strengths. Though his range is somewhat lackluster, the ability to innately set foes on fire more than makes up for that.

His Online Z self utilizes a combination of the twin dragon swords attacks along with some of his older techniques from the fifth game and the third Warriors Orochi sequel for additional variety. Like with his original moveset, he can burn enemies and proceed to juggle them into the air. This tactic is often a reliable way to damage enemy commanders.

Online Moves
Uses many of the same attacks offered by the iron spear moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the moon charge attack.
 * Charge Attack 6: This move is identical to the fan charge attack, but generates a radial shockwave.

Online Z Moves
Uses many of the same attacks offered by the thunder spear moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Charge Attack 1: Pole vaults while kicking at a full radius before smashing the ground to produce a tremor.
 * Charge Attack 2: Does upward strike using spear's blunt end, sending nearby foes airborne. Tapping undefined again adds a turning swing and a downward slam.
 * Charge Attack 3: Delivers multiple jabs and an overhead swing towards the right. Pressing undefined repeatedly adds more jabs while extending the attack with a low-air barrel rush while shrouded in green-colored bursts.
 * Charge Attack 5: Twirls spear around to send out a mobile whirlwind traveling at a short distance.
 * Charge Attack 6: Performs a wide circular swing to the left.
 * Evolution Attack: Unleashes a conal shockwave traveling forward on the ground.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Ma Chao's Thunderslice Musou attack from Dynasty Warriors 7.
 * Jump Charge: Spins in mid-air before striking the ground with spear to produce a tremor.

Fighting Style
There is not much difference between Ma Chao's fighting style and the iron spear moveset other than a radial shockwave added to his sixth charge attack. In some cases, that addition alone can be helpful when fighting large enemy crowds.

In Online Z, Ma Chao's moveset takes cues from both the thunder spear and his old attacks. His third charge attack can inflict heavy damage on officers and siege weaponry alike while his fifth charge works well for breaching enemy crowds approaching the player.

Ma Dai's Moveset
Ma Dai's moveset uses a weapon that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Scribbles brush to the front before performing a quick high swing, conjuring four ink balls that erupt into images of qilins. Attack's trajectory can be manually aimed.
 * Charge Attack 2: Hops and scribbles downward, following up with a rising swing.
 * Charge Attack 3: Scribbles brush to the left, right, and front before unleashing a strong horizontal swing. Produces several painted qilin that erupt from the ground.
 * Charge Attack 4: Bats nearby foes away with brush.
 * Charge Attack 5: Scribbles repeatedly to conjure multiple ink balls that turn into dragon images that launch nearby foes high up into the air.
 * Charge Attack 6: The users rotates in a circle and brushes against the air, conjuring multiple ink balls that transform into painted fenghuang. Tapping undefined again will activate a replica of Ma Dai's EX attack.
 * Normal Attack: Does a horizontal swat to the right, a leftward swing, a frontal strike, a diagonal swipe, a rightward smack while taking one step forward, and a short thrust that produces a painted qilin in front of the user.
 * Evolution Attack: Extends the normal attack string by swirling brush on the ground repeatedly to create an ink whirlpool, then does a crouching strike that sends out the whirlpool one last time.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Ma Dai's Inkbomb Musou attack from Dynasty Warriors 7.


 * Auxiliary Attacks
 * Dash Attack: Swipes rightward to conjure three ink balls that erupt into fenghuang images.
 * Jump Attack: Swings brush to the right while in the air.
 * Jump Charge: Produces two ink balls that erupt into painted qilins on the ground.

Fighting Style
The game's adaptation of Ma Dai's moveset is somewhat accurate, though the ink balls sent out automatically ignite without being activated by charge attacks. Its ink balls allow the user to damage foes from a distance. Rotating the camera view while scribbling enables the ink balls to land on different spots, further enhancing their overall usage in crowd clearing. The evolution attack is effective at racking up combos so long as players are careful not to let themselves get interrupted by stronger enemies.

Online Moves
Uses many of the same attacks offered by the Nanman gauntlets moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Charge Attack 1: Runs forward on four limbs like a beast, tackling nearby foes along the way. Can be extended up to three times by tapping undefined repeatedly.
 * Charge Attack 6: This move is identical to the moon charge attack.
 * Jump Attack: Uses own weight to do a body slam before landing.

Online Z Moves
Meng Huo's Shin Sangoku Musou Online Z incarnation uses a version of the battle gloves that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Lets out a piercing war cry while beating own chest energetically, causing the ground to tremble from the loud sounds produced.
 * Charge Attack 2: Pulls out a huge rock pillar from the ground.
 * Charge Attack 3: Knocks surrounding foes away with a powerful left punch. Tapping undefined repeatedly adds several exploding punches done back and forth followed by a grounded uppercut that generates a fierce whirlwind.
 * Charge Attack 4: Performs an aerial roll leading up to a powerful body slam, causing dirt and dust to erupt from the impact.
 * Charge Attack 5: Pounds the ground twice. The first attempt has the user slam the earth with both fists, causing a wide tremor. The second is done via body slam which sends large rocks flying around the area. Pressing undefined again will cause the user to crawl forward at high speed like an animal before stomping the ground to produce a radial shockwave.
 * Charge Attack 6: Delivers an explosive punch forward. Has good coverage.
 * Normal Attack: Lands three frontal punches done back and forth, a right hook punch, a headbutt attack, and a lunging punch that knocks foes away.
 * Evolution Attack: Shakes furiously before violently charging forward.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Meng Huo's Roar Musou attack from Dynasty Warriors 7.


 * Auxiliary Attacks
 * Dash Attack:
 * Jump Attack: Lands a downward hook punch while somersaulting in the air.
 * Jump Charge: Smashes the ground hard upon landing.

Fighting Style
Meng Huo's version of the Nanman gauntlets has two unique attacks that employ his massive weight to damage foes. The first charge is by far his most unique move and can be used in place of simply moving. Overall, users who prefer raw power over speed will be able to make good use of Meng Huo even for a brief moment.

His moveset in Online Z is comprised of attacks found in the seventh installment and third Warriors Orochi sequel. Due to the omission of grab moves, attacks that incorporate grappling such as the second charge have been modified with different graphical effects. Despite the limited range of Meng Huo's attack string, his charge attacks have wide coverage needed to contend with large enemy crowds.

Nuwa's Moveset
Nuwa's moveset uses many of the same attacks offered by the light sword moveset albeit with some differences.


