Schierke

Schierke (シールケ, Shīruke) is one of the main characters of the current story arcs in Berserk and a playable character in BERSERK and the Band of the Hawk. Complete "Witch" in Story Mode to unlock her.

Schierke is an apprentice witch who lives at the Mansion of the Spirit Tree with her mentor Flora. She is sent by Flora to save Guts and company from trolls nearby. They exterminate the trolls, so she guides them back to her home. It is attacked by Griffith's Apostles who consider the witches to be a threat to him.

As she burns alive, Flora entrusts her disciple with the Berserker Armor to give to Guts. Reluctantly leaving Flora and her home, Schierke travels with Guts and aids her new comrades with her magic. Her spirit is used to keep Guts from succumbing to the evils within the Berserker Armor.

Quotes
See also: Schierke/Quotes

Gameplay
Moveset
 * undefined, (undefined): Schierke sends a tremor along the ground, then sends a large rock forward.
 * ,, , : Schierke sends a small tornado forward with a wave of her staff, then shoots an orb of water forward. She then sprays fire, followed by causing a trail of rock spikes to erupt along the ground in front of her.
 * , undefined, (undefined):: Schierke conjures a large tornado. She then surrounds herself in a large tornado and flies around the map, dealing damage to enemies. Her tornado can be directed with the control stick.
 * ,, undefined, (undefined):: Schierke creates a massive whirlpool of water around herself that damages enemies. She then summons a large water spout, which can be moved around the map with the control stick.
 * ,, , undefined, (undefined):: Schierke summons a large fireball that flies around her damaging enemies, then summons a symbol of fire and unleashes torrents of fire all around her in 360 degrees while rotating in a circle, dealing fire damage all around her.


 * Sub-weapons
 * Summoning Magic - Use a magic circle to summon a Golem. The Golem attracts the attention of enemies around it.
 * Aspiration Magic - Creates a magic circle that sucks in all enemies in range.
 * Rotting Root Magic - Creates a magic circle that sends out poisonous gas to impede enemy movement.
 * Doubles Magic - Creates a magic circle that sends out a duplicate of your charged attack.


 * Frenzy Mode passive effect
 * Boosts magic casting speed and sub-weapon restoration rate.
 * Schierke gathers strong magical energies into the air, then a light shines down and vaporizes several enemies.


 * Mounted Moveset
 * undefined:

Fighting Style
Schierke uses powerful, wide range Magic spells to attack her enemies from a distance. The more powerful the spell, the more time it takes to cast, so it is vital for her to keep away from the enemies while she cast. Schierke has several "Sub Weapons" at her disposal to assist her with this. From being able to summon a golem to distract enemies and also being able to cast a spell to root enemies in place.

In "Frenzy Mode", the cool down time on Schierke's special attacks is decreased and she no longer needs time to chant while casting a spell. Also her magic attacks are enhanced. Allowing her to cast a magic spell that deals more damage and has increased range.

Accessories
Unlock the hatless version of her witch outfit by clearing level 100 of Eclipse Mode with Schierke.