 * Charge Attack 1: Lands a leftward diagonal strike, a frontal swipe in the same direction, and a swing towards the right.
 * Charge Attack 6: Launches multiple stabs before unleashing a lunging thrust. Tap undefined repeatedly to add more stabs.
 * Musou Attack: Similar to what the light sword moveset has access to, though the attack causes foes to collapse rather than be juggled.

Fighting Style
Aside from being to perform some unique charge attacks, Nuwa's version of the light sword moveset is practically the same as the one players can make use of. On another note, the strikes from her Musou attack downs foes rather than juggling them. This can be advantageous since grounded enemies take more raw damage than those that are being lifted in the air.
 * -|P~W=

Online Moves
Uses many of the same attacks offered by the twin picks moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the second input extension of the crescent charge attack.
 * Charge Attack 6: This move is identical to the fan charge attack, but can only hit once per usage.
 * Musou Attack: Similar to what the twin picks moveset has access to, though the attack does not push targets back.

Online Z Moves
Pang De's Shin Sangoku Musou Online Z incarnation uses a weapon that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Slams mace on the ground.
 * Charge Attack 2: Knocks enemies into the air with a diagonal upward swipe.
 * Charge Attack 3: Jabs forward with the blunt end of the weapon, then launches a swing from right to left. Tap undefined repeatedly to add more jabs.
 * Charge Attack 4: Performs a rotating swing done counterclockwise to knock foes away.
 * Charge Attack 5: Hops forward and smashes the ground to produce a tremor powerful enough to launch foes high up into the air. Tapping undefined twice causes the user to twirl mace around while emitting a blue aura, then slams it into the ground to release a blue shockwave traveling forward.
 * Charge Attack 6: Does a counterclockwise spin slash followed by a short thrust that sends out a blue traveling shockwave.
 * Normal Attack: Delivers two counterclockwise swipes followed by a swing done clockwise, then repeats the process for the second half of the combo.
 * Evolution Attack: Inflicts another counterclockwise strike leading up to a hopping spin slash and arcing swing.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Pang De's Sandstorm Musou attack from Dynasty Warriors 7: Empires.


 * Auxiliary Attacks
 * Dash Attack: Does a sweeping swing towards the right while pausing briefly.
 * Jump Attack: Swings mace at a low arc while leaping up in the air.
 * Jump Charge: Descends down and slams the earth to create a powerful launching impact.

Fighting Style
Pang De's twin picks has very little difference with the one player avatar's have access to, making it an easy weapon for users who are already familiar with the weapon's positive and negative traits.

Meanwhile, his moveset in Online Z is a faithful recreation of the mace moveset from the seventh installment and its spin-offs. Though slow in motion, the weapon's reach is above average and its damage output makes it effective against stronger opponents as well as siege weapons.

Online Moves
Uses many of the same attacks offered by the vision staff moveset albeit with some differences.


 * Charge Attack 1: This move is functionally identical to the thrust charge attack, but the user plants their staff on the ground before conjuring the wind orb from their hand.
 * Charge Attack 6: This move is identical to the eclipse charge attack.

Online Z Moves

 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Fighting Style
Pang Tong's Online moveset is not much different than what he had in Dynasty Warriors 5, so the highlights and flaws of his fighting style from the main installments still apply.

Sima Shi's Moveset
Sima Shi's moveset uses many of the same attacks offered by the lightning sword moveset albeit with some differences.


 * Charge Attack 1:
 * Charge Attack 6: This move is identical to the fan charge attack, but lacks button input extensions.
 * Evolution Attack:
 * Musou Attack:

Online Moves
Uses many of the same attacks offered by the strategist fan moveset albeit with some differences.


 * Charge Attack 1: Conjures an ice orb that detonates after a few moments, freezing nearby enemies.
 * Charge Attack 6: This move is identical to the fan charge attack, though the beams fired are cosmetically different.
 * Jump Charge: Similar to what the strategist fan moveset has access to, but knocks enemies away instead of merely staggering them.

Online Z Moves
Uses many of the same attacks offered by the dragon fan moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Charge Attack 1: Conjures a swirling vortex towards the front.
 * Charge Attack 2: Launches foes to the air by triggering a small explosion on the ground.
 * Charge Attack 3: Sends down a bolt of lightning. Tapping undefined again has the user summon a purple sphere that spreads out into five electric shockwaves traveling forward at different directions.
 * Charge Attack 4: Levitates fan while hovering back, then charges forward as fan spins around the user. A copy of the strategist fan's full fourth charge attack.
 * Charge Attack 5: Launches foes to the air by telekinetically manipulating fan to scoop them up from the ground.
 * Charge Attack 6: Fires approximately six or more long laser beams at different directions. Can be manually aimed.
 * Evolution Attack: Raises right hand before unleashing a mobile whirlwind traveling forward at a considerable distance.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Sima Yi's Spider Web Musou attack from Dynasty Warriors 7.
 * Jump Charge: Shoots rows of laser beams on the ground several times while hovering in mid-air.

Fighting Style
Sima Yi's version of the strategist fan lends more to damaging foes frozen by his ice orb charge attack. His jump charge works well for that purpose as players can rely on the move to keep foes occupied while any ice orbs released get detonated in the meantime.

Meanwhile, the moveset used by his Online Z self specializes more in ranged charge attacks that send out lasers and lightning. The third charge's extension works well for crowd clearing whereas the fifth charge can easily juggle strong foes in one-on-one situations. If players prefer targeting foes from a distance, then this moveset should suit their needs.

Sima Zhao's Moveset
Sima Zhao's moveset uses many of the same attacks offered by the blue dragon sword moveset albeit with some differences.


 * Charge Attack 1:
 * Charge Attack 6: Spins clockwise while performing a half-circular swing towards the front.
 * Evolution Attack:
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Sima Zhao's Inferno Burst Musou attack from Dynasty Warriors 7.

Online Moves
Uses many of the same attacks offered by the tonfa moveset albeit with some differences.


 * Charge Attack 1: Causes a small tremor by stomping on the ground with right foot.
 * Charge Attack 6: This move is identical to the crescent charge attack, but adds a total of six punches as opposed to just two.

Online Z Moves
Uses many of the same attacks offered by the whirling tonfa moveset albeit with some differences.


 * Charge Attack 1: Performs a grounded uppercut with right tonfa that causes dirt to erupt from the area.
 * Charge Attack 2: Similar to what the whirling tonfa moveset has access to, but lacks input button extensions.
 * Charge Attack 3: Similar to what the whirling tonfa moveset has access to, but lacks input button extensions.
 * Charge Attack 6: Does a narrow jab to the front with left tonfa before stepping back. Tapping undefined repeatedly causes the user to remain in place so they can deliver multiple blunt strikes up front before following up with a windmill kick and a swift flying kick while shrouded in fiery energy.
 * Normal Attack: Similar to what the whirling tonfa moveset has access to, but adds a jabbing effect with each hit.
 * Evolution Attack: Similar to what the whirling tonfa moveset has access to, but has one less hit sequence.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Sun Ce's Tiger Fists Musou attack from Dynasty Warriors 7.
 * Jump Attack: Does a counterclockwise spin attack while up in the air.

Fighting Style
The most notable difference in Sun Ce's tonfa moveset is his sixth charge attack which has more hits than the one players can normally make use of. This gives him more combo potential especially after performing his fifth charge to set enemies on fire.

In Online Z, Sun Ce becomes even more of a combo-heavy character with the whirling tonfa in his hands. His unique sixth charge attack has great damage output due to the number of hits it can employ. The moveset's attack string has also been enhanced with jabbing effects for additional range, making it more viable for clearing smaller enemy crowds.

Online Moves
Uses many of the same attacks offered by the fang sword moveset albeit with some differences.


 * Charge Attack 1: Unleashes a spin slash.
 * Charge Attack 5: Similar to what the fang sword moveset has access to, but has a fire element added to it.
 * Charge Attack 6: Launches a downward swipe towards the left.

Online Z Moves

 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Fighting Style
Sun Jian's iteration of the fang sword moveset has access to a fire elemental attack which lends it more to juggling foes in the air for additional damage. Other than that, it is not much different than what the player avatar has access to when using the fang sword as their main weapon.

Online Moves
Uses many of the same attacks offered by the wolf sword moveset albeit with some differences.


 * Charge Attack 1: Causes a small tremor by stomping on the ground with left foot.
 * Charge Attack 5: Similar to what the wolf sword moveset has access to, but has a fire element added to it.
 * Charge Attack 6: Performs a spin slash done counterclockwise with sword held from behind.

Online Z Moves
Uses many of the same attacks offered by the blue dragon sword moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Charge Attack 1: Dashes forward while swinging leftward to release a traveling shockwave on the ground.
 * Charge Attack 2: Lifts foes to the air by slashing vertically.
 * Charge Attack 3: Similar to what the wolf sword moveset has access to, but replaces the undefined extension with a replica of Sun Quan's EX attack from Dynasty Warriors 7.
 * Charge Attack 4: Performs a wide horizontal swipe, an overhead swing, and a round slash.
 * Charge Attack 5: Slashes upward while impacting the ground, causing nearby foes to be flung up high into the air.
 * Charge Attack 6: Swings weapon horizontally before hopping around while doing a spin slash with sword held diagonally at the end.
 * Evolution Attack: Lands a thrust that triggers a fiery explosion.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Sun Quan's Tornado Blaze Musou attack from Dynasty Warriors 7: Xtreme Legends.

Fighting Style
One real advantage Sun Quan has that other wolf sword wielders lack is the ability to innately set foes on fire with the fifth charge launcher. For players who prefer juggling enemies, being able to burn enemies cuts down the amount of time and effort in reducing a strong opponent's health.

In the Online Z expansion, Sun Quan's moveset is geared more for crowd control as many of his attacks involve a lot of circular slashes and spins. In a way, it bears more similarities to the red dragon sword in function despite using the blue dragon sword's attacks as the base for the auxiliary moves.

Online Moves
Uses many of the same attacks offered by the chakram moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack.
 * Charge Attack 6: This move is identical to the eclipse charge attack.

Online Z Moves
Uses many of the same attacks offered by the wheels moveset albeit with some differences.


 * Charge Attack 1: Delivers a frontal kick that staggers foes.
 * Charge Attack 6: Hurls both wheels forward like boomerangs, dazing enemies struck by them.
 * Evolution Attack: Extends the normal attack string with the wheel moveset's moon charge attack.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Sun Shangxiang's Rising Tiger Kick Musou attack from Dynasty Warriors 7.
 * Dash Attack: Similar to what the wheels moveset has access to, but dazes foes instead of knocking them away.

Fighting Style
There is not much difference between Sun Shangxiang's fighting style and the chakram moveset. Players who are already familiar with the way Sun Shangxiang fights should have no trouble making use of her usual moves to thin out enemy crowds.

Her Online Z moveset has a few more changes that distinguish it from the one used by player avatars. The first and sixth charge attacks are taken directly from the seventh game and even function similarly. Players using Sun Shangxiang moveset may find her dashing attack more convenient as stunned foes are easier to juggle.

Online Moves
Uses many of the same attacks offered by the twin rods moveset albeit with some differences.


 * Charge Attack 1: Causes a small tremor by stomping on the ground.
 * Charge Attack 6: Lands two thrusts forward. The first one is done with one rod while the second uses both. Tapping undefined repeatedly adds more thrusting motions to further extend the attack.
 * Musou Attack: Similar to what the twin rods moveset has access to, but changes the repeating portion of the Musou attack to multiple thrusts with each rod done alternatingly.

Online Z Moves
Uses many of the same attacks offered by the striking rods moveset albeit with some differences.


 * Charge Attack 1: Rams both rods forward while holding them together horizontally.
 * Charge Attack 6: Does an upward cross swing.
 * Evolution Attack: Extends the normal attack string by cycling back to the third hit sequence.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Taishi Ci's Air Cannon Musou attack from Dynasty Warriors 7.

Fighting Style
There is very little difference between Taishi Ci's fighting style and the twin rods moveset save for his unique sixth charge which can be extended for additional hits.

His striking rod attacks in Online Z are also identical to the ones utilized by players. His only unique charge attacks are the first and sixth ones which are not that useful. On the other hand, his Musou attack is much stronger and can do heavy damage the more Musou players have.

Wang Yi's Moveset
Wang Yi's moveset uses many of the same attacks offered by the trishula moveset albeit with some differences.


 * Charge Attack 1: Performs a backflip kick followed by a frontal kick. Later updates add a flaming trail to the second kick.
 * Charge Attack 3: Similar to what the trishula moveset has access to, but adds an extension in which the user runs forward and unleashes several criss-crossing slashes trailing with blue streaks. The attack ends with one last diagonal slash.
 * Charge Attack 4: Similar to what the trishula moveset has access to, but produces a more eruptive orange fissure instead. Later updates tone down the effects to make it more viewable.
 * Charge Attack 5: Similar to what the trishula moveset has access to, but the animation producing the whirlwind is a backflip attack. More recent updates replace the tornado with a round fiery slash sent to the left.
 * Charge Attack 6: This move is identical to the eclipse charge attack, though later updates give it a fiery effect to differentiate it from what player avatars normally gain access to.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Wang Yi's Mordant Fang Musou attack from Dynasty Warriors 7: Xtreme Legends.

Fighting Style
Wang Yi's version of the trishula moveset has a lot of extended attacks and modifications unique to her, giving players more combo variety when attacking enemies. Being more suited for dueling enemy officers at a brisk pace, her only reliable attacks for crowd clearing are the fourth and fifth charge attacks.

Wang Yuanji's Moveset
Wang Yuanji's moveset uses many of the same attacks offered by the throwing knives moveset albeit with some differences.


 * Main Attacks
 * Charge Attack 1: Hurls five knives traveling at a fan formation.
 * Charge Attack 6: Unleashes a vertical fiery slash to the rear using the knives as makeshift claws and shoots a massive fireball traveling at a good distance.
 * Evolution Attack: Extends the normal attack string by hunching forward and unleashing a fiery circular slash with both arms outstretched to the rear.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Wang Yuanji's Stardust Musou attack from Dynasty Warriors 7.

Fighting Style
Wang Yuanji's version of the throwing knives moveset may not seem all that different to what player avatars gain access to and can even be seen as inferior due to lacking access to emblems and advanced skill effects. However, her sixth charge attack gives her an effective way to knock out enemy crowds while setting them on fire.

Online Moves
Uses many of the same attacks offered by the curved voulge moveset albeit with some differences.


 * Charge Attack 1: Performs a tumbling swing to the left followed by another swing to the right.
 * Charge Attack 6: Attacks foes by repeatedly twirling voulge. Pressing undefined multiple times will add more twirls along with a frontal swipe right after the fourth twirl.

Online Z Moves
Wei Yan's Shin Sangoku Musou Online Z incarnation uses a version of the master voulge that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Hops forth and stabs the ground to produce a tremor. Works as a quick crowd clearing move.
 * Charge Attack 2:
 * Charge Attack 3:
 * Charge Attack 4:
 * Charge Attack 5:
 * Charge Attack 6: Lets out a multi-hitting roar while twirling voulge overhead, then sends out a radial shockwave by doing a leftward swipe.
 * Normal Attack:
 * Evolution Attack:


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Wei Yan's Rampage Musou attack from Dynasty Warriors 7. Can be used to great effect in moving fast and mowing down foes simultaneously if the user's Musou is innately high or they have access to items that temporarily provide infinite Musou.


 * Auxiliary Attacks
 * Dash Attack:
 * Jump Attack:
 * Jump Charge:

Fighting Style
There is not much difference between Wei Yan's usage of the curved voulge moveset and the one available for users other than the inclusion of two unique charge attacks the former had in the fifth game.

When it comes to Wei Yan's Online Z appearance, players may find themselves spamming his Musou attack especially if they gain access to items like the imperial seal to keep the Musou gauge full. This method of attack is incredibly useful in maps with higher difficulty levels.
 * -|X~Z=

Xiahou Ba's Moveset
Xiahou Ba's moveset uses a weapon that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Does a high speed charging thrust that propels the user to the air halfway through.
 * Charge Attack 2:
 * Charge Attack 3:
 * Charge Attack 4:
 * Charge Attack 5:
 * Charge Attack 6:
 * Normal Attack:
 * Evolution Attack:


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Xiahou Ba's Rampage Musou attack from Dynasty Warriors 7 albeit with a siege spear.


 * Auxiliary Attacks
 * Dash Attack:
 * Jump Attack:
 * Jump Charge:

Online Moves
Uses many of the same attacks offered by the scimitar moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the pierce charge attack.
 * Charge Attack 6: This move is identical to the eclipse charge attack.

Online Z Moves
Uses many of the same attacks offered by the qilin fang moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack.
 * Charge Attack 5: Similar to what the qilin fang moveset has access to, but lacks the bursting shockwave effect.
 * Charge Attack 6: This move is identical to the second part of the eclipse charge attack but with only the blue radial fissure.
 * Evolution Attack: Similar to what the qilin fang moveset has access to, but lacks the extra motion that sends out the wide energy wave.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Xiahou Dun's Blue Fang Musou attack from Dynasty Warriors 7.
 * Jump Charge: Flips in mid-air with sword raised up to perform a ground slam, sending out a violet blue shockwave traveling forward at a good distance.

Fighting Style
There is not much difference between Xiahou Dun's fighting style and the scimitar moveset available to players, though the transformation's bonus armor level helps prevent combos from being interrupted by weaker enemies.

The Online Z version of Xiahou Dun has some moves that lack additional button inputs that normal qilin users have access to. However, his Musou attack can be very devastating especially after using the imperial seal to keep Musou up for a brief period of time. The unique jump charge he has is also good for thinning out weaker crowds.

Online Moves
Uses many of the same attacks offered by the battle rod moveset albeit with some differences.


 * Charge Attack 1: Fires a volley of five arrows forward. Tap undefined repeatedly to fire a total of four volleys with the last one inflicting ice elemental damage.
 * Charge Attack 6: Launches a frontal swipe towards the left and right. Pressing undefined multiple times adds a total of five more swipes.

Online Z Moves
Uses many of the same attacks offered by the long bow moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Charge Attack 1: Does a windmill kick to the left.
 * Charge Attack 2: Shoots upward while sliding on the ground.
 * Charge Attack 3: Leaps back slightly and quickly shoots several arrows in a row.
 * Charge Attack 4: Spins upside-down while firing arrows at all directions forward.
 * Charge Attack 5: Somersaults into the air to land a shot that causes the ground to shake.
 * Charge Attack 6: Shoots a stream of spiraling arrows continuously while crouching.
 * Evolution Attack: Forgoes the normal attack string's sixth hit animation in favor of raining down several fire arrows from the sky. Comparatively more simplified than the long bow moveset's own evolution attack.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Xiahou Yuan's Power Shot Musou attack from Dynasty Warriors 7.
 * Jump Charge: Similar to what the long bow moveset has access to, but fires three golden arrows instead of just two.

Fighting Style
Xiahou Yuan's first charge attack in Online is useful for quickly whittling down enemy numbers. Though the final volley shot originally dazed foes in Dynasty Warriors 5, its ice properties is unique for this game. His sixth charge is also effective for comboing foes that get frozen by the aforementioned attack.

His Online Z counterpart uses a variation of the long bow moveset with different charge attacks that are more action-oriented. His fourth charge works best when surrounded by enemies from all sides while the sixth charge is good for neutralizing foes gathering towards the user.

Online Moves
Uses many of the same attacks offered by the double fans moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the crescent charge attack, but ends the attack with one last fan smack rather than tossing both fans.
 * Charge Attack 6: Does a miniature version of the normal Musou attack ending with the user gracefully posing on one leg with both fans held outward. Tapping undefined repeatedly adds more buzz saw spins which have the user stumble in exhaustion while knocking foes aside.

Online Z Moves
Uses many of the same attacks offered by the iron fan moveset albeit with some differences. Attacks are based on her Warriors Orochi 3 incarnation.


 * Charge Attack 1: Produces a launching circle by waving fan with both hands while hopping.
 * Charge Attack 2: Performs an upward strike while leaping at a low altitude.
 * Charge Attack 3: Similar to what the iron fan moveset has access to, but sends out multiple fireballs instead.
 * Charge Attack 5: Similar to what the iron fan moveset has access to, but lacks button input extensions.
 * Charge Attack 6: Leaps up and tosses fan downward while landing on butt.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Xiaoqiao's Whirling Fists Musou attack from Dynasty Warriors 7.
 * Dash Attack: Similar to what the iron fan moveset has access to, but cannot be prolonged via additional input. Also dizzies foes rather than knocking them out.
 * Jump Charge: Similar to what the iron fan moveset has access to, but generates a stationary tornado rather than a mobile one.

Fighting Style
Players who are accustomed to Xiaoqiao's old fighting style in the main games should already be aware of her strengths and pitfalls, particularly her dash attack and first charge attack which are not exactly reliable.

Her Online Z incarnation has some notable benefits that the iron fan moveset used by players does not have. First off, her third charge attack will send out multiple fireballs that can be manually directed rather than the swirling orange vortex usually pumped out by the attack. Her Musou attack is incredibly useful for crowd clearing, though it should also be reserved for enemy commanders if any are present.

Online Moves
Uses many of the same attacks offered by the long fork moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the moon charge attack.
 * Charge Attack 6: This move is identical to the fan charge attack.

Online Z Moves
Xingcai's Shin Sangoku Musou Online Z incarnation uses a version of the sword and shield that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Rams enemy with shield, leaving them staggered.
 * Charge Attack 2: Sends foes airborne with an upward shield bash.
 * Charge Attack 3: Flails sword back and forth before finishing up the attack by ramming shield forward.
 * Charge Attack 4: Bashes enemies with shield towards the right then lands a powerful swing with sword held upward, knocking foes away from the user. Tapping undefined again activates Xingcai's EX attack from Dynasty Warriors 7 minus the buff effect.
 * Charge Attack 5: Performs a charge attack with shield held to the front, then propels to the air before flipping forward.
 * Charge Attack 6: Throws shield into the air and does a two-handed swing that generates a staggering radial shockwave.
 * Normal Attack: Delivers two overhead slashes, a shield ram, and a diagonal slash followed by an upward shield bash. The final hit is a frontal stab with shield held up.
 * Evolution Attack: Extends the normal attack string by quickly surfing on shield for a brief moment before ending the ride by leaping up and catching shield as it falls. A watered-down version of Xingcai's second EX attack from Dynasty Warriors 8.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Xingcai's Shield Charge Musou attack from Dynasty Warriors 7.


 * Auxiliary Attacks
 * Dash Attack: Tosses shield forward like a boomerang.
 * Jump Attack: Slashes downward with sword while in the air.
 * Jump Charge: Dives from a considerable height and smashes shield unto the ground, sending foes below to the air.

Fighting Style
Xingcai's Dynasty Warriors 5 moveset is identical to what long forkers have access to. Interestingly enough, the extended motion added to her first charge did not exist prior to Online and ended up being included along with a buff effect in the Warriors Orochi series.

Her Online Z counterpart's sword and shield attacks are fast and easy to build combos with. While they do not have much in the way of button input extensions, each charge works well for their specific function with the fourth charge being the most effective. Her Musou attack can easily mow down foes if the Musou gauge is high enough to include more motions after the initial energy burst.

Online Moves
Uses many of the same attacks offered by the great axe moveset albeit with some differences.


 * Charge Attack 1: Creates a minor tremor by extending left hand forward.
 * Charge Attack 6: Plunges axe on ground while stepping on it, then kicks the weapon back up while hitting foes.

Online Z Moves

 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Fighting Style
There is not much difference between Xu Huang's usage of the great axe moveset and the one available for users other than the inclusion of two unique charge attacks the former made use of in Dynasty Warriors 5.

Xu Shu's Moveset
Xu Shu's moveset uses many of the same attacks offered by the sword and hook moveset albeit with some differences.


 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Online Moves
Uses many of the same attacks offered by the great club moveset albeit with some differences.


 * Charge Attack 1: Produces a minor tremor by stomping the ground while holding club behind head.
 * Charge Attack 6: Hops forward while holding unto club on chest and performs a leaping butt stomp powerful enough to shake the ground. Tapping undefined repeatedly adds a total of three stomps.
 * Dash Attack: Similar to what the great club moveset has access to, though the user can add up to four extra rolls via repeated pressing of.

Online Z Moves
Uses many of the same attacks offered by the pulverizing club moveset albeit with some differences.


 * Charge Attack 1: Turns to the rear and squats down, then does a hip attack forward to stagger nearby enemies.
 * Charge Attack 3: Similar to what the pulverizing club moveset has access to, but adds a undefined extension in which the user charges forward and launches a hefty strike towards the front.
 * Charge Attack 4: Leaps up high and slams the ground to produce blue radial fissures before jumping to the air again.
 * Charge Attack 5: Sets club down and spins around it while extending left fist outward as it lets out blue sparks. Upon pausing briefly, the user picks up their club again and does a batting swing.
 * Charge Attack 6: Slams club on the ground hard to produce a wide impactful circle.
 * Evolution Attack: Plants club unto the ground and punches at it repeatedly.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Xu Zhu's Roly Poly Musou attack from Dynasty Warriors 7.

Fighting Style
Xu Zhu's version of the great club moveset has the advantage of including more hits via repeated button tappings while performing some of his attacks. While slow in both hitting and moving, he is nonetheless a very powerful character who can deal massive damage when used right.

In Online Z, his usage of the pulverizing club comes with some unique motions shared with Huang Gai. His Musou attack is as devastating as ever especially when surrounded by many enemies.

Online Moves
Uses many of the same attacks offered by the noble sword moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack.
 * Charge Attack 6: This move is identical to the fan charge attack, but has a shockwave effect.

Online Z Moves

 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Fighting Style
There is not much difference between Yuan Shao's fighting style and the noble sword moveset other than a radial shockwave added to his sixth charge attack. For some players, being able to generate a shockwave effect at the end of a combo can help immensely in crowd clearing.

Online Moves
Uses many of the same attacks offered by the dagger axe moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack.
 * Charge Attack 6: This move is identical to the eclipse charge attack, but lacks the shockwave effect.

Online Z Moves
Uses many of the same attacks offered by the battle ge moveset albeit with some differences.


 * Charge Attack 1: Stabs weapon's head on nearby enemies while spinning the curved blade attached to it. Dazes foes struck by the attack.
 * Charge Attack 2: Sends enemies airborne by pulling out a large rock pillar from the ground.
 * Charge Attack 3: Similar to what the battle ge moveset has access to, but lacks input button extensions.
 * Charge Attack 4: Similar to what the battle ge moveset has access to, but produces a tremor instead of a radial shockwave.
 * Charge Attack 5: Fires a cone of wind via stabbing motion, then launches another stab that causes a bursting effect while doing a spin slash directed towards the upper right.
 * Charge Attack 6: Does two rotating swings with the first one performed counterclockwise and the second done clockwise. Pressing undefined again will cause the user to raise their dagger axe up and send a large blue orb dropping down on the ground where it shatters into shards of light.
 * Evolution Attack: Sends out four miniaturized juggernauts forward to run over opponents.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Yueying's Boulderstrike Musou attack from Dynasty Warriors 7.
 * Jump Charge: Similar to what the battle ge moveset has access to, but replaces the yin yang circle with a normal launching effect to fling foes off their feet.

Fighting Style
There is not much difference between Yueying's fighting style and the dagger axe moveset other than the lack of a radial shockwave for her sixth charge attack. Despite this, she is still an effective character for mid-range combat.

Her Online Z counterpart uses a variety of different moves not normally found in the battle ge's repertoire of attacks, particularly the first, fifth, and sixth charge attacks. Yueying's evolution attack is useful for scattering enemies surrounding her, though the loss of the yin yang circle for her weapon's jump charge minimizes its range to a certain degree.

Online Moves
Uses many of the same attacks offered by the bronze pike moveset albeit with some differences.


 * Charge Attack 1: Stomps the ground with right foot to trigger a small tremor.
 * Charge Attack 6: Causes the earth to shake by stomping the ground hard.

Online Z Moves
Zhang Fe's Shin Sangoku Musou Online Z incarnation uses a weapon that did not get released for player avatars. Despite using a voulge from Dynasty Warriors 7, his new moves are derived from the twin pike moveset in the game's Xtreme Legends expansion.


 * Main Attacks
 * Charge Attack 1: Stabs weapon into the ground to produce a strong tremor.
 * Charge Attack 2: Does an upward swing while stumbling during the attempt. Tapping undefined again adds a lunging frontal thrust.
 * Charge Attack 3: Inflicts several rotating swipes in a row. Tapping undefined adds more swipes while including an extended move in the form of a leftward slash trailed by green streaks. The extension also causes a tremor as the user stumbles back from their attack's recoil.
 * Charge Attack 4: Performs a frontal angular slash followed by an electrified circular swing towards the rear.
 * Charge Attack 5: Cumbersomely throws double voulge like a javelin, launching foes high up into the air.
 * Charge Attack 6: Stabs the nearest enemy, smashes them twice on the ground, and swings the victim out.
 * Normal Attack: Lands several diagonal swings before ending the combo with a horizontal swipe.
 * Evolution Attack: Lets out a multi-hitting war cry.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhang Fei's Titan Whirlwind Musou attack from Dynasty Warriors 7.


 * Auxiliary Attacks
 * Dash Attack: Punches forward with right hand while skidding to a halt.
 * Jump Attack: Does a downward swing while up in the air.
 * Jump Charge: Thrusts one end of weapon into the ground to produce an impactful circle.

Fighting Style
Zhang Fei's Dynasty Warriors 5 moveset is not much different from the one made available for players, though the added stomp attacks mean users will be able to unbalance enemy crowds much easier.

In Online Z, his third charge and evolution attack are great for initiating or extending combos. His fifth charge is powerful, though it has somewhat narrow range that makes it less useful for beginners.

Online Moves
Uses many of the same attacks offered by the iron claw moveset albeit with some differences.


 * Charge Attack 1: Performs an elegant spin jump that leads up to a frontal swipe done while backflipping forward. Tapping undefined repeatedly will add extra swipes done outward, inward, and outward again.
 * Charge Attack 6: Skids to the left while hitting foes with a round swipe. Pressing undefined again repeats the attack but on the right side.
 * Musou Attack: Similar to what the iron claw moveset has access to, but is much slower and trickier to maneuver.
 * True Musou Attack: Similar to what the iron claw moveset has access to, though the explosion effect has more coverage.

Online Z Moves
Uses many of the same attacks offered by the splendid claws moveset albeit with some differences.


 * Charge Attack 1: Spins elegantly to perform an outward swipe.
 * Charge Attack 3: Similar to what the splendid claws moveset has access to, but has the user enshrouded in glittering purple winds while barreling up in the air.
 * Charge Attack 6: Does two quick crouching slashes followed by a butterfly kick and a swipe done diagonally.
 * Evolution Attack: Extends the normal attack string by cycling back to the second hit sequence.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhang He's Moonlight Butterfly Musou attack from Dynasty Warriors 7.
 * Jump Attack: Similar to what the splendid claws moveset has access to, though the attack and its extended moves can be performed indefinitely so long as the user does not land on the ground just yet.

Fighting Style
Zhang He's moveset in Online is a faithful recreation of the attacks he used in the fifth game, meaning that players will have to be skillful at maneuvering them to make the most of him.

For his Online Z self, players can potentially spam his jump attack to stay in the air and avoid danger. Meanwhile, his Musou attack's drilling motion can be repeated indefinitely so long as the user gains infinite Musou by taking the imperial seal power-up. Overall, Zhang He's splendid claws moveset is perfect for quickly racking up hits.

Online Moves
Uses many of the same attacks offered by the sorcerer's staff moveset albeit with some differences.


 * Charge Attack 1: Arches own body to generate a minor tremor to instantly down nearby foes, giving the user breathing room to fight.
 * Charge Attack 6: Performs a circular swing that spews out fire trails.
 * Jump Charge: Shoots down fireballs around the area.

Online Z Moves
Uses many of the same attacks offered by the shaman staff moveset albeit with some differences.


 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Fighting Style
Zhang Jiao's usage of the sorcerer's staff is not all that different compared to what player avatars can normally use with the weapon. The same tactics used for navigating the moveset's strengths and flaws still apply, though the transformation's armor bonus effect helps make comboing much less risky.

Online Moves
Uses many of the same attacks offered by the pole blade moveset albeit with some differences.


 * Charge Attack 1: Rushes forward while twirling blade over head, then lands a horizontal slash with a wide step forward if undefined is pressed again.
 * Charge Attack 6: This move is identical to the eclipse charge attack.

Online Z Moves
Uses many of the same attacks offered by the twin axes moveset albeit with some differences.


 * Charge Attack 1: Performs an inward cross swing that sends out a mobile whirlwind.
 * Charge Attack 6: This move is identical to the eclipse charge attack.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhang Liao's Whirlwind Strike Musou attack from Dynasty Warriors 7.

Fighting Style
Zhang Liao's Dynasty Warriors 5 moveset is not much different from the one made available for players other than the inclusion of a unique first charge attack. While a transformed player is more impervious to attacks, they should still keep in mind of their weapon's average hit speed.

The only worthwhile difference concerning Zhang Liao's Online Z moveset would be his Musou attack. Not only is the attack mobile, its overall coverage and damage output make it ideal for heavy duty crowd clearing.

Online Moves
Uses many of the same attacks offered by the bronze spear moveset albeit with some differences.


 * Charge Attack 1: Does a hovering thrust while surrounded in green-colored streaks. Useful for piercing through enemy crowds.
 * Charge Attack 6: This move is identical to the second input extension of the crescent charge attack.

Online Z Moves
Uses many of the same attacks offered by the dragon spear moveset albeit with some differences.


 * Charge Attack 1: Performs a short dash thrust forward.
 * Charge Attack 3: Similar to what the dragon spear moveset has access to, but adds an extended attack where the user dashes forward and propels themselves to the air at high speed while spinning and generating bursts of light blue energy around them.
 * Charge Attack 6: Lands a frontal swipe followed by a scooping strike using the spear's blunt end and a ground slam that produces a tremor.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhao Yun's Flying Dragon Strike Musou attack from Dynasty Warriors 7.
 * Jump Attack: Unleashes several swings back and forth while hovering in mid-air, then hops back.
 * Jump Charge: Pauses momentarily, then performs a watered-down version of Zhao Yun's Dragon Wave Musou attack from Dynasty Warriors 7.

Fighting Style
Zhao Yun's moveset in Online is a replica of his attacks from the fifth game. Though most of his charge moves are already available to player avatars, the first and sixth charges are unique to him alone.

His Online Z incarnation has slightly faster hits courtesy of the dragon spear moveset's fluid motions. Many of his powerful attacks have aerial qualities with his jump charge being somewhat overpowered due to it being based on his air Musou from the seventh game. While his first charge is not as forceful as the one from his previous moveset, it still does a good job of breaching through incoming enemy crowds.

Online Moves
Uses many of the same attacks offered by the flute moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack.
 * Charge Attack 6: This move is identical to the eclipse charge attack.
 * Jump Charge: Similar to what the flute moveset has access to, but is activated faster due to lacking the backflip motion before releasing the sound wave.

Online Z Moves
Uses many of the same attacks offered by the crimson flute moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the pierce charge attack, though the flute leaves behind trails of light glows and red petals when thrown like a boomerang.
 * Charge Attack 6: Creates a radial sound wave to attack surrounding enemies, then releases a sound cone accompanied by several sound bubbles bursting forth.
 * Evolution Attack:
 * Musou Attack:
 * Jump Charge: The user emits a spherical sound wave while spinning about in the air. Reminiscent of the flute moveset's own jump charge but executed much slower.

Fighting Style
Zhenji's version of the flute moveset is not much different from the one utilized by players, though her ability to perform the jump charge more efficiently gives users more opportunities to clear enemy crowds.

Her Online Z counterpart has some distinct attacks not found in the crimson flute moveset. The sixth charge works similarly to Zhenji's old sixth charge attack from Dynasty Warriors 5 with the inclusion of sound bubbles to further overwhelm foes.

Zhong Hui's Moveset
Zhong Hui's moveset uses many of the same attacks offered by the flying swords moveset albeit with some differences.


 * Charge Attack 1: Does a quick forward slash using all swords.
 * Charge Attack 6: This move is identical to the thrust charge attack.
 * Evolution Attack: Pauses momentarily before manipulating swords to charge forward while returning to the user.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhong Hui's Quake Blades Musou attack from Dynasty Warriors 7.

Fighting Style
Zhong Hui's version of the flying swords moveset is an accurate recreation of what he used in the seventh game, though his evolution attack is somewhat unique to Online Z. Players will find his Musou attack more effective than the one they normally have access to so long as their Musou stats are high enough to allow for more hit motions.

Online Moves
Uses many of the same attacks offered by the Eastern sword moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the crescent charge attack, though the last hit has an innate vorpal attribute.
 * Charge Attack 6: This move is identical to the thrust charge attack.
 * Musou Attack: Similar to what the eastern sword moveset has access to, but causes victims to collapse rather than get juggled in the air.

Online Z Moves
Uses many of the same attacks offered by the curved blade moveset albeit with some differences.


 * Charge Attack 1: Pulls blade from its sheath, then turns around to resheath it, releasing a flash of light that damages nearby enemies.
 * Charge Attack 3: Turns around before swatting foe with sheath, then unleashes a barrage of thin red slash lines to the front before ending the combo with one last slice.
 * Charge Attack 4: Knocks opponents away with a thin clean slice done diagonally.
 * Charge Attack 5: Twirls around before unleashing a rising diagonal slash that launches enemies to the air.
 * Charge Attack 6: This move is identical to the fan charge attack.
 * Evolution Attack: Extends the normal attack string by cycling back to the third hit sequence.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhou Tai's Void Musou attack from Dynasty Warriors 7.
 * Dash Attack: Does a leftward horizontal slash that knocks nearby enemies away.

Fighting Style
While Zhou Tai's Eastern sword moveset is just as fast and combo-friendly as the one used by players, its first charge has an innate vorpal element that makes slaying weaker foes much easier.

His curved blade moveset has some attacks that emphasize more on sharp slices to repel nearby foes. The sixth charge works excellently in taking down enemy officers and juggernauts.

Online Moves
Uses many of the same attacks offered by the iron sword moveset albeit with some differences.


 * Charge Attack 1: Sends out a fire orb that explodes after a few moments.
 * Charge Attack 6: This move is almost identical to the fan charge attack, but done towards the right.

Online Z Moves
Zhou Yu's Shin Sangoku Musou Online Z incarnation uses a version of the battle staff that did not get released for player avatars.


 * Main Attacks
 * Charge Attack 1: Performs a quick spin kick.
 * Charge Attack 2: Lifts staff upwards, knocking nearby enemies into the air.
 * Charge Attack 3: Runs forward while twirling staff to both sides twice before finishing the attack with a spin kick.
 * Charge Attack 4: Lands two horizontal strikes in a row, knocking enemies away.
 * Charge Attack 5: Spins and jumps while striking horizontally with staff, launching both foe and user into the air. Pressing undefined again adds numerous raining fireballs upon landing.
 * Charge Attack 6: Leaps lowly before unleashing a wide energy wave traveling at a very short distance.
 * Normal Attack: Does a round swing to the left, a rotating spin strike towards the right, and a diagonal swipe that transitions into two different twirls followed by a forward half-circular smack for good measure.
 * Evolution Attack: Extends the normal attack string by cycling back to the third hit sequence.


 * Musou Attacks
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhou Yu's Hellfire Musou attack from Dynasty Warriors 7 minus the shockwave effect at the end of the move.


 * Auxiliary Attacks
 * Dash Attack: Delivers a quick low horizontal swipe.
 * Jump Attack: Swings diagonally while in the air, knocking away enemies below.
 * Jump Charge: Scoops foes into the air with a quick swipe.

Fighting Style
Zhou Yu's fire orb attack enables players to burn foes before juggling them in the air. Performing a Musou attack right after it works even better provided that the timing is done right.

In Online Z, his version of the battle staff moveset is fast and simple with the fifth charge inflicting fire damage against a large group of enemies. Though generally good at crowd control, some of its hit frames are narrow and restricting especially when fighting on uneven terrain.

Zhuge Dan's Moveset
Zhuge Dan's moveset uses many of the same attacks offered by the dragon fan moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.


 * Main Attacks
 * Charge Attack 1: Conjures a minor vortex around the user.
 * Charge Attack 2: Lifts foes to the air by triggering a small explosion on the ground.
 * Charge Attack 4: Fires a long laser beam forward.
 * Charge Attack 5: Summons a stream of electricity that sends down six lightning bolts around the area.
 * Charge Attack 6: Shoots three long laser beams in a row.
 * Evolution Attack: Concentrates momentarily before conjuring a mobile whirlwind traveling forward at a considerable distance.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhuge Dan's Firefly Bomb Musou attack from Dynasty Warriors 7.
 * Jump Charge: Shoots rows of laser beams on the ground while hovering in mid-air. Later updates change it into a less powerful version of his Tundra Blast Musou attack from Dynasty Warriors 7.

Fighting Style
Zhuge Dan's adaptation of the dragon fan moveset shares some attacks with Sima Yi's version, though there are enough differences to set them apart such as Zhuge Dan's Musou which can outright confuse other players in competitive modes due to its unpredictable trajectory. The laser beams offer superior range compared to the gusts being thrown by the weapon, though they do not inflict as much damage when up against opponents with better defenses.

Online Moves
Uses many of the same attacks offered by the feather fan moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack.
 * Charge Attack 6: This move is identical to the fan charge attack.

Online Z Moves
Uses many of the same attacks offered by the dragon fan moveset albeit with some differences.


 * Charge Attack 1: Sends a mobile whirlwind traveling at a considerable distance.
 * Charge Attack 6: This move is identical to the feather fan's sixth charge variation of the fan charge attack.
 * Evolution Attack: Forgoes the normal attack string's sixth hit animation by swatting foes away with a wide electrical swipe towards the right.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhuge Liang's Thunderbolt Musou attack from Dynasty Warriors 7.
 * Jump Charge: Similar to what the dragon fan moveset has access to, but has a delay time that leaves the user suspended in mid-air much longer. This may be advantageous in avoiding dangerous foes depending on the situation.

Fighting Style
There is not much difference between Zhuge Liang's fighting style and the feather fan moveset. Players who find the usage of detonating orbs preferable may find it better to morph into Zhuge Liang for the transformation's super armor bonus alone.

His Shin Sangoku Musou Online Z incarnation has unique attacks not utilized by the dragon fan moveset that player avatars have access to. Constantly using them to stun or knock away foes when they least expect it is necessary to fully maximize Zhuge Liang's fighting style.

Online Moves
Uses many of the same attacks offered by the boomerang moveset albeit with some differences.


 * Charge Attack 1: Performs three acrobatic kicks while crouching.
 * Charge Attack 6: This move is identical to the fan charge attack.
 * Musou Attack: Similar to what the boomerang moveset has access to, but causes foes to collapse from the dagger tosses rather than being juggled in the air.
 * Jump Charge: Shoots fireballs downward while in mid-air, setting enemies below ablaze.

Online Z Moves
Zhurong's Shin Sangoku Musou Online Z incarnation had her perform flying boomerang attacks with throwing knives before later updates replaced it with the actual weapon.


 * Charge Attack 1: Performs two roundhouse kicks, one performed on the ground and another done while hopping up.
 * Charge Attack 4: Similar to what the flying boomerang moveset has access to, but adds an extension which has the user perform a headbutt followed by rapid frontal kicks and a fiery slash to the left.
 * Charge Attack 5: Similar to what the flying boomerang moveset has access to, but adds an extension identical to the one used for Zhurong's fourth charge attack.
 * Charge Attack 6: Spins diagonally in place to generate a whirlwind, then tosses boomerang forward to make the whirlwind move alongside it.
 * Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhurong's Hot Stuff Musou attack from Dynasty Warriors 7.

Fighting Style
Zhurong's usage of the boomerang moveset has some differences that might seem minor at first, but can be crucially important for more skilled players. For one, her Musou attack causes foes to collapse rather than be juggled. And since opponents take less damage when in the air, this can help immensely so long as the attack is properly connected.

Her Online Z incarnation adds more kicks and fire attacks to the flying boomerang moveset. While generally good at both crowd clearing and combo building, she can still be interrupted if cornered by stronger foes led by an enemy commander.

Online Moves
Uses many of the same attacks offered by the cursed deck moveset albeit with some differences.


 * Charge Attack 1: This move is identical to the thrust charge attack, though the orb is instead fire elemental when undefined is tapped once or ice elemental if pressed twice.
 * Charge Attack 6: This move is identical to the fan charge attack.

Online Z Moves

 * Charge Attack 1:
 * Charge Attack 6:
 * Evolution Attack:
 * Musou Attack:

Fighting Style
While Zuo Ci's version of the cursed deck moveset has less customization features, it retains the elemental orb switch move from Dynasty Warriors 5 which gives players the option of either juggling foes set on fire or freeze them in their tracks. }